(idm) Music for Computer Games

From Higton
Sent Thu, May 28th 1998, 14:26

> Quake -- always did prefer Trent Reznor's industrial ambience. The
> music in Quake2 was dire though. I prefer music that enhances an
> existing mood rather than music that dominates or enforces a mood upon
> you. Quake2's heavy metal bollocks was just too overbearing, so I
> opted for something a bit more atmospheric. Step forward Biosphere's
> 'Substrata'. Lots of beautiful ambient twiddles that didn't intrude
> upon the action, but nevertheless had enough of an eerie edge about
> them to add to the game's creepy atmosphere. Aphex Twin's 'SAW2' also
> works well with Quake/Quake2.

I'll second that.  When I was a proper student and didn't have to get
up to go to work everyday (I'm on my placement year) I used to play
Quake in pitch darkness until way into the small hours with SAW II
coming out the speakers.  It's the only time a computer game has ever
really got me shitting in my pants.  I used to dump it everytime I
sneaked around a corner incase I was going to get completely nailed.
Tightmare.

> I'm looking forward to trying Plastikman's 'Consumed' with something.

If the review I saw on this list earlier is anything to go by then the
levels in Quake II with all the lava in should be just right :-)

I always play Wipeout 2097 with Parasols volume 2 playing.  It's a comp on
Mr C's label full of reasonably hard techno which isn't just that thump
thump
thump bizness I used to jump up and down to in Club UK :-)


On a different subject, was that O'boy single by Plod that a few folk were
talking about earlier a promo?  I asked Juno records if they had it and they
didn't know anything about it.



Steve Higton
Computer science student
IT, Siemens plc, Siemens House, Oldbury, Bracknell, RG12 8FZ
Tel. +44 1344 396120 : Fax +44 1344 396194