From grav Sent Sun, Oct 26th 1997, 04:48
> Using MOD trackers to compose music is EXTREMELY limited and cumbersome. > One has to make music from limited lenght samples with an extremely > limited amount of audio processing options. > Also, the amount of tracks available for MODs (at least how i remember > them back when i was a kid) was 4. I think there are 8 track mod > derivatives out though. > > I'm surprised you even compare it to Professional sequencers like CuBase, > Performer, Cakewalk. I have all of them and more and find that they are > just in a different league. well, i am sure when you were a kid MODs had 4 channels.. this is still basically true ... but you haven't followed the mod scene at all since then.. because the 4channel & the 8-channel derivative barriers you mentioned were broken long ago.. the old screamtracker could do 16 channels, only 8-bit 64kbyte samples .. but now we have fasttracker2, which has 32 channels & 16-bit 44.1khz unlimited length samples, volume & panning envelopes, multiple samples to an instrument, many more effects than the original protracker, etc.. and impulse tracker has up to 64 channels plus some other thing that basically makes the channels unlimited ... so, really, you need to catch up on this stuff before you dismiss mod-trackers.. most of demo tape is 'mods' ... well, XM's, actually, which are a derivative .. chris graves