Re: [AH] sampling-based synthesis

From Andrew Horton
Sent Tue, Mar 27th 2018, 21:52

Well sure, if you=E2=80=99re drawing the false constraint of =E2=80=9Cmust b=
e analog.=E2=80=9D Look at the Emu E4 series - hilariously deep sample synth=
s with hundreds of zplane filter shapes that sound amazing.


Sent from my iPhone

> On Mar 27, 2018, at 5:07 PM, Brent Busby <xxxxx@xxxxxxxxx.xxx> wrote:
>=20
> Sam Mims <xxx@xxxxxxx.xxx> writes:
>=20
>> The samplers with analog filters came out during an era when sampling
>> was brand new, and it was still easier to make analog filters (using
>> dedicated analog filter ICs).  As technology marched forward, sampling
>> became better, and at the same time it became easier/cheaper to use
>> digital filters (for example, the EPS and then ASR-10 samplers).  The
>> Mirage is a horrible beast to sample on, but boy, does it have
>> character!  The ASR-10 is a breeze to sample on, but you don't get the
>> rich filtering.
>=20
> It seems like the DSS-1 was a victim of the time it came out in.  In
> 1986, most keyboardists were not getting samplers so they could do
> synthesis, so it probably just seemed like an awkward and weird machine.
> Also, the techology for what it was trying to do was barely possible at
> that price point in 1986.
>=20
> I think something like a DSS-1 now would be much easier to do and would
> sell like hotcakes if you did it right, and you could go far beyond the
> original's architecture without even trying hard today.
>=20
>> One correction to your post: the Soundprocess OS disk is $19.95 from
>> Syntaur, the $90 product is a collection of 7 disks (21 banks) of
>> Soundprocess sounds.  Soundprocess does add some cool features, and
>> lets you create sounds more in a wavetable-synth way - but the voice
>> architecture is still fairly limited.
>=20
> I looked more at the Syntaur site, and it sounds interesting though.
> Once I'm up and running on my Mirage, I think I may still get the full
> Sound Process disk set.  The Mirage may end up being very useful --
> after all, technically the Minimoog has a limited voice engine, too...
> :)
>=20
> --=20
> - Brent Busby    + =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
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>        +    With the rise of social networking
> --  Studio   --    +    sites, computers are making people
> --  Amadeus  --    +    easier to use every day.
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