Re: [AH] Haken Audio ContinuuMini KickStarter

From Brian Willoughby
Sent Sat, Jun 2nd 2018, 07:45

On Jun 1, 2018, at 3:02 PM, neil harper <xxxxxxxx@xxx.xxx> wrote:
> > Wanted to pass this forward to AH if anyone is interested in the
> > ContinuuMini  with the same internal EaganMatrix as the full blown =
model...
>=20
> oh kickstarter.. shouldn't established companies have enough capital =
to fund their own products? sorry if I got a shoulder-chip, had a few =
bad experiences crowd funding.

I think you answered your question. Established brands don=E2=80=99t =
necessarily have capital. Companies that do have capital, like Apple, =
get all kinds of pressure from journalists and shareholders to spend =
that capital foolishly. So, I=E2=80=99m not surprised that small, =
one-man companies have too little capital to launch a new product.

Just because a company has a brand name that you recognize, that =
doesn=E2=80=99t mean they actually have a positive cash flow. This is =
especially true in the music industry.

Kickstarter is great for a very specific situation, but that=E2=80=99s =
not exactly right for every company, and even when it is the right =
choice it doesn=E2=80=99t take care of the whole process.

If your product is facing a single hurdle that is reasonably estimated =
in dollars, after which you have no more challenges, then Kickstarter is =
great. You can try to raise the money and if you fail everyone gets =
their money back and if you succeed then everyone should get the =
product.

The problem with Kickstarter is that they only have one hurdle, and =
there=E2=80=99s no guarantee after that. Anyone can make a bad estimate =
without considering all the non-monetary hurdles that come during mass =
production. If they get in over their head after raising all of that =
money, Kickstarter has absolutely no penalty (that I know of) for =
complete lack of delivery.

I think it=E2=80=99s actually better when an established company works =
through Kickstarter, because that saves them from wasting their limited =
capital on a product idea that nobody will buy. At least the established =
company knows what it takes to bring a prototype to mass production. Too =
many Kickstarters are from complete amateurs who just pull a number out =
of a hat with no idea about the difference between hand-built prototypes =
and manufactured goods.


What really bugs me about Kickstarter, with their single monetary goal =
(and maybe even a stretch goal), is that it doesn=E2=80=99t model the =
actual costs of electronics production. As anyone who has looked at =
ordering parts knows, the more you buy, the less the parts cost. There =
are discounts at quantity 10, 50, 100, 1000, and when you get beyond =
10,000 units you can probably buy parts direct from the chip makers at =
negotiated discounts.

Kickstarter is the reverse of reality, because the first few backers =
expect to get a discount, and then the price goes up. But the real world =
is the opposite because small quantities are expensive and things =
actually get cheaper if you can decide to make more units up front. What =
we need in the electronics world is a =E2=80=9CKickstarter=E2=80=9D that =
calculates the reduced price as the number of backers increases. That =
way, everyone has an incentive to encourage more people to join, because =
the price will go down if more people are willing to pay up front. Such =
a site could even show multiple goals, with multiple price points. If =
only 100 people back the project, then it will be an expensive, but =
exclusive product. If upwards of 10,000 people back the project, then =
the price could go down dramatically for everyone - not just the first =
backers.

Last time I mentioned this, I recall a friend told me about a site that =
actually works this way - or at least sort of like this. It still =
wouldn=E2=80=99t guarantee that some amateur will realize how expensive =
manufacturing setup is compared to prototype building, but at least it =
would be more realistic.

Brian