Re: [microsound] What other electronic musicrelated mailing lists is everybody on?

From Malte Steiner
Sent Sat, Apr 30th 2005, 17:37

I am on way to much mailinglists but information is the key.
When I look on it, it tends more to be technical rather then genre 
orientated, because I don't like the idea to be locked in one genre, I 
am my own genre :)

Analogue Heaven on hyperreal
provides lot of information on recent and past analog (and VA) gear but 
tends to be a bit strict and conservative. ProgRock bands seems to be 
the heros which is an horror for me.

There is a counterpart, Digital Hell but very low traffic.

Of interest are the Max/MSP, PD and Csound lists, if you use these 
software, more general is the dsp list 
(http://shoko.calarts.edu/musicdsp) which gives some sound synthesis 
inspiration even if you not a programmer.

Cheers,

Malte
-- 
Malte Steiner
media art + development
-www.block4.com-

Konform live 21.may ZMF Berlin, Germany
New release:
Notstandskomitee track for compilation 12" 'world of disorder' on
http://www.disorder-records.de
more at blog 4, also available as rss feed:
http://java.block4.com/blog4/

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From ???@??? Sat Apr 30 14:20:21 2005
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From: rafael flores <xxxxxxxxxxxxxx@xxxxxxx.xxx>
Subject: RE: [microsound] What other electronic musicrelated mailing lists is
 everybody on?
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www.modisti.com



______________________________________
rafael flores :.
apartado 163
23740 andujar :. spain
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www.soundsense.blogspot.com
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>From: Sim <xxxxx.xxx.xxxxxxxx@xxxxx.xxx>
>Reply-To: Sim <xxxxx.xxx.xxxxxxxx@xxxxx.xxx>
>To: microsound <xxxxxxxxxx@xxxxxxxxx.xxx>
>Subject: [microsound] What other electronic musicrelated mailing lists is 
>everybody on?
>Date: Thu, 28 Apr 2005 12:07:47 -0700
>
>Title says it all.
>
>Seems to me there is a bunch of people here who are pretty eager to
>know stuff about electronic/computer music. I am currently enrolled on
>3 hypperreal mailinglists: gabber idm and this one. I noticed some ppl
>from this list are also on the idm one so i figured they might even
>dwell on more. Good forumlocations are also welcome altough i must say
>i like mailinglists better.
>
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From ???@??? Sat Apr 30 11:37:49 2005
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Date: Sat, 30 Apr 2005 21:37:44 +1000 (EST)
From: Matthew Oshannessy <xxxxxxx_xxxxxxxxxx@xxxxx.xxx.xx>
Subject: [microsound] for trade
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the following items are available for trade:   

 

m. o’shannessy/e. sprod – (untitled) 3” cd-r 

duration: 16:31

 

eamon (aka tarab, objects) and i (mouth/electronics) strapped on our contact microphones and spent several sunday afternoons in early 2004 channelling prickly static through cheap equipment into rmit studio. the results were condensed into two tracks: one edited by eamon, the other by me. this is weird stuff—an imaginary landscape constructed from insect frequencies, tiny dribbles of moisture, exposed nerves, crystalline growths and disabled electronics.

 

m. o’shannessy – out of this life dvd-r

(2004)

duration: 6:09

 

my second go at film making, out of this life is a documentary of sorts. created from fragments of a found audio letter and appropriated and improvised footage, the film draws attention to its own dismembering of another’s experience, while simultaneously attempting to evoke that experience. limited to 20 copies.

 

these items are not for sale. i will trade for the rough equivalent in pretty much anything of interest, including (but not limited to) cds, dvds, zines, authentic ufo photos etc. if you have nothing to trade, email me and we can probably come to an arrangement.

 

email: xxxxxxx_xxxxxxxxxx@xxxxx.xxx.xx 

   

 

 

 






---------------------------------
Find local movie times and trailers on Yahoo! Movies.
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From ???@??? Sat Apr 30 04:40:54 2005
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Date: Sat, 30 Apr 2005 00:40:32 -0400
From: Adam Young <xxxx_xxxxx@xxxxxx.xx>
Subject: [microsound] Roadcase for iMac G4 17" widescreen??
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If anyone can help me, I¹d be infinately greatful -

I need to safely transport an iMac g4 with a widescreen with a pile of audio
gear on a train, and it needs to be easily carried in one hand. It needs to
be something that can be put in other vehicles and mixed in with other cases
full of gear without me worrying about it being damaged.

Does anyone have any ideas or links fo rme?

-adam young

adam young
tractile.net | direwires.com | adyo.info



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From ???@??? Fri Apr 29 21:21:12 2005
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Date: Fri, 29 Apr 2005 23:21:02 +0200
From: dimitri <xxxxxxx@x-x-x-x.xxx>
Subject: [microsound] Oto Onkyo _ Playlist
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Hi list,
here are the 2 last oto onkyo playlist:
You can check older one here : http://oto-onkyo.blogspot.com/
I'm steel searching new material for the show, if you are interested to 
have your sounds broadcasted in France, contact me.
Have a nice week-end, cheers
Dimitri

  VEN.29_04_2005

  Heller _ JNV 04.1 _ .01..05. _ Optical Sound
Fugazi _ Arpeggiator (demo) _ Instrument _ Dischord
Frank bretschneider _ Go ! said the bird _ Looping I-VI _ Raster Noton
Coh _ Novotel Suite ext _ Electric Electric _ Raster Noton
Heller _ otb 03 _ .01..05. _ Optical Sound
Autechre _Live internet streaming
Rechenzentrum _ Leak _ SoundXVision 2004(V/A)
Cornelius _ Wataridori _ SoundXVision 2004(V/A)
Fonica _ Coda _ Ripple _ Plop
Kim Cascone _ Zephirium Scan _ An anthology of noise & electronic Music 
(V/A)
Morton Subotnick_ Mandolin _ An anthology of noise & electronic Music 
(V/A)
Mitchell Akiyama _ Arteial _ Archiv1 (V/A) _ Raster Noton
O’Blatt _ Here Else
Ilpo Vasainen _ Klikki _ Asuma _ Mego
Autechre _ Live internet Stream





  VEN.15_04_2005

  Agf/Dlay _ the return of us _ clickhop version 1
Aaron Miller _ 4 _ Modularia _ Otodisc
Aaron Miller _ 6 _ Modularia _ Otodisc
Aaron Miller _ 5 _ Modularia _ Otodisc
Ambulance _ Rodeo _ The Curse of Vale Do Lobo
Gescom _ Mag3.1426 (ae remix) _ This _ Skam
Autechre _ Live internet streaming
Brian Lavelle _ Time Emptied _ MicroSound Parasites Project
Alva Noto _ Remodel _ Transvision _ Raster Noton
Stephan Mathieu _ A Pillow for Sue _ Good Night, Music To Sleep By 
(V/A) _ Tigerbeat6
Fennesz _ 2005.02.19 (LIVE)
Yasunao Tone _ Wounded Man’ yo 2-2000 _ Self Titled
Stephan Mathieu _ A Drink Song (fuer Katja) _ Good Night, Music To 
Sleep By(V/A) _ Tigerbeat6
Taylor Deupree _ Bare _ Between Two Point (V/A) _ 12k
--Boundary_(ID_gMaIestOuXXFXeZKg7hLJA)--

From ???@??? Fri Apr 29 20:52:21 2005
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Date: Fri, 29 Apr 2005 16:52:00 -0400
From: Adam Young <xxxx_xxxxx@xxxxxx.xx>
Subject: [microsound] Garageband experiment - question about Garageband
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I¹m trying to use Garageband as a universal platform for a collaborative
project between myself and a couple people ­ it was the best option because
it was cheap and all we needed was the ability to lay and adjust multiple
tracks and their panning and simple editing. Anyway, we are finding it gets
³stuck² at bar 999. Is there a way past this? Or is it a limitation of the
program?

We¹ve all upgraded to Garageband 2

-adam



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From ???@??? Fri Apr 29 20:47:11 2005
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From: =?iso-8859-1?Q?Joakim_Lind=E9n?= <xxxxxx.xxxxxx@xxxxxx.xx>
Subject: Re: [microsound] image to sound conversion software
To: microsound <xxxxxxxxxx@xxxxxxxxx.xxx>, jake elliott <xxxxxx@xxxxx.xxx>
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Yes, vOICe is a pretty nice piece of software... Very configurable for your 
needs. The synthesis can be altered quite extensively.
----- Original Message ----- 
From: "jake elliott" <xxxxxx@xxxxx.xxx>
To: "microsound" <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Friday, April 29, 2005 8:49 PM
Subject: Re: [microsound] image to sound conversion software


i don't want to fork this conversation away from the dialogue
developing about "transcoding" but i just followed links to this
totally interesting project:
ttp://www.seeingwithsound.com/voice.htm

"The vOICe Learning Edition translates arbitrary video images from a
regular PC camera into sounds. This means that you can see with your
ears, whenever you want to. Now step beyond your computer screen and
screen reader and try this camera-based "scene reader". With a
notebook PC you can even go mobile. How well you can learn to see with
your ears is something that only you can find out, but now you can
indeed find out and learn through this Learning Edition software, for
free!"

the sample sounds remind me of "classic" electronic/synthesizer music.  :)

this is the technology discussed in an episode of 'quirks&quarks' that
was blogged just now on boingboing:
http://www.cbc.ca/quirks/archives/04-05/apr02.html

best,
jake

On 4/25/05, under the radar <xxxxxx_xxxx@xxxxxxx.xxx> wrote:
> I'm looking for something that will convert a standard digital image file
> (.jpe, .gif, etc) into an audio file. Does anyone know of any tools that 
> can
> be used for that?
>
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From ???@??? Fri Apr 29 18:49:45 2005
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Subject: Re: [microsound] image to sound conversion software
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i don't want to fork this conversation away from the dialogue
developing about "transcoding" but i just followed links to this
totally interesting project:
ttp://www.seeingwithsound.com/voice.htm

"The vOICe Learning Edition translates arbitrary video images from a
regular PC camera into sounds. This means that you can see with your
ears, whenever you want to. Now step beyond your computer screen and
screen reader and try this camera-based "scene reader". With a
notebook PC you can even go mobile. How well you can learn to see with
your ears is something that only you can find out, but now you can
indeed find out and learn through this Learning Edition software, for
free!"

the sample sounds remind me of "classic" electronic/synthesizer music.  :)

this is the technology discussed in an episode of 'quirks&quarks' that
was blogged just now on boingboing:
http://www.cbc.ca/quirks/archives/04-05/apr02.html

best,
jake

On 4/25/05, under the radar <xxxxxx_xxxx@xxxxxxx.xxx> wrote:
> I'm looking for something that will convert a standard digital image file
> (.jpe, .gif, etc) into an audio file. Does anyone know of any tools that can
> be used for that?
> 
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Sorry to post this to the list.

Just tring to get a hold of andrew jones, lost your contact, anyone have it?

thanks,
Scott



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From ???@??? Fri Apr 29 11:06:44 2005
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From: =?iso-8859-1?Q?Joakim_Lind=E9n?= <xxxxxx.xxxxxx@xxxxxx.xx>
Subject: [microsound] What happened to BionixFX? Has anyone heard anything?
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This thing was supposed to harness the raw power of todays gfx boards and use them for sound processing. Since gfx boards have a much larger market, they are much cheaper compared to developing a new card with the same power used only for audio purposes. It seemed like a great thing, and it even got some attention @ Tom's Hardware and Slashdot. Since then, nothing has happened...as far as I know. Anyone up to speed on this?

http://www.bionicfx.com/



Joakim
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What about floating point 32 bit images. These can be output from various 3d 
applications in formats like OpenEXR or HDR, and I believe some camera RAW 
formats does have a limited version of a 32bit space so that exposure and 
such things can be altered after the image is shot...
A 32bit (per channel) image will have a much much higher dynamic range, 
instead of the straight 256 levels per channel in most images, and could 
possibly create a more fluid transition between frequencies and amplitude - 
if you want to extract sound that way. Just a thought. 


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Subject: Re: [microsound] What other electronic musicrelated mailing lists is
 everybody on?
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www.em411.com  is a good community for helpful feedback your music, 
techniques and software hardware issues....
----- Original Message ----- 
From: "Sim" <xxxxx.xxx.xxxxxxxx@xxxxx.xxx>
To: "microsound" <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Thursday, April 28, 2005 8:07 PM
Subject: [microsound] What other electronic musicrelated mailing lists is 
everybody on?


Title says it all.

Seems to me there is a bunch of people here who are pretty eager to
know stuff about electronic/computer music. I am currently enrolled on
3 hypperreal mailinglists: gabber idm and this one. I noticed some ppl
from this list are also on the idm one so i figured they might even
dwell on more. Good forumlocations are also welcome altough i must say
i like mailinglists better.

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From ???@??? Thu Apr 28 19:08:03 2005
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Subject: [microsound] What other electronic musicrelated mailing lists is
 everybody on?
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Title says it all.

Seems to me there is a bunch of people here who are pretty eager to
know stuff about electronic/computer music. I am currently enrolled on
3 hypperreal mailinglists: gabber idm and this one. I noticed some ppl
from this list are also on the idm one so i figured they might even
dwell on more. Good forumlocations are also welcome altough i must say
i like mailinglists better.

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From ???@??? Thu Apr 28 17:05:42 2005
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I'm glad that you bring this up.  There are many
"conventional" methods for converting image2sound or
sound2image.  These conventions seem for the most part
to be academic models that are not as concerned with
aesthetic results.
The fact is, all things in the digital realm are a
form of data, and that data is infinitely transposable
and transmutable if you have the right tools for
manipulating it.  Each pixel contains 3 or 4 numbers
(depending on whether it has an alpha channel), which
can be readily used as parameters for any number of
synthesis modules.  If you are using a moving image,
it is perhaps better to analyze the matrix as a whole
to get shifting information in time.  I personally
would avoid the arbitrary results of a pre-fab
software converter.  
I once created a patch that allowed a user to scrub
through an image with a joystick to get parameters
that drove some complex FM synthesis.  This approach
offers a more performative possibility, as you are
using the image as a 3-4 layered map that can be
navigated to mine sounds.

andrew
--- derek holzer <xxxxx@x-x.xxx> wrote:
> I think any discussion of "transcoding" image (or
> other data) into sound 
> has to take into account that such mapping is purely
> subjective. The 
> artistry is in finding meaningful transpositions
> from one medium to 
> another. Using "raw" data as sample values is
> certainly one way, and 
> using an image as spectrographic values for
> resynthesis is certainly 
> another. There are certainly enough softwares out
> there that do either 
> trick, and those sounds are familiar to us from the
> many many artists 
> who have used those softs already (to death in some
> cases). Dig a little 
> deeper and decide for yourself the relationship of
> pixel to sample 
> instead of relying on other people's ready-mades and
> you might be on to 
> something new.
> 
> Anyway, I'll be giving a workshop with Sara Kolster
> on PD and GEM in 
> Bergen Norway next month, and one facet of that
> workshop is the 
> relationship of (moving) image to sound. Emphasis
> will be placed on 
> direct connections between sound and image through
> three different 
> methods: influence of sound on image, influence of
> image on sound and 
> the use of common "control data" for both image and
> sound. Full text has 
> been posted on the Microsound-announce list:
> 
>
http://or8.net/pipermail/microsound-announce/2005-April/000080.html
> 
> derek
> 
> -- 
> derek holzer ::: http://www.umatic.nl
> ---Oblique Strategy # 175:
> "What are the sections sections of? Imagine a
> caterpillar moving"
> 
>
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> 

Andrew Benson
www.cloud-machine.com

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From: derek holzer <xxxxx@x-x.xxx>
Subject: Re: [microsound] image to sound conversion software
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I think any discussion of "transcoding" image (or other data) into sound 
has to take into account that such mapping is purely subjective. The 
artistry is in finding meaningful transpositions from one medium to 
another. Using "raw" data as sample values is certainly one way, and 
using an image as spectrographic values for resynthesis is certainly 
another. There are certainly enough softwares out there that do either 
trick, and those sounds are familiar to us from the many many artists 
who have used those softs already (to death in some cases). Dig a little 
deeper and decide for yourself the relationship of pixel to sample 
instead of relying on other people's ready-mades and you might be on to 
something new.

Anyway, I'll be giving a workshop with Sara Kolster on PD and GEM in 
Bergen Norway next month, and one facet of that workshop is the 
relationship of (moving) image to sound. Emphasis will be placed on 
direct connections between sound and image through three different 
methods: influence of sound on image, influence of image on sound and 
the use of common "control data" for both image and sound. Full text has 
been posted on the Microsound-announce list:

http://or8.net/pipermail/microsound-announce/2005-April/000080.html

derek

-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 175:
"What are the sections sections of? Imagine a caterpillar moving"

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Date: Wed, 27 Apr 2005 23:39:33 -0700 (PDT)
From: lloyd barrett <xxxxxx_xxxxxxxx_xx@xxxxx.xxx>
Subject: [microsound] Incidental Amplifications: Call for Works
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INCIDENTAL AMPLIFICATIONS 
Curated By Lloyd Barrett // Lawrence English

For most of us, our every moment (awake and
unconscious) is enveloped by sound. From the obnoxious
alarm tone that raises us from slumber to the
microscopic sounds of natural nocturnal transmissions;
there is always sound.

As a society we have increasingly sought to augment
and indeed control  
the environments around us. All manner of tools have
been utilised in
this ongoing war against the unfamiliar, the
unexpected and the ‘undesirable’. Along with a variety
of visuals cues, sound is progressively used to colour
our surroundings with aural hues.

The Twentieth Century brought with it an unparalleled
use of artificial sound in the form of George Squier’s
Muzak – a creation designed to enhance (and perhaps
determine) amongst other things our ‘shopping’
experience. For decades, no mall or place of
substantial commerce was complete without the dulcet
tones of Muzak. To many it would seem that there is a
world of difference between the 
bleating high frequency sounds of an Indian
marketplace and multiple
channels of mid-tempo instrumental music filling our
shopping malls; however the ability for sound to draw
and focus our attention is universal and well
documented.

But what of the remaining sounds? The incidental
sounds that Muzak 
tries (and often fails) to mask: a dropped plate in
the kitchen; a
leaky tap; the creaking sounds of heated aluminium
roofing and the ever-present air conditioner.

Incidental Amplifications reclaims the consumer
soundscape by dispersing pieces made from incidental
sounds into a variety of public
spaces including the Fortitude Valley and Chinatown
mall multi-speaker sound-systems in Brisbane,
Australia.

Selected submissions will be sequenced and dispersed
late nights
as part of Liquid Architecture 6, Valley Fiesta and
the Queensland 
Music Festival 2005.

Artists from Queensland, Australia and the rest of the
world are 
invited to contribute an audio work that addresses the
ideas of
reclaiming and utilising these subsidiary soundtracks
to our everyday shopping/urban/rural experiences.

The pieces selected for the exhibition can be of
variable length. 
Guidelines for submission are as follows:
1) Submitted pieces must address incidental sounds
either directly 
(field recordings etc) or indirectly (reconfigured
sound or synthesised incidentals);
2) All pieces must be suitable for use in a public
space with a general audience; 
3) All submission should be sent as a data and audio
CD;
4) Submissions are due by Monday 23rd May 2005.
Please send all submissions to ROOM40 C/O:
LAWRENCE ENGLISH, PO BOX 771 HAMILTON CENTRAL QLD
AUSTRALIA 4007
This project is supported by Liquid Architecture,
Queensland Music 
Festival, Valley Fiesta, Room40 and Small Black Box.

__________________________________________________
Do You Yahoo!?
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From ???@??? Wed Apr 27 20:06:49 2005
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Date: Wed, 27 Apr 2005 22:05:44 +0200
From: "pedro zemos98.org" <xxxxx@xxxxxxx.xxx>
Subject: Re: [microsound] image to sound conversion software
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mmmm

any soft (PC)  file-text_to_audio ???
maybe,  pdf_to_audio or doc_to_audio ???


help me!
thanks!!!!

www.voluble.net/LeydelRuido

,)
salux

pedro
www.zemos98.org
www.audioespacio.com
www.voluble.net 

----- Mensaje original ----- 
De: "bruce tovsky" <xxxxx@xxxxxxxxxxxx.xxx>
Para: "microsound" <xxxxxxxxxx@xxxxxxxxx.xxx>
Enviado: miércoles, 27 de abril de 2005 21:22
Asunto: Re: [microsound] image to sound conversion software


| while metasynth 2.7 isn't listed on the u&i website,
| edward spiegel at u&i told me that he might still have
| a few copies left. if you're interested, email me off-list
| and i will put you in touch with him.
| cheers
| bruce
| 
| On Apr 27, 2005, at 12:00 PM, Anthony Saunders wrote:
| 
| > Metasynth 2.7 and earlier... which are probably unavailable through 
| > legit channels, but maybe it's still sold.
| >
| > On Apr 27, 2005, at 5:09 AM, ||anton| aeki|| wrote:
| >
| >> hello,
| >>
| >> does anyone know an app like hyperupic for os9 ?
| >>
| >
| >
| > ---------------------------------------------------------------------
| > To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
| > For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
| > website: http://www.microsound.org
| >
| >
| >
| bruce tovsky
| www.skeletonhome.com
| 
| "Sometimes the appropriate response to reality is to go insane."
| Philip K. Dick
| 

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--Boundary_(ID_vEA32kaedT6Azkqs6ZrQnQ)
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while metasynth 2.7 isn't listed on the u&i website,
edward spiegel at u&i told me that he might still have
a few copies left. if you're interested, email me off-list
and i will put you in touch with him.
cheers
bruce

On Apr 27, 2005, at 12:00 PM, Anthony Saunders wrote:

> Metasynth 2.7 and earlier... which are probably unavailable through 
> legit channels, but maybe it's still sold.
>
> On Apr 27, 2005, at 5:09 AM, ||anton| aeki|| wrote:
>
>> hello,
>>
>> does anyone know an app like hyperupic for os9 ?
>>
>
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> website: http://www.microsound.org
>
>
>
bruce tovsky
www.skeletonhome.com

"Sometimes the appropriate response to reality is to go insane."
Philip K. Dick
--Boundary_(ID_vEA32kaedT6Azkqs6ZrQnQ)--

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Metasynth 2.7 and earlier... which are probably unavailable through 
legit channels, but maybe it's still sold.

On Apr 27, 2005, at 5:09 AM, ||anton| aeki|| wrote:

> hello,
>
> does anyone know an app like hyperupic for os9 ?
>


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From ???@??? Wed Apr 27 15:55:19 2005
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Date: Wed, 27 Apr 2005 11:55:11 -0400
From: Adam Young <xxxx_xxxxx@xxxxxx.xx>
Subject: [microsound] Direwires @ MUTEK 2005 + Program Schedule online
To: microsound <xxxxxxxxxx@xxxxxxxxx.xxx>
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www.mutek.ca ­ schedule for this year¹s festival is online now.

This will be my real debut as ³DIREWIRES² as I will be performing at the
festival this year. I hope that those that are able to make it out to see
the show and enjoy the rest of the festival as well. I've included a portion
of text from my last mailing list send out here:

For friends, fans, enemies and eager ears everywhere - A special
announcement.


Adam Young of Tractile will perform what will be known as his world live
debut as DIREWIRES at MUTEK 2005 in Montreal, PQ.
Festival takes place June 1-5.

MUTEK 2005
Night 3

Room 1 : Vertex, Diane Labrosse, Günter Müller, Marcus Schmickler, Discom
Room 2 : Direwires, Klimek & Tim Hecker with Lia, Meek, Bruno Pronsato,
Apparat, Pan/Tone (Aka Sid Lerock)

June 3, 21h @ Just for Laughs Museum

Tickets: $22.50 in Advance, $27.50 after May 20 (plus tax and s.f.)


MORE INFORMATION TO COME. PLEASE STAY GLUED TO MUTEK.CA and DIREWIRES.COM.

Thank you.



A note or two about DIREWIRES:

?Direwires? is a project that blurs the lines between sound art and musical
composition. Using specific technique and criteria, Adam writes a
comprehensive soundtrack to his own life; treating it as if it were a film.
Influenced by the work of composer Koji Kondo (namely selections from the
Zelda: Ocarina of Time) as well as experimental and ambient artists from
around the globe, Adam employs the use of field recordings, familiar sounds
and voices to weave a tapestry of beautiful tones and musical expressi
ons.


adam young
tractile.net | direwires.com | adyo.info



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OK. please take a look at:
 
http://www.mikamartini.scd.cl/Chiste_index.htm
 
Best Regards from Chile, Southamerica. Mika.

INDEXOF <xxxxx@xxxxxxx.xxx> wrote:
....just a short announcement:


INDEXOF

* is a new netlabel based in berlin, germany
* is dedicated to experimental electronics, and more
* favours minimalist aesthetics, but is willing to forget about this

we welcome your submissions (download links please!) as well as any comments.


best,
kk // INDEXOF
http://www.indexof.org

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+ + + + + + + + + + + + + 
[M!M] [CHILE]
[www.mikamartini.scd.cl]





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From ???@??? Wed Apr 27 14:21:16 2005
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http://www.polarbearltd.com/.
Ask for Heather and tell her that I referenced you, she is very
helpfull with all you'r questions.
They can also do all the odd shaped CDs, or CDs with clear outer rings
around 'em. etc.
-chris



-- 
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
(1.8)sec.records
www.1pt8.tk
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Two (1.8)sec.records releases
featured on xstream-radio top 10
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From ???@??? Wed Apr 27 09:47:36 2005
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From: guiver ben <xxxxxxxxx@xxxxx.xxx>
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Dear All,

hello. i am in need of some kind of version of
protools to run on my mac 9650 / os9/ g3 sonnet
upgrade running at 400mhz. 

the idea being that i could then buy a cheap
audiomedia 3 card and bob's your uncle i dont have to
use the crappy audio in and out that are on the mac
motherboard. also that i dont then have to upgrade in
a way that could be terminal for my bank account. i
dont want to buy a m box and an ibook, well not right
now anyway. although i have logic 4.5 an so it may
well be most practical to buy an emagic 12 12 or
whatever they're called, then use the files in
protools, it'd just be nice to have the opportunity to
use protools straight through. sorry if this comes
across as very braindead. 

any advice / offers of help would be greatly recieved.

yours sincerely,

ben guiver

07958 658569 (uk mobile) 

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From ???@??? Wed Apr 27 09:09:55 2005
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hello,

does anyone know an app like hyperupic for os9 ?


Anthony Saunders <xxxxxxx@xxxxxxxxxxx.xxx> said:

> 
> there are a lot of apps that will open any file for you, but that's 
> generally not very satisfying beyond the immediate visceral thrill of 
> the harsh sound of raw data. Good for source material.
> 
> Apps like Metasynth and Hyperupic are much more interesting in the long 
> term, because they are specifically designed for this application.
> 
> Metasynth 4 is desirable and powerful, but priced outside the range of 
> an impulse buy, ($599 for the 24bit version!), so this encouraged me to 
> spend some time with Hyperupic and Photoshop Elements (as Hyperupic 
> leaves you to use an image editor of your own choice), which I found to 
> be quite rewarding.
> 
> the basic principle is that the image is read in with one dimension 
> being time and the other being the frequency spectrum. the colors are 
> then translated into sound based on their intensities, and you can also 
> have it interpret the stereo space. An enormous amount of flexibility 
> is supplied in the way you can create scales and frequency 
> distributions... you can lose hours, in the best way, to tweaking the 
> settings!
> 
> it can use either a sinewave or an additive series of sinewaves or an 
> audio file as the oscilator for the sounds.
> 
> I get the most useful/expressive results by making images that are very 
> light with colors that fade in and out, with much more intense pieces 
> here and there to encourage a wide dynamic range. taking the time to 
> run the process on the same image with multiple audio files as the 
> sound source, and tweaking the wide variety of settings and saving 
> dozens of audio files is the strategy I take with this.
> 
> hyperupic is freeware for OS X (and originally Next): 
> http://silvertone.princeton.edu/~penrose/soft/index.html
> 
> one of the projects I'm currently working on uses roughly 60 sounds 
> made with hyperupic and photoshop, and then layered and processed with 
> Logic Pro 7 and Soundhack.
> 
> Anthony
> 
> 
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> 
> 
> 

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From ???@??? Wed Apr 27 00:19:50 2005
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there are a lot of apps that will open any file for you, but that's 
generally not very satisfying beyond the immediate visceral thrill of 
the harsh sound of raw data. Good for source material.

Apps like Metasynth and Hyperupic are much more interesting in the long 
term, because they are specifically designed for this application.

Metasynth 4 is desirable and powerful, but priced outside the range of 
an impulse buy, ($599 for the 24bit version!), so this encouraged me to 
spend some time with Hyperupic and Photoshop Elements (as Hyperupic 
leaves you to use an image editor of your own choice), which I found to 
be quite rewarding.

the basic principle is that the image is read in with one dimension 
being time and the other being the frequency spectrum. the colors are 
then translated into sound based on their intensities, and you can also 
have it interpret the stereo space. An enormous amount of flexibility 
is supplied in the way you can create scales and frequency 
distributions... you can lose hours, in the best way, to tweaking the 
settings!

it can use either a sinewave or an additive series of sinewaves or an 
audio file as the oscilator for the sounds.

I get the most useful/expressive results by making images that are very 
light with colors that fade in and out, with much more intense pieces 
here and there to encourage a wide dynamic range. taking the time to 
run the process on the same image with multiple audio files as the 
sound source, and tweaking the wide variety of settings and saving 
dozens of audio files is the strategy I take with this.

hyperupic is freeware for OS X (and originally Next): 
http://silvertone.princeton.edu/~penrose/soft/index.html

one of the projects I'm currently working on uses roughly 60 sounds 
made with hyperupic and photoshop, and then layered and processed with 
Logic Pro 7 and Soundhack.

Anthony


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From ???@??? Tue Apr 26 22:59:34 2005
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Date: Wed, 27 Apr 2005 00:59:37 +0200
From: "Sune T. B. Nielsen" <xxxxxx@xxxxxxx.xx>
Subject: Re: [microsound] image to sound conversion software
To: microsound <xxxxxxxxxx@xxxxxxxxx.xxx>
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Cool Edit opens any file and plays it as sound.

/Sune


----- Original Message ----- 
From: "under the radar" <xxxxxx_xxxx@xxxxxxx.xxx>
To: <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Monday, April 25, 2005 5:35 PM
Subject: [microsound] image to sound conversion software


> I'm looking for something that will convert a standard digital image file 
> (.jpe, .gif, etc) into an audio file. Does anyone know of any tools that 
> can be used for that?
>
>
>
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>
> 


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From ???@??? Tue Apr 26 23:13:11 2005
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Date: Tue, 26 Apr 2005 17:27:08 -0500
From: Jonathan Zorn <xxxxx@xxxxxxxx.xxx>
Subject: Re: [microsound] small runs of CDs
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I have used amtech for several small runs of CDs.


http://www.amtechdisc.com/index.htm


Jonathan Zorn
http://set-projects.com/

On Apr 26, 2005, at 3:15 PM, David @ Audiobulb wrote:

> Does anyone know of a pressing plant that will do a run of 300 CDs? 
> (not CD-Rs)....
>
> Thanks (David)
>
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Date: Tue, 26 Apr 2005 23:01:24 +0200
From: Marta Klonowska <xxxxxx@xxxxxx.xxxx.xx>
Subject: [microsound] !!! Meet the blip-pop Superstars !!!
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"Think of it as Donkey Kong meets Norman Cook...or maybe Tetris takes on Kraftwerk." 
- Clark Boyd, BBC World Service



: :  Gameboyzz Orchestra Project  : :
: :  http://gameboyzz.com  : :


: :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :

# Monday, 2 May 2005
Performance at Majowka Srebrnogorska
Festival of Revolution Songs but not only 
http://www.stoszowice.pl 
Srebrna Gora
Poland

 : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :
 
: :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :


# Monday, 9 May 2005, 9 pm
ENTERmultimediale 2 
Performance at festival
http://www.entermultimediale.cz/
Palac Akropolis 
Prague
Czech Republic

: :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :

: :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :


# Saturday, 14 May 2005
WRO 05 
 11th International Media Art Biennale
Performance at festival
http://www.wrocenter.pl
Wroclaw 
Poland

: :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :

: :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :

# Friday, 20 May 2005, 10 pm
IM6 party 
Performance at festival
http://www.fi.muni.cz/im6/
Klub Faval
Krizikovskeho 22, Brno 
Czech Republic

: :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :


Level 2 > Score 67

The aim of the Gameboyzz Orchestra Project is to create irony in the electronic music scene with our low tech hardware and relatively simple software in a world dominated by ever more advanced digital music processing and creation technologies. A crucial decision since the very conception of this digital music project was the creation of a unique brand of music by relying solely on our GameBoy consoles as musical instruments.

: :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :


Marta Klonowska
The Manager
call me: 0048 601406977

: :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :  : :




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you might try:

http://www.copycatsmedia.com/products/index.htm


on Apr 26, 2005, at 1:15 PM, David @ Audiobulb wrote:

> Does anyone know of a pressing plant that will do a run of 300 CDs? 
> (not CD-Rs)....
>
> Thanks (David)


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maybe dual plover? not sure if they have a minimum. www.dualplover.com

On 4/26/05, David @ Audiobulb <xxxxxxxx@xxxxx.xx.xx> wrote:
> Does anyone know of a pressing plant that will do a run of 300 CDs? (not
> CD-Rs)....

-- 
v'

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From ???@??? Tue Apr 26 20:15:08 2005
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Does anyone know of a pressing plant that will do a run of 300 CDs? (not 
CD-Rs)....

Thanks (David) 


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From ???@??? Tue Apr 26 17:26:16 2005
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hi,
just new on this list,
maybe this helps though..
i like it a lot for messing with audiofiles,
also excellent fm-synth;
...have a look here :

"A set of audio, video and text filters and generators
for the Macintosh."

http://www.akirarabelais.com/software/software.html

and for "binaural mics" (in germany) maybe have a look at
the "soundman OKM" series.. not sure if they are sold elsewhere.

best, from köln,  elmar / 8m2stereo


http://www.emit.cc/exclusives.jsp

http://pathmusick.hermetech.net/



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From ???@??? Tue Apr 26 13:18:35 2005
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Subject: [microsound] flash tracker - binaural mic
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Has anyone mentioned www.soundprofessionals.com? i've been buying mics from them for years and recently got a pair of in-ear binaurals that have proven to work extremely well in a wide range of settings with my 16/44 .wav recording portable.




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From ???@??? Tue Apr 26 07:46:56 2005
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Date: Tue, 26 Apr 2005 00:46:31 -0700
From: Kim Cascone <xxx@xxxxxxxxxxxxx.xxx>
Subject: [microsound] m-dist
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a Linux midi distro:
http://www.plus24.com/m-dist/


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Subject: [microsound]  [ot]multi-user drawing
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Of interest[?]

http://ericdeis.com/projects/beauty%20and%20chaos/Launch%20Project.php

Michael North
www.phoniq.net
xxxxxxx.xxxxx@xxxxxxxxx.xx
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From ???@??? Mon Apr 25 22:57:35 2005
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Date: Tue, 26 Apr 2005 00:57:22 +0200
From: punck <xxxx@xxxxx.xxx>
Subject: Re: [microsound] [help] atrac3 to Wav
To: microsound <xxxxxxxxxx@xxxxxxxxx.xxx>
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http://www.marcnetsystem.co.uk/himd

export your recordings from himd to pc with sonicstage (like omg or ogm)

convert the files into wav,mp3,ogg... with HiMdRenderer o.31

the latest version is the 0.31
it is free and work fine.

ciao
punck
http://www.punck.net
http://www.ctrlaltcanc.tk


----- Original Message ----- 
From: "Mika Martini" <xxxxxxxxxxx@xxxxx.xxx>
To: <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Monday, April 25, 2005 7:17 PM
Subject: [microsound] [help] atrac3 to Wav


> Hi microsounders,
>
> Can anyone help me: ¿how can i convert a recording in sony hi-md atrac3
format to WAV, within de Software SonyStage? ¿this is posible or hi-md is a
bluf...?
>
> Please respond off-list
>
> Best, Mika.
>
>
> + + + + + + + + + + + + +
> [M!M] [CHILE]
> [www.mikamartini.scd.cl]
>
>
>
>
>
> ---------------------------------
> Do You Yahoo!?
> Todo lo que quieres saber de Estados Unidos, América Latina y el resto del
Mundo.
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>



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From ???@??? Mon Apr 25 19:48:14 2005
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Date: Mon, 25 Apr 2005 21:47:49 +0200
From: pAn the Green 9 <xxx@x-xxxxx.xx>
Subject: [microsound] OT:_Prague
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Hi ... ill be in Prague the 14-16 of May ... can you recommend any 
exhibitions, concerts etc I could see while there ....

please contact me off list

thanx

-pAn

"make your hate solid in silence ... "



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From ???@??? Mon Apr 25 17:56:09 2005
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Frank Barknecht schreef:
> Hallo,
> under the radar hat gesagt: // under the radar wrote:
> 
> 
>>I'm looking for something that will convert a standard digital image file 
>>(.jpe, .gif, etc) into an audio file. Does anyone know of any tools that 
>>can be used for that?
> 
> 
> Juergen Reuter presented his SoundPaint program this weekend at the
> Linux Audio Conference: 
> 
>     Jürgen Reuter
>     SoundPaint - Painting Music
> 
> 

http://www.ipd.uka.de/~reuter/soundpaint/


m


-- 



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From ???@??? Mon Apr 25 17:47:27 2005
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Subject: Re: [microsound] image to sound conversion software
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Hallo,
under the radar hat gesagt: // under the radar wrote:

> I'm looking for something that will convert a standard digital image file 
> (.jpe, .gif, etc) into an audio file. Does anyone know of any tools that 
> can be used for that?

Juergen Reuter presented his SoundPaint program this weekend at the
Linux Audio Conference: 

    Jürgen Reuter
    SoundPaint - Painting Music


    We present a paradigm for synthesizing electronic music by
    graphical composing. The problem of mapping colors to sounds is
    studied in detail from a mathematical as well as a pragmatic point
    of view. We show how to map colors to sounds in a user-definable,
    topology preserving manner. We demonstrate the usefulness of our
    approach on our prototype implementation of a graphical composing
    tool.
    
Slides and Paper of his talk are online, an Ogg recording was promised
to follow later: 
http://lac.zkm.de/papers/juergen_reuter.pdf
http://lac.zkm.de/slides/juergen_reuter_slides.pdf

Ciao
-- 
 Frank Barknecht                               _ ______footils.org__
             
          _ __latest track: "scans" _ http://footils.org/cms/show/41

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--Boundary_(ID_aB+AZmh7J92N1of+UjZCiQ)
Content-Type: text/plain; charset=iso-8859-1
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Hi microsounders,
 
Can anyone help me: ¿how can i convert a recording in sony hi-md atrac3 format to WAV, within de Software SonyStage? ¿this is posible or hi-md is a bluf...?
 
Please respond off-list
 
Best, Mika.


+ + + + + + + + + + + + + 
[M!M] [CHILE]
[www.mikamartini.scd.cl]





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From ???@??? Mon Apr 25 17:16:43 2005
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Date: Mon, 25 Apr 2005 19:16:36 +0200
From: 75Hertz <xxxxxxxxx@xxxxxxx.xxx>
Subject: [microsound] 75Hertz Lives & Mix
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75Hertz Lives & Mix

Vendredi 29 avril 2005, 20h30, 6 euros
Confluences 190 bd Charonne 75020 PARIS M° Philippe Auguste
Dans le cadre du festival Avril #3 (plus d'informations sur
http://www.confluences.net/avril)


LIVES

Boca Raton (Korm Plastics, Spekk, Cronica Electronica)
explore les différentes strates des sons synthétiques et concrets aux
moyens d'outils électroniques. En utilisants des matériaux sonores
issues de ces deux sphères, sa forme musicale montre l'intégration et
la coexistence des sons naturels et leurs pendants artificiels. A
l'opposé de la mélodie, l'harmonie et le rythme, ses travaux sont
construits d'après de nouvelles bases musicales fondamentales :
texture, volume et temporalité. Kapotable, l'opus de sa collaboration
avec l'artiste américain Richard Chartier sortira prochainement sur le
label Korm Plastics, lié au prestigieux label Staalplaat.
( http://www.kormplastics.nl - http://www.cronicaelectronica.org -
http://www.spekk.net )

Emmanuelle Gibello & Sylvan Licois (Scenophonie)
développent un travail de composition et de mixage à partir de sons
enregistrés dans de multiples contextes, naturels et urbains. (
http://www.scenophonie.net )

MIX

Fanny Adams & dB (75Hertz selectors)
Aftershow mêlant electronica, breakbeat, musique industrielle, no-wave,
hip-hop, rock et avant-garde.


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SoundHack!!  
A lot of people did that sort of thing when soundHack
first came out.  I think it just changes the file
header information. 

--- under the radar <xxxxxx_xxxx@xxxxxxx.xxx> wrote:
> I'm looking for something that will convert a
> standard digital image file 
> (.jpe, .gif, etc) into an audio file. Does anyone
> know of any tools that can 
> be used for that?
> 
> 
> 
>
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> 
> 

Andrew Benson
www.cloud-machine.com

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i've used u&i's metasynth for years and it has an interesting
twist on turning image into sound. its paradigm is a bit different
than the other tools mentioned in previous emails, check out
the website for yourself:
http://www.uisoftware.com/PAGES/products.html


bruce tovsky
www.skeletonhome.com

"Sometimes the appropriate response to reality is to go insane."
Philip K. Dick
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two others are coagula and bitmap player. i'm not sure what the websites for them are, but they'll be easy to find if you search for them. 
both of these use .bmp files though, not jpg.


erik schoster <xxxxxxxxxx@xxxxx.xxx> wrote:
there've been a lot of really interesting discussions on the
sonification of data on this list, you might want to google the
archives and check it out. otherwise, on the mac my favorite two
options are tom erb's soundhack (www.soundhack.com) and chris
penrose's (maybe more poetic) hyperupic
(http://silvertone.princeton.edu/winham/PPSK/hyper.html).

best,
erik

On 4/25/05, Kevin Ponto wrote:
> http://audacity.sourceforge.net/
> 
> k:p
> 
> 
> On Apr 25, 2005, at 8:35 AM, under the radar wrote:
> 
> > I'm looking for something that will convert a standard digital image
> > file (.jpe, .gif, etc) into an audio file. Does anyone know of any
> > tools that can be used for that?
> >
> >
> >
> > ---------------------------------------------------------------------
> > To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> > For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> > website: http://www.microsound.org
> >
> 
> ---------------------------------------------------------------------
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> 
> 


-- 
he can jog: www.hecanjog.com
cedar a.v.: www.cedarav.com
luv sound: www.luvsound.org
please download me: pdm.hecanjog.com

he can jog full length out now on fork series records:
http://www.forkseries.com

Switches comp out now on Audiobulb Records
http://www.audiobulb.com

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From ???@??? Mon Apr 25 16:44:55 2005
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Date: Mon, 25 Apr 2005 11:46:16 -0500
From: Rob Danielson <xxxx@xxx.xxx.xxx>
Subject: Re: [microsound] flash tracker - binaural mic
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At 3:38 PM +0200 4/24/05, derek holzer wrote:
>Hi Tad,
>
>vze26m98 wrote:
>
>>One of the many things that differentiate Core Sound is their response
>>matching of the microphone pair.
>
>In the end, I did a poor man's capsule matching by comparing the 
>resistance of each capsule. I bought a lot of 10, so I could make 3 
>or 4 "closely" matched pairs and had a few leftover for experiments. 
>It's not as precise as actual frequency matching, but it's enough 
>for the situation I use them for, espc considering the preamps and 
>AD converters of my Sony minidisc and DAT walkman. I would still use 
>them for group projects such as workshops and sound-gathering walks, 
>as they will get thrashed in the end anyway, and in the future I 
>will probably invest in a substantial pair of DP 4060's, which I 
>could probably get frequency-matched by the sellers (at EUR 300-400 
>I would hope so!).
>
>d.
>
>--
>derek holzer ::: http://www.umatic.nl
>---Oblique Strategy # 125:
>"Only a part, not the whole"
>

Sorry to barge in from almost nowhere. I've just done some tests in 
conjuncton with the naturerecordist list that might be useful in this 
discission about affordable omni mics. Below is a link to a large, 
36mb QuickTime movie comparison including  WM-61a's and the Shure 
183's. Since Dan Dugan pointed out the 183 omni's last Fall, I've 
wanted to compare them (at $200 a pair) to the 4060's. Spec-wise, the 
183's are better but its often said the 4060's out-perform their 
self-noise rating. (Indeed, this might come from better impedance 
matching,.. which would be useful to explore further.)

The 183's are made for use in Shure's wireless transmitters and you 
must buy the parts and do a simple mod: 
http://www.uwm.edu/~type/Mic%20Preamps/ShureWR-183WiringNoTA4M's.jpg
Because of their high output, the 183's seem very well-suited for 
power in plug (PIP) devices like MD and Walkman DAT mic inputs. One 
can run the mic gain considerably lower. The only knock is they do 
overload with very loud sounds but their ability to portray space is 
the best I've encountered for PIP mics (that does not include 
experience with 4060s). Take a look/listen at the noise spectrum the 
183's produces too, I find that much of it in small, very filterable, 
bands just above 8K. Another, lesser known PIP/Battery powered omni 
mic option is the KM-23 by Telinga. I'll be including it in a test in 
the near future.  Sorry that the test is so large, dial-uppers.   Rob 
D.

At the directory, right click the only link that's there to save the 
test to your drive:
http://www.uwm.edu/~type/Mic%20Preamps/Mic&PreTransparencyTests/media/
(QuickTime movie with graphics & 16 bit stereo, no EQ, digital HiMD transfer)

or to load in your browser only:
http://www.uwm.edu/~type/Mic%20Preamps/Mic&PreTransparencyTests/media/TransMic&PreTestsSor3_01.mov





-- 
Rob Danielson
Film Department
University of Wisconsin-Milwaukee

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From ???@??? Mon Apr 25 16:05:10 2005
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there've been a lot of really interesting discussions on the
sonification of data on this list, you might want to google the
archives and check it out.  otherwise, on the mac my favorite two
options are tom erb's soundhack (www.soundhack.com) and chris
penrose's (maybe more poetic) hyperupic
(http://silvertone.princeton.edu/winham/PPSK/hyper.html).

best,
erik

On 4/25/05, Kevin Ponto <xxxxx@xxxxxxxxxxxx.xxx> wrote:
> http://audacity.sourceforge.net/
> 
> k:p
> 
> 
> On Apr 25, 2005, at 8:35 AM, under the radar wrote:
> 
> > I'm looking for something that will convert a standard digital image
> > file (.jpe, .gif, etc) into an audio file. Does anyone know of any
> > tools that can be used for that?
> >
> >
> >
> > ---------------------------------------------------------------------
> > To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> > For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> > website: http://www.microsound.org
> >
> 
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> website: http://www.microsound.org
> 
> 


-- 
he can jog: www.hecanjog.com
cedar a.v.: www.cedarav.com
luv sound: www.luvsound.org
please download me: pdm.hecanjog.com

he can jog full length out now on fork series records:
http://www.forkseries.com

Switches comp out  now on Audiobulb Records
http://www.audiobulb.com

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From ???@??? Mon Apr 25 15:48:09 2005
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http://audacity.sourceforge.net/

k:p


On Apr 25, 2005, at 8:35 AM, under the radar wrote:

> I'm looking for something that will convert a standard digital image 
> file (.jpe, .gif, etc) into an audio file. Does anyone know of any 
> tools that can be used for that?
>
>
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
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From ???@??? Mon Apr 25 15:39:08 2005
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On 4/25/05, under the radar <xxxxxx_xxxx@xxxxxxx.xxx> wrote:
> I'm looking for something that will convert a standard digital image file
> (.jpe, .gif, etc) into an audio file. Does anyone know of any tools that can
> be used for that?

You can save the image as a raw format file out of almost any image
processing program eg Photoshop and then load the raw file as a raw
audio file in any sound editing program eg soundforge

I trust that is what you're after
ed

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From: under the radar <xxxxxx_xxxx@xxxxxxx.xxx>
Subject: [microsound] image to sound conversion software
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I'm looking for something that will convert a standard digital image file 
(.jpe, .gif, etc) into an audio file. Does anyone know of any tools that can 
be used for that?



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From ???@??? Mon Apr 25 04:00:27 2005
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From: andrew benson <xxxxxxxxxxxxxx@xxxxx.xxx>
Subject: Re: [microsound] flash tracker - binaural mic
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I agree.  If you look through the digi-key catalog,
just look for panasonic electret microphones.  Look
for a wide frequency response and good signal to
noise.

You can jack these directly into a MD recorder with a
little soldering.  They are pretty tiny, so you'll
have to have a steady hand.  There are a number of
websites that show how to do it.  With a simple bias
circuit you can run it into a laptop too.
It all depends on what your time is worth...

Andrew
--- Joakim Lindén <xxxxxx.xxxxxx@xxxxxx.xx> wrote:
> If they use the Panasonic elements you could easily
> assemble a very good 
> sounding pair for about $10-15 each yourself. I have
> put together a field 
> recording stereo mic myself, very primitive though.
> The only thing available 
> in sweden are Omni-type elements from Panasonic,
> which is not the best 
> option for close sounds, but they have an amazing
> sound quality for such a 
> low price. The MiniDisc player I own (Sharp
> MD-MT190) has a mic input so I 
> can plug them in directly to that without any
> amplification since MD's 
> always supply power through their mic inputs.
> When recording I can easily get a good response up
> to 20khz, the only 
> problem is the ATRAC encoder on my old MD - it
> messes with the high 
> frequencies.
> 
> www.digikey.com is supposed to have a few of these
> elements left. There are 
> others coming that are supposed to replace the
> Panasonic ones, since they 
> where recently discontinued. I found this: 
>
http://www.digikey.com/scripts/dksearch/dksus.dll?Detail?Ref=92255&Row=390913&Site=US
> 
> Someone else probably knows more about where to get
> other capsules in the 
> US.
> 
> 
> 
> ----- Original Message ----- 
> From: "Doran Massey" <xxxxx_xxxxxx@xxxxxxx.xxx>
> To: "microsound" <xxxxxxxxxx@xxxxxxxxx.xxx>
> Sent: Sunday, April 24, 2005 8:29 AM
> Subject: Re: [microsound] flash tracker - binaural
> mic
> 
> 
> > Has anyone tried Core-sound's binaural mics?  If
> so, how was the quality?
> > http://www.core-sound.com/mics.html
> >
> > ----- Original Message ----- 
> > From: "vze26m98" <xxxxxxxx@xxxxxxxxx.xxx>
> > To: "microsound" <xxxxxxxxxx@xxxxxxxxx.xxx>
> > Sent: Saturday, April 23, 2005 11:21 PM
> > Subject: Re: [microsound] flash tracker
> >
> >
> > Joakim Lindén wrote on 4/23/05:
> >
> >>Thanks for the heads up, I wonder what the
> pricetag will say though...
> >>Anyhoot, that is exactly what I've been looking
> for for my electret
> >>mic's - MD just doesn't make the high end spectrum
> shine.
> >
> > <http://www.core-sound.com/pdaudio-cf.html>
> >
> > <xxxxxxxx@xxxxxxxxx.xxx>
> >
> >
>
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> >
> >
> >
>
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> > 
> 
> 
>
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> 

Andrew Benson
www.cloud-machine.com

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From ???@??? Mon Apr 25 03:27:46 2005
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Subject: [microsound] [ann]
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Hi,

   I was going to make an announcement ; tried a quick google search and  
found the results more interesting:







http://www.google.com/search? 
hl=en&client=safari&rls=en&q=microsound+announcements&spell=1
Bill




  direct strategy #2086:


   what did the earthworm say after it was chopped in half?

   "this isn't something i'm really into."


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From ???@??? Sun Apr 24 13:26:18 2005
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Date: Sun, 24 Apr 2005 15:38:44 +0200
From: derek holzer <xxxxx@x-x.xxx>
Subject: Re: [microsound] flash tracker - binaural mic
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Hi Tad,

vze26m98 wrote:

> One of the many things that differentiate Core Sound is their response
> matching of the microphone pair.

In the end, I did a poor man's capsule matching by comparing the 
resistance of each capsule. I bought a lot of 10, so I could make 3 or 4 
"closely" matched pairs and had a few leftover for experiments. It's not 
as precise as actual frequency matching, but it's enough for the 
situation I use them for, espc considering the preamps and AD converters 
of my Sony minidisc and DAT walkman. I would still use them for group 
projects such as workshops and sound-gathering walks, as they will get 
thrashed in the end anyway, and in the future I will probably invest in 
a substantial pair of DP 4060's, which I could probably get 
frequency-matched by the sellers (at EUR 300-400 I would hope so!).

d.

-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 125:
"Only a part, not the whole"

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From ???@??? Sun Apr 24 12:43:13 2005
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Subject: Re: [microsound] flash tracker - binaural mic
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derek holzer wrote on 4/24/05:

>I have also been using Panasonic mic capsules from Digikey. I think the 
>intended purpose of them is for mobile phones. I can't say that the 
>sound quality is on a par with the Core Sound capsules (the high-end 
>ones use a DPA 4060/4061 capsule which you can buy for about EUR 300 

One of the many things that differentiate Core Sound is their response
matching of the microphone pair.

I have a set of the Panasonic binaurals which certainly perform better
than my minidisc recorder.

Don't think you can get Digikey to do that for you.

<xxxxxxxx@xxxxxxxxx.xxx>

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From ???@??? Sun Apr 24 10:43:06 2005
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From: derek holzer <xxxxx@x-x.xxx>
Subject: Re: [microsound] flash tracker - binaural mic
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Howdy,

Joakim Lindén wrote:
 > If they use the Panasonic elements you could easily assemble a very good
 > sounding pair for about $10-15 each yourself.

 > ----- Original Message ----- From: "Doran Massey"
 >> Has anyone tried Core-sound's binaural mics?  If so, how was the 
quality?
 >> http://www.core-sound.com/mics.html


I have also been using Panasonic mic capsules from Digikey. I think the 
intended purpose of them is for mobile phones. I can't say that the 
sound quality is on a par with the Core Sound capsules (the high-end 
ones use a DPA 4060/4061 capsule which you can buy for about EUR 300 per 
capsule), but it's OK. I think the preamp of a minidisc recorder will 
add a substantial amount of noise to any cheap capsule you put into it, 
and I was told by Core-Sound that "plug-in power" is quite a bit noisier 
than Phantom Power (which is what the Core Sound mics use, but which 
eats batteries quickly in the field!).

I use my home-brew setup for ear-mount binaural recording, but I have 
never been able to record as quiet as I want with them. Veteren 
field-recordist David Dunn (who uses tons of homemade contact mikes and 
ultrasound transducers) insists that 90% of noise problems come from 
impedence mismatching, so there is something to be said for carefully 
selecting and assembling your equipment, no matter how expensive or 
inexpensive the components.

best,
derek


-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 14:
"Ask people to work against their better judgement"

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From ???@??? Sun Apr 24 09:23:34 2005
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From: =?UTF-8?Q?Joakim_Lind=C3=A9n?= <xxxxxx.xxxxxx@xxxxxx.xx>
Subject: Re: [microsound] flash tracker - binaural mic
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If they use the Panasonic elements you could easily assemble a very good 
sounding pair for about $10-15 each yourself. I have put together a field 
recording stereo mic myself, very primitive though. The only thing available 
in sweden are Omni-type elements from Panasonic, which is not the best 
option for close sounds, but they have an amazing sound quality for such a 
low price. The MiniDisc player I own (Sharp MD-MT190) has a mic input so I 
can plug them in directly to that without any amplification since MD's 
always supply power through their mic inputs.
When recording I can easily get a good response up to 20khz, the only 
problem is the ATRAC encoder on my old MD - it messes with the high 
frequencies.

www.digikey.com is supposed to have a few of these elements left. There are 
others coming that are supposed to replace the Panasonic ones, since they 
where recently discontinued. I found this: 
http://www.digikey.com/scripts/dksearch/dksus.dll?Detail?Ref=92255&Row=390913&Site=US

Someone else probably knows more about where to get other capsules in the 
US.



----- Original Message ----- 
From: "Doran Massey" <xxxxx_xxxxxx@xxxxxxx.xxx>
To: "microsound" <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Sunday, April 24, 2005 8:29 AM
Subject: Re: [microsound] flash tracker - binaural mic


> Has anyone tried Core-sound's binaural mics?  If so, how was the quality?
> http://www.core-sound.com/mics.html
>
> ----- Original Message ----- 
> From: "vze26m98" <xxxxxxxx@xxxxxxxxx.xxx>
> To: "microsound" <xxxxxxxxxx@xxxxxxxxx.xxx>
> Sent: Saturday, April 23, 2005 11:21 PM
> Subject: Re: [microsound] flash tracker
>
>
> Joakim Lindén wrote on 4/23/05:
>
>>Thanks for the heads up, I wonder what the pricetag will say though...
>>Anyhoot, that is exactly what I've been looking for for my electret
>>mic's - MD just doesn't make the high end spectrum shine.
>
> <http://www.core-sound.com/pdaudio-cf.html>
>
> <xxxxxxxx@xxxxxxxxx.xxx>
>
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From ???@??? Sun Apr 24 06:29:44 2005
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Has anyone tried Core-sound's binaural mics?  If so, how was the quality?
http://www.core-sound.com/mics.html

----- Original Message ----- 
From: "vze26m98" <xxxxxxxx@xxxxxxxxx.xxx>
To: "microsound" <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Saturday, April 23, 2005 11:21 PM
Subject: Re: [microsound] flash tracker


Joakim Lindén wrote on 4/23/05:

>Thanks for the heads up, I wonder what the pricetag will say though...
>Anyhoot, that is exactly what I've been looking for for my electret
>mic's - MD just doesn't make the high end spectrum shine.

<http://www.core-sound.com/pdaudio-cf.html>

<xxxxxxxx@xxxxxxxxx.xxx>

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From ???@??? Sun Apr 24 03:21:54 2005
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Joakim Lindén wrote on 4/23/05:

>Thanks for the heads up, I wonder what the pricetag will say though...
>Anyhoot, that is exactly what I've been looking for for my electret
>mic's - MD just doesn't make the high end spectrum shine.

<http://www.core-sound.com/pdaudio-cf.html>

<xxxxxxxx@xxxxxxxxx.xxx>

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From ???@??? Sat Apr 23 14:31:19 2005
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From: xxxxxxxxxx@xxxxxx.xxx
Subject: [microsound] PLACARD8 - PROLOGUE2 - MADE.IN.BRATISLAVA 23.04.05
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After PLACARD8 - PROLOGUE1 at Club Transmediale (Berlin)
The non stop streaming placard festival is seting up right now in
Bratislava, at Burundi for an improvised prologue2.

-----------
placard prologue are unidentified public streams spaces teasers for the
upcoming placard headphone festival starting the 1st of june at mutek
(montreal)
-----------

join irc NOW
irc.noweb.org
channel #placard

and check the unstable lineup at
http://aag.leplacard.org:9996/



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--Boundary_(ID_tgba9Hya2K/137UVbzg5Yw)
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In a message dated 23/04/2005 04:56:16 GMT Daylight Time, 
xxxxxxxxx@xxxxxx.xxx writes:

> i second franks comment on STAALPLAT
> 
> http://www.staalplaat.com
> 
> good stuff from amsterdam
> 

 staalplaat moved to berlin a while ago.







"He who has rejected his demons badgers us to death with his angels"
Henri Michaux

www.flickr.com/photos/jpaul23/


--Boundary_(ID_tgba9Hya2K/137UVbzg5Yw)--

From ???@??? Sat Apr 23 08:05:11 2005
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Thanks for the heads up, I wonder what the pricetag will say though... 
Anyhoot, that is exactly what I've been looking for for my electret mic's - 
MD just doesn't make the high end spectrum shine.


----- Original Message ----- 
From: "Kim Cascone" <xxx@xxxxxxxxxxxxx.xxx>
To: "microsound_list" <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Saturday, April 23, 2005 7:51 AM
Subject: [microsound] flash tracker


> http://sonicstate.com/news/shownews.cfm?newsid=2137
>
> good for location recording
>
>
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From ???@??? Sat Apr 23 06:28:40 2005
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.. . . if it ever materializes. Beware of the vapors.  :)
Jim Lee

Kim Cascone wrote:

> http://sonicstate.com/news/shownews.cfm?newsid=2137
>
> good for location recording
>
-- 

Jim Lee - Bamboo Turtle Studio
http://www.bambooturtle.com

Home of the Rock Nest Monster
http://www.bambooturtle.us/Rock_Nest_Monster.html

Forensic Audio, Group Facilitation,
Sound Art, Sculpture, Photography, and Design. 




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http://sonicstate.com/news/shownews.cfm?newsid=2137

good for location recording


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relocated to Berlin..........no longer on Staalkade
  ----- Original Message ----- 
  From: xxxxxxxxx@xxxxxx.xxx 
  To: xxxxxxxxxx@xxxxxxxxx.xxx 
  Sent: Friday, April 22, 2005 11:55 PM
  Subject: [microsound] Re: AMSTERDAM's sound?:)



  i second franks comment on STAALPLAT

  http://www.staalplaat.com

  good stuff from amsterdam




   --- On Fri 04/22, Frank D'Urso < xxxxxx@xxxxxxx.xxx > wrote:
  From: Frank D'Urso [mailto: xxxxxx@xxxxxxx.xxx]
  To: xxxxxxxxxx@xxxxxxxxx.xxx
  Date: Fri, 22 Apr 2005 23:28:49 -0400
  Subject: [microsound] Re: AMSTERDAM's sound?:)

  Ya,<br><br>I recomend Steele Platte (spelled right?) it is a noise lable and a <br>record store over there.  Their website (you gotta look it up ok?) will <br>list events.<br><br>Frank "love the people" D'Urso<br><br><br>---------------------------------------------------------------------<br>To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx<br>For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx<br>website: http://www.microsound.org<br><br>

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From ???@??? Sat Apr 23 03:56:08 2005
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i second franks comment on STAALPLAT



http://www.staalplaat.com



good stuff from amsterdam









 --- On Fri 04/22, Frank D'Urso < xxxxxx@xxxxxxx.xxx > wrote:

From: Frank D'Urso [mailto: xxxxxx@xxxxxxx.xxx]

To: xxxxxxxxxx@xxxxxxxxx.xxx

Date: Fri, 22 Apr 2005 23:28:49 -0400

Subject: [microsound] Re: AMSTERDAM's sound?:)



Ya,<br><br>I recomend Steele Platte (spelled right?) it is a noise lable and a <br>record store over there.  Their website (you gotta look it up ok?) will <br>list events.<br><br>Frank "love the people" D'Urso<br><br><br>---------------------------------------------------------------------<br>To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx<br>For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx<br>website: http://www.microsound.org<br><br>

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From ???@??? Sat Apr 23 03:29:28 2005
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Ya,

I recomend Steele Platte (spelled right?) it is a noise lable and a 
record store over there.  Their website (you gotta look it up ok?) will 
list events.

Frank "love the people" D'Urso


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From ???@??? Fri Apr 22 15:09:14 2005
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Hello,

here's another one :

April 29th 2005, 21:30
Pretty good Privacy
Sébastien Roux & SOGAR / Jürgen Heckel
Concert for the opening of Invisible Script at W139!
Museum Stedelijk, Amsterdam
60 minutes


Best
Jürgen

>
>
> Dear List!
>
>
> Is here anybody from Amsterdam? I'm going to spend some time there.
> If you could recommend me any exhibitions/installations/musical
> events/places with electronic music that would be nice!
> Please write me in private if you don't want to bother the list
> with this kind of messages.
>
>
> Best regards,
> B. Gerofi
>
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From ???@??? Fri Apr 22 11:14:25 2005
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Date: Fri, 22 Apr 2005 12:15:02 +0100
From: Chris O'Shea <xxxxx@xxxxxxxxx.xxx>
Subject: [microsound] opensource pd patch submission
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 FILETIME=[844FC2C0:01C5472C]

Hi

I was wondering if anyone had any PD patches that they would like 
provide for a project I am doing. Although this is very vague, take a 
look here: http://www.offf.ws/prog_openroom.php?tipo=oshea

A website will be up for the project very soon which will explain more.

Basically I am looking for patches that:
- demonstrate a form of sound synthesis, ideally.
- can be used as an instrument by altering values in the patch.
- open source, free to give away on the project website, with full 
credit given to the author (name, url, bio)

I don't need anyone to make a patch as I can do this myself, I am 
looking for existing patches that other artists have made, to 
demonstrate how artists can contribute to the project. You won't need to 
  do anything, just sent me what you have and I'll modify it.

If you have a PD instrument patch that you'd be willing to give away, 
I'd be really grateful if you could email it to me (off the list). Once 
i have the patch working on this project it will be videoed and online.

If you would like any more info, please let me know.

Cheers
-- 
Chris O'Shea

+44(0)7974 968371
me-at-chrisoshea.org

website: www.chrisoshea.org
blog:    www.pixelsumo.com

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From ???@??? Thu Apr 21 16:11:35 2005
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From: Kim Cascone <xxx@xxxxxxxxxxxxx.xxx>
Subject: [microsound] [ot] call for interested labels
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I am shopping a collaborative CD project that I recently completed with 
Lasse Marhaug
rather than sending out individual emails to the usual suspects I 
thought I'd hit a few lists first
the CD is not untitled yet, is 45 minutes of computer generated 
micro-ambient noise structured soundscapes...or something like that...
if you are interested I can send you a CDR of the material for 
listening *after* I return to the US on May 16th
interested parties contact me off-list at:
xxx@xxxxxxxxxxxxx.xxx
thanks in advance!


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From ???@??? Thu Apr 21 14:24:35 2005
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Date: Thu, 21 Apr 2005 16:24:28 +0200
From: "Remco Bladel, van" <xxxxx@xxxxx.xx>
Subject: Re: [microsound] AMSTERDAM's sound?:)
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Hi B.

Here's something.


Mondaynight april 25th
OT301, Overtoom 301
Kraakgeluiden in binnenstad.

STEIM concert
Theater Frascati
2 May 2005 at 20.30
 Laetitia Sonami
  Michel Waisvisz
  F.X.Randomiz & Joseph Suchy

Best regards,

Remco




Op 21-apr-05 om 16:05 heeft Balazs, Gerofi het volgende geschreven:

>
>
> Dear List!
>
>
> Is here anybody from Amsterdam? I'm going to spend some time there.
> If you could recommend me any exhibitions/installations/musical
> events/places with electronic music that would be nice!
> Please write me in private if you don't want to bother the list
> with this kind of messages.
>
>
> Best regards,
> B. Gerofi
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
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>
>
--------------------------------
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s' gravenhekje 1a
1011 tg amsterdam
the netherlands
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Dear List!


Is here anybody from Amsterdam? I'm going to spend some time there.
If you could recommend me any exhibitions/installations/musical
events/places with electronic music that would be nice!
Please write me in private if you don't want to bother the list
with this kind of messages.


Best regards,
B. Gerofi

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From: john saylor <xxxxxx@xxxxx.xxx>
Subject: [microsound] texts on twiki
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hi

i took the texts that kim put on the hot line server and put them on the twiki:
http://microsound.nexthop.net/bin/view.cgi/Main/MicrosoundTexts

enjoy!

-- 
\js  [ http://or8.net/~johns/ ]

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From ???@??? Wed Apr 20 16:43:22 2005
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Date: Wed, 20 Apr 2005 18:42:43 +0200
From: COSTELLOE Richard <xxxxxxx.xxxxxxxxx@xxxxx.xxx>
Subject: [microsound] New Twiki for discussion of technical tools of the trade
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 FILETIME=[F99BC170:01C545C7]

I've added a Twiki page:
http://microsound.nexthop.net/bin/view.cgi/Main/TechProfiles 

Strut on! 

- R 

-----Original Message-----
From: andrew benson [mailto:xxxxxxxxxxxxxx@xxxxx.xxx] 
Sent: 20 April 2005 15:37
To: microsound
Subject: RE: [microsound] (ot?) linux csound

I'd be reluctant to open that sort of thing up on this
list, as it could spark a whole mess of OT rants about
gear and software.  I know people tend to feel
strongly about their software and hardware tools.  If
you are curious, I would suggest searching the list
archives for all the messages regarding Max/Msp,
linux, Pd, ableton Live, ACID, etc.  I for one would
rather avoid the flame war that is liable to occur
when we start showing our gear.
This list, as I understand it, is about discussion of
aesthetics and theory of microsound.
my 2cent.
Andrew
--- COSTELLOE Richard <xxxxxxx.xxxxxxxxx@xxxxx.xxx>
wrote:
> has there ever been a poll here for seeing what
> systems/applications/hardware everyone on
> .microsound is using for audio
> work?? i'd love to know what range of experience is
> on the list. it
> could be really useful if anyone is considering a
> migration to new
> tools/platforms...  
> 
> - R 
> 
> 
> 
> -----Original Message-----
> From: nathan dickerson [mailto:xxxxxxxxxx@xxxxx.xxx]
> 
> Sent: 18 April 2005 17:57
> To: microsound
> Subject: Re: [microsound] linux csound
> 
> I'm still using csound 4 for linux.. jack is a
> killer feature of csound
> 5, but
> check out 
> 
> http://sourceforge.net/projects/cs-wrappers
> 
> which are jack wrappers for csound 4.. been using
> this to process
> csound (audio(jack rack) and midi(rosegarden))
> 
> nathand
> 
> On 4/18/05, Kim Cascone <xxx@xxxxxxxxxxxxx.xxx>
> wrote:
> > http://www.linuxjournal.com/article/8250
> > 
> >
>
---------------------------------------------------------------------
> > To unsubscribe, e-mail:
> xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> > For additional commands, e-mail:
> xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> > website: http://www.microsound.org
> > 
> > 
> 
> 
> -- 
> http://patternmedia.com/
> 
>
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> 
> 
> 
>
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> 

Andrew Benson
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From ???@??? Wed Apr 20 14:44:49 2005
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 FILETIME=[67FBE3E0:01C545B7]

Okay : ) Points well taken!! I will create a Twiki page as 
soon as I can remember my password, and will invite people
to list their preferred environments over there.

Cheers! - R 


-----Original Message-----
From: andrew benson [mailto:xxxxxxxxxxxxxx@xxxxx.xxx] 
Sent: 20 April 2005 15:37
To: microsound
Subject: RE: [microsound] (ot?) linux csound

I'd be reluctant to open that sort of thing up on this
list, as it could spark a whole mess of OT rants about
gear and software.  I know people tend to feel
strongly about their software and hardware tools.  If
you are curious, I would suggest searching the list
archives for all the messages regarding Max/Msp,
linux, Pd, ableton Live, ACID, etc.  I for one would
rather avoid the flame war that is liable to occur
when we start showing our gear.
This list, as I understand it, is about discussion of
aesthetics and theory of microsound.
my 2cent.
Andrew
--- COSTELLOE Richard <xxxxxxx.xxxxxxxxx@xxxxx.xxx>
wrote:
> has there ever been a poll here for seeing what
> systems/applications/hardware everyone on
> .microsound is using for audio
> work?? i'd love to know what range of experience is
> on the list. it
> could be really useful if anyone is considering a
> migration to new
> tools/platforms...  
> 
> - R 
> 
> 
> 
> -----Original Message-----
> From: nathan dickerson [mailto:xxxxxxxxxx@xxxxx.xxx]
> 
> Sent: 18 April 2005 17:57
> To: microsound
> Subject: Re: [microsound] linux csound
> 
> I'm still using csound 4 for linux.. jack is a
> killer feature of csound
> 5, but
> check out 
> 
> http://sourceforge.net/projects/cs-wrappers
> 
> which are jack wrappers for csound 4.. been using
> this to process
> csound (audio(jack rack) and midi(rosegarden))
> 
> nathand
> 
> On 4/18/05, Kim Cascone <xxx@xxxxxxxxxxxxx.xxx>
> wrote:
> > http://www.linuxjournal.com/article/8250
> > 
> >
>
---------------------------------------------------------------------
> > To unsubscribe, e-mail:
> xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> > For additional commands, e-mail:
> xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> > website: http://www.microsound.org
> > 
> > 
> 
> 
> -- 
> http://patternmedia.com/
> 
>
---------------------------------------------------------------------
> To unsubscribe, e-mail:
> xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> For additional commands, e-mail:
> xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> website: http://www.microsound.org
> 
> 
> 
> 
>
---------------------------------------------------------------------
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> xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> For additional commands, e-mail:
> xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> website: http://www.microsound.org
> 
> 

Andrew Benson
www.cloud-machine.com

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From ???@??? Wed Apr 20 14:36:55 2005
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I'd be reluctant to open that sort of thing up on this
list, as it could spark a whole mess of OT rants about
gear and software.  I know people tend to feel
strongly about their software and hardware tools.  If
you are curious, I would suggest searching the list
archives for all the messages regarding Max/Msp,
linux, Pd, ableton Live, ACID, etc.  I for one would
rather avoid the flame war that is liable to occur
when we start showing our gear.
This list, as I understand it, is about discussion of
aesthetics and theory of microsound.
my 2cent.
Andrew
--- COSTELLOE Richard <xxxxxxx.xxxxxxxxx@xxxxx.xxx>
wrote:
> has there ever been a poll here for seeing what
> systems/applications/hardware everyone on
> .microsound is using for audio
> work?? i'd love to know what range of experience is
> on the list. it
> could be really useful if anyone is considering a
> migration to new
> tools/platforms...  
> 
> - R 
> 
> 
> 
> -----Original Message-----
> From: nathan dickerson [mailto:xxxxxxxxxx@xxxxx.xxx]
> 
> Sent: 18 April 2005 17:57
> To: microsound
> Subject: Re: [microsound] linux csound
> 
> I'm still using csound 4 for linux.. jack is a
> killer feature of csound
> 5, but
> check out 
> 
> http://sourceforge.net/projects/cs-wrappers
> 
> which are jack wrappers for csound 4.. been using
> this to process
> csound (audio(jack rack) and midi(rosegarden))
> 
> nathand
> 
> On 4/18/05, Kim Cascone <xxx@xxxxxxxxxxxxx.xxx>
> wrote:
> > http://www.linuxjournal.com/article/8250
> > 
> >
>
---------------------------------------------------------------------
> > To unsubscribe, e-mail:
> xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> > For additional commands, e-mail:
> xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> > website: http://www.microsound.org
> > 
> > 
> 
> 
> -- 
> http://patternmedia.com/
> 
>
---------------------------------------------------------------------
> To unsubscribe, e-mail:
> xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> For additional commands, e-mail:
> xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> website: http://www.microsound.org
> 
> 
> 
> 
>
---------------------------------------------------------------------
> To unsubscribe, e-mail:
> xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> For additional commands, e-mail:
> xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> website: http://www.microsound.org
> 
> 

Andrew Benson
www.cloud-machine.com

__________________________________________________
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Tired of spam?  Yahoo! Mail has the best spam protection around 
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From ???@??? Wed Apr 20 13:56:41 2005
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Date: Wed, 20 Apr 2005 16:08:41 +0200
From: derek holzer <xxxxx@x-x.xxx>
Subject: Re: [microsound] (ot?) linux csound
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This sounds like an excellent topic for the TWIKI page!
I don't think it would be so good to do it on-list, however... lot's of 
traffic that is officially considered OT by many ;-)

Think you want to set it up?
http://microsound.nexthop.net/bin/view.cgi/Main/WebHome

derek


COSTELLOE Richard wrote:
> has there ever been a poll here for seeing what
> systems/applications/hardware everyone on .microsound is using for audio
> work?? i'd love to know what range of experience is on the list. it
> could be really useful if anyone is considering a migration to new
> tools/platforms...  
> 
> - R 
>

-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 112:
"Magnify the most difficult details"

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 FILETIME=[345D2D20:01C545A1]

has there ever been a poll here for seeing what
systems/applications/hardware everyone on .microsound is using for audio
work?? i'd love to know what range of experience is on the list. it
could be really useful if anyone is considering a migration to new
tools/platforms...  

- R 



-----Original Message-----
From: nathan dickerson [mailto:xxxxxxxxxx@xxxxx.xxx] 
Sent: 18 April 2005 17:57
To: microsound
Subject: Re: [microsound] linux csound

I'm still using csound 4 for linux.. jack is a killer feature of csound
5, but
check out 

http://sourceforge.net/projects/cs-wrappers

which are jack wrappers for csound 4.. been using this to process
csound (audio(jack rack) and midi(rosegarden))

nathand

On 4/18/05, Kim Cascone <xxx@xxxxxxxxxxxxx.xxx> wrote:
> http://www.linuxjournal.com/article/8250
> 
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From ???@??? Tue Apr 19 20:44:49 2005
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Subject: [microsound] oulipony
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> I said that the writers were
> talented enough and able enough to express their creativity whether 
> oulipo
> existed or not.
possibly, it depends on whether or not they would have been motivated 
to write without the prior existence of Oulipo and hence my pointing 
out all nonlinear systems rely on SDIC...
since most of the Oulipo writers were heavily involved in mathematics 
it is likely more probable that mathematics drove their desire to 
write...
Calvino being an exception here since his writing tended to veer away 
from constraint based systems later in his career


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From ???@??? Tue Apr 19 18:00:44 2005
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You're gonna love this sweetie  !!!!!!   Mwaahhh!!!!!   :o)


On Apr 18, 2005, at 10:00 AM, graham miller wrote:

> http://www.ubercoolische.com/
>
> you too can follow the adventures of richie, magda and ricardo in
> ubercool trendy berlin, epicentre of ableton electronic music, final
> scratchery, and home to the stars of spacebar music.
>
> humour? music? techno? impossible but true.
>
> excelsior
>
> g.
>
> an except:
>
> Ricardo: Hey Richie, its so fucking great being us! You know while the
> lumpen proletariat who thinks there are only 3 dimensions (yes! Only 
> 3!)
> go to do their “jobs” we can be here playing minimalness in this
> Ubercoolische bunker right here in the centre of Ubercoolische 
> Berlin!!!
>
> Richie: Yeah Ricardo I hear you bro! Lets drop another Helmut
> Bumpuscher! Wow! Look at that crowd out there. It is littered with
> outsider-artists and assorted freaks looped into the electronic
> borderlands that form the dystopia that is today’s Berlin!
>
> Magda: That’s what I was just about to say Richie!
>
> Ricardo: Do you see what Im wearing guys?
>
> Richie: A pair of eye glasses?
>
> Ricardo: Nein dumkopf! I am wearing goggles that enable me to view
> through the prism of a dialectical society that’s reinventing logic 
> from
> experience rather than predetermined systems of belief!! Can’t you see?
>
> Magda: Cool! They make you twinkle with innocence and romance Ricardo!
>
> Ricardo: “innocence and romance” is my middle name Magda!
>
> Magda: I thought your middle name was “Corazon de mi alcachofa”.
>
> Ricardo: that was my middle name yesterday Magda ? shouldn’t you be
> making yourself useful and pouring the drinks or something?.........
>
> http://www.ubercoolische.com/ow.asp?RichieRicardoMagdaPartFive
>
>
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Heh.  Richie Hawtin.  Is he still alive?

On 4/18/05, graham miller <xxxxxxxxxxxx@xxxxxxxxx.xx> wrote:
> there should definitely be a microsound version of this. who would the
> main characters be? potential plotlines? t-shirt possibilities? sexist
> mugs?
> 
> David Powers wrote:
> 
> > This is quite amusing actually, I saw this last Friday.  My personal
> > favorite "episode"---
> 
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> 


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(((())))(()()((((((((()())))()(((((((())()()())())))
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Subject: Re: [microsound] at last: the minimal techno soap opera
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there should definitely be a microsound version of this. who would the
main characters be? potential plotlines? t-shirt possibilities? sexist
mugs?

David Powers wrote:

> This is quite amusing actually, I saw this last Friday.  My personal
> favorite "episode"---


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From ???@??? Mon Apr 18 17:22:12 2005
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Subject: Re: [microsound] at last: the minimal techno soap opera
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This is quite amusing actually, I saw this last Friday.  My personal
favorite "episode"---

Magda: Hey Richie, do you know that: "Because things are the way they
are, they will not stay the way they are"

Richie: How do you mean Magda?

Magda: Well, Berthold Brecht said that. Does he mean that if things
arent the way they were then they might be something else?

Richie: No Magda, I think he means we should use these laptops and
ipods to make minimal sounds.

Ricardo: Hey Magda, Richie, whats going on?

Magda: Hey Ricardo, we're just talking about Berthold Brecht. Do you
know that he said: "Because things are the way they are, they will not
stay the way they are"??

Ricardo: wow! what a minimal coincidence! I just bought you both a
t-shirt with "Because things are the way they are, they will not stay
the way they are" written all over it!!!

Richie: well what do you know! son of a gun - how fucking cool is it to
be in Berlin?

Magda: pretty fucking cool Richie, pretty fucking cool!

David Powers
Faculty Assistant
DePaul University, School of Education
Department of Leadership in Education, Language, and Human Services
773-325-4806

>>> xxxxxxxxxxxx@xxxxxxxxx.xx 04/18/05 12:00PM >>>
http://www.ubercoolische.com/ 

you too can follow the adventures of richie, magda and ricardo in
ubercool trendy berlin, epicentre of ableton electronic music, final
scratchery, and home to the stars of spacebar music.

humour? music? techno? impossible but true.

excelsior

g.

an except:

Ricardo: Hey Richie, its so fucking great being us! You know while the
lumpen proletariat who thinks there are only 3 dimensions (yes! Only
3!)
go to do their "jobs" we can be here playing minimalness in this
Ubercoolische bunker right here in the centre of Ubercoolische
Berlin!!!

Richie: Yeah Ricardo I hear you bro! Lets drop another Helmut
Bumpuscher! Wow! Look at that crowd out there. It is littered with
outsider-artists and assorted freaks looped into the electronic
borderlands that form the dystopia that is today's Berlin!

Magda: That's what I was just about to say Richie!

Ricardo: Do you see what Im wearing guys?

Richie: A pair of eye glasses?

Ricardo: Nein dumkopf! I am wearing goggles that enable me to view
through the prism of a dialectical society that's reinventing logic
from
experience rather than predetermined systems of belief!! Can't you
see?

Magda: Cool! They make you twinkle with innocence and romance Ricardo!

Ricardo: "innocence and romance" is my middle name Magda!

Magda: I thought your middle name was "Corazon de mi alcachofa".

Ricardo: that was my middle name yesterday Magda ? shouldn't you be
making yourself useful and pouring the drinks or something?.........

http://www.ubercoolische.com/ow.asp?RichieRicardoMagdaPartFive 


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From ???@??? Mon Apr 18 17:01:12 2005
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From: graham miller <xxxxxxxxxxxx@xxxxxxxxx.xx>
Subject: [microsound] at last: the minimal techno soap opera
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http://www.ubercoolische.com/

you too can follow the adventures of richie, magda and ricardo in
ubercool trendy berlin, epicentre of ableton electronic music, final
scratchery, and home to the stars of spacebar music.

humour? music? techno? impossible but true.

excelsior

g.

an except:

Ricardo: Hey Richie, its so fucking great being us! You know while the
lumpen proletariat who thinks there are only 3 dimensions (yes! Only 3!)
go to do their “jobs” we can be here playing minimalness in this
Ubercoolische bunker right here in the centre of Ubercoolische Berlin!!!

Richie: Yeah Ricardo I hear you bro! Lets drop another Helmut
Bumpuscher! Wow! Look at that crowd out there. It is littered with
outsider-artists and assorted freaks looped into the electronic
borderlands that form the dystopia that is today’s Berlin!

Magda: That’s what I was just about to say Richie!

Ricardo: Do you see what Im wearing guys?

Richie: A pair of eye glasses?

Ricardo: Nein dumkopf! I am wearing goggles that enable me to view
through the prism of a dialectical society that’s reinventing logic from
experience rather than predetermined systems of belief!! Can’t you see?

Magda: Cool! They make you twinkle with innocence and romance Ricardo!

Ricardo: “innocence and romance” is my middle name Magda!

Magda: I thought your middle name was “Corazon de mi alcachofa”.

Ricardo: that was my middle name yesterday Magda ? shouldn’t you be
making yourself useful and pouring the drinks or something?.........

http://www.ubercoolische.com/ow.asp?RichieRicardoMagdaPartFive


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From ???@??? Mon Apr 18 16:57:26 2005
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I'm still using csound 4 for linux.. jack is a killer feature of csound 5, but
check out 

http://sourceforge.net/projects/cs-wrappers

which are jack wrappers for csound 4.. been using this to process
csound (audio(jack rack) and midi(rosegarden))

nathand

On 4/18/05, Kim Cascone <xxx@xxxxxxxxxxxxx.xxx> wrote:
> http://www.linuxjournal.com/article/8250
> 
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-- 
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From ???@??? Mon Apr 18 14:20:00 2005
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 FILETIME=[C868FB60:01C54421]

Would you be so kind as to [ot] these kinds of posts? There's plenty of 
places to read about linux/open source-related stuff, which I already 
read.  They don't seem to be relevant on this list.

On 18 Apr 2005, at 14:57, Kim Cascone wrote:
> http://www.linuxjournal.com/article/8250

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http://www.linuxjournal.com/article/8250


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From ???@??? Mon Apr 18 07:44:26 2005
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In a message dated 15/4/05 8:38:58 pm, xxx@xxxxxxxxxxxxx.xxx writes:

>> I think all of these talents are more
>> than just a one trick pony.
>
>I would say that Oulipo produced many if not all of the work of Perec 
>and Queneau and that you can hardly qualify Oulipo as a one trick 
>pony...Oulipo is actually many systems (of constraints) and has 
>produced some amazing works -- example: Perec's "Life - A Users Manual"
I agree with the amazing works, as you state, but I think you misread my 
post. I didn't say that Oulipo was a one trick pony, I said that the writers were 
talented enough and able enough to express their creativity whether oulipo 
existed or not.
regards
rob

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From ???@??? Mon Apr 18 03:00:50 2005
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scott allison wrote on 4/17/05:

>this may be of some interest, I dug this up based on a posting for
>another similar instrument that someone had posted on another list.
>Bet one of these would be rather difficult to come across these days.
>
>http://www.bigbluewave.co.uk/synths_triadex.htm

Hey Scott-

Thanks. A little hard to tell from the description in Chamberlin book
whether you could build one.  Maybe Minsky still has the schematics?

Best,

Tad

<xxxxxxxx@xxxxxxxxx.xxx>

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From ???@??? Mon Apr 18 02:09:21 2005
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Subject: [microsound] 1/89, fibonacci, and other numbers
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If you're into the numbers game, and haven't seen it, this page:

home.earthlink.net/~mrob/pub/math/numbers-6.html

and the other couple of dozen linked pages are worth a look- the properties 
of hundreds of different numbers from the minuscule to the gargantuan, from 
the cult significance of 666 to quantum physics constants to conjectured 
Catalan primes with nearly a googol digits. The 1/89 Fibonacci relation is 
in there, and a lot else besides.

best,
Ian



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 FILETIME=[079515D0:01C5439B]

this may be of some interest, I dug this up based on a posting for another 
similar instrument that someone had posted on another list. Bet one of these 
would be rather difficult to come across these days.

http://www.bigbluewave.co.uk/synths_triadex.htm



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From ???@??? Sun Apr 17 18:52:50 2005
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> This idea of dialectics has been pretty thoroughly disputed.
yeah but it seems that both dialectics and structuralism (as 
philosophical constructs) are making a comeback...I see this as a 
welcome change to the one-joke pony of PoMo...

>  For
> Hegelian and Marxist dialectics, this is true, insofar as dialectical
> progress through history is inevitable.  For later philosophers,
> however, this is not necessarily so.
the statement was directed at the Fuller paraphrase:
>> critique pales next to creating
>> superior
>> alternatives.
I was trying to point out that 'critique without creating an 
alternative' (forget the qualifier of 'superior') is intellectually 
interesting yet toothless...and that often times when a alternative 
comes about one can view it thru a thesis+antithesis=synthesis 
frame...in other words a critique can be seen as the negation of some 
state and an alternative can be seen as the synthesis...


> As I understand it, Horkheimer and Adorno's "Dialectic of
> Enlightenment" was precisely the idea that rational progress can
> dialectically turn into its opposite, irrationality.
yes...but then you have to examine the underlying 
structure/meaning/engine of 'rational progress'  - i.e., capitalism - 
because the roots of 'irrationality' are always there...irrationality, 
turbulence, disruption, or noise are always present to some degree in 
any system and 'rational progress' does not imply (to me) that they are 
not present...

> Or, using evolutionary biology as a model, one could argue that there
> is no such thing as "progress," within evolutionary changes, since
> increasing fitness is only relative to the conditions being adapted to
'increasing fitness to hostile conditions' could very well be a 
definition of 'progress'...could it not?


> and does not have any ultimate value;
it has value to the species or thing that is adapting: 
self-preservation...it also has value to the parasitic organisms that 
benefit from the species continued existence...

> Finally, models from the study of nonlinear and chaotic systems might
> look at change in an entirely different way, based on phase diagrams 
> and
> attractors.
it isn't 'change' that is viewed differently in chaotic systems (since 
we can mathematically describe this) so much as 'long term predictable 
change' or 'recognizable patterns', some/most change is perceived by 
humans as pattern-based; 'any difference that makes a difference' 
(Bateson)...change that is not perceivable to humans is seen as random, 
but not chaotic...

>  I would imagine that the memes in circulation, including
> both critique and superior alternatives, *would structure*
wouldn't it be possible to replace the concept 'would structure' (i.e., 
potential creation) with 'synthesize'?

> the
> possibilities available to a society at any given time in order to go a
> significant mutation in form.
yes, if you want a glaring example look at the shift from a Clinton to 
Bush US...Bush could be seen as the antithesis to Clinton and the 
neo-con cabal we now have is a structure that came about thru a 
'significant mutation' (synthesis?) -- but not thru the will of our 
society necessarily but that is a separate argument w/r/t power 
structures in a society organized by corporate capitalism...

I miss this sort of interesting dialog - thanks for your post! :)


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http://www.geom.uiuc.edu/~rminer/1over89/


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Date: Sat, 16 Apr 2005 23:53:33 -0500
From: grain of sound <xxxx@xxxxxxxxxxxx.xxx>
Subject: [microsound] Sonic Scope Quarterly :: pdf magazine_issue #3
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Sonic Scope Quarterly
for contemporary visual art


[ .pdf magazine ]



issue #3 :: Spring
contains photography, drawings and design work from:




. Seth Nehil

. Achim Wollscheid

. Nuno Barroso

. Autokontrast

. Nathan McNinch

. Tsuji Aiko

. João Ferreira

. Lia

. Vera Machado

. Andrea Guimarães

. João Castro Pinto

. Insert Silence

. Miguel Carvalhais

. Ian Epps

. Bsom




downloadable for free at:
http://www.grainofsound.com







enjoy.
thank you.










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From: Rafa <xxxxxxxx@xx.xxx>
Subject: [microsound] Radio87mhz
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Hi Microsounders!

Radio87mhz is one free radio that solely emits by Internet music and
contents of free diffusion and distribution, under free licenses 
copyleft, creative-commons, etc...

http://www.sindominio.net/radio87mhz

If beams or does music, and publish your works under free licenses type
Creative Commons , distribuis freely like Netlabels , etc. And who
spread to you by Radio87mhz, then:sends small bio, the space where those
archives and more to coun a: xxxxxxxxxx@xxxxxxxxxx.xxx

Still we are constructing this radio in direct, you will be able to
listen to music contents of free diffusion and distribution.

Regards

-----------------------

Que tal?

Radio87Mhz es una radio libre que únicamente emite por Internet música 
y contenidos de libre difusión y distribución, bajo licencias libres
copyleft, 
creative-commons, etc...

http://www.sindominio.net/radio87mhz

Si haces o haceis música, y publicais vuestros trabajos bajo licencias
libres 
tipo Creative Commons y os gustaria que se difundiera por Radio87mhz,
entonces:
mandadnos una pequeña biografia, el espacio donde colgueis esos archivos
y lo 
que querais contar a: xxxxxxxxxx@xxxxxxxxxx.xxx

Aún estamos construyendo esta radio en directo, mientras preparamos una
programación
podrás escuchar contenidos músicales de libre difusión y distribución.

Saludos








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Call for submissions (please forward):

SOUNDSCAPEpgh is a collaborative project of sound installation and 
performance within the downtown Cultural District of Pittsburgh, PA 
from June 3-19, 2005. This project will place soundworks within the 
exterior spaces of this area with a goal of engaging an audience in new 
ways, bringing the experience of the soundscape to a focal point in 
this downtown business district.

We are designing a series of playback systems that will be installed 
throughout this area and are seeking submissions of audio recordings 
for this purpose.  Three primary categories can be considered to suit 
our specific playback systems:
1) two-channel recordings meant for intimate, quiet experience.
2) two-channel recordings intended for louder volume.
3) 5-channel recordings designed for linear separation of speakers 
along a passageway (DVD).

As well, we are very interested in proposals and ideas that do not fall 
within these specific parameters and strongly encourage submissions 
that might stretch these formats. We will be programming a performance 
schedule to be integrated into this two-week period of exhibition and 
encourage proposals for performance that investigate, address or 
explore sound and its relation to the city.

Please email with inquiries and submissions:
xxxxxxxx@xxxxxxxxx.xxx

SOUNDSCAPEpgh
PO Box 99341
Pittsburgh, PA 15233
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they probably just mean "difficult"...maybe i'm just stating the
obvious and you guys are trying to qualify the "difficultness" of the
sounds in one manner rather than another.

is there a certain kind of "difficult" that you prefer over others?
(silly question?)

do you prefer "small" over "difficult" ?  (joke?)

-jake

On 4/15/05, Kevin Ponto <xxxxx@xxxxxxxxxxxx.xxx> wrote:
> >> Anyone else think "obtuse sounds" is among the worst possible phrases
> >> to employ when discussing microsound.
> > I see them as being acute...no?
> 
> Quite. A word that can mean dull, blunt, wide and/or lacking
> intelligence seems almost a comically bad choice in this context.
> 
> k:p
> 
>

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graham miller wrote:
>
> http://www.cnn.com/2005/TECH/science/04/14/mit.prank.reut/index.html

I take it that the paper by David Mazieres and Eddie Kohler submitted
to the same conference didn't get accepted.

        http://www.scs.cs.nyu.edu/~dm/remove.pdf

- sekhar

--
C. Ramakrishnan        xxxxxxxxxxxxx@xxx.xxx

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>> Anyone else think "obtuse sounds" is among the worst possible phrases
>> to employ when discussing microsound.
> I see them as being acute...no?

Quite. A word that can mean dull, blunt, wide and/or lacking 
intelligence seems almost a comically bad choice in this context.

k:p
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Yes, I really found this event quite amusing.  But, if you read the
article, it was chosen as an unread submission.  Even still, I parsed
it quickly, and it looked legit!  Is anyone using much context-free
grammar for music nowadays?

~Kyle

On 4/14/05, graham miller <xxxxxxxxxxxx@xxxxxxxxx.xx> wrote:
> http://www.cnn.com/2005/TECH/science/04/14/mit.prank.reut/index.html
> 
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-- 
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On Apr 15, 2005, at 3:05 PM, David Powers wrote:

> Hi,
>
> This idea of dialectics has been pretty thoroughly disputed.  For
> Hegelian and Marxist dialectics, this is true, insofar as dialectical
> progress through history is inevitable.  For later philosophers,
> however, this is not necessarily so.
>
> As I understand it, Horkheimer and Adorno's "Dialectic of
> Enlightenment" was precisely the idea that rational progress can
> dialectically turn into its opposite, irrationality.
>
> Or, using evolutionary biology as a model, one could argue that there
> is no such thing as "progress," within evolutionary changes, since
> increasing fitness is only relative to the conditions being adapted to
> and does not have any ultimate value; environmental conditions are
> subject to change, and environmental shifts can turn positive
> evolutionary adaptions into negative ones.
>
> Finally, models from the study of nonlinear and chaotic systems might
> look at change in an entirely different way, based on phase diagrams 
> and
> attractors.  I would imagine that the memes in circulation, including
> both critique and superior alternatives, would structure the
> possibilities available to a society at any given time in order to go a
> significant mutation in form.
>
> ~David

I like fish... fish... I really like fish... oh how I like to eat 
fiiiiiiish...

- John


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From ???@??? Fri Apr 15 19:36:32 2005
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Date: Fri, 15 Apr 2005 15:37:58 -0400
From: Slava Katz <xxxxxxxx@xxxxx.xxx>
Subject: [microsound] Re: two very important questions
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"...the desire to be different is little more than commonplace,
that the indie elite are more numerous than they would perhaps care to
think"

 in a modern world, in which food and shelter are commonplace to many,
individuals seek solace in individuality and uniqueness to obtain proof of
identity and self worth.

this regimental exercise, or, the need to stand out (closely related to
leadership), is constantly reevaluated and balanced with the innate need to
belong (or follow).

imo, music enables the individual/group, listener/broadcaster, to satisfy
these two conflicting needs almost simultaneously. ha.


> Date: Thu, 14 Apr 2005 20:34:01 -0700 (PDT)
> To: xxxxxxxxxx@xxxxxxxxx.xxx
> From: Renick Bell <xxxxxxxxx@xxxxx.xxx>
> Subject: re: two very important questions
> Message-ID: <xxxxxxxxxxxxxx.xxxx.xxxxx@xxxxxxxx.xxxx.xxx.xxxxx.xxx>
>
> A short time googling nets these:
>
> "What is called music today is all too often only a disguise for the
monologue
> of power. However, and this is the supreme irony of it all, never before
have
> musicians tried so hard to communicate with their audience, and never
before
> has that communication been so deceiving. Music now seems hardly more than
a
> somewhat clumsy excuse for the self-glorification of musicians and the
growth
> of a new industrial sector."
>
>     * Jacques Attali Quoted in Classic Essays on Twentieth-Century Music,
ISBN
> 0028645812.
>
> http://en.wikiquote.org/wiki/Power
>
> ---
>
> " In Code: And Other Laws of Cyberspace, Lawrence Lessig warns of
> "architectures of control" that have an increasing capacity to regulate
> behavior (30):
>
>     When you first purchase a book from Amazon.com and establish an
>     account ... Amazon.com's server places an entry in your cookie
>     file. When you return to that site, your browser sends the cookie
>     along with the request for the site; the server can then set your
>     preferences according to your account. Amazon.com can recommend
>     books for you to buy, given the pattern of purchases you have made
>     before. (34)
>
> The very fact that, by recognizing my "type," Amazon can predict what I am
> likely to purchase, suggests that what I perceive as individual choice or
> personal taste is actually part of a more objective social structure. But
> corporations are responsible for creating as well as exploiting such
> structures. One cannot help but recognize with Amazon something of the
> pervasive, mysterious power described by Foucault not as a repressive
force but
> as one that "produces reality; it produces domains of objects and rituals
of
> truth. The individual and the knowledge that may be gained of him belong
to
> this production" (194). For all its proclaimed edginess, indie rock would
> appear to satisfy more than it challenges preexisting social and economic
> structures. As poignantly demonstrated by recent ad campaigns, the desire
for
> otherness, for distinction from the masses (a sentiment coherent with the
> tradition of"culture and society" mapped out by Raymond Williams more than
40
> years ago, and dating perhaps as far back as the Industrial Revolution),
is
> highly marketable. Volkswagen's use of songs by Jay Farrar and Nick Drake;
its
> small group of friends who conscientiously turn away from the party,
preferring
> instead the select company and superior space of their car; the
unanticipated
> sounds of Mogwai on both a Levi's commercial and Sex and the City
episode--all
> these suggest that the desire to be different is little more than
commonplace,
> that the indie elite are more numerous than they would perhaps care to
think."
>
> http://www.findarticles.com/p/articles/mi_m2822/is_1_28/ai_n9507897/pg_10
>
>
> Renick
>
> Renick Bell
> http://www.the3rd2nd.com
>
>
> __________________________________
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whether or not Oulipo's works are truly "amazing" is a
matter for your own endorphins ultimately. from my
perpective, they are highly formalist and finally too
"wet". i mean a joke at the expense of audio here: too
'effected' to be effective. but this is conditioned by
my own sentiments for pasolini's many tentactled
ouevre: the work was an acid upon reality and power
structures, operating not only in the realtively safe
realm of the "fictive". Pasolini lost his life
fighting in the sysytem of systems. Ouliupo falls
under the category of literature as game (ultimately
means: signifiers chasing signifiers, so no ultimate
passion, no struggle---bead game, anyone?--- The
falling out between Calvino and Pasolini (who was one
of C.'s earliest critical supporters) came over which
side of the ashes of Gramsci one's personal word was
to go. To look at Pasolini's final novel ("Petrolio")
however is to find a work that was poised to turn the
academic world inside out by use of it's own machines.
Yet this one small "glitch" work has had minimal
effects, one might add. Are the effects of Oulipo as
gradual as the systems shifts Thomas Kuhn describes
for the conservative contiunuum of science: so slow as
to be almost imperceptible?
 
--- Kim Cascone <xxx@xxxxxxxxxxxxx.xxx> wrote:
> > I think all of these talents are more
> > than just a one trick pony.
> 
> I would say that Oulipo produced many if not all of
> the work of Perec 
> and Queneau and that you can hardly qualify Oulipo
> as a one trick 
> pony...Oulipo is actually many systems (of
> constraints) and has 
> produced some amazing works -- example: Perec's
> "Life - A Users Manual"
> 
> 
>
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Subject: Re: [microsound] crit->alternative
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Hi,

This idea of dialectics has been pretty thoroughly disputed.  For
Hegelian and Marxist dialectics, this is true, insofar as dialectical
progress through history is inevitable.  For later philosophers,
however, this is not necessarily so.  

As I understand it, Horkheimer and Adorno's "Dialectic of
Enlightenment" was precisely the idea that rational progress can
dialectically turn into its opposite, irrationality.  

Or, using evolutionary biology as a model, one could argue that there
is no such thing as "progress," within evolutionary changes, since
increasing fitness is only relative to the conditions being adapted to
and does not have any ultimate value; environmental conditions are
subject to change, and environmental shifts can turn positive
evolutionary adaptions into negative ones.  

Finally, models from the study of nonlinear and chaotic systems might
look at change in an entirely different way, based on phase diagrams and
attractors.  I would imagine that the memes in circulation, including
both critique and superior alternatives, would structure the
possibilities available to a society at any given time in order to go a
significant mutation in form.

~David

David Powers
Faculty Assistant
DePaul University, School of Education
Department of Leadership in Education, Language, and Human Services
773-325-4806

>>> xxx@xxxxxxxxxxxxx.xxx 04/15/05 01:21PM >>>
> Buckminster Fuller would say that critique pales next to creating 
> superior
> alternatives.

this might be true if there is no flow from one state (crit) to the 
other (alternatives)...but in a dialectical process the antithesis can

serve as a critique and from this comes a synthesis which can represent

an alternative to the thesis...no?


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--- john saylor <xxxxxx@xxxxx.xxx> wrote:
> after reading 'critical mass' i was struck by his
> thought that we have
> enough to take care of everyone on earth, but we
> just don't distribute
> those resources equitably. and i know that same
> sentiment has been
> said many times in many ways, but his way had math
> to go with it ...

the question is: was his "math" as incorrect as some
have maintained or were the counter-punching
mathematicians already ideologized i.e. dishonest or
working in "bad faith")? those who were (like me)
disappointed by "a beautiful mind" (the film) will see
the repercussions another way. nuclear science has had
a dubious effect on us all--no one doubts however the
key scientists were "geniuses", whereas half the world
still thinks of this particular social scientist as a
dangerous crack-pot

jeff gburek
www.djalma.com


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Subject: Re: [microsound] crit->alternative
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>in a dialectical process the antithesis can serve as a critique and from
>this >comes a synthesis which can represent an alternative to the thesis...
-Seems to me like a normal conversation between grown ups.


AvS

  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................

  `    |Schreck Ensemble    . . . . . . . . . . . . . . . . . . . . +

    `  |# -laboratory for live electro-acoustic music- #            |
       |             http://www.schreck.nl/                         |
       |             http://www.xs4all.nl/~schreck/                 |
     ` *===========================================================++
     ` |Compositions http://www.xs4all.nl/~schreck/html/compo.html  |
     ` |Samples      http://www.xs4all.nl/~schreck/html/samp.html   |
     ` |Patches      http://www.xs4all.nl/~schreck/html/pat.html    |
     ` |Videos       http://www.xs4all.nl/~schreck/html/video.html  |

     ` |Scores       http://www.xs4all.nl/~schreck/html/scores.html |

       *===========================================================++
  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................



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From ???@??? Fri Apr 15 18:36:25 2005
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> I think all of these talents are more
> than just a one trick pony.

I would say that Oulipo produced many if not all of the work of Perec 
and Queneau and that you can hardly qualify Oulipo as a one trick 
pony...Oulipo is actually many systems (of constraints) and has 
produced some amazing works -- example: Perec's "Life - A Users Manual"


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From ???@??? Fri Apr 15 18:28:56 2005
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Date: Fri, 15 Apr 2005 11:28:47 -0700
From: Kim Cascone <xxx@xxxxxxxxxxxxx.xxx>
Subject: [microsound] obtuse or acute?
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> Anyone else think "obtuse sounds" is among the worst possible phrases
> to employ when discussing microsound.
I see them as being acute...no?


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> Buckminster Fuller would say that critique pales next to creating 
> superior
> alternatives.

this might be true if there is no flow from one state (crit) to the 
other (alternatives)...but in a dialectical process the antithesis can 
serve as a critique and from this comes a synthesis which can represent 
an alternative to the thesis...no?


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From ???@??? Fri Apr 15 17:55:10 2005
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Date: Fri, 15 Apr 2005 19:55:01 +0200
From: dimitri <xxxxxxx@x-x-x-x.xxx>
Subject: [microsound] Oto Onkyo Radio Show
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Hi everyboby,
Follow oto onkyo via the network at the url [ 
http://82.236.44.208:8000/oto.ogg ]  ( copy/paste it in your audio 
player in the section "open an url").
The show will start at 20h30 (GMT+1) today.

see ya,
Dimitri


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From ???@??? Fri Apr 15 17:48:49 2005
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http://www.linuxdevcenter.com/pub/a/linux/2005/04/14/audacity.html


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>Well, I thinks Kim's point is, in a complex system, you can't take away
>something like algebra and expect ANY aspect of the system to remain the
>same.  I mean, fundamentally, from this point of view, you could argue
>that without algebra, none of us would have been born.  The human race
>and planet might appear totally different.  I would assume that the role
>of algebra in, say, the last 500 years of human history is hardly
>trivial!

http://pespmc1.vub.ac.be/MSTT.html

'Metasystem Transition Theory (MSTT) is the name we have given our
particular cybernetic philosophy. Its most salient concept is, of course,
the Metasystem Transition (MST), the evolutionary process by which higher
levels of complexity and control are generated. But it also includes our
views on philosophical problems, and makes predictions about the possible
future of mankind and life. Our goal is to create, on the basis of
cybernetic concepts, an integrated philosophical system, or "world view",
proposing answers to the most fundamental questions about the world,
ourselves, and our ultimate values.'

AvS

  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................

  `    |Schreck Ensemble    . . . . . . . . . . . . . . . . . . . . +

    `  |# -laboratory for live electro-acoustic music- #            |
       |             http://www.schreck.nl/                         |
       |             http://www.xs4all.nl/~schreck/                 |
     ` *===========================================================++
     ` |Compositions http://www.xs4all.nl/~schreck/html/compo.html  |
     ` |Samples      http://www.xs4all.nl/~schreck/html/samp.html   |
     ` |Patches      http://www.xs4all.nl/~schreck/html/pat.html    |
     ` |Videos       http://www.xs4all.nl/~schreck/html/video.html  |

     ` |Scores       http://www.xs4all.nl/~schreck/html/scores.html |

       *===========================================================++
  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................



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From ???@??? Fri Apr 15 14:20:30 2005
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Well, I thinks Kim's point is, in a complex system, you can't take away
something like algebra and expect ANY aspect of the system to remain the
same.  I mean, fundamentally, from this point of view, you could argue
that without algebra, none of us would have been born.  The human race
and planet might appear totally different.  I would assume that the role
of algebra in, say, the last 500 years of human history is hardly
trivial!

~David

>>> xxxxxxxx@xxx.xxx 04/15/05 04:50AM >>>

In a message dated 14/4/05 4:51:21 pm, xxx@xxxxxxxxxxxxx.xxx writes:

>without OULIPO there wouldn't 
>have been Calvino, Perec, Queneau.
I would ascribe a broader engagement with their craft to all of these
writers 
than just the association with Oulipo. I think all of these talents are
more 
than just a one trick pony.
Without algebra I'm fairly sure that each would still have had
something to 
say.
regards
Rob
::_______________________________________::

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hi

On 4/14/05, Renick Bell <xxxxxxxxx@xxxxx.xxx> wrote:
> Buckminster Fuller would say that critique pales next to creating superior
> alternatives. ("You never change things by fighting the existing reality. To
> change things, build a new model that makes the existing model obsolete.")

i think he was on to something. 

after reading 'critical mass' i was struck by his thought that we have
enough to take care of everyone on earth, but we just don't distribute
those resources equitably. and i know that same sentiment has been
said many times in many ways, but his way had math to go with it ...

-- 
\js  [ http://or8.net/~johns/ ]

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In a message dated 14/4/05 4:51:21 pm, xxx@xxxxxxxxxxxxx.xxx writes:

>without OULIPO there wouldn't 
>have been Calvino, Perec, Queneau.
I would ascribe a broader engagement with their craft to all of these writers 
than just the association with Oulipo. I think all of these talents are more 
than just a one trick pony.
Without algebra I'm fairly sure that each would still have had something to 
say.
regards
Rob
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From ???@??? Fri Apr 15 08:54:36 2005
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Date: Fri, 15 Apr 2005 09:54:23 +0100
From: slow sound system <xxxx@xxxxxxxxx.xxx>
Subject: [microsound] [london] last call : john chantler, function : live,
 sunday
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SLOW SOUND SYSTEM
LIE DOWN AND BE COUNTED

THE FOUNDRY : 17 APRIL 2005 : 3-8PM
-------
'Quality avant chillage' BBCi
'Unadulterated bliss .' RESONANCE FM
-------

AUDIO

John Chantler (Fat Cat / Room40 / Piehead / Hello Square) (aus/uk) : non-place guitar, drums + laptop excursions

'Melody on hammered strings . robust and driven' THE WIRE
'Monoke is the first in a series of essential recordings' THE MILK FACTORY
'Intelligent and subtle . maybe think Tortoise jamming with the Black Dog?' SMALLFISH

+ 

Function / Matt Nicholson (Fat Cat / Hello Square / Wonderground / Love & Mercy) (aus / uk) : mutant pop, microsonics + sleepy drone

'One of this year's most intriguing releases . an ambition to make something entirely new out of a very tired form' THE DEEP END, ABC
'A stunning masterwork of intriguing musical delights' MONO.NET
'A subtle eclectic expansive epic' SCENE

+ 

iMax, Albert (Grain Of Sound, 8Bitrecs, KabukiKore) (uk/fr) : decks + FX
Janek Ropinsky (Hardman Bros, Pop-Up Recs) (d) : flashwerks, digital sublime

------

DETAILS

Sunday 17 April, 3-8pm, free admission
The Foundry, 84-86 Great Eastern St, London, ec2 : 0207 739 6900 :
xxxx@xxxxxxx.xx : www.foundry.tv

xxxx@xxxxxxxxx.xxx
www.slowsound.net

------

CHECK

http://www.inventingzero.net
http://www.functionensemble.com
http://www.pieheadrecords.com 
http://www.room40.org
http://www.kabukikore.net
http://www.8bitrecs.com
http://www.hardmanbros.com
http://www.jayropinsky.kliklak.net

Ends

slow sound system
lie down and be counted

xxxx@xxxxxxxxx.xxx
www.slowsound.net

-----

in league w/ [no.signal] | not clickable | sonomu | highpointlowlife | midrange | frequenzen

-----
-----

new! live sets archive w/motion, recon, crucial felix/timeblind, sebastien roux, adam butler/vert and more
http://www.slowsound.net

'small pieces', every friday on Resonance 101.4fm, midnight-1am GMT
http://www.resonancefm.com

'there is no hidden meaning', out now on kabuki kore
http://www.kabukikore.net

-----
-----

london headphones festival 2004
http://www.state51.org/placard

'midrange sessions', forthcoming on coombe records
http://www.coomberecords.com

slow sound system vs. posset, 'entropy sessions' out now on
kabuki kore
http://www.kabukikore.net

'first steps' out now on grain of sound
http://www.grainofsound.com

imax photogallery : kill yr speed
http://www.lomohomes.com/imax

[no.signal] : promoters of genius
http://no-signal.net

highpointlowlife : bitmpapped indie goodness since 98
http://www.highpointlowlife.com

sprawl club @ charterhouse
http://www.sprawl.org.uk

frequenzen, fortnightly on resonance 104.4fm
http://www.frequenzen.co.uk

sonomu : sound noise music
http://www.sonomu.net

kultureflash : headlines from london
http://www.kultureflash.net

-----

no? reply to this email with 'unsubscribe' in the subject
line.

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From ???@??? Fri Apr 15 07:48:16 2005
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"This love affair with obtuse sounds began for Cascone in early 
adolescence"

Anyone else think "obtuse sounds" is among the worst possible phrases 
to employ when discussing microsound.

k:p


On Apr 13, 2005, at 1:00 PM, Kim Cascone wrote:

> I stumbled across this article which is from a while ago but here is 
> the link anyway:
> http://www.ei-mag.com/archive-cascone.php
> they have a new issue about to come out btw...
> KIM
>
>
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http://www.cnn.com/2005/TECH/science/04/14/mit.prank.reut/index.html


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A short time googling nets these:

"What is called music today is all too often only a disguise for the monologue
of power. However, and this is the supreme irony of it all, never before have
musicians tried so hard to communicate with their audience, and never before
has that communication been so deceiving. Music now seems hardly more than a
somewhat clumsy excuse for the self-glorification of musicians and the growth
of a new industrial sector."

    * Jacques Attali Quoted in Classic Essays on Twentieth-Century Music, ISBN
0028645812.

http://en.wikiquote.org/wiki/Power

---

" In Code: And Other Laws of Cyberspace, Lawrence Lessig warns of
"architectures of control" that have an increasing capacity to regulate
behavior (30):

    When you first purchase a book from Amazon.com and establish an
    account ... Amazon.com's server places an entry in your cookie
    file. When you return to that site, your browser sends the cookie
    along with the request for the site; the server can then set your
    preferences according to your account. Amazon.com can recommend
    books for you to buy, given the pattern of purchases you have made
    before. (34)

The very fact that, by recognizing my "type," Amazon can predict what I am
likely to purchase, suggests that what I perceive as individual choice or
personal taste is actually part of a more objective social structure. But
corporations are responsible for creating as well as exploiting such
structures. One cannot help but recognize with Amazon something of the
pervasive, mysterious power described by Foucault not as a repressive force but
as one that "produces reality; it produces domains of objects and rituals of
truth. The individual and the knowledge that may be gained of him belong to
this production" (194). For all its proclaimed edginess, indie rock would
appear to satisfy more than it challenges preexisting social and economic
structures. As poignantly demonstrated by recent ad campaigns, the desire for
otherness, for distinction from the masses (a sentiment coherent with the
tradition of"culture and society" mapped out by Raymond Williams more than 40
years ago, and dating perhaps as far back as the Industrial Revolution), is
highly marketable. Volkswagen's use of songs by Jay Farrar and Nick Drake; its
small group of friends who conscientiously turn away from the party, preferring
instead the select company and superior space of their car; the unanticipated
sounds of Mogwai on both a Levi's commercial and Sex and the City episode--all
these suggest that the desire to be different is little more than commonplace,
that the indie elite are more numerous than they would perhaps care to think."

http://www.findarticles.com/p/articles/mi_m2822/is_1_28/ai_n9507897/pg_10

---

"Although the Internet has historically been praised as "the world's
largest functioning anarchy," it is rapidly changing as governments
start to regulate it and large corporations get more and more
involved. "The tendency toward decentralization, even in the face of
the enormous concentrations of power in the entertainment and
broadcasting industries, is an exciting and optimistic sign. [...] In
some circles, there is an argument that technology and information
systems invariably decentralize and thus challenge the very powers
that created them. This has a utopian and romantic ring to it" (Roger
Johnson in Computer Music Journal). "The paradox is that there is a
highly personalized, contained art that fits into the confines of a
small screen, and yet that belongs to a global network that relies on
a huge governmental or otherwise bureaucratic entity to support it.
Personal computers may be just that [personal], but the technology
needed to make them talk to one another [...] relies on just the kind
of establishment that networked art is trying to subvert" (Richard
Povall in Computer Music Journal)."

http://amsterdam.nettime.org/Lists-Archives/nettime-l-9805/msg00078.html

---

"Within any given society there may be a variety of sub-codes and conventions,
some of which critique and subvert the dominant codes and conventions. Some
cultural commentators use the Gramscian notion of hegemony to describe the
relationship between dominant cultural practices and resistant counter-cultural
practices. For Gramsci, hegemony refers to the way in which dominant ideologies
circulate in and through societies with fairly strong social stability, such as
British
society, to maintain the moral and intellectual leadership of the ruling class.
In
Gramsci’s model, counter-hegemonic subversive ideologies emanating from
subordinate classes are also allowed to circulate, at least to a degree that
the
dominant classes can bear. The Manic Street Preachers may write songs full of
subversive left-wing lyrics, but they are also a commercial pop band signed up
to
EMI, a company which is happy to allow the band to peddle subversive lyrics as
long as they continue to make money not only for themselves, but also for the
record company."

http://www.ashgate.com/subject_area/downloads/sample_chapters/Indexing_Multimedia_Creative_Works_Ch1.pdf

---

This is ill-considered, but, therefore, pessimistically, the impossibility of
complete subversion? Negativland attempts subversion with U2 and Casey Kasem
and suffers while Bono becomes the moral voice in Switzerland. Dangermouse
grabs Jay-Z, but Jay-Z rides the wave. Neither Bad Religion (and hordes of
others) mashing up Bush's speech to make him say what they believe is on his
mind nor a lot of surplus-wearing leftists and anarchists seem to have
prevented a second Iraq war or a second Bush term.

Buckminster Fuller would say that critique pales next to creating superior
alternatives. (“You never change things by fighting the existing reality. To
change things, build a new model that makes the existing model obsolete.”)
Personally, I'm burnt on pop culture's ironic overload. Take off the gimme caps
already.

Renick

Renick Bell
http://www.the3rd2nd.com


                
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From ???@??? Fri Apr 15 00:32:52 2005
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and this concept itself has been
explored by pauline oliveros with
her scores for improvisation. one
collection of her work is in fact titled
"Software for People." this type of
thing started with stochhausen too,
who published two books of intuitive
music - "fur kommende zeite" and "aus den sieben tagen."

....... Original Message .......
On Thu, 14 Apr 2005 09:00:24 -0700 (PDT) "P. Lasell" <x_xxxxxx@xxxxx.xxx> 
wrote:
> I think music can serve as 'software' for human-beings
___
http://craque.net

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From ???@??? Thu Apr 14 22:06:34 2005
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From: chthonic <xxxxxxxx@xxxxxxxxxxxxxxx.xxx>
Subject: [microsound] onkyo marathon blog/pictures
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in case anyone's interested...

[4.2.05]
o.blaat
AOKI takamasa
Elliott Sharp
Otomo Yoshihide
Sachiko M + Nobukazu Takemura
Yoshimitsu Ichiraku
Taku Hannoda
Carl Stone

http://echoplex.blogspot.com/2005/04/sounds-of-silence.html


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What's wrong with algebra, anyways?  
--- Kim Cascone <xxx@xxxxxxxxxxxxx.xxx> wrote:
> > Sure, but in a world without algebra, poetry would
> probably still be 
> > pretty
> > much the same thing.
> 
> disagree...mostly because of 'sensitive dependence
> on initial 
> conditions'...i.e., remove one small seemingly
> insignificant element 
> from a system and you will have a completely
> different system at some 
> point in time...
> example: without algebra you wouldn't have had the
> Bourbaki; without 
> Bourbaki you wouldn't have had OULIPO; without
> OULIPO there wouldn't 
> have been Calvino, Perec, Queneau...
> as a result poetry might well NOT have been the
> 'same thing'...
> 
> 
>
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> 

Andrew Benson
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--- "Mr.D" <xxxxxx@xxxxxx.xxx> wrote:
> 
> although, i think it is incorrect
> stating that no other discipline talks
> of process the way electronic music
> people do. it's just not as visible,
> perhaps because computers arent
> involved.
> 
 
Not to mention dead wrong.  Virtually every discipline
speaks heavily of process. Ever talk to experimental
film-makers?  Or painters?  

To think that these issues are specific to this
micro-community is pure ignorance.  Remember, John
Cage wasn't just a composer.  

I also think that any critique of an entire genre of
art (conceptual) should be accompanied by an
historical knowledge of the actual producers of such
work and the reasons for doing it.  

andrew

Andrew Benson
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that is the most i could hope for!

(i was actually referring to the more heady
conversations that have been going around - i try not
to theorize my work so much - thanks for putting it
plainly!)

> it means you make music.
> 
> -- 
> \js  [ http://or8.net/~johns/ ]
> 
>
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hi

On 4/14/05, billy <xxxxxxxxxxxx@xxxxx.xxx> wrote:
> i'm not sure what this process "means"....anyone?

it means you make music.

-- 
\js  [ http://or8.net/~johns/ ]

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From ???@??? Thu Apr 14 19:31:58 2005
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i have occasionally worked in a similar fashion.

using readymade materials (pop songs/field recordings
whatever) as a "source" or "guide" for certain aspects
of improvisation.

i also, have been very happy with the results!

my process or treatment of the original material is
loose analysis of the actual audio of the source - and
the final music tends to be quite distant from the
source material.

certainly not a set of instructions or processes (do x
if y, etc) but close....

i feel this way of working allows me to work out my
relationships with other material, and interpret this
relation as music, maybe a bit postmodern when using
"pop song" material.....

i'm not sure what this process "means"....anyone?

sorry, no website!


> on a related and projective note, i think it would
> be interesting to
> see more work using recordings (audio or midi) of
> popular music
> literally as "codes for behavior" - ie instruction
> sets - just as in
> this work i have quite simply translated musical
> objects into a set of
> angles and distances that might as well have been
> drawn in pencil as
> pixel.
> 
> sorry if this doesn't address the questions head-on!
> 
> enjoying the discussion,
> jake
> 
> On 4/13/05, Kim Cascone <xxx@xxxxxxxxxxxxx.xxx>
> wrote:
> > - How do musical recordings function as markers of
> power and codes for
> > regimenting behavior?
> > 
> > - Can we sample/alter those recordings to create
> > alternative musical narratives and different
> codes?
> > 
> > I would love to see a microsound TWiki text
> project develop around
> > these two questions...any takers?
> > 
> >
>
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> >
> 
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i'd lke to talk a bit about a project i'm working on right now in
relation to this train of inquiry, and hope that its relevance
outweighs its promotion.

the project is http://structuredsound.net/popsketchseries/

i've taken a set of pop songs and visualized them as line drawings.  a
technical explanation and sourcecode are on the site, but suffice to
say that it's a very simple and shallow visualization of pitch+volume
from midi files.

the output, however, is very complex and has been very pleasing to me.
 principally, what i notice is that the resulting drawings oscillate
between childlike doodles and very regimented, geometric graphs.

the software has effectively divorced these songs from most of their
content - and, i would argue, from the content they bear by which we
actually define them.  i'm not just talking about lyrical content, but
textural and semiotic content (non-verbal references to popular
forms+products).

the visualization or inter-media remixing of these songs, then,
discards those "markers" and "codes" that were present in the original
recordings.  to retrieve these objects as political objects, i've had
to frame them specifically in relation to the original recordings'
existence as "markers" and "codes."  i've tried to capture some of
what might be called the "dishonesty" of this process in my statement
about the work.

on a related and projective note, i think it would be interesting to
see more work using recordings (audio or midi) of popular music
literally as "codes for behavior" - ie instruction sets - just as in
this work i have quite simply translated musical objects into a set of
angles and distances that might as well have been drawn in pencil as
pixel.

sorry if this doesn't address the questions head-on!

enjoying the discussion,
jake

On 4/13/05, Kim Cascone <xxx@xxxxxxxxxxxxx.xxx> wrote:
> - How do musical recordings function as markers of power and codes for
> regimenting behavior?
> 
> - Can we sample/alter those recordings to create
> alternative musical narratives and different codes?
> 
> I would love to see a microsound TWiki text project develop around
> these two questions...any takers?
> 
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From ???@??? Thu Apr 14 18:55:11 2005
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cleaning out studio and have old versions of
Opcode Studio Vision Pro and Pro Tools for OS8/9
these both come in boxes w/manuals and cdroms/floppy discs (remember 
those?)

Sound Forge and 3D Studio Max for Windows95
also come in boxes w/ cdroms and manuals

if interested contact me offlist
need to send them out before next Thursday (I'm leaving for Europe) if 
you're interested!
*taker pays shipping only*
KIM




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From ???@??? Thu Apr 14 18:37:38 2005
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yes. i am just reading village bells, so this brings
to mind role of bells (in this book: france prior to
the revolution) as codings, markers, key aspects of
social time and duration.  On a related note, always
thought you could hear history in how Max Roach plays
certain drum 'phrases' --  how druming was 'deeply'
imbued with powers of the Call  in real
historical/political/social time (a time not without
historical memory, if not at the level of immediate
transparent conciousness).
-Andrew 


To: microsound_list <xxxxxxxxxx@xxxxxxxxx.xxx>
From: Kim Cascone <xxx@xxxxxxxxxxxxx.xxx>
Subject: two very important questions
Message-Id:
<xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx@xxxxxxxxxxxxx.xxx>

- How do musical recordings function as markers of
power and codes for
regimenting behavior?

- Can we sample/alter those recordings to create
alternative musical narratives and different codes?

I would love to see a microsound TWiki text project
develop around 
these two questions...any takers?


                
__________________________________ 
Do you Yahoo!? 
Yahoo! Mail - Find what you need with new enhanced search. 
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From ???@??? Thu Apr 14 17:02:04 2005
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I was asked to write an essay on the work of Yasunao Tone for a book 
project...I found Tone's claim of having created parasites sans host to 
be interesting and explored his process of creating them while writing 
this piece...
ultimately my essay failed to intersect with the needs of the project 
so I withdrew my piece from it...but I wanted to put a .pdf of the 
essay (which is incomplete as of this moment) on the microsound server 
for those who might be interested since it touches on the concept of 
parasitic systems and noise...
also, I arranged all of my texts into one folder in the 'reading' 
directory on the server for easier access
enjoy!
KIM


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From ???@??? Thu Apr 14 16:23:24 2005
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> > dunno...I dropped out of music school to study
> > privately (and free-ride
> > classes at Parsons and SVA) so perhaps I missed this
> > aspect of
> > academia...
>
> well, "missed" is a relative term....only speaking for
> myself who often wishes to be "missing" certain things....

"The search for and avoidance of sexyness in acedemia; cultural implications
of the bedroom-studio"
by Kim Cascone (editor), Microsound press 2005.

:¬p

Kas.



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> dunno...I dropped out of music school to study
> privately (and free-ride 
> classes at Parsons and SVA) so perhaps I missed this
> aspect of 
> academia...

well, "missed" is a relative term....only speaking for
myself who often wishes to be "missing" certain things....

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From: Alex Young <xxxx@xxxxx.xx.xx>
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 FILETIME=[579FBFE0:01C5410B]

Does anyone else see the irony here?

On 14 Apr 2005, at 16:59, Kim Cascone wrote:
> exactly...the article while flattering - except for the 'rat thing' 
> that John pointed out! ;) - is a clear case of journalism falling into 
> formulaic methods of expressing a particular subject: achieving the 
> proper mix of hyper-reality so that more people buy the magazine...

--
homepage: http://alexyoung.org
music: http://noise.me.uk


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- How do musical recordings function as markers of power and codes for
regimenting behavior?

I think the larger impact of music is in its meta-influence.  Does
musical content inherantly create a sub-culture?  Do particular
sequences of tones, melodies, and percussive elements create a
lifestyle; gangsta hiphop, intelligent dance music, laid back house,
emo.  Yes and no.  I think music serves as cultural signifiers for
musicians and non-musicians alike.  I believe people interpret music in
a few fundamental ways; emotionally, intellectually, physically, and
intuitively (hardly a new concept), and that microsound sits somewhere
between intellectual and intuitive.  Regimented behavior is usually
seen as both the markers of a successful sub-genre (people becoming
interested in, and adopting the mannerisms of the music or the
performers), as well as it's subsequent death due to over proliferation
(over saturation, radio play, 'they-were-much-better-in-92').  It's a
funny contridiction.

- Can we sample/alter those recordings to create alternative musical
narratives and different codes?

I think this happens all the time, but what I see & hear is a watering
down of the original music, as well as the new musics intent.  In my
opinion, if musical culture is continually referencing on itself, the
potential for innovation decreases.  Things become stale and
self-reflexive (much of electronic music is guilty of this these days,
case-in-point: mainstream hiphop, 90% of idm today).  But I don't want
to get into discussing whether there's 'new' music or not.  I read a
recent interview with Black Dog who said that his interest in anarchy
and alternative politics has taken on an extremely subjective nature,
where it's become solely about what he buys, consumes etc.  I think
music can serve as 'software' for human-beings, abstract meta-data, and
that listening to abstract music leads to a more subjective life.  The
mathematical or emotional implications of music can definately transmit
life changing information (ie, coil, t.gristle, plunderphonics, early
techno, celine dion, michael bolton...).  Maybe if the intent of a
musician is clear upon the start of a project (whether it be
mathematical or aesthetic & regardless of production methods), then the
results can intuitively encapsulate the artists original idea clearly
and concisely.  Music is a very efficient human-to-human &
human-to-computer interface.


                
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> "Cascone and other microsound artists have made academia sexy again. "
>
> Is this true Kim? ;)
dunno...I dropped out of music school to study privately (and free-ride 
classes at Parsons and SVA) so perhaps I missed this aspect of 
academia...


> Interesting that even as you talk about music without the need for
> spectacle, journalists seem necessary to talk about it in a spectacular
> way, using descriptions straight out of Rolling Stone.
exactly...the article while flattering - except for the 'rat thing' 
that John pointed out! ;) - is a clear case of journalism falling into 
formulaic methods of expressing a particular subject: achieving the 
proper mix of hyper-reality so that more people buy the magazine...
Adorno turns in his grave


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Lately I've been thinking I've three different poles of music:

+Open arhythmic sound exploration 
+music that manifests or supports a narrative structure
+ritual rhythmic music that relates to dance and induced trance states 


I find all three poles to be interesting for experimentation, and there
are also hybrid music that move between all three poles.

House music obviously falls into the latter category.  While I agree
with what Matt says, at the same time, I would suggest that the program
embedded in some house music may be of a different type than the program
embedded in, say, Top 40 - particularly when there are no lyrics, or
minimal ones, present.  I've spent a lot of time listening to various
world musics, and I've noticed many instances of rhythmic similarities
between certain traditional ritual dance music rhythms and the rhythms
of house/techno intended for the dance floor.

What I particularly wonder is, whether it is possible that certain
tempos and rhythms tend to be more effective in the brain for producing
ritual-trance type states of consciousness.  Thus, house is just
rediscovering a musical possibility that humans have used for ages.  I
think there may be some layers in this experience that aren't just
cultural conditioning.

Culture comes in when we ask what is the "content" or mental experience
that people participating in the ritual have.  In traditional rituals,
the tribal belief program will guide the mental experiences people have
during the ritual.  Likewise, house music has certain typical themes,
relating to Jack, to sexuality, etc.  Techno sometimes uses science
fiction narratives.  Drugs may also influence the type of experience. 
And of course, there are the codes that surround the DJ performance, the
presentation and environment of the event (just being "IN A CLUB" codes
behavior), subcultural memes that are flourishing at the time, and
preconceived notions about what house music means that people bring with
them.

But I wonder if some of the content could in fact be quite variable, or
even open to manipulation, based on the total environment in which the
house music is presented (or other music with rhythms that can
potentially induce trance states - could equally be dub reggae, rock n
roll, hiphop).  What if Sun Ra did house music and took people to other
planets? ;)

All this reminds me of a conversation where Guattari mentions
breakdancing and then the song that cuts up Ronald Reagan
http://www.gpc.edu/~mnunes/guattari.html , search "my fellow
americans" on the page.

Guattari:
  "So, some examples: I don't see why you want me to give
    examples of popular music which are generally
    reterritorializations. However, there is one that immediately
    occurs to me, it's break dancing and music, all these dances
    which are both hyper-territorialized and hyper-corporal, but
    that, at the same time, make us discover spectrums of possible
    utilization, completely unforeseen traits of corporality, and
    that invent a new grace of entirely unheard-of possibilities of
    corporality. I've also been fascinated -- but this isn't popular
    music either -- by Chicago blues, the Chicago school, because
    these monstrous, elephantine instruments like the bass, they
    begin to fly with unheard-of lightness and richness . . ."

~David

David Powers
Faculty Assistant
DePaul University, School of Education
Department of Leadership in Education, Language, and Human Services
773-325-4806

>>> xxxxxx@xxxxxx.xxx 04/14/05 10:01AM >>>
Maybe this is the obvious one,
but house music does this,
specifically the recordings.

They are produced in programmatic
ways, some much moreso than
others. The features they share
not only prescribe a particular tempo
of movement and dance, but also
build and release tension in similar,
predictable, and -matchable- ways.
They control both dancer and DJ to
a considerable degree in many
aspects of the experience.

matt
___
http://craque.net 



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> Sure, but in a world without algebra, poetry would probably still be 
> pretty
> much the same thing.

disagree...mostly because of 'sensitive dependence on initial 
conditions'...i.e., remove one small seemingly insignificant element 
from a system and you will have a completely different system at some 
point in time...
example: without algebra you wouldn't have had the Bourbaki; without 
Bourbaki you wouldn't have had OULIPO; without OULIPO there wouldn't 
have been Calvino, Perec, Queneau...
as a result poetry might well NOT have been the 'same thing'...


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hi

On 4/14/05, COSTELLOE Richard <xxxxxxx.xxxxxxxxx@xxxxx.xxx> wrote:
> not that executives at big record companies and, er, clearchannel, are
> out to set the agendas and directions for our culture at large (?!), but
> they seem to be very well practiced at supporting and propagating
> specific aspects of it.

and it is mostly those aspects that generate revenue for them that
they support and propagate. in fact, that is the whole point of
american mass media culture- to increase shareholder value.

the occupation of iraq is to make money.

> the big question doesn't
> strike me as whether or not it's possible to create alternative musical
> narratives, or even how you would got about this, but rather how would
> you make these narratives at all effective?? 

how do you measure 'effectiveness'?  
- revenue
- popularity
- aesthetic impact
- originality

what is the time scale to measure on?

-- 
\js  [ http://or8.net/~johns/ ]

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i guess i need to read this sound on
sound interview. i like autechre,
however criticised and heavily
imitated.

although, i think it is incorrect
stating that no other discipline talks
of process the way electronic music
people do. it's just not as visible,
perhaps because computers arent
involved.

m
___
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 FILETIME=[28BD0CC0:01C54104]

can you explain what's implied by "markers of power" & "power
structures"? 
is the context socio-political, or in regard to music theory? 

if the latter, please ignore this email ; )

if the former... 

music in our culture is obviously a huge part of the very conscious and
refined practice of spreading/enforcing cultural memes, styles, norms
and associated products. regimenting behaviour is an extension of this,
especially with the young, impressionable and those who just want to
stay
cool! 
 
further, popular music that seems to work into this becomes popular by
no small coincidence. 

not that executives at big record companies and, er, clearchannel, are
out to set the agendas and directions for our culture at large (?!), but
they seem to be very well practiced at supporting and propagating
specific aspects of it. 

studying tv/radio-programming trends and the narratives of 'top selling'
hits may or may not reveal latent support of seemingly unrelated
(political) events such as, say, invading iraq. but at least in america
the relationship between those who are creating/spreading popular music
and those who have physical power seems to be getting closer and closer.
the same could be argued for those who are pushing commercial aspects of
cultural power such as food, clothing, and basically whatever you're
seeing britney's face plastered on this week. 

if this is true... because these systems are consciously created, they
can of course be consciously subverted. but the big question doesn't
strike me as whether or not it's possible to create alternative musical
narratives, or even how you would got about this, but rather how would
you make these narratives at all effective?? we're creating ripples in a
stormy ocean. 


"Percentage of songs on Billboard's Top 20 list during 2004 whose lyrics
mention at least one brand name: 40" - Harpers.org

"I want to be the song that you hear in your head " - Bono


- Richard 

(and with tongue firmly placed in cheek: http://www.iinion.net/str8.mp3)





>...yes fortean (sorry for the spellerzz) and other methods do 
> keep music and power structures separate...

>... How do musical recordings function as markers of power
> and codes for regimenting behavior...


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 FILETIME=[9B35AA60:01C54103]


Kim Cascone wrote:
--> this reminds me of a cartoon from old issue of the New Yorker magazine:
a line drawing of a very poorly built house is shown with different lengths 
of wood beams, no correct angles, nothing fitting properly, a complete 
shambles and the caption to the cartoon reads: "a world without algebra"  
<--

Sure, but in a world without algebra, poetry would probably still be pretty 
much the same thing. Analogies between music and architecture (or poetry, or 
language, or cooking) are often made, but if they illuminate some aspects of 
music, they ignore or obscure others. Personally I find the greatest 
relevance in analogies with other artforms which control time, such as 
experimental film; Brakhage's films come closer to what I understand music 
to be than any other 'non-musical' expression.

best,
Ian



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i'll give it a shot...

....... Original Message .......
On Wed, 13 Apr 2005 10:12:52 -0700 Kim Cascone <xxx@xxxxxxxxxxxxx.xxx> 
wrote:
>- How do musical recordings function as markers of power and codes for
>regimenting behavior?

Maybe this is the obvious one,
but house music does this,
specifically the recordings.

They are produced in programmatic
ways, some much moreso than
others. The features they share
not only prescribe a particular tempo
of movement and dance, but also
build and release tension in similar,
predictable, and -matchable- ways.
They control both dancer and DJ to
a considerable degree in many
aspects of the experience.

>- Can we sample/alter those recordings to create
>alternative musical narratives and different codes?

Most certainly, some already have,
but many that do tend to appear
in the same landscape, so the end
result is the same.

More generally, i can see these
questions directed at consumerist
music, where the control of forces
like the record industry are
prescribing what people hear, and
effectively what they desire.

Considering the nature of the
intended audience, methods of
reworking things may bring cheers
from some and scorn from most.
It would definitely change their
perception of what's happening,
and may even influence their
listening.

I hope I am not oversimplifying
what I agree are very important
questions!

matt
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cage was also inspired
by rauschenberg's white paintings
displayed at black mountain college,
noticing how the dust created shadow
and texture on a neutral ground.

i have never felt that cage
has ever been a 'conceptual artist'.
his work was ultimately practical,
and his methods inspired by
immediacy and circumstance.

i think people misunderstand cage
because of the influence he had,
and come to his music with too
much of this conceptual baggage.
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 FILETIME=[196B5E10:01C540F1]

CYRK.
--------------------------------------------------------------------------------------

SLUB -

Slub sound emerges from slub software; melodic and chordal studies, 
generative experiments and beat processes.
process-based sonic improvisations; live generative music using hand-crafted 
Macintosh and Unix applications (in networked synchrony). With roots in UK 
electronica and tech culture, slub build their own software environments for 
creating music in realtime. Only custom composition and DSP software is 
used. Everything you hear is formed by human minds.

Slub have performed throughout Europe and the U.K and have released their 
music through the fals.ch mp3 label - http://fals.ch/f4ls_02/d!_mAIx.php. 
8bitrecs - http://8bitrecs.com/ and fallt - http://www.fallt.com/

For CYRK, slub will be presenting a live audio/visual performance.

http://www.slub.org/

--------------------------------------------------------------------------------------

COUNT (cyrk) -

Hand made modular synthesis, purring broken techno, gaussian drones, 
arpeggiated arrhythms, next generation computer music, live 
sound-organization.

For CYRK, Edinburgh based artist Count will perform using self built live 
audio processing software.

--------------------------------------------------------------------------------------

MATTHEW ABREY -

Microtonal drones, phase interference & ‘70s bicycles.

From a background in cassette tape manipulation, circuit bending, delay 
lines and feedback. Matt's work has developed and he has since used 
spectralism as a process by which to explore the basic nature of 
environmental and instrumental sound. ''Spectralism provides a means by 
which I can explore the properties of a sound source without being 
necessarily bound to its physical origin''.
Recent work has included algorithmic, generative music systems and the 
processing of instrumental sound, a digital development of his initial tape 
construction methods.

For CYRK, Matthew will perform an audio/visual performance of extended 
drones and 70's bicycle video.

http://www.sonicarts.co.uk/abrey_para.mp3

--------------------------------------------------------------------------------------

DJ WRONGSPEED (Resonance fm)

For CYRK, Dj Wrongspeed is the invited Guest DJ.

http://www.londonsoundscape.net/redzeroradio/archive_resistance.html

http://www.resonancefm.com/pflava.htm

--------------------------------------------------------------------------------------

+ CYRK DJ's

Your CYRK host and compere for the evening will be RICHARD THOMAS 
(Banality-Resonance fm)

--------------------------------------------------------------------------------------

CYRK.
Tuesday 19th April 2005. 19:30pm - 01:00am
@bardens boudoir 38-44 Stoke Newington Road,London N16
http://www.bardensbar.co.uk/

£3.£5 after 11.

info- xxxx@xxxxxxxxxx.xxx

[/url][/b]

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I dont see that i say that, no. Any tool is subject to this phenomenon.

....... Original Message .......
On Wed, 13 Apr 2005 18:45:20 +0200 "Kassen" <xxxxxx@xxxxxx.xxxx.xx> wrote:
>From: Mr.D
>
>
>> The comments about programs like Live and Reason can be
>> pessimistically accurate considering that one reason people buy it is
>> because they know so-and-so uses it, and they already want to be
>> pigeonholed before they even start up the application.
>
>
>And you are saying that the same phenomenon does not affect the PD/ SC/ 
MAX/
>Csound/ etc crowd? By the comments on this list I would asume the people
>using those identify with their program of choice much more then Live users
>do. After the most recent Sound on Sound article on Autechre I saw a lot of
>posts on boards about MAX from people who now wanted to get into it, after
>reading AE used it too.....
>
>Yours,
>Kas.
>
>
>
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Date: Wed, 13 Apr 2005 19:29:08 -0400
From: vze26m98 <xxxxxxxx@xxxxxxxxx.xxx>
Subject: [microsound] Programmed DNA forms Fractal...
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Courtesy of the very smart folks (numberr) at the #dataflow channel:

<http://www.trnmag.com/Stories/2005/040605/
Programmed_DNA_forms_fractal_040605.html>

or better yet:

<http://biology.plosjournals.org/perlserv/?request=get-toc&issn=1545-
7885&volume=2&issue=12>

<xxxxxxxx@xxxxxxxxx.xxx>

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yes fortean (sorry for the spellerzz) and other methods do keep music and
power structures separate, i just personally find it a bit dull when that
is the case. i think its more interesting when a wider framing of a piece
is taken in consideration.


> I think that, for the most part, musical theory ( I assume you meant
> fortean
> set theory ?) and power structures aren¹t related...maybe they¹ve gotten a
> bit closer at times, but I think they¹re fairly distinct.
>
>
> On 4/13/05 5:04 PM, "W.C Schrimshaw" <x.x.xxxxxxxxxx@xxxxxxxxx.xx.xx>
> wrote:
>
>>
>>
>>
>>>> - How do musical recordings function as markers of power and codes for
>>>> regimenting behavior?
>>
>> michael trommer;
>>> I don't think this has anything to do with the music itself, but rather
>>> with
>>> its distribution and dissemination.
>>
>> perhaps, but after studying Fortian set theory or Schenkerian analysis,
>> you realise you really need this stuff to make an analysis come close to
>> meaning anything. analysing 'the music itself' (if that's entirely
>> possible i'm not sure) leaves too much behind. (do you think?)
>>
>>
>> http://www.altho.org
>> arts community
>>
>>
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>> To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
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>> website: http://www.microsound.org
>
>


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I think that, for the most part, musical theory ( I assume you meant fortean
set theory ?) and power structures aren¹t related...maybe they¹ve gotten a
bit closer at times, but I think they¹re fairly distinct.


On 4/13/05 5:04 PM, "W.C Schrimshaw" <x.x.xxxxxxxxxx@xxxxxxxxx.xx.xx> wrote:

> 
> 
> 
>>> - How do musical recordings function as markers of power and codes for
>>> regimenting behavior?
> 
> michael trommer;
>> I don't think this has anything to do with the music itself, but rather
>> with
>> its distribution and dissemination.
> 
> perhaps, but after studying Fortian set theory or Schenkerian analysis,
> you realise you really need this stuff to make an analysis come close to
> meaning anything. analysing 'the music itself' (if that's entirely
> possible i'm not sure) leaves too much behind. (do you think?)
> 
> 
> http://www.altho.org
> arts community
> 
> 
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> website: http://www.microsound.org

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ONDA SONORA, Madrid (ES)

·Radio Círculo de Bellas Artes 100.4 FM 

 Miércoles/Wednesday 15h -www.circulobellasartes.com

·Radio Autónoma 88.8 FM

 Mie-Sab/Wed-Sat 16h -www.uam.es/ra

·Listen live real time -www.ondasonoraradio.com

_________________________________

 

CONTENTS ONDA SONORA 13/04/05

 

01.THOMAS DIMUZIO

Track: Never Steven

Album: Slew

Label: ReR Megacorp 

 

Compositor, multi-instrumentista y diseñador de sonidos electrónicos que lleva trabajando desde finales de los 80 con drones. Thomas Dimuzio reside desde hace unos años en la bahía de San Francisco, dedicándose a producir librerías de sonidos, trabajando con artistas como Negativland, Wobbly,  Matmos o Fred Frith, entre muchos otros y creando piezas que han ido apareciendo en diferentes discos y compilaciones. "Slew", su lanzamiento más reciente a través del sello ReR, recoge todo este material aparecido anteriormente en ediciones de RRRecords, Tzadik o Alku, entre otros sellos

 

Composer, multi-instrumentist and electronic sound designer working from the last 80s with drones. Thomas Dimuzio resides in the San Francisco Bay dedicated to produce sound libraries, working with artists such as Negativland, Wobbly,  Matmos or Fred Frith, between others, and creating pieces for some records and compilations. "Slew", his most recent release in the ReR label, collects all this previous material from compilation releases of labels as RRRecords, Tzadik or Alku

 

02. BJ NILSEN

Track:  Live In La Petite Chapelle, Rues Basses

Album: VA Spire Live at St. Pierre Cathedral

Label: Touch 

 

Segunda referencia en las Spire series del sello británico Touch, dedicadas al órgano, que en esta ocasión documentan el festival La Batie, celebrado en la ciudad suiza de Ginebra el año pasado, en el entorno de su Catedral de San Pedro, punto crucial de la Reforma Protestante del siglo XVI. Allí se reunieron varias obras de compositores clásicos de órgano en el órgano principal de la catedral junto a las creaciones de varios artistas experimentales de la actualidad, como Philip Jeck, Fennesz o BJNilsen, artista sueco al que conocíamos por sus trabajos como Hazard y que hace poco publicaba, también en Touch, su último disco

 

Second reference in Touch's Spire series, dedicated to the organ, in this occasion documenting La Batie festival, which took place last year in the Swiss city of Geneva, in the environment of its Saint Pierre's Cathedral, a crucial point in the XVI century during the Protestant Reform. Featuring several works of classic organ composers in the main Cathedral organ together with the creations of several experimental artists of the present: Philip Jeck, Fennesz or BJNilsen, a Swedish artist known for his works as Hazard who recently released, also in Touch, his last work

 

03. REC_OVERFLOW

Track: Organico

Album: Madrid

Label: spa.RK 

 

Una muestra de "Madrid", el debut en largo del madrileño Rec_Overflow en el sello barcelonés spa.RK, música electrónica de nuestro tiempo  que tendrá presentación en Madrid, el próximo viernes 29 de abril en el Museo de la Música Electrónica

 

A sample from "Madrid", long format debut for Madrid artist Rec_Overflow, in the Barcelona label spa.RK, electronic music of our time that will have its presentation in Madrid, next Friday 29th of April in the Museo de la Musica Electronica

 

04. ULTRALYD

Track: Beautor / Glottality

Album: Chromosome Gun

Label: Load 

 

Nueva formación de vanguardia procedente de Noruega, que utiliza instrumentos de las tradiciones rock y jazz (bajo, saxo, clarinete, guitarra eléctrica y batería) para crear experiencias sonoras enérgicas y desafinadas. Escucharemos mezcladas dos de estas siete composiciones publicadas desde los Estados Unidos por el sello Load Records con el nombre conjunto de "Chromosome Gun"

 

New avant-garde formation coming from Norway, that use instruments from the rock and jazz traditions (bass, saxo, clarinet, electric guitar and drums) to create energetic and detuned sound experiences. A mix of two of these seven compositions published from the United States by Loud Records in a record entitled "Chromosome Gun"

 

05. GIUSEPPE IELASI

Track: 2

Album: Gesini

Label: Häpna 

 

Nuevo trabajo en solitario del italiano Giuseppe Ielasi, guitarrista y músico electrónico de vocación experimental al que conocemos no sólo por sus anteriores trabajos en solitario, sino también por sus colaboraciones con Dean Roberts y en contextos más cercanos a la improvisación. "Gesini" es el título de esta obra tranquila pero inquietante que edita el sello sueco Häpna

 

New solo work by the Italian artist Giuseppe Ielasi, guitarist and electronic musician with an experimental vocation known not only for his previous works, but also for his collaborations with Dean Roberts and in contexts closer to improvisation. "Gesini" is the title of this calm but disturbing work released in the Swedish label Häpna

 

06. PITA

Track:  Like watching shit on a shelf

Album: Get Off

Label: Häpna 

 

Nos despedimos desde el sello sueco Häpna con uno de los cortes del álbum "Get Off" del alemán Peter Rehberg, Pita, que actúa en Madrid este viernes día 15 en el marco de la 3ª edición del ciclo Electrónica en Abril, que tendrá lugar este fin de semana en La Casa Encendida con las actuaciones de Pita, Team Shadetek y Cobra Killer, el viernes, Niobe, Jimmy Edgar y Christian Vogel, el sábado y Murcof, Thomas Fehlmann y Paul Kalkbrenner, el domingo. Te dejamos con una muestra del 4º álbum de Peter Rehberg, uno de los directores del sello austríaco Mego

 

We finish in the Swedish label Häpna with one of the tracks of the "Get Off" album by the German artist Peter Rehberg, Pita, who will perform in Madrid this Friday 15th of April in the context of the 3rd edition of the cycle Electronica en Abril, that will take place this weekend in La Casa Encendida with the performances of Pita himself, Team Shadetek and Cobra Killer (on Friday), Niobe, Jimmy Edgar and Christian Vogel (on Saturday) and Murcof, Thomas Fehlmann and Paul Kalkbrenner (on Sunday). We leave you with a sample from the 4th album by Peter Rehberg, one of the managers of the Austrian label Mego

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>> - How do musical recordings function as markers of power and codes for
>> regimenting behavior?

michael trommer;
> I don't think this has anything to do with the music itself, but rather
> with
> its distribution and dissemination.

perhaps, but after studying Fortian set theory or Schenkerian analysis,
you realise you really need this stuff to make an analysis come close to
meaning anything. analysing 'the music itself' (if that's entirely
possible i'm not sure) leaves too much behind. (do you think?)


http://www.altho.org
arts community


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From ???@??? Wed Apr 13 20:55:42 2005
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On 4/13/05 1:12 PM, "Kim Cascone" <xxx@xxxxxxxxxxxxx.xxx> wrote:

> - How do musical recordings function as markers of power and codes for
> regimenting behavior?

I don't think this has anything to do with the music itself, but rather with
its distribution and dissemination. 


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i've got to get darren to write my press releases!

> I stumbled across this article which is from a while ago but here is 
> the link anyway:
> http://www.ei-mag.com/archive-cascone.php
> they have a new issue about to come out btw...
> KIM

bruce tovsky
www.skeletonhome.com

"Sometimes the appropriate response to reality is to go insane."
Philip K. Dick
On Apr 13, 2005, at 4:00 PM, Kim Cascone wrote:

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From the article:

"Cascone and other microsound artists have made academia sexy again. "

Is this true Kim? ;)

Interesting that even as you talk about music without the need for
spectacle, journalists seem necessary to talk about it in a spectacular
way, using descriptions straight out of Rolling Stone.

~David

David Powers
Faculty Assistant
DePaul University, School of Education
Department of Leadership in Education, Language, and Human Services
773-325-4806

>>> xxx@xxxxxxxxxxxxx.xxx 04/13/05 03:00PM >>>
I stumbled across this article which is from a while ago but here is 
the link anyway:
http://www.ei-mag.com/archive-cascone.php 
they have a new issue about to come out btw...
KIM


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From ???@??? Wed Apr 13 20:09:50 2005
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hi

On 4/13/05, Kim Cascone <xxx@xxxxxxxxxxxxx.xxx> wrote:
> http://www.ei-mag.com/archive-cascone.php

"Cascone alters the sonic language, producing an extraordinarily
detailed nanomusic that brings back memories of '60s lab-rats cackling
with glee as they fired up their first electrically-engorged modules."

hmm ...

i *guess* that's a compliment [but usually saying your music sounds
like rats made it is not so positive ...]

-- 
\js  [ http://or8.net/~johns/ ]

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I stumbled across this article which is from a while ago but here is 
the link anyway:
http://www.ei-mag.com/archive-cascone.php
they have a new issue about to come out btw...
KIM


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On Apr 12, 2005, at 4:15 PM, David Powers wrote:

> Yes, but sometimes certain mathematical processes create aesthetically
> interesting sounds.  There are plenty of serial pieces that sound good
> to my ears, and I don't have to be aware of the math, as a listener.
> However, the math does matter in a sense, if the composer did not use
> that mathematical process, the piece wouldn't sound that way, and thus 
> I
> as a listener would never have the pleasure of experiencing that
> particular sound.  The math does not JUSTIFY the piece as being
> aesthetically pleasing, but it is a necessary moment in creating that
> piece.

That's a tough one... I think that, in the right context, math /could/ 
enhance the aesthetic value of a piece (phrases like 'aesthetic value' 
and 'aesthetically pleasing' are loaded, and difficult to get a handle 
on, but lets pretend for the moment they're not...). It's not a 
particularly foreign idea that extra-musical meaning can enhance, 
alter, or even fundamentally make up the experience of music. 
Historically, one can think of programmatic works of music that are 
heavily dependent on, for example, a text, story, painting, etc. Good 
knowledge of this text/story/painting/etc. is going to change our 
aesthetic engagement with the work, potentially at a very deep level. 
Can we consider, for example, a Xenakis piece somehow programmatic, 
insofar as it might be about some kind of mathematical expression or 
process? Will a good grasp of the mathematics in use, at an intuitive 
level, enhance/change out experience of the piece? This certainly 
seemed to be the case with some serial music... the aesthetic value 
didn't lie in the sounds produced, or the notes, but somewhere in 
between these and the system being used to produce them. I'm sure 
plenty of serialist composers had plenty of powerful experiences with 
other serial works (even if they sounded like shit to the layperson). 
I'm certainly not advocating any kind of /reliance/ on extra-musical 
meaning to justify or complete the piece, but it happens all the time, 
and is probably, in some sense, unavoidable. Am I making sense?


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From ???@??? Wed Apr 13 18:46:53 2005
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Kim Cascone wrote:
> - How do musical recordings function as markers of power and codes for
> regimenting behavior?
> 
> - Can we sample/alter those recordings to create
> alternative musical narratives and different codes?
> 
> 
> I would love to see a microsound TWiki text project develop around these 
> two questions...any takers?

I'd be well up for it - I think my disseration is going to have to cover 
some of that ground anyway, so I'll try and post stuff up as I explore 
the territory...

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From ???@??? Wed Apr 13 18:11:58 2005
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From: Sergio Luque <xxxx@xxxxxxxxxxx.xxx>
Subject: [microsound] Coin Sampler
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http://www.varal.org/media/coinsampler/index.html

 From the website: "The Coin Sampler is a simple audio sampler that I 
came up with. It has 4 infra-red sensors and 4 infra-red LEDs. When 
something reflective goes by each LED/sensor combo a signal is sent for 
the computer to play a sample."

Check out the videos!



--
Sergio
http://www.sergioluque.com


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ouch!

On Apr 13, 2005, at 12:55 PM, Kim Cascone wrote:

>> boy, sometimes i wish people would just stop thinking
>> so much...
> hmmm...be careful what you wish for! we got Bush didn't we? ;)


bruce tovsky
www.skeletonhome.com

"Sometimes the appropriate response to reality is to go insane."
Philip K. Dick
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humans

On Apr 13, 2005, at 1:09 PM, Kim Cascone wrote:

>> What is the
>> relationship between digital music and the natural world?
> mathematics
>
>
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www.seasonalbk.net
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> I think the case that needs to be proved
> is that mathematics is somehow relevant to the aural experience and the
> perception of music, form, structure, etc.
this reminds me of a cartoon from old issue of the New Yorker magazine:
a line drawing of a very poorly built house is shown with different 
lengths of wood beams, no correct angles, nothing fitting properly, a 
complete shambles and the caption to the cartoon reads: "a world 
without algebra"




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Subject: Re: [microsound] two very important questions
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absolutely, in a month or so when i've finished this degree.

> - How do musical recordings function as markers of power and codes for
> regimenting behavior?
>
> - Can we sample/alter those recordings to create
> alternative musical narratives and different codes?
>
>
> I would love to see a microsound TWiki text project develop around
> these two questions...any takers?
>
>
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>


http://www.altho.org
arts community


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- How do musical recordings function as markers of power and codes for
regimenting behavior?

- Can we sample/alter those recordings to create
alternative musical narratives and different codes?


I would love to see a microsound TWiki text project develop around 
these two questions...any takers?


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From ???@??? Wed Apr 13 17:09:51 2005
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Subject: [microsound] mold vs memorex
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> What is the
> relationship between digital music and the natural world?
mathematics


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From ???@??? Wed Apr 13 16:55:48 2005
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Subject: [microsound] thinking about your post
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> boy, sometimes i wish people would just stop thinking
> so much...
hmmm...be careful what you wish for! we got Bush didn't we? ;)


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From: Mr.D


> The comments about programs like Live and Reason can be
> pessimistically accurate considering that one reason people buy it is
> because they know so-and-so uses it, and they already want to be
> pigeonholed before they even start up the application.


And you are saying that the same phenomenon does not affect the PD/ SC/ MAX/
Csound/ etc crowd? By the comments on this list I would asume the people
using those identify with their program of choice much more then Live users
do. After the most recent Sound on Sound article on Autechre I saw a lot of
posts on boards about MAX from people who now wanted to get into it, after
reading AE used it too.....

Yours,
Kas.



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>We are constantly affronted by GUIs and mechanisms which help us work,
-Tell that to the Max-people, they'll love to hear that!

>A lot of options don't allow for flexibility and adaptation, and push
>the user into one mode of working and one way of thinking about
>problems.
-Data tunnel vision?

>The comments about programs like Live and Reason can be
>pessimistically accurate considering that one reason people buy it is
>because they know so-and-so uses it, and they already want to be
>pigeonholed before they even start up the application.
-Lobotomy development scheme?

AvS

  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................

  `    |Schreck Ensemble    . . . . . . . . . . . . . . . . . . . . +

    `  |# -laboratory for live electro-acoustic music- #            |
       |             http://www.schreck.nl/                         |
       |             http://www.xs4all.nl/~schreck/                 |
     ` *===========================================================++
     ` |Compositions http://www.xs4all.nl/~schreck/html/compo.html  |
     ` |Samples      http://www.xs4all.nl/~schreck/html/samp.html   |
     ` |Patches      http://www.xs4all.nl/~schreck/html/pat.html    |
     ` |Videos       http://www.xs4all.nl/~schreck/html/video.html  |

     ` |Scores       http://www.xs4all.nl/~schreck/html/scores.html |

       *===========================================================++
  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................



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From ???@??? Wed Apr 13 16:07:57 2005
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Date: Wed, 13 Apr 2005 10:07:09 -0600
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Subject: Re: [microsound] [ot] ubuntu linux usability issues
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most of these usability issues reveal a lack of consciousness of the
fact that the different software components of a linux desktop are
managed by different groups and not by the ubuntu team.  but it's a
very interesting read!

i just upgraded to hoary and after spending a few hours fixing my
sound its running great.

mark shuttleworth is like the opensource buckaroo banzai.  (or maybe
the bizarro richard branson?)

-jake

On 4/13/05, Kim Cascone <xxx@xxxxxxxxxxxxx.xxx> wrote:
> interesting blog on first impressions of the new Ubuntu 5.0.4 (Hoary)
> release
> http://mpt.net.nz/archive/2005/04/11/ubuntu
> 
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> 
>

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most of these usability issues reveal a lack of consciousness of the
fact that the different software components of a linux desktop are
managed by different groups and not by the ubuntu team.  but it's a
very interesting read!

i just upgraded to hoary and after spending a few hours fixing my
sound its running great.

mark shuttleworth is like the opensource buckaroo banzai.  (or maybe
the bizarro richard branson?)

-jake

On 4/13/05, Kim Cascone <xxx@xxxxxxxxxxxxx.xxx> wrote:
> interesting blog on first impressions of the new Ubuntu 5.0.4 (Hoary)
> release
> http://mpt.net.nz/archive/2005/04/11/ubuntu
> 
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From ???@??? Wed Apr 13 16:03:24 2005
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Ah, thanks for the clarification David, I do have something to add 
about interfaces...

>> To what extent are individuals controlled by interfaces and norms 
>> embedded within technologies?

I'm afraid you're right about reverse control, and I see it in the 
community as well. Is it because:

    - people are basically lazy and don't want to think hard about it?
    - people just want to sound like other artists, and commandeer the 
tools?
    - technology has become so pervasive that it's taken for granted?
    - we don't want to work the way we want to because we're afraid to 
work outside the fitted UI, because there's a fear that we'll break the 
computer?

there are probably many more questions like these.

We are constantly affronted by GUIs and mechanisms which help us work, 
I am totally controlled by my interface at work (I am a unix sysadmin). 
But I customize my interface to a high degree, and use open source 
software which makes it easy to do that.

A lot of options don't allow for flexibility and adaptation, and push 
the user into one mode of working and one way of thinking about 
problems. Many musicians build their own sound sources, and computer 
musicians build their own interfaces for sound, but I don't think this 
is widespread. The comments about programs like Live and Reason can be 
pessimistically accurate considering that one reason people buy it is 
because they know so-and-so uses it, and they already want to be 
pigeonholed before they even start up the application.

Companies like Microsoft try and program their user base by first 
creating a paradigm that is easy to work in, and then locking them into 
that by not allowing compatibility or extendibility with other products 
or services. The inbred nature of how M$ products have evolved and 
stifled the way business works is a prime example of the interface 
taking over to become a social virus. Every software company, despite 
good intentions and programming practices, has to make concessions for 
Microsoft products, because the compatibility won't work the other way 
around, and are similarly bound.

matt

On Apr 13, 2005, at 8:13 AM, David Powers wrote:

> Hi Matt,
>
> Good answers, but I think you miss what I was getting at...  I meant to
> pose these questions in collective/cultural terms, not individual ones.
> For example, the Chernobyl accident is a little different than the
> musical accident.  Furthermore, while you as an individual may not
> experience it, I'm sure that computer interfaces do exert a control on
> the general population - I see it at work in the university every day.
> This is not just a mental or individual question, but really has
> political and social implications.
>
> ~David


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I have to take issue with this slightly - are these pieces really only
conceptual, or have the conceptual artists who followed decided to
interpret them in that way in order to validate their practices?  My
understanding of 4'33" is that Cage was trying to draw awareness to the
REAL SOUNDS occurring in the auditorium during that time frame, and not
just present a concept.  I won't speak to Duchamp's fountain, except to
say that I'm sure it also could be interpreted as something more than
just a conceptual exercise.  I think Cage, in particular, is given a
very problematic interpretation by the conceptual art crowd, who seem to
miss the fact that he was a great composer, who always kept trying new
things, and who wrote a lot of music that really did work AS MUSIC (not
just concept).  He has a conceptual side, sure, but there's much more to
him.

~David

>>> xxxxxx_xxx@xxxxx.xx.xx 04/13/05 05:05AM >>>

I mean can you imagine someone saying, yeah the music is really nothing
but the theory behind it is the lick. I mean thats what 4:33 seconds was
all about, and even Duchamp's fountain. They were both attempts at
eradicating the cult of the thing, in favour of the cult of the
idea....a truly bourgeois move.


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Hi Matt,

Good answers, but I think you miss what I was getting at...  I meant to
pose these questions in collective/cultural terms, not individual ones. 
For example, the Chernobyl accident is a little different than the
musical accident.  Furthermore, while you as an individual may not
experience it, I'm sure that computer interfaces do exert a control on
the general population - I see it at work in the university every day. 
This is not just a mental or individual question, but really has
political and social implications.

~David

David Powers
Faculty Assistant
DePaul University, School of Education
Department of Leadership in Education, Language, and Human Services
773-325-4806

>>> xxxxxx@xxxxxx.xxx 04/12/05 09:05PM >>>
....... Original Message .......
On Tue, 12 Apr 2005 18:00:16 -0500 "David Powers" <xxxxxxxx@xxxxxx.xxx>

wrote:
>
>What is music vs. noise?

Apples and oranges. ;)

I believe noise is that which opposes signal. Music as a thing which
exists 
in time may or may not contain noise. If i choose to, the noise of the
AC 
and chattering voices on this crowded train combine as music to my ear.
The 
juxtaposition of noise and musical sound might be the best indicators
of 
Free Will there is!

>What does the  "accident" mean?

This term has never resonated with me, i think because i have a musical

upbringing which never considered any sound as accidental. Every sound
is 
its own, regardless of how it is made. The better question might be
whether 
unintentional sound is considered music. It hardly makes any difference
in 
the end, but i think the link to Cage's ideas about non-intention (or
the 
removal of control) is important.

The liberation of sound has already happened. I am looking forward to
the 
liberation of culture, where people have opened their ears to new ways
of 
listening. I am still searching for ways to help this happen.
 
>To what extent are individuals controlled by interfaces and norms
embedded 
within technologies?

Only to the extent that they recognize it. Creative minds work WITH 
limitations instead of against them, and often the supposed "control"
is 
the point of inspiration. I dont see computers being much different
from 
any other music technology, digital or no. If artists are controlled by

their interface, i think they may be under-utilizing it, or are
oblivious 
to the possibilities.

matt
___
http://craque.net 

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interesting blog on first impressions of the new Ubuntu 5.0.4 (Hoary) 
release
http://mpt.net.nz/archive/2005/04/11/ubuntu


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Fingerprint Maze: takes a scan of your own fingerprint
and turns it into a 3-D maze you can navigate:

http://www.david-lu.net/v4/work/fingerprint/



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derek holzer;

> I find this "musical wallpaper" attitude
> to be most associated with pop and club music, where the sound is meant
> as a kind of background environment, and often doesn't really reward a
> deeper listening.

Persoanlly I always saw club music more like some commodity then like
wall-paper. By that I mean the music is actively used, will be "used up"
after a while and the function is more important then then it´s value as a
independant work of art. I feel it´s quite clear that it´s users are not
relating to it like they relate to wallpaper; some tracks get loud reactions
at some moments, there are not many crowds that break out in spontanious
cheering over wallpaper....

For pop music, say a radio playing in the corner of a workplace, you are
quite right and of cource many dance traks could be played on that station
and in that way become wallpaper too, but the same might hold true for the
occasional clasical piece or the news and weather.

Looking at it this way, as "functional music" I think it´s much harder to
look down upon it. Sure Panacea doesn´t reward close listening as much as M²
does and I wouldn´t call Porter Ricks as "beautifull" as Thomas Koner, but
they do *work* well on dancefloors. The makers should perhaps be looked
uppon more as artisans then as artists, but the good ones should still be
respected, I think.

On a more personal, related note, I found that dance music´s emphasis on
function makes it a great trojan horse to sneak in some meaningfull (to me)
sounds in a context where they can get to the listener before the listener
is actively analysing.


Yours,
Kas.



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From: morgan quaintance <xxxxxx_xxx@xxxxx.xx.xx>
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I think i will say one final thing on the subject and then leave it at that.

To the person who took issue with me over my autechre, and matthew barney examples, you have a valid point, but have really totally missed what i was trying to say.

Yes matthew barney will talk about how his films are made IF ASKED, but when talking about the cremaster cycle the predominant discourse centres around the meaning of the work. Cremaster is not about film stock, or digital imaging technology, or the type of lenses made to capture the images.

And as far as Autechre go, its the same thing, they will talk about gear IF ASKED, but that is not what their work is about. If you don't believe me check their 1997 interview in the wire. I am sure you will probably want to site their sound on sound interview, but that is a magazine designated to process not aesthetics.

The thing is, alot of disciplines talk about process, but not to the degree that electronic music does.

I often find that talk of process is used to justify work that is not really much of anything at all.

I think it was Michael Craig martin (am probably wrong) who placed a plastic cup filled with water and put it into a gallery, identifying it as a tree. The substance of that work was practically non existant, but the concept behind the art was pretty hefty, i mean there was no point in staring at the cup because it was obviously not a tree. The art was the concept. I feel that this sort of thing can pass in a discipline like fine art, which since the idea of conceptual art emerged in the 60's, has been increasingly about theory and language and blah blah blah, but i feel that using a wedge of theory to justify a piece of music may eventually run the risk of invalidating aesthetic considerations in music, in favour of esoteric theory. 

I mean can you imagine someone saying, yeah the music is really nothing but the theory behind it is the lick. I mean thats what 4:33 seconds was all about, and even Duchamp's fountain. They were both attempts at eradicating the cult of the thing, in favour of the cult of the idea....a truly bourgeois move.

 

 

 



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From ???@??? Wed Apr 13 06:53:42 2005
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Date: Tue, 12 Apr 2005 23:53:36 -0700
From: Kevin Ponto <xxxxx@xxxxxxxxxxxx.xxx>
Subject: [microsound] Oblique Strategies for iPod Notes
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I created a version of the deck for iPod Notes containing most of the 
cards from the first four editions, and thought the list might be 
interested.

http://www.kponto.com/os.zip

Cheers,

k:p


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....... Original Message .......
On Tue, 12 Apr 2005 18:00:16 -0500 "David Powers" <xxxxxxxx@xxxxxx.xxx> 
wrote:
>
>What is music vs. noise?

Apples and oranges. ;)

I believe noise is that which opposes signal. Music as a thing which exists 
in time may or may not contain noise. If i choose to, the noise of the AC 
and chattering voices on this crowded train combine as music to my ear. The 
juxtaposition of noise and musical sound might be the best indicators of 
Free Will there is!

>What does the  "accident" mean?

This term has never resonated with me, i think because i have a musical 
upbringing which never considered any sound as accidental. Every sound is 
its own, regardless of how it is made. The better question might be whether 
unintentional sound is considered music. It hardly makes any difference in 
the end, but i think the link to Cage's ideas about non-intention (or the 
removal of control) is important.

The liberation of sound has already happened. I am looking forward to the 
liberation of culture, where people have opened their ears to new ways of 
listening. I am still searching for ways to help this happen.
 
>To what extent are individuals controlled by interfaces and norms embedded 
within technologies?

Only to the extent that they recognize it. Creative minds work WITH 
limitations instead of against them, and often the supposed "control" is 
the point of inspiration. I dont see computers being much different from 
any other music technology, digital or no. If artists are controlled by 
their interface, i think they may be under-utilizing it, or are oblivious 
to the possibilities.

matt
___
http://craque.net

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From ???@??? Wed Apr 13 00:32:02 2005
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From: Thanos Chrysakis <xxxxxxxx@xxxxxxx.xx.xx>
Subject: Re: [microsound] maths science and electronic music
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on 4/13/05 12:02 AM, ian stewart at xxxxxxxxx@xxxxxxx.xxx wrote:

> In the discussion of math/music, the esthesic/poietic division seems
> crucial- after all, where is the math? The math may be important to the
> composer or producer, but does it matter to the listener? That is, do we
> hear math? I remember reading, ages ago and I have no idea where, a critique
> of serialism based on studies of aural perception. The point was that we
> don't hear by counting. And if you make a piece with Galois cohomology or
> pseudo-Riemannian manifolds, what of this will come across in the sound? Do
> people think that this will encode some deep structure in the music that
> will be communicated as musical structure in the listening experience?
> That's certainly not self-evident- I think the case that needs to be proved
> is that mathematics is somehow relevant to the aural experience and the
> perception of music, form, structure, etc. Obviously there's math floating
> around, because sound obeys physical laws, but that doesn't mean that math
> can tell us anything deep or profound about music and why we find it
> interesting enough to spend half our lives doing it and talking about it.

Actually, this problematic goes back to Plato, Pythagoras and
Aristoxenos .
Aristoxenos was saying that the notes of a scale should be judged not as
Pythagoreans held my mathematical ratio (and Plato was influenced
by Pythagoras's views on Music) but by the ear.

There is actually an experiential- phenomenological perspective and a
mathematico-logical one and these do not have to be opposed.
Actually, they complement each other. In other words... there is the
world of physical phenomena eg: sounds, colours, weather, etc
and the noumenal world of numbers, symbols, imagination, ideas.

If we talk in terms of sound as an acoustical phenomenon
then the relation to maths and science is evident. That means
that if you want to come in terms, to understand  a physical
phenomenon e.g sound, light,... whatever... maths-physics-science are the
fields that create the appropriate functions and ideas on such
phenomena. 

Now, creating music we deal with the
physical properties of sounds but of course we don't stay there.
That's why ex-pression (please take it in a broad sense) is not
only physical.
Maths and science are related with the Arts through the prism that
they give us insights on physical phenomena that means the material
that we use to make Music&Art.
Every physical phenomenon when it is perceived (even in a subliminal way) by
a person is not only physical anymore it takes a qualitative turn. We do not
perceive+sense (see aesthetics::aestheseis)
through maths. 
But maths give us a deeper understanding and
an insight on physical phenomena on our material.
(But who was said actually, that
the deeper part of our body is our skin?)

It is  our responsibility as musicians if we can bring forth
the immaterial aspects of our materials - sounds
with maths or not.


Best,
Thanos












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David Powers wrote:
--> Well, "GLITCH" for example, to me at least, really does highlight
aesthetic issues rather than just illustrate mathematical concepts. <--

Yes, and I think it's true in many other aesthetics of sonic art/digital 
music, where sounds suggest external ideas, things, metaphors, symbols, etc. 
Semiotics or poetics seem more relevant angles than mathematical analysis in 
anything from glitch to Trevor Wishart to field recording.

David Powers wrote:
--> Yes, but sometimes certain mathematical processes create aesthetically
interesting sounds.  There are plenty of serial pieces that sound good
to my ears, and I don't have to be aware of the math, as a listener. <--

I think we agree- as I said, math can certainly be important to the creator 
of music, and hence important at the poietic level. And there's music out 
there that I think is fantastic which was made with mathematical or 
pseudo-mathematical ideas- serial, stochastic, etc. But I was wondering 
whether it's a fundamental aspect of listening and reception, even on an 
unconscious level...

all the best,
Ian



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From ???@??? Tue Apr 12 23:13:26 2005
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Subject: Re: [microsound] maths science and electronic music
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Yes, but sometimes certain mathematical processes create aesthetically
interesting sounds.  There are plenty of serial pieces that sound good
to my ears, and I don't have to be aware of the math, as a listener. 
However, the math does matter in a sense, if the composer did not use
that mathematical process, the piece wouldn't sound that way, and thus I
as a listener would never have the pleasure of experiencing that
particular sound.  The math does not JUSTIFY the piece as being
aesthetically pleasing, but it is a necessary moment in creating that
piece.

Math and science (or, on the other hand, absurd and laborious chance
games) can be very useful in constructing unique or interesting sonic
events.  The listener doesn't have to understand the math to enjoy the
particular sonic experience that the sound event provides.  These
techniques are useful insofar as they allow composers to create
differentiated sonic material that has aesthetic interest as sound.  

~David

David Powers
Faculty Assistant
DePaul University, School of Education
Department of Leadership in Education, Language, and Human Services
773-325-4806

>>> xxxxxxxxx@xxxxxxx.xxx 04/12/05 06:02PM >>>

In the discussion of math/music, the esthesic/poietic division seems 
crucial- after all, where is the math? The math may be important to the

composer or producer, but does it matter to the listener? That is, do
we 
hear math? I remember reading, ages ago and I have no idea where, a
critique 
of serialism based on studies of aural perception. The point was that
we 
don't hear by counting. And if you make a piece with Galois cohomology
or 
pseudo-Riemannian manifolds, what of this will come across in the
sound? Do 
people think that this will encode some deep structure in the music
that 
will be communicated as musical structure in the listening experience?

That's certainly not self-evident- I think the case that needs to be
proved 
is that mathematics is somehow relevant to the aural experience and the

perception of music, form, structure, etc. Obviously there's math
floating 
around, because sound obeys physical laws, but that doesn't mean that
math 
can tell us anything deep or profound about music and why we find it 
interesting enough to spend half our lives doing it and talking about
it.

all the best,
Ian



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The poietic/neutral/esthesic tripartition is actually due to Molino, who 
formulated it in the general context of symbolic exchange. Nattiez adapted 
it to music.

Peter Price wrote:
-->In other words it is pointless to argue if "meaning" is "constructed" at 
the point of production or reception...the answer is of course both and 
everywhere in between... <--

I think for Nattiez, the tripartite division implies that there are three 
different aspects of a musical work that are legitimate and separate areas 
for analysis- the composer's methods of production, a listener's reception, 
and the 'neutral' object in itself (the 'trace'). Nattiez gets more 
interesting with it- further subdividing this into, e.g. extrinsic and 
intrinsic analyses (if I remember the terminology correctly)- intrinsic 
analysis draws conclusions from the music itself (e.g. in a poietic 
analysis: there are tone rows, hence the composer was using serialist 
methods); extrinsic analysis draws on factors external to the music (e.g. 
the composer wrote in her diary that she was using stochastic processes, 
hence...). I think Nattiez's book 'Music and Discourse' is the best-known 
exposition of this.

In the discussion of math/music, the esthesic/poietic division seems 
crucial- after all, where is the math? The math may be important to the 
composer or producer, but does it matter to the listener? That is, do we 
hear math? I remember reading, ages ago and I have no idea where, a critique 
of serialism based on studies of aural perception. The point was that we 
don't hear by counting. And if you make a piece with Galois cohomology or 
pseudo-Riemannian manifolds, what of this will come across in the sound? Do 
people think that this will encode some deep structure in the music that 
will be communicated as musical structure in the listening experience? 
That's certainly not self-evident- I think the case that needs to be proved 
is that mathematics is somehow relevant to the aural experience and the 
perception of music, form, structure, etc. Obviously there's math floating 
around, because sound obeys physical laws, but that doesn't mean that math 
can tell us anything deep or profound about music and why we find it 
interesting enough to spend half our lives doing it and talking about it.

all the best,
Ian

---->
Peter Price wrote:

In his "Semiology of Music," Nattiez proposes a semiology of music as the 
investigation of the "total musical fact."

He spells out a 3 part structure:

1) The "poietic process" or questions around the intention of the producer

2) The "trace" or the musical object in its material form (score, cd, mp3, 
air pressure)

3) The "esthetic process" or questions around the reception of the object by 
a listener.

any of these by itself could constitute an interesting "heuristic 
discourse," but remains only part of the picture.

In other words it is pointless to argue if "meaning" is "constructed" at the 
point of production or reception...the answer is of course both and 
everywhere in between...


does this seem reasonable?



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Well, "GLITCH" for example, to me at least, really does highlight
aesthetic issues rather than just illustrate mathematical concepts. 
This is so, whether or not the composers in this style choose to speak
about it.  I think some of the concepts embedded in this music might
include: 

What is music vs. noise (already an old 20th century idea)?

What does the  "accident" (think Y2K, Chernobyl, power grid failures,
plane crashes) mean, especially in 21st century society, as our
existence is totally mediated by technology?

Who controls our technology, and authorizes what uses should be made of
it?  To what extent are individuals controlled by interfaces and norms
embedded within technologies?  How is technology related to power and
control, both over nature and over other humans?  

What are the consequences of the digital drive for perfect reproduction
(Baudrillard's hyperreality)? 

Can digital technologies resemble "nature" and natural processes if we
push them beyond their intended, controlled uses?  What is the
relationship between digital music and the natural world?  (I think of
mold growing on a CD)

How do musical recordings function as markers of power and codes for
regimenting behavior, and can we sample/alter those recordings to create
alternative musical narratives and different codes?

Just some random possibilities here...

~David

David Powers
Faculty Assistant
DePaul University, School of Education
Department of Leadership in Education, Language, and Human Services
773-325-4806

>>> xxxxxx@xxxxxxx.xxx 04/12/05 05:18PM >>>
I certainly think that aesthetics are grossly overlooked in electronic
music.  When we talk of a piece of music, the technology, the process,
or
the idea always take precedence over the aesthetics.  Sometimes
aesthetics
aren't addressed at all because the composer chooses to focus entirely
upon process or concept.

That said, I don't think that we can speak of aesthetics without
also
discussing the 'scientific' aspects (process, structure, technology)
behind the composition, particularly with electronic music, which is
by
its very definition a hybrid of science and art.

I would be more interested in a discussion on the aesthetics of
electronic
music.  why are aesthetics seldom discussed?  do aesthetic principles
exist for electronic music?  if so, what are they?

-tyler





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From ???@??? Tue Apr 12 22:36:51 2005
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I might have to investigate this book - this is a very reasonable way of
describing some of the processes at work in musical creation.  I think
it is quite reasonable to include "PROCESS" as an important component in
musical creation, but I think the real question is - which process?  

I would posit that there are MANY processes...  Life itself is process,
or becoming rather than being.

Consider this, if you use a computer to create music - what about the
capitalist process of production hidden in your tool, the process of the
people that worked in a factory in Mexico or elsewhere to assemble your
PC.  As I understand it, everything is interconnected, every process
connects to another process.  Is that process in the factory less
important than the coding of software and the virtual interface design? 
Is it also a part of the art and the performance?  Ultimately, no
artwork can reveal all the processes embedded in it, because the number
of processes are potentially infinite.

Furthermore, I think the improvised vs. "finished product" dichotomy is
misleading.  Just because a work is written down does not mean process
cannot be revealed or realized - one can easily improvise around a sheet
of written music.  Or one can record/transcribe an improvisation and
turn it into a "finished product".  One can extract fixed elements from
the ongoing process of the improvisation.  There are always both fixed
and fluid elements within art.  To me, Mahler's "Song of the Earth"
might reveal more process, especially in its exploration of time in the
last movement, than an improvisation that keeps repeating fixed elements
over and over.  And likewise, musical instruments themselves, whether
saxophones or software packages, might be equally considered to be fixed
compositional element, though also the result of processes.  

From a certain point of view, which I associate with Deleuze and
Guattari especially, couldn't we say that EVERYTHING is a process, or at
least is caught within a process that changes its identity?  All the
singularities in the multi-verse are caught up in processes of
becoming...

This isn't to say that art shouldn't focus on process, I just feel many
people are using an imprecise terminology to explain exactly what it is
they are trying to explore aesthetically in their works.

~David

David Powers
Faculty Assistant
DePaul University, School of Education
Department of Leadership in Education, Language, and Human Services
773-325-4806

>>> xxxxxx@xxxxxxxxx.xxx 04/12/05 05:01PM >>>

In his "Semiology of Music," Nattiez proposes a semiology of music as 
the investigation of the "total musical fact."

He spells out a 3 part structure:

1) The "poietic process" or questions around the intention of the 
producer

2) The "trace" or the musical object in its material form (score, cd, 
mp3, air pressure)

3) The "esthetic process" or questions around the reception of the 
object by a listener.

any of these by itself could constitute an interesting "heuristic 
discourse," but remains only part of the picture.

In other words it is pointless to argue if "meaning" is "constructed" 
at the point of production or reception...the answer is of course both

and everywhere in between...


does this seem reasonable?


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From ???@??? Tue Apr 12 22:19:52 2005
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i would say that sounds very reasonable. have to check that one out some
time.
cheers.

> In his "Semiology of Music," Nattiez proposes a semiology of music as
> the investigation of the "total musical fact."
>
> He spells out a 3 part structure:
>
> 1) The "poietic process" or questions around the intention of the
> producer
>
> 2) The "trace" or the musical object in its material form (score, cd,
> mp3, air pressure)
>
> 3) The "esthetic process" or questions around the reception of the
> object by a listener.
>
> any of these by itself could constitute an interesting "heuristic
> discourse," but remains only part of the picture.
>
> In other words it is pointless to argue if "meaning" is "constructed"
> at the point of production or reception...the answer is of course both
> and everywhere in between...
>
>
> does this seem reasonable?
>
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> website: http://www.microsound.org
>
>


http://www.altho.org
arts community


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From ???@??? Tue Apr 12 22:28:27 2005
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I certainly think that aesthetics are grossly overlooked in electronic
music.  When we talk of a piece of music, the technology, the process, or
the idea always take precedence over the aesthetics.  Sometimes aesthetics
aren't addressed at all because the composer chooses to focus entirely
upon process or concept.

That said, I don’t think that we can speak of aesthetics without also
discussing the 'scientific' aspects (process, structure, technology)
behind the composition, particularly with electronic music, which is by
its very definition a hybrid of science and art.

I would be more interested in a discussion on the aesthetics of electronic
music.  why are aesthetics seldom discussed?  do aesthetic principles
exist for electronic music?  if so, what are they?

-tyler





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On Apr 12, 2005, at 5:40 PM, W.C Schrimshaw wrote:
> exposing the process doesn't have to mean that you are trying to 
> highlight
> or fix meaning as such, something that is constructed subjectively at 
> the
> point of reception (if your into foucault and barthes) and that you 
> have
> little control over as an artist, but rather that you are exposing more
> material for interpretation, i would say, a more heuristic 
> discourse....

ok, i'll give you that one.... ;-)
cheers
bruce

bruce tovsky
www.skeletonhome.com


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On Apr 12, 2005, at 5:40 PM, W.C Schrimshaw wrote:
>
> bruce tovsky:
>> i agree with the first part, but not the second. i find that the idea 
>> of
>> "exposing the process" is a little like giving a lecture about what
>> your art "means." a dangerous activity.
>
> exposing the process doesn't have to mean that you are trying to 
> highlight
> or fix meaning as such, something that is constructed subjectively at 
> the
> point of reception (if your into foucault and barthes) and that you 
> have
> little control over as an artist, but rather that you are exposing more
> material for interpretation, i would say, a more heuristic 
> discourse....
>
>

In his "Semiology of Music," Nattiez proposes a semiology of music as 
the investigation of the "total musical fact."

He spells out a 3 part structure:

1) The "poietic process" or questions around the intention of the 
producer

2) The "trace" or the musical object in its material form (score, cd, 
mp3, air pressure)

3) The "esthetic process" or questions around the reception of the 
object by a listener.

any of these by itself could constitute an interesting "heuristic 
discourse," but remains only part of the picture.

In other words it is pointless to argue if "meaning" is "constructed" 
at the point of production or reception...the answer is of course both 
and everywhere in between...


does this seem reasonable?


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>
> On Apr 12, 2005, at 5:07 PM, W.C Schrimshaw wrote:
>> as an improvising musician i find it impossible to sepparate the
>> process
>> from a piece as a piece is a performance and a performance a process on
>> display. i may be being a bit romantic but i quite like the idea that
>> by
>> exposing the process or labor behind a piece exposses certain
>> ideological
>> connnections that every piece of art innevitably has.

bruce tovsky:
> i agree with the first part, but not the second. i find that the idea of
> "exposing the process" is a little like giving a lecture about what
> your art "means." a dangerous activity.

exposing the process doesn't have to mean that you are trying to highlight
or fix meaning as such, something that is constructed subjectively at the
point of reception (if your into foucault and barthes) and that you have
little control over as an artist, but rather that you are exposing more
material for interpretation, i would say, a more heuristic discourse....


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On Apr 12, 2005, at 5:07 PM, W.C Schrimshaw wrote:
> as an improvising musician i find it impossible to sepparate the 
> process
> from a piece as a piece is a performance and a performance a process on
> display. i may be being a bit romantic but i quite like the idea that 
> by
> exposing the process or labor behind a piece exposses certain 
> ideological
> connnections that every piece of art innevitably has.

i agree with the first part, but not the second. i find that the idea of
"exposing the process" is a little like giving a lecture about what
your art "means." a dangerous activity.

>
>> you do and then you have, whatever it is. inescapable
>> timeline.
>
> particulary with imorovisation i find that you do and then its gone,
> rather than you do and then you have. sure you have fragments left 
> over,
> recordings and such, or preparded/found materials that you might have
> taken along to a session but they only find a meaning in the act of 
> doing,
> once the doing stops it's gone again.

ah, see, i factor memory in here. physical objects are irrelevant.

>
> me:
>>> intent was certainly the
>>> key for cage and duchamp and that was interesting then for historical
>>> and
>>> political reasons but that was over 50 years ago.
>
> bruce:
>> or 50 years ahead of its time?
>
> there are of course resonances with cage's work that are still 
> relevant to
> much art today but its a bit boring witnessing a 'radical' avant garde
> piece that covers that same old ground.

even though i was making a little joke, i still think these ideas have 
a lot
of relevancy. of course it's all about what you do with them, no? the 
thing i got
from those ideas was to let go of the idea of "doing something new" and 
try and
just do without thinking too much. as an improvisor (as i am) i'm sure 
you would
agree with that. the archeology of ideas is a fascinating study.
cheers
b

bruce tovsky
www.skeletonhome.com


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as an improvising musician i find it impossible to sepparate the process
from a piece as a piece is a performance and a performance a process on
display. i may be being a bit romantic but i quite like the idea that by
exposing the process or labor behind a piece exposses certain ideological
connnections that every piece of art innevitably has.

>you do and then you have, whatever it is. inescapable
> timeline.

particulary with imorovisation i find that you do and then its gone,
rather than you do and then you have. sure you have fragments left over,
recordings and such, or preparded/found materials that you might have
taken along to a session but they only find a meaning in the act of doing,
once the doing stops it's gone again.

me:
>> intent was certainly the
>> key for cage and duchamp and that was interesting then for historical
>> and
>> political reasons but that was over 50 years ago.

bruce:
> or 50 years ahead of its time?

there are of course resonances with cage's work that are still relevant to
much art today but its a bit boring witnessing a 'radical' avant garde
piece that covers that same old ground.


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From ???@??? Tue Apr 12 20:38:52 2005
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On Apr 12, 2005, at 3:52 PM, morgan quaintance wrote:
> Someone referenced Xenakis, saying that they could not appreciate his 
> music without visualising the mathematical prcesses behind it.

well, i love xenakis' works, both electroacoustic and symphonic,
and could care less about the math behind them. i still vividly
recall seeing xenakis present BOHOR at indiana university
(where he was composer-in-residence) back in 1971.
a riveting performance, which consisted of xenakis walking out
onto a bare stage to a multitrack tape machine, threading it,
hitting play, and then sitting down on a folding metal chair.
crossed his legs and occasionally beat time with his foot.
(listen to BOHOR and you'll get the joke.) the sound, coming
from a multitude of speakers arrayed around the hall, was
amazing.

boy, sometimes i wish people would just stop thinking
so much...


bruce tovsky
www.skeletonhome.com


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On Apr 12, 2005, at 12:52 PM, morgan quaintance wrote:

> This is a very important point, one that i feel i was trying to 
> insinuate in the beggining. I noticed alot of people were intimating 
> that their work could not be seperated from the process. Someone 
> referenced Xenakis, saying that they could not appreciate his music 
> without visualising the mathematical prcesses behind it.
>
> I would like to suggest that this is because Xenakis makes bad music.

Now you've totally lost me. I don't know shit about the math behind 
what Xenakis was doing, and don't really care. I think I said before, 
it's the listener's choice whether she choses to analyze a work more 
deeply, and Xenakis is a bad example of a composer who puts process 
before product. Not to say it isn't done, but judging a composer's 
music by subjective opinion is entirely the wrong way to go. I may be 
totally into geeking out on that kind of stuff, but don't believe 
that's required to let the work stand on its own as a piece of art.

Sometimes people need to find more than just the sound of a work 
interesting in order to become enveloped by the art, but that is their 
own outlook. Composers may think that the process is more important 
than product because THEY are in the process, NOT the product. That is, 
they have a hand in the creation of the art, so naturally the process 
is important to them; they are searching for something in their 
questions and methods, finding a key to the intuition or truth that may 
only come about by a realization of an end product. Of course this is 
completely different for improvising musicians, or people who interpret 
other composers' work... you get the picture. With music it's not so 
simple as making black-and-white choices to try and understand it; 
oftentimes the composer would have you do nothing but listen.

> It always confounds me how idm talk so much about their materials, its 
> like they are afraid to admit that what they are attempting to do is 
> make art because then we can judge it as such. I mean when was the 
> last time you heard Matthew Barney going on about his film stock. Or 
> for that matter, when was the last time you heard Autechre going on 
> about the importance of their max patches in the appreciation of their 
> music.

When is the last time you got into a discussion with Matt Barney or 
Sean Booth? How do you know they wouldn't go on about their sources and 
tools if you asked them to? The nature of the internet is that 
information is shared, and the internet is where left-field artists 
communicate and network. I see no problem with 'IDM' artists sharing 
their methods and materials, and am not going to judge them regardless.

m


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>
>
> This is a very important point, one that i feel i was trying to 
> insinuate in the beggining. I noticed alot of people were intimating 
> that their work could not be seperated from the process. Someone 
> referenced Xenakis, saying that they could not appreciate his music 
> without visualising the mathematical prcesses behind it.
>
> I would like to suggest that this is because Xenakis makes bad music.


I would suggest this is a comment of very limited value...


>
> It always confounds me how idm talk so much about their materials, its 
> like they are afraid to admit that what they are attempting to do is 
> make art because then we can judge it as such. I mean when was the 
> last time you heard Matthew Barney going on about his film stock. Or 
> for that matter, when was the last time you heard Autechre going on 
> about the importance of their max patches in the appreciation of their 
> music.
>


" The Cremaster Cycle was all shot on video, but the footage is 
transferred to 35mm film stock for projection. Cremaster 4 was shot on 
BETA SP, Cremaster 1 and 5 were shot on Digital BetaCam, Cremaster 2 
was shot on HDTV, and Cremaster 3 was shot on 24P HDTV, a format that 
records video at 24 frames per second, the same speed that film is shot 
and projected."

and Autechre on max patches and other tech stuff

http://www.littledetroit.net/forums/viewtopic.php?t=2453



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>> I find this interesting that Sony have bought a software tool that
>> clearly used for mash-ups.  A lot of Sony records artists like 
>> Destinys
>> Child have been the victim of mash-ups, bootlegs, bastard pop or
>> whatever.  You would think they would be against tools that make the
>> job easy.  Saying that, there must be reason why a lot of pop singles
>> come with a cappellas.  Maybe Sony are using ACID as a carrot to lead
>> donkey bedroom musicians in a direction that benefits the record
>> industry somehow?
>>
>> Hmmm.... actually, that's a bit far fetched... maybe?
>>
> this is a very interesting point and one worth discussing on the
> list...I remember reading an essay somewhere recently about this very
> conundrum, i.e. a publishing company manufacturing the software tools
> for its own 'subversion' (I use that term loosely)...but then
> capitalism does just this: 'produces the means to its own demise'

A sort of dammed if you do and dammed if you don't situation comes with 
diversifying or not. They have hardware and produce content so it's 
impossible not to have this happen regularly

For a company the size of Sony it's near impossible not to run into 
variations of this sort of thing on a regular basis.

Of course it's all in the way they handle or not handle the situations 
once they come up.

I'm sure ACID isn't some plot, it's simply an acquired company's 
product that sustains profitability.

It's pretty clear that Sonic Foundry's video software Vegas was the 
jewel that got them to acquire the company.

Vegas' ability to support  their video camera products while running on 
Sony's PC hardware forms an integrated package (at least in the 
prosumer market). Sony also clearly aims their computer line to do 
prosumer multimedia creation (hence need for more or less creative 
audio tools)

Worse I guess if a company buys apps and hardware to take them out of 
the competitive marketplace.


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bruce tovsky <xxxxx@xxxxxxxxxxxx.xxx> wrote:

On Apr 12, 2005, at 12:00 PM, W.C Schrimshaw wrote:

>well, i guess i feel that while innate, process should be immaterial
>to the work. be it a painting or an improv sound piece (i do both)
>i'd rather the viewer concentrate on the work. granted, analysis is
>interesting (and fun) but ultimately (and idealistically) i hope the
>viewer loses themselves in the work instead of getting caught up
>in an analytical mindset. not that that ever happens, of course... ;-)

 

This is a very important point, one that i feel i was trying to insinuate in the beggining. I noticed alot of people were intimating that their work could not be seperated from the process. Someone referenced Xenakis, saying that they could not appreciate his music without visualising the mathematical prcesses behind it.

I would like to suggest that this is because Xenakis makes bad music. 

It always confounds me how idm talk so much about their materials, its like they are afraid to admit that what they are attempting to do is make art because then we can judge it as such. I mean when was the last time you heard Matthew Barney going on about his film stock. Or for that matter, when was the last time you heard Autechre going on about the importance of their max patches in the appreciation of their music. 

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My point wasn't about mash-ups specifically, just that ACID was a good
tool for composing tracks like as it was originally marketed as a
'remix' tool.

Good article in last weeks New Yorker however about how proprietary and
protective Sony is over its technology.  As a case in point they look
at things like Sony's Memory Stick and mp3 formats.  I observed that
Sony may have finally found a way to keep their minidisc format alive,
via the new PSP.  Regarding their purchase of ACID... seems like they
just wanted in on the digital audio segment of their demographic.  I
haven't checked the most recent version of ACID to see if substantial
changes have been made.

Now, mash-ups... I think its a novelty at best.  Seems like IDM's
response to hiphop and pop music.  Im glad 2manydj's slaughtered so
many tracks in their mix disks, worked it out.  I think I'll do a few
microsound mashups, pitching Noto vs. SND, head-to-head ;)

Peter

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On Apr 12, 2005, at 12:00 PM, W.C Schrimshaw wrote:

>
> of course you're right, i would agree with you that these are 
> inseparable
> elements, but I was thinking more of the focus of a work and whether a
> work hides its process or not.

well, i guess i feel that while innate, process should be immaterial
to the work. be it a painting or an improv sound piece (i do both)
i'd rather the viewer concentrate on the work. granted, analysis is
interesting (and fun) but ultimately (and idealistically) i hope the
viewer loses themselves in the work instead of getting caught up
in an analytical mindset. not that that ever happens, of course... ;-)

> it's clear that you can't make without
> process but for the process rather than product being the reason for
> undertaking a creative act is something i find quite interesting. The
> enjoyment of doing or being rather than having.

hmmm, process/product in my mind becomes one in the creative act.
how could it be otherwise? i have been interested in ephemeral acts
of creation and also in the production of "traditional" works of two-
dimensional art. you do and then you have, whatever it is. inescapable
timeline.

> intent was certainly the
> key for cage and duchamp and that was interesting then for historical 
> and
> political reasons but that was over 50 years ago.

or 50 years ahead of its time?


bruce tovsky
www.skeletonhome.com


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From ???@??? Tue Apr 12 19:00:15 2005
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>
> Hi list,
> this is Dimitri from oto onkyo radio show, tonight i stream the show 
> of friends from radio Sauvagine
>
>
> live brodcasting of All Ears Meet Musik Und Maschine tonight, start at 
> 20h30 (GMT+1) (in fact it's running since 20min.)
>
> copy and paste this url [   http://82.236.44.208:8000/oto.ogg  ]   in 
> winamp or VLC  " open a stream"
>
> d.
>


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From ???@??? Tue Apr 12 16:43:13 2005
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On 12 Apr 2005, at 16:30, Mr.D wrote:

> I have to agree here... mashups (in my mind at least) are really no  
> different from any other sample-sourced music, they're just easier to  
> recognize. ;)

I don't really understand how this has ended up here.  What I meant in  
the original post was, are Sony implementing features in ACID that  
encourage mash-ups?  Any article you read on mash-ups mentions ACID  
software and how these artists need to keep their identities covered  
like this one...

http://www.salon.com/tech/feature/2002/08/01/bootlegs/print.html

Like I also mentioned was the fact that many pop singles come with A  
capellas, so they might as well say on the cover "please add this vocal  
track to your favourite instrumental because bootlegs promotes our crap  
leftover pop in a cool and trendy context but we don't want to  
advertise this because we'd have to pay you etc".  Funnily enough they  
are now supplying the tools to make the job easy as well.  They are  
also hosting www.acidplanet.com where ACID users can upload the fruits  
of their labour so that Sony can then own them

http://www.acidplanet.com/corporate/termsofservice.asp?T=7944

I've no idea why they would want to own them but you can bet that the  
standard of music is not that different from the backing tracks of  
their current roster.  So what's stopping them using this music for  
whatever purposes they can, after all, its was them who created the  
software that spawned its existence in the first place.


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Achrid mp3's available at

www.achrid.com


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"Mr.D" <xxxxxx@xxxxxx.xxx> wrote:

But the definition of something in one term 
>doesn't negate its existence to itself. I am blonde, but I am bald, so 
>unless you knew what I looked like before I started shaving my head, 
>you wouldn't know I have different color hair than eyebrows, which are 
>red. These facts don't change the manner of my existence, though they 
>describe me in different terms according to different places along a 
>timeline. Similarly, you cannot 'unlink' the fact that I have hair, 
>regardless of its invisibility, because it is simply a describable part 
>of me. Math is a way to describe a part of music which we cannot see 
>because it's not 'there' to the naked ear.


Yes thats more like it!!!! 


 

 

 

 

this would assume that there is a separation between the creation of 
music and the essence of music, which as any improvisor will tell you, 
are most certainly linked.

matt


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hi

On Apr 12, 2005 7:26 AM, derek holzer <xxxxx@x-x.xxx> wrote:
> I find this "musical wallpaper" attitude
> to be most associated with pop and club music, where the sound is meant
> as a kind of background environment, and often doesn't really reward a
> deeper listening.

true, there is a lot of that around. 

but your .sig buddy eno [among others, satie most noteworthy] strove
to make 'music for airports' or 'furniture music'. eno was explicit
about the music should be listenable and ignorable. as the legend
goes, satie was upset because people were listening to his furniture
music instead of talking and carrying on among themselves- they
weren't treating the music as furniture.

i think algorithmic music can work very nicely as 'wallpaper'.

> ---Oblique Strategy # 34:
> "Consider different fading systems"

RIAA ...


-- 
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On Apr 12, 2005, at 3:41 AM, morgan quaintance wrote:

> So mathematical and scientific discussion is out of place in 
> qualitative discussion, but it is accurate in disscusions on how light 
> is made.

Did you answer your own question?

Following along with your metaphor... more people than not will never 
think about the mathematics behind music in the same way that your 
people in a room discuss not the physics of Light but the quality of 
there being light. In analysis, they examine the light, which can be 
done to many deep (and mathematical) degrees, like music.

There is no 'link' present between math and music because math is not 
the same 'thing' as music. I propose that Math is merely an abstraction 
of a quality of relationships, invented to quantify those relationships 
so that they can be studied. It's a meta-adjective used to define 
things in certain terms. But the definition of something in one term 
doesn't negate its existence to itself. I am blonde, but I am bald, so 
unless you knew what I looked like before I started shaving my head, 
you wouldn't know I have different color hair than eyebrows, which are 
red. These facts don't change the manner of my existence, though they 
describe me in different terms according to different places along a 
timeline. Similarly, you cannot 'unlink' the fact that I have hair, 
regardless of its invisibility, because it is simply a describable part 
of me. Math is a way to describe a part of music which we cannot see 
because it's not 'there' to the naked ear.

> so i guess im saying, macking music can be mathematical and 
> scientific, but music as the finished product is not?

this would assume that there is a separation between the creation of 
music and the essence of music, which as any improvisor will tell you, 
are most certainly linked.

matt


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From ???@??? Tue Apr 12 16:00:24 2005
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of course you're right, i would agree with you that these are inseparable
elements, but I was thinking more of the focus of a work and whether a
work hides its process or not. it's clear that you can't make without
process but for the process rather than product being the reason for
undertaking a creative act is something i find quite interesting. The
enjoyment of doing or being rather than having. intent was certainly the
key for cage and duchamp and that was interesting then for historical and
political reasons but that was over 50 years ago. Cage highlighted a
certain rupture within the in the art world, marking the limits of a
particular mode of production. i think with a focus upon process
(including the creation of new instruments as well as sound) we are
possibly witnessing what Attali refers to as Composition, or at least a
step in that direction.


> isn't "process" an intrinsic part of all creative endeavors? and isn't
> science
> a discipline that strives to parse the world around us? while i have
> spent
> my musical career using the products of science in my creative
> endeavors,
> i don't regard myself in any way as a scientist, nor do i consider
> myself in
> any way as different from an artist who uses more "traditional" tools,
> such
> as paint or a violin. didn't duchamp and cage show us that intent is
> the key?
> cheers
> bruce
>
> bruce tovsky
> www.skeletonhome.com
>
>
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>


http://www.altho.org
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From ???@??? Tue Apr 12 15:48:33 2005
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Hi,

What you are referring to is a matter of viewpoint, the effect of a
positioned observer on observations.  A piece of orchestral music might
be viewed differently from the point of view of the composer, the
conductor, the performers, the audience, a student learning to compose,
and a recording engineer who is capturing the performance.  It may be
that only the recording engineer needs to understand the music from a
"scientific" point of view.  Or perhaps the composer also needed some
understanding of the science of music to compose the piece.  Regardless,
I would posit that all viewpoints may have validity, it is the problem
to be solved or the purpose of observation that would determine which
type of description or understanding of the music is best.

If you want to save money on your electric bill, after all, some
scientific understanding of "light" might be in order.

Also, watch out for statements implying that light is an "ideal" thing
- sounds dangerously Platonic - besides, would a scientific description
be a better description of the "essence" of light then some
phenomenological description?  Regardless, I'm an anti-essentialist
personally, (special thanks to Gilles Deleuze and Manual DeLanda for
that).

~David

David Powers
Faculty Assistant
DePaul University, School of Education
Department of Leadership in Education, Language, and Human Services
773-325-4806

>>> xxxxxx_xxx@xxxxx.xx.xx 04/12/05 05:41AM >>>
I am exploring the concept that music, maths and science are not
intrinsically linked. I would like to hear your views on the subject.
 
This may seem a question with an obvious answer to most, as alot
electronic musicians believe that music, maths and science, are
intrinsically linked. However i would like you to consider music as a
kind of thing in itself. That is, as an entity in its own right. 
 
To make this rather garbled concept of mine a bit clearer, i have found
an unsatisfactory analogy (its unsatisfactory because it has some
flaws). Here it is:
 
Okay when you switch on the light at home, you experience it as Light,
and light only. When you talk about it to someone, you talk in terms of
the tone or whatever...you know you might say "this light is to bright"
or "maybe we should dim the lights". What you dont do is talk about the
complex history of invention that has led up to the possibility of
artificial light. When the light is on, you dont experience it as a
fusion of electronics, and truth table logic. You experience it as an
entity in its own right. 
 
It would seem a slightly bizarre occurence if instead of someone
refering to the quality of light tone in a room, they started spouting
abstract equations. That is to say the language of science and
mathematics has nothing to do with the appreciation of light as an
entity, or ideal thing. Light comes on you can see, you pecieve it in
qualitative terms. 
 
So mathematical and scientific discussion is out of place in
qualitative discussion, but it is accurate in disscusions on how light
is made. 
 
so i guess im saying, macking music can be mathematical and scientific,
but music as the finished product is not?
 
{told you the reasoning was a bit shaky but you get the idea}
 
It is, if you like, the seperation of process and outcome.
 
let me know what you think

                
---------------------------------
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From ???@??? Tue Apr 12 15:30:27 2005
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I have to agree here... mashups (in my mind at least) are really no 
different from any other sample-sourced music, they're just easier to 
recognize. ;)

This thread title makes me think of Wayne Horwitz's Zony Mash... great 
stuff.

m

On Apr 12, 2005, at 7:51 AM, andrew benson wrote:

> I have a hard time believing that mashups challenge
> Sony or any other label.  They certainly don't
> dissuade anyone from buying the records.  If anything,
> they are an indicator of pop status.  I would argue
> that the only difference between radio play and
> mashups in this respect is that the radio stations pay
> out.
>
> andrew


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In the making of digital sound and art there is a
necessity for the maker to be well aquainted with math
and science in order to master the tools available. 
Without a rudimentary understanding of
psycho-acoustics, signal-processing, general systems
theory, and college-level math, I would find it very
difficult to produce anything.  Thus, in discussions
regarding process, we are obliged to refer to those
tools that make our work possible.  To ignore that
side of contemporary digital arts is pure romanticism.
 

That said, a teacher of mine used to refer to the "3%"
in any piece that made it music.  Meaning you can fill
the rest with science and math and aleatory, etc., but
you need that 3% to make it interesting. I like that
way of looking at it.  If you haven't, you should read
"Emblems of the Mind".  I don't necessarily agree with
it's thesis, but there are some interesting passages. 


I'm not sure I could listen to Xenakis without seeing
his tables and charts in my mind.

andrew

--- morgan quaintance <xxxxxx_xxx@xxxxx.xx.xx> wrote:
> I am exploring the concept that music, maths and
> science are not intrinsically linked. I would like
> to hear your views on the subject.
>  
> This may seem a question with an obvious answer to
> most, as alot electronic musicians believe that
> music, maths and science, are intrinsically linked.
> However i would like you to consider music as a kind
> of thing in itself. That is, as an entity in its own
> right. 
>  
> To make this rather garbled concept of mine a bit
> clearer, i have found an unsatisfactory analogy (its
> unsatisfactory because it has some flaws). Here it
> is:
>  
> Okay when you switch on the light at home, you
> experience it as Light, and light only. When you
> talk about it to someone, you talk in terms of the
> tone or whatever...you know you might say "this
> light is to bright" or "maybe we should dim the
> lights". What you dont do is talk about the complex
> history of invention that has led up to the
> possibility of artificial light. When the light is
> on, you dont experience it as a fusion of
> electronics, and truth table logic. You experience
> it as an entity in its own right. 
>  
> It would seem a slightly bizarre occurence if
> instead of someone refering to the quality of light
> tone in a room, they started spouting abstract
> equations. That is to say the language of science
> and mathematics has nothing to do with the
> appreciation of light as an entity, or ideal thing.
> Light comes on you can see, you pecieve it in
> qualitative terms. 
>  
> So mathematical and scientific discussion is out of
> place in qualitative discussion, but it is accurate
> in disscusions on how light is made. 
>  
> so i guess im saying, macking music can be
> mathematical and scientific, but music as the
> finished product is not?
>  
> {told you the reasoning was a bit shaky but you get
> the idea}
>  
> It is, if you like, the seperation of process and
> outcome.
>  
> let me know what you think
> 
>                 
> ---------------------------------
> Do you Yahoo!?
>  Yahoo! Small Business - Try our new resources site! 

Andrew Benson
www.cloud-machine.com


                
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From ???@??? Tue Apr 12 15:16:14 2005
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From: Kevin Ponto <xxxxx@xxxxxxxxxxxx.xxx>
Subject: [microsound] Mawzer modular MIDI controller.
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I just found a link to this. It's a new modular MIDI controller (though 
it triggered some vaporware warnings).

http://www.mawzer.com/index.htm

I've found that one of the problems of developing pieces for 
performance, is that each piece has it's own requirements in terms of 
control that may not jive with other pieces. The temporary solution is 
to either force the pieces down to one controller (not ideal) or have a 
separate controller that suits each piece (not easy on the pocketbook). 
This could be a very interesting way to have a customized controller 
for suited for each piece.

I'd be interested in hearing what everyone thinks of something like a 
modular controller, as I know most of us employ modular software (max, 
pd etc.).

k:p


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On Apr 12, 2005, at 8:52 AM, W.C Schrimshaw wrote:

>
> i would be interested to hear how people relate to this idea of 
> separating
> process from product with regard to music, as is suggested below. in my
> personal experience and through conversation with other musicians
> associated with the microsound community, the process is often the 
> piece,
> as much as the aesthetic produced. it often seems that what is new 
> about
> much digitally mediated music is its processual content and the
> problematization of ideas of authorship and subjectivity that these
> processes often bring about.
> to separate the process from the product, to hide the labour behind it,
> would destroy a lot of the meaning that can be recognised in much 
> digital
> art and music.... perhaps?

isn't "process" an intrinsic part of all creative endeavors? and isn't 
science
a discipline that strives to parse the world around us? while i have 
spent
my musical career using the products of science in my creative 
endeavors,
i don't regard myself in any way as a scientist, nor do i consider 
myself in
any way as different from an artist who uses more "traditional" tools, 
such
as paint or a violin. didn't duchamp and cage show us that intent is 
the key?
cheers
bruce

bruce tovsky
www.skeletonhome.com


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From ???@??? Tue Apr 12 14:57:15 2005
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> I find this "musical wallpaper" attitude to be most associated with 
> pop and club music, where the sound is meant as a kind of background 
> environment, and often doesn't really reward a deeper listening.

That's interesting. I've actually found pop and club music to be the 
exact opposite of background music. They seems to hold people's 
attention far better than music that requires effort for appreciation. 
You go to a club and find an entire dance floor captivated by the 
music, or you hop in any number of cars and see people singing along 
with the latest Top 40. It has their complete attention. Probably 
because these classes are designed to produce the biggest payoff with 
the least amount of effort.

It seems to be the music that requires a stricter attention for true 
appreciation that ends up as background music, like classical and jazz. 
I've found that even the more heady electronic stuff is often employed 
as background music at parties and get-togethers.

Perhaps as the complexity of music grows, the ability to tune it out 
becomes easier. Much like when someone is talking to you on a subject 
that is completely foreign to you, it often becomes babble and your 
mind then tends to wander.

k:p


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From ???@??? Tue Apr 12 14:51:16 2005
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I have a hard time believing that mashups challenge
Sony or any other label.  They certainly don't
dissuade anyone from buying the records.  If anything,
they are an indicator of pop status.  I would argue
that the only difference between radio play and
mashups in this respect is that the radio stations pay
out.  

andrew

--- xxxxxxx@xxx.xxx wrote:
> In a message dated 11/04/2005 17:53:58 GMT Daylight
> Time, 
> xxx@xxxxxxxxxxxxx.xxx writes:
> 
> > I find this interesting that Sony have bought a
> software tool that
> > >clearly used for mash-ups.  A lot of Sony records
> artists like Destinys
> > >Child have been the victim of mash-ups, bootlegs,
> bastard pop or
> > >whatever.  You would think they would be against
> tools that make the
> > >job easy.  Saying that, there must be reason why
> a lot of pop singles
> > >come with a cappellas.  Maybe Sony are using ACID
> as a carrot to lead
> > >donkey bedroom musicians in a direction that
> benefits the record
> > >industry somehow?
> > >
> > >Hmmm.... actually, that's a bit far fetched...
> maybe?
> > >
> > this is a very interesting point and one worth
> discussing on the 
> > list...I remember reading an essay somewhere
> recently about this very 
> > conundrum, i.e. a publishing company manufacturing
> the software tools 
> > for its own 'subversion' (I use that term
> loosely)...but then 
> > capitalism does just this: 'produces the means to
> its own demise'
> > 
> > 
> 
>   the mash-up artistes are already being co-opted
> into the mainstream, one of 
> the most popular ones from last year, which was Cars
> by Gary Numan with the 
> Sugababes layered on top was actually rerecorded
> properly by Richard X and 
> released by The Sugarbabes, got quite high in the UK
> pop charts, may even have 
> been number one.
> 
> 
> 
> 
> 
> 
> "He who has rejected his demons badgers us to death
> with his angels"
> Henri Michaux
> 
> www.flickr.com/photos/jpaul23/
> 
> 
> 

Andrew Benson
www.cloud-machine.com


                
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Subject: Re: [microsound] maths science and electronic music
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i would be interested to hear how people relate to this idea of separating
process from product with regard to music, as is suggested below. in my
personal experience and through conversation with other musicians
associated with the microsound community, the process is often the piece,
as much as the aesthetic produced. it often seems that what is new about
much digitally mediated music is its processual content and the
problematization of ideas of authorship and subjectivity that these
processes often bring about.
to separate the process from the product, to hide the labour behind it,
would destroy a lot of the meaning that can be recognised in much digital
art and music.... perhaps?

> I am exploring the concept that music, maths and science are not
> intrinsically linked. I would like to hear your views on the subject.
>
> This may seem a question with an obvious answer to most, as alot
> electronic musicians believe that music, maths and science, are
> intrinsically linked. However i would like you to consider music as a kind
> of thing in itself. That is, as an entity in its own right.
>
> To make this rather garbled concept of mine a bit clearer, i have found an
> unsatisfactory analogy (its unsatisfactory because it has some flaws).
> Here it is:
>
> Okay when you switch on the light at home, you experience it as Light, and
> light only. When you talk about it to someone, you talk in terms of the
> tone or whatever...you know you might say "this light is to bright" or
> "maybe we should dim the lights". What you dont do is talk about the
> complex history of invention that has led up to the possibility of
> artificial light. When the light is on, you dont experience it as a fusion
> of electronics, and truth table logic. You experience it as an entity in
> its own right.
>
> It would seem a slightly bizarre occurence if instead of someone refering
> to the quality of light tone in a room, they started spouting abstract
> equations. That is to say the language of science and mathematics has
> nothing to do with the appreciation of light as an entity, or ideal thing.
> Light comes on you can see, you pecieve it in qualitative terms.
>
> So mathematical and scientific discussion is out of place in qualitative
> discussion, but it is accurate in disscusions on how light is made.
>
> so i guess im saying, macking music can be mathematical and scientific,
> but music as the finished product is not?
>
> {told you the reasoning was a bit shaky but you get the idea}
>
> It is, if you like, the seperation of process and outcome.
>
> let me know what you think
>
>
> ---------------------------------
> Do you Yahoo!?
>  Yahoo! Small Business - Try our new resources site!


http://www.altho.org
arts community


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From ???@??? Tue Apr 12 12:08:36 2005
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On Tue, 12 Apr 2005 11:41:18 +0100 (BST), morgan quaintance  
<xxxxxx_xxx@xxxxx.xx.xx> wrote:

> I am exploring the concept that music, maths and science are not  
> intrinsically linked.

I think that there can be a concept that can mediate between them (or even  
that can be put in the place of maths and science to make the problem more  
reasonable): technique.
Technical problems can be stated in terms of structures, tools etc.  
(scientific terms, if you like) - but at the same time they have (or ought  
to have) relevance on the artistic, musical level. A solution to a  
technical problem should be appreciated on the esthetic level (if a  
solution has no musical value, it is not a solution) and also on the more  
"scientific" level.

But at the same time I think you are right in stating (if you are stating  
that:)) that esthetic discussion not considering the technical level is  
legitimate.

> It is, if you like, the separation of process and outcome.

I guess it's rather the problem of different levels of description (we can  
describe the process and the outcome also in more or less esthetic or  
technical langauge) and the relations between these levels.

r.a

-- 
http://ra.underground.hu/

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derek holzer wrote:

> That's because you're not making art with that light. If you were, you 
> might think of it very differently. If music is wallpaper for you, then 
> a more in-depth analysis and a deeper listening based on its history and 
> technique 

Does a 'deeper-listening' have to be based on history and technique?

 > I find this "musical wallpaper" attitude
> to be most associated with pop and club music, where the sound is meant 
> as a kind of background environment, and often doesn't really reward a 
> deeper listening.

Not to disregard the evident truth that there is music aroudn that 
doesn't reward any sort of deeper-listening, historical/technical or 
otherwise, ISTM that there is plenty of stuff around (incl. 'pop and 
club') that can be very a rewarding ahistoical / non-technical listen.

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morgan quaintance wrote:
> I am exploring the concept that music, maths and science are not
> intrinsically linked. I would like to hear your views on the subject.

I think it depends on what you mean by intrinsic. Any sounding moment, 
musical and otherwise, /could/ be discussed in acoustic / electronic / 
signal processing terms, but there's nothing, IMO, to suggest that this 
is a /necessary/ approach to any given musical experience. Maths, 
science etc. are ways of viewing the world (frequently useful ones), 
among many others. Their link to music may well seem more pertinent for 
thsoe of us making music relying on high(ish) technology, but I can't 
see that this makes the connection between such music and maths/science 
any more 'intrinsic' than explaining a vocal performance in terms of 
tuned resonances etc. Of course, in some cases it is fruitful to do so 
(e.g. how do throat singers make /that/ sound, how did this electronic 
dirge come about, etc.), but not /necessary/.

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morgan quaintance wrote:
> What you dont do is talk about the complex history of invention that has led up to the possibility of artificial light. 

That's because you're not making art with that light. If you were, you 
might think of it very differently. If music is wallpaper for you, then 
a more in-depth analysis and a deeper listening based on its history and 
technique would be the farthest thing from your mind. You probably just 
want a mood, or want to party. I find this "musical wallpaper" attitude 
to be most associated with pop and club music, where the sound is meant 
as a kind of background environment, and often doesn't really reward a 
deeper listening.

d.


-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 34:
"Consider different fading systems"

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I am exploring the concept that music, maths and science are not intrinsically linked. I would like to hear your views on the subject.
 
This may seem a question with an obvious answer to most, as alot electronic musicians believe that music, maths and science, are intrinsically linked. However i would like you to consider music as a kind of thing in itself. That is, as an entity in its own right. 
 
To make this rather garbled concept of mine a bit clearer, i have found an unsatisfactory analogy (its unsatisfactory because it has some flaws). Here it is:
 
Okay when you switch on the light at home, you experience it as Light, and light only. When you talk about it to someone, you talk in terms of the tone or whatever...you know you might say "this light is to bright" or "maybe we should dim the lights". What you dont do is talk about the complex history of invention that has led up to the possibility of artificial light. When the light is on, you dont experience it as a fusion of electronics, and truth table logic. You experience it as an entity in its own right. 
 
It would seem a slightly bizarre occurence if instead of someone refering to the quality of light tone in a room, they started spouting abstract equations. That is to say the language of science and mathematics has nothing to do with the appreciation of light as an entity, or ideal thing. Light comes on you can see, you pecieve it in qualitative terms. 
 
So mathematical and scientific discussion is out of place in qualitative discussion, but it is accurate in disscusions on how light is made. 
 
so i guess im saying, macking music can be mathematical and scientific, but music as the finished product is not?
 
{told you the reasoning was a bit shaky but you get the idea}
 
It is, if you like, the seperation of process and outcome.
 
let me know what you think

                
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under the radar wrote:
> Is there a subscription process for the announce list?

http://microsound.nexthop.net/mailman/listinfo/microsound-announce

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>I just wanted to say thank you to all who made the effort to migrate
>all their announcements to the new microsound-announce list...
-It's quite impressive that all the energy needed for these attemps
 actually to succeed, succeeded..


AvS

  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................

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    `  |# -laboratory for live electro-acoustic music- #            |
       |             http://www.schreck.nl/                         |
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     ` |Compositions http://www.xs4all.nl/~schreck/html/compo.html  |
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I was daydreaming a scenario in which Sony freely supplies all the 
tools needed to violate their copyrights in a myriad of ways, only to 
use these violations as examples when whipping the legislature into a 
frenzy so they would pass extremist copyright laws, thereby 
guaranteeing the media giants' continued monopolies.

Kinda like giving guns to the rebel uprising so you can shoot them.

k:p


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Is there a subscription process for the announce list?



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From ???@??? Mon Apr 11 20:51:23 2005
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I just wanted to say thank you to all who made the effort to migrate 
all their announcements to the new microsound-announce list...I know 
some people found this to be somewhat difficult but it seems like the 
split has rekindled some of the old philosophical spirit we used to 
have on the list...
anyway, I also wanted to thank John Saylor again for his efforts at 
making the difficult seem easy and dedicating his valuable time (and 
server space) to the microsound community...
cheers!
KIM


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From ???@??? Mon Apr 11 20:29:19 2005
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Kim Cascone wrote on 4/11/05:

>this is a very interesting point and one worth discussing on the 
>list...I remember reading an essay somewhere recently about this very 
>conundrum, i.e. a publishing company manufacturing the software tools 
>for its own 'subversion' (I use that term loosely)...but then 
>capitalism does just this: 'produces the means to its own demise'

Having had some experience with working across divisions of the Walt
Disney Corp., I can say that large media conglomerations are often in
competition with themselves.

Also, within the recording industry, "acts" or groups are often in
competition, having signed on only to find that their doppelganger
labelmates are receiving critical promotional support while their CD
languishes in the bins at Virgin.

I'd call it a form of insurance for large and (hence?) conservative
corporations.

After all, Starbucks is out for total gallons of coffee sold, not
competive performance between two locations less than half a city block
away.

<xxxxxxxx@xxxxxxxxx.xxx>

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From ???@??? Mon Apr 11 20:10:43 2005
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I don't believe Sony thinks like that.

I think they just want to make money and are buying into anything they
can own technology wise to their advantage.

It makes me wonder if ACID has any interesting patents, which Sony now
either owns, or has the rights to use after the sale. There might be
something more than the software itself in the sale.

I am sure a few have read this, or something similar, before:
http://news.com.com/Sony+The+conflicted+conglomerate/2009-1040_3-936522.html

I could be wrong, but I think Sony's purchases are based more on
market research and technological advantage rather than theoretical
market manipulation. They are abit to big to understand the conflicts
within their own internal goals and structure, but by owning the means
which make these conflicts possible, they are creating more wealth
than letting another supply them, which ofcourse, produces higher
returns to their shareholders, which is so'posedly the point of their
existence.

nathand

On Apr 11, 2005 9:32 AM, Kim Cascone <xxx@xxxxxxxxxxxxx.xxx> wrote:
> > I find this interesting that Sony have bought a software tool that
> > clearly used for mash-ups.  A lot of Sony records artists like Destinys
> > Child have been the victim of mash-ups, bootlegs, bastard pop or
> > whatever.  You would think they would be against tools that make the
> > job easy.  Saying that, there must be reason why a lot of pop singles
> > come with a cappellas.  Maybe Sony are using ACID as a carrot to lead
> > donkey bedroom musicians in a direction that benefits the record
> > industry somehow?
> >
> > Hmmm.... actually, that's a bit far fetched... maybe?
> >
> this is a very interesting point and one worth discussing on the
> list...I remember reading an essay somewhere recently about this very
> conundrum, i.e. a publishing company manufacturing the software tools
> for its own 'subversion' (I use that term loosely)...but then
> capitalism does just this: 'produces the means to its own demise'
> 
> ---------------------------------------------------------------------
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> For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> website: http://www.microsound.org
> 
> 


-- 
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From ???@??? Mon Apr 11 19:08:38 2005
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a chicago "alternative" radio station (101.1) plays mashups daily as part of a contest where people have to correctly identify the original songs used.
that's pretty damn mainstream.


>the mash-up artistes are already being co-opted into the mainstream, one of 
>the most popular ones from last year, which was Cars by Gary Numan with the 
>Sugababes layered on top was actually rerecorded properly by Richard X and 
>released by The Sugarbabes, got quite high in the UK pop charts, may even have 
>been number one.




                
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I suspect that many people are on digest version and haven't
been reading the posts, so they still send announcements to this 
list group.

DL

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In a message dated 11/04/2005 17:53:58 GMT Daylight Time, 
xxx@xxxxxxxxxxxxx.xxx writes:

> I find this interesting that Sony have bought a software tool that
> >clearly used for mash-ups.  A lot of Sony records artists like Destinys
> >Child have been the victim of mash-ups, bootlegs, bastard pop or
> >whatever.  You would think they would be against tools that make the
> >job easy.  Saying that, there must be reason why a lot of pop singles
> >come with a cappellas.  Maybe Sony are using ACID as a carrot to lead
> >donkey bedroom musicians in a direction that benefits the record
> >industry somehow?
> >
> >Hmmm.... actually, that's a bit far fetched... maybe?
> >
> this is a very interesting point and one worth discussing on the 
> list...I remember reading an essay somewhere recently about this very 
> conundrum, i.e. a publishing company manufacturing the software tools 
> for its own 'subversion' (I use that term loosely)...but then 
> capitalism does just this: 'produces the means to its own demise'
> 
> 

  the mash-up artistes are already being co-opted into the mainstream, one of 
the most popular ones from last year, which was Cars by Gary Numan with the 
Sugababes layered on top was actually rerecorded properly by Richard X and 
released by The Sugarbabes, got quite high in the UK pop charts, may even have 
been number one.






"He who has rejected his demons badgers us to death with his angels"
Henri Michaux

www.flickr.com/photos/jpaul23/


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> I find this interesting that Sony have bought a software tool that
> clearly used for mash-ups.  A lot of Sony records artists like Destinys
> Child have been the victim of mash-ups, bootlegs, bastard pop or
> whatever.  You would think they would be against tools that make the
> job easy.  Saying that, there must be reason why a lot of pop singles
> come with a cappellas.  Maybe Sony are using ACID as a carrot to lead
> donkey bedroom musicians in a direction that benefits the record
> industry somehow?
>
> Hmmm.... actually, that's a bit far fetched... maybe?
>
this is a very interesting point and one worth discussing on the 
list...I remember reading an essay somewhere recently about this very 
conundrum, i.e. a publishing company manufacturing the software tools 
for its own 'subversion' (I use that term loosely)...but then 
capitalism does just this: 'produces the means to its own demise'


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From ???@??? Mon Apr 11 16:20:03 2005
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John Saylor has generously donated both his server space and time
setting up a new list for members who want to promote content...it is
called the microsound-announce list and can be found here:
http://microsound.nexthop.net/mailman/listinfo/microsound-announce
###########################################
- this is where the microsound community should post announcements
promoting their music, label, radio show, upcoming concert, or
whatever...
###########################################
- here is how the process of switching over is going to work:
- all people who normally post announcements to the microsound list
will have two weeks (Friday April 8) to update their address books and
switch to the announce list for posting future microsound related
announcements
- after April 8 (last Friday) members still posting announcements to the
regular microsound list will be contacted by email and politely asked
to redirect their posts to the microsound-announce list
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- the process should be pretty simple but if there are problems
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John Saylor <xxxxx@xxx.xxx> - for the microsound-announce list
and let them know about the problem you are having...
thanks!
KIM


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THE FORBIDDEN 80s
Compilation





ARTIST  VARIOUS ARTISTS
TITLE  THE FORBIDDEN 80s
LABEL  MR.MUTT
CAT.NO.  MR001
FORMAT  CD
RELEASE  APRIL 2005
EDITION  1000
DURATION  57'21''



With

01 JASON FORREST  "Leg Warners"
02 BETRIEB  "Bubiacid"
03 MINAMO  "FM Tokyo"
04 STENO  "Talk"
05 SERGEJ MOHNTAU  "Life Ain't Always The Way"
06 SCANNER  "Glittery Plastic"
07 GREG DAVIS  "Sailing"
08 TU M'  "Polaroid 84"
09 STEPHAN MATHIEU  "Heller Raum"
10 HDJ TOM  "Play.Stop.Rew.FF."
11 MAPSTATION  "Digikal Masters"
12 SOGAR  "Nichts Zählt In Kleinen Mengen"
13 NATHAN MICHEL  "Suds"






INFO ------------------------------------------------------------


Over the past few years, mentioning music from the eighties,
and particularly electronic pop and its many derivations,
has been considered a sort of taboo, something you should
really be ashamed of. As a result, we have learnt to
secretly disguise the enjoyment of listening to certain
songs, sing along to the words under our breaths, lower our
voices even more when the wind of radical cutting-edge
criticism, which has conceitedly liquidated certain
intuitions of 80s pop, is perceived around us. However, if
we take a look at the music produced since the turn of the
century, it becomes evident that these intuitions have
revealed themselves very important if not fundamental in
contemporary music production. The 80s have influenced
electronic music more than what one can believe, through the
rediscovery of melody, the airiness of certain formal
solutions, the reintegration of rhythmic and enveloping
melodies... If you like it or not (and although many tend
not to recognise it) electronic music has absorbed the
influences of the 80s, that is to say that nuances of 80s
pop are recognisable within contemporary electronic music
and its mechanisms of composition, as if inherited. This is
undeniable and becomes even more evident if we merely
consider the number of composers who have reintroduced voice
into music, hidden between the abstract digital samplings
created on laptops. The musicians who have taken part in
this compilation have probably unconsciously tapped into the
memory of the forbidden 80s, making it re-emerge under the
tepid light of their computers, with an eye towards
contemporaneity yet conscious of their past.

All tracks is Unreleased and Created
only for the concept of Compilation.







ARTISTS INFO ----------------------------------------------



JASON FORREST
Jason Forrest makes music under the moniker Donna Summer.
He has released records in the US, the UK, EU, and Japan.
He has been featured in periodicals such as The Wire, XLR8R,
Crash, Muzik, The Village Voice, Go mag, Grooves, De:Bug,
and Vice. His music is a combination of stadium rock, 70's
disco, electro-acoustics and hair metal. His live shows are
intense participatory events of fast music, bad dancing, and
the occasional shattered laptop. His albums is released on
Sonig and Irritant.
www.cockrockdisco.com



BETRIEB
Betrieb, wellknown for his work on KLANG ELEKTRONIK, as
Autopoieses on Mille Plateaux, his Ekkehard Ehlers Plays...
series on Staubgold and März on Karaoke Kalk. Betrieb signs
his digital sound-sketches sometimes very concrete and rock,
sometimes kind of abstract, in a classical music style,
sometimes more playful, simply following his very own
interpretation of DeepHouse.
www.autopoieses.de/betrieb



MINAMO
In 1999, the electro-acoustic group Minamo was formed by
Keiichi Sugimoto and Tetsuro Yasunaga. In 2000, Minamo's
self-released CD-R "wakka" was reissued by the New York
label Quakebasket. This was selected Matmos' one of best
sounds in 2001 on Wire magazine. In 2001, made first
appearance in New York. Yuiichiro Iwashita (guitar) and
Namiko Sasamoto (sax, organ) has joined. In 2002, first CD
album ".kgs" has released by the Tokyo label 360 records.
Made first appearance in Chicago. "Superb Japanese
experimental group"(Chicago Readers). Forthcoming album:
SHINING (12K) out in march, 2005.
www.12k.com / www.mr-mutt.com



STENO
STENO is a new Trio formed by Frank Metzger (Ex Oval) plus
Rossano Polidoro and Emiliano Romanelli (TU M'). Their work
is focused on the world of CD-Skipping-Glitch-Pop-Music. The
STENO debut album will be released on the prestigious
Art-Vinyl Records EN/OF.
http://tu-m.com/STENO



SERGEJ MOHNTAU
Sergej Mohntau was conceived in 1999 by Jürgen Berlakovich
and Thomas Pfeffer. Concerts and performances are based on a
combination of music, speech, gestures, and optical
impressions which result in a special form of music theatre.
Sergej Mohntau uses computer manipulations to transform
noises generated from objects not usually associated with
music into musical sounds--and thus transforms the objects
themselves into instruments. Figures such as the e-window
and the rubber glove bagpipes, the jack-of-all-trades double
bass, manipulated human voices, body parts, battery run toys
and selfmade computers all play both visual and acoustical
roles in our performances. The result is a common sound
generated from both analog and digital sources which is
encased in a dramaturgical concept based on the animality of
the body, mechanics, electricity, and electronics.
www.sergejmohntau.net



SCANNER
Scanner - British sound artist, Robin Rimbaud - creates
absorbing, multi-layered soundscapes that twist technology
in unconventional ways. His controversial early work used
scanned mobile phone conversations which he wove into his
compositions, and more recently his focus has shifted to
trawling the hidden noise of the modern metropolis as the
symbol of the place where hidden meanings and missed
contacts emerge. Winning admiration from Bjork and
Stockhausen, Scanner is committed to working with cutting
edge practitioners and has collaborated with musicians Bryan
Ferry and Laurie Anderson, Rambert Dance and Random Dance
Company, writers David Toop and Simon Armitage, the artist
Mike Kelley, among many others. As well as producing
compositions and audio CDs, his diverse body of work
includes soundtracks for films, performances, radio, and
site-specific intermedia installations.
www.scannerdot.com / www.mr-mutt.com



GREG DAVIS
Greg Davis is a musician based in Chicago. As an
undergraduate at DePaul University in Chicago, Greg Davis
studied classical and jazz guitar alongside composition and
jazz studies. At the moment work for the integration of
laptop processing and acoustic instrumentation for label
like Carpark, Kranky...
www.autumnrecords.net



TU M'
Italian duo TU M' - Rossano Polidoro and Emiliano Romanelli,
whose moniker is taken from Marcel Duchamp's last painting
"Tu m'" - have deservedly risen to prominence recently with
celebrated works on Phthalo, Fallt, Cut, ERS/Staalplaat.
Frequent collaborators - they have released works with Steve
Roden and recently formed a new group titled 'Steno' with
Frank Metzger (ex Oval) - the duo also have numerous tracks
on compilations like Apestaartje, Bottrop Boy,
CubicFabric... In addition to their work as musicians,
Polidoro and Romanelli work as Video Artists and curate both
the web-based label Tu M'p3 and label Mr.Mutt Records.
www.tu-m.com / www.mr-mutt.com



STEPHAN MATHIEU
Stephan Mathieu is an electronic musician from Saarbruecken,
Germany. Starting out as a drummer in various improvised
contexts he made the switch to working mainly with computers
in the late 90's. Since then he has released a string of
highly acclaimed recordings on labels like Ritornell,
Orthlorng Musork, Häpna and Headz. From his interest in
design and work with installations he has acquired a
fine-tuned sense of form. His music is based on recordings
of acoustic instruments and esotheric software processes.
www.bitsteam.de



HDJ TOM
Tamas Szoke aka Hdj Tom was born in Miskolc, Hungary, 1968.
He made music by himself, with others, in different groups.
In 1995 he and his friend, Golden Sztaniol formed The Golden
Army band.Their first and second album came out in 2000
(Egomachine) and 2001(Masters), released by UCMG/Ugar
records. Hdj Tom's first solo album, "Taste" was released in
2003 at American records Inflatabl Labl. In 2005 Hdj Tom
founded "HDJCDR" mini label, which released his new album
"True of False".
www.hdjtom.hu



MAPSTATION
Stefan Schneider lives and works in Duesseldorf. Member of
Düsseldorf/Berlin trio TO ROCOCO ROT.Recording as Mapstation
since 1999. Records on: Staubgold, Domino, Karaoke Kalk...
Mapstation's music is closer to minimalist techno, but
brings the euphoria of the genre together with charming
slow-downs of pace and bpm.
www.mapstation.de



SOGAR
Jürgen Heckel, also known as Sogar, was born in Nuremberg in
1970 and has been living in Paris for 10 years. Thus Jürgen
manipulates accidental sounds to create light and fragile
melodic textures. The sources of these arrangements are
guitars as well as sounds from mixing consoles, amplifiers,
cables or other aural finds. These sounds are then reworked
on a computer to become a music made of cracklings,
creakings and rich melodic oscillations exploring the
extremes of the sound spectrum by associating acoustic
technique and software. His work is released on 12k and
Mr.Mutt.
www.12k.com / www.mr-mutt.com



NATHAN MICHEL
Nathan Michel makes music in both the classical and rock
traditions. His debut album of melodic, lo-fi electronic
music entitled abc def was released in 2002 on Tigerbeat6
records, and he performs live with computer, keyboards,
voice, and other instruments. Currently a Ph.D. composition
fellow at Princeton University, Nathan has also studied with
Elliott Schwartz at Bowdoin College, with Louis Andriessen
in Amsterdam, and at Yale University with Ezra Laderman and
Martin Bresnick. Recognition for his work has come from
Yale, Bowdoin, ASCAP, and the American Academy of Arts and
Letters from whom he received a 2002 Charles Ives
Scholarship. His interests range from the concision and
rhythmic vitality of Stravinsky to the poetic ramblings of
Captain Beefheart, and some things in between. Dear Bicycle,
Nathan's second record for Tigerbeat6 was released in July
2003, and a recording of his live performances entitled
Trebly will be out October 2003 on the Italian label Mr.
Mutt. A new album for 2005 coming out on Skipp/Sonig.
www.nathanmichel.com / www.mr-mutt.com





ORDER -----------------------------------------------------------


Buy your copy via PayPal from MR.MUTT MiniStore
http://www.tu-m.com/mrmutt/mini_store.htm













MR.MUTT
www.mr-mutt.com














-- 



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From ???@??? Mon Apr 11 07:17:14 2005
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Date: Mon, 11 Apr 2005 00:17:06 -0700 (PDT)
From: holzkopf <xxxxxxxx_xxxx@xxxxx.xxx>
Subject: [microsound] nonCapable Recordings
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nonCapable Recordings

do you ever feel like:  cells separating...->shit’s
fucked up son when y(*)ur friends and relatives are
distant islands:  islands on fire <-glowing, reflected
streaks dance in the salt water and an orange haze
hangs above:  smoke matching the colour of the night
sky.  


->no stars tonight<-


too far to make a difference in warmth...only a
reminder that one day they will fizzle out.  Ash blows
easily in wind.  

‘but when ash blows up and mates with the atmosphere
and clears the stars will shine distant:  unchangingly
so.  

THIS ISN’T EYE FOR AN EYE JUSTICE:  “YOU TAKE MY EYE
AND I TAKE BOTH ‘O YOURS, YOUR TEETH AND KILL YOUR
MOM.”  (spoken aloud in deadpan)

nonCapable Recordings has been officially launched as
an island.

http://www.teargasrecordingtree.com/noncapable.html

mp3 samples of all releases are available on the
website.  

catalogue is as follows:

nonCDone ($10 Canadian)

motohiro nakashima & sakuro “kant” watanabe live @
Kanadian, november 2004

edition one, limited to 50 copies

a snapshot of underground musical happenings in Osaka,
Japan. this recording was made at one of a series of
weekly tuesday night gigs by nakashima and watanabe.
the music here is subtle: looped but fragmented. the
sound of jangling percussion and droning vocals of
watanabe are carefully placed on top of a bed of
sampled and repeated cymbal hits, mid-frequency washes
and western folk influenced acoustic guitar played by
nakashima. 

watanabe has a music history dating back to his role
as a drummer in tokyo based band “maruhachibu” in the
‘70s.  as well as performing with nakashima, watanabe
heads the group, “Sanmyakuza.”  

nakashima heads his own label, “november records,” as
well as releasing his IDM tinged material on England’s
“lo recordings.”  

nonCDtwo ($5 Canadian)

mastered on blown speakers by holzkopf

edition one, limited to 9 copies

20 minutes of stoner rock violence recorded as loud as
possible.  the rather odd and extensive list of
instruments used on this EP include the typical: 
guitar, bass and drums, as well as no-input mixing
boards, no-input sampler, breaking glass, M Audio
soundcard feedback, shortwave radios and scrap metal
and wood percussion.  this whole mess is given a
unique colouring by being recorded and mastered on a
set of blown sony stereo speakers.  

nonCDthree ($10 Canadian)

warning:  this recording is a mess by holzkopf

edition one, limited to 10 copies

excerpts of a performance at Edmonton, AB, Canada's
Latitude 53 gallery in April of 2002 as well as a full
unedited live recording from C'Est What in Toronto,
ON, Canada from February of 2004.  includes longer,
building ambient mixes of holzkopf material as well as
improvisations based around lo-fi piano recordings,
tape hiss and a group of 20 people using several
playgrounds as drum sets.  

released to sell at Vancouver's upcoming Signal and
Noise festival. holzkopf's performance is on April
15th, 2005 at the festival. for more details check the
festival website.

visit the website shop for details on how to buy or
respond to this e-mail directly.  

we always welcome demo submissions.

nonCapable.


                
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From: "david.papapostolou" <xxxxx.xxxxxxxxxxxx@xxxxxxx.xxx>
Subject: [microsound] [ot] nuendo error while exporting + cd-r label
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Hi list

i am trying to do a mixdown on nuendo, never had problems with this before, but i can't get to export as a 16 bit 44.1 Hz aif file this nuendo projet, i tried many things (exporting the whole thing, only one track, only a short part of it, saving as another name and trying again) and each time i get the same message: error during transfer (well, the french version of something similar;). Any one already went thru this?

Something else, i am starting a small cdr-r label (luni.music), to release my own stuffs at the moment, but hopefully to release other people's too soon...so i am not really up and running yet, but anyway feel free to send demos ( please contact me off list for postal address xxxx.xxxx@xxxxxxx.xxx).


Thanks

d


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if you haven't used ACID in a long time, then you need to check out the current version. It supports VST's, VSTi's, direct-x plugs, Rewire Support, etc. I never use it for mash-ups. I use it as a host for all of my VSTs, VSTi's, and Rewire it to Reason constantly.

xxxxxxx@xxx.xxx wrote:In a message dated 09/04/2005 22:55:37 GMT Daylight Time, 
xxxxxxxx.xxxxx@xxx.xxx writes:

> I find this interesting that Sony have bought a software tool that 
> clearly used for mash-ups. A lot of Sony records artists like Destinys 
> Child have been the victim of mash-ups, bootlegs, bastard pop or 
> whatever. 

they bought the whole company, so now SoundForge is by Sony, hopefully 
they'll plow loads of money into developing it.







"He who has rejected his demons badgers us to death with his angels"
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> i see most of the computer-driven music as an extension of tape music and i
> am there to listen to the sound in the context of the presentation.


like a head with a big knife through
the neck
so the body 
nor the libido
ever moves ..\

{Perfect Cartesianism}

{Ultimate authenticity is the stillness. And so Buddha sat under the tree.
And he found nirvana while the yogis stretched and stretched.}

{Movement is Liberace flourishes. Hail stillness. Hail the posture of the
slouch, the flick of the wrist, the dry, pale skin, hanging in drastic flabs
from the seated body - what art - what sound - what music - from this head,
say the headz, narely a chin wagging.}

{Eventually only the machine. All in the machine wired, everywhere is
machine, up the seats come filaments and grey spiney tentacles, reaching,
grouping, up inside, insidious penetration, machine everywhere inside me and
you, for wherever we look, whatever we do, there is machine, no matter what
job it's all vision-finger machine, the hips bent at 90 degrees, no need to
get up, to move, stick to where one is, it can be mapped, this exaltation of


end program .












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 FILETIME=[BE301FA0:01C53D75]

mmmhmm. i am really not all that concerned about vs... or process. its the 
ends. however i do enjoy the peversity of using a particular application for 
unintended purpose.  as i have mentioned before, things like the looping 
playback monitor of sonicworx as it renders a sound file, turning a 3 second 
resynthesizing render into a 30 minute performance.

what i find amusing is that no matter what space bar application is used, 
the histrionics that accompany some performance. after playing recently 
(using live with soundhack plugs, with a short field recording, and the live 
room tone through mic inserts) i was asked if i was 'just playing back 
sounds' because i stood quite still while the other performers grunted and 
groaned and sweated and twisted knobs on their mixers, essentially EQing 
their space bar playing (i really dont see the difference between turning on 
a sequencer or hitting play on iTunes). i must mention that they were also 
adding very nice vocals with treatments along with their sequenced 
performances, so they pulled more weight than the usual idmish or drillcore 
acts. but back to the point, because i make a point of removing gesture from 
my performance, i dont appear to be 'playing' when i am (and also when i am 
not) while those who are playing back, appear to be playing.

personally, i dont care whether they are 'lipsyncing' or not, and i do find 
the 'dance' moves entertaining. i just find it amusing that, because i may 
leave out the Liberace flourishes, somehow i am performing less than others.

i see most of the computer-driven music as an extension of tape music and i 
am there to listen to the sound in the context of the presentation. i 
enjoyed hearing Earl Howard's multi-tracked, serge modular tape music in 
concert as much as his live saxophone playing in concert. i suppose if he 
had also done a little soft shoe, it wouldve added to the experience, but i 
do not regret that he did not.

so, which is more musical, Hearts of Darknesses flopping around on stage as 
his compact disc plays, or Ashley doing a jig to a miscued vocal sequence.



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Michael Wright wrote on 4/9/05:

>I find this interesting that Sony have bought a software tool that
>clearly used for mash-ups.  You would think they would be against
>tools >that make the job easy.

Well, most major corporations give to both the Republican AND Democratic
parties...

<xxxxxxxx@xxxxxxxxx.xxx>

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From: bobby whn <xxxx_xxxxxx@xxxxxxx.xxx>
Subject: RE: [microsound] tools vs. aesthetics?
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 FILETIME=[6A614F00:01C53D4F]

i think also that using an instrument or software which you have built 
yourself brings you closer to the sounds which you obtain from it, and also 
that not only these sounds, but the way in which you aproach them is much 
more likely to be unique. perhaps the difference is that instead of the 
person changing or being trained to fit the instrument, the instrument is 
created and shaped to fit the person,  however if something is custom made 
to fit you in the present tense then there may be no room for exploration of 
new ground which you didnt forsee at the time of designing the device. you 
can be in a stiuation where you build a tool for a specific task and then 
move on, but i would rather have access to a single 'instrument' which i can 
be in control of at times, but not know the limits of , so that i am not 
bound by these limits.  i think that if you are designing 'tools' to fulfill 
your requirements then you have to be very sure of your own intentions and 
goals sylistically, which is difficult if you are also aiming to challenge 
your own ideas and conventions rather than follow a single idea to its 
conclusion. (my problem is that i have spent many hundreds of hours trying 
to develop this 'instrument' and comparatively few hours making music with 
it!)

>From: andrew benson <xxxxxxxxxxxxxx@xxxxx.xxx>
>Reply-To: microsound <xxxxxxxxxx@xxxxxxxxx.xxx>
>To: xxxxxxxxxx@xxxxxxxxx.xxx
>Subject: [microsound] tools vs. aesthetics?
>Date: Sat, 9 Apr 2005 11:47:02 -0700 (PDT)
>
>While I agree that it's good to check the gear-talk
>once in awhile, I feel that it is vital to discuss and
>consider our tools as an integral part of our
>aesthetic.  The beauty of working with digital sound
>for me is the accessibility of building custom tools
>that will do new and unique things.  This is very
>difficult to do with acoustic instruments.  The fact
>that this puts added responsibility on the composer
>only forces the composer to refine and perfect the
>whole system.  This has been the case in the visual
>arts for centuries.  As a painter, I never really
>understood pigment until I started mixing my own
>paints with raw materials.  Many ceramicists mine
>their own clay and build their own kilns.  The laptop
>has allowed musicians and composers to have a more
>holistic approach to sound and composition.
>
>IMHO, electronic music tends to lack an awareness of
>the tools that goes beyond self-reflexive digital
>discourse.  Programs like Pd, Max, SC, etc. allow for
>a greater awareness of the molecular aspects of sound.
>    It seems Live is a very popular tool because it
>fits with many people's aesthetics, or is just the
>most convenient answer.
>
>Andrew Benson
>www.cloud-machine.com
>
>__________________________________________________
>Do You Yahoo!?
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>
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In a message dated 09/04/2005 22:55:37 GMT Daylight Time, 
xxxxxxxx.xxxxx@xxx.xxx writes:

> I find this interesting that Sony have bought a software tool that  
> clearly used for mash-ups.  A lot of Sony records artists like Destinys  
> Child have been the victim of mash-ups, bootlegs, bastard pop or  
> whatever.  

 they bought the whole company, so now SoundForge is by Sony, hopefully 
they'll plow loads of money into developing it.







"He who has rejected his demons badgers us to death with his angels"
Henri Michaux

www.flickr.com/photos/jpaul23/


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On 9 Apr 2005, at 20:36, P. Lasell wrote:

> Now that Sony owns Acid I could see them developing an ACID Live that  
> might fill
> the gap, but why bother?  It's much better for making mash-ups and  
> hiphop tracks :)

I find this interesting that Sony have bought a software tool that  
clearly used for mash-ups.  A lot of Sony records artists like Destinys  
Child have been the victim of mash-ups, bootlegs, bastard pop or  
whatever.  You would think they would be against tools that make the  
job easy.  Saying that, there must be reason why a lot of pop singles  
come with a cappellas.  Maybe Sony are using ACID as a carrot to lead  
donkey bedroom musicians in a direction that benefits the record  
industry somehow?

Hmmm.... actually, that's a bit far fetched... maybe?


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Wasn't ACID originally intended for use as a 'remix' tool?  It's
initial purpose had little to do with 'live loop-based performance' as
far as I recall.  I've always thought ACID, paired with Soundforge,
were an excellent way to sequence tracks via loops or multitracking. 
Never occured to me to use it for live performance.  Live is good I
guess, but personally I don't enjoy working solely from loops when
performing, and I think the interface already looks dated.  Now that
Sony owns Acid I could see them developing an ACID Live that might fill
the gap, but why bother?  It's much better for making mash-ups and
hiphop tracks :)

P
www.abattoir.com/~flint/index.htm


                
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From ???@??? Sat Apr  9 19:03:41 2005
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andrew benson says;

> While I agree that it's good to check the gear-talk
> once in awhile, I feel that it is vital to discuss and
> consider our tools as an integral part of our
> aesthetic.  The beauty of working with digital sound
> for me is the accessibility of building custom tools
> that will do new and unique things.  This is very
> difficult to do with acoustic instruments.

I´m realy not sure this is true.
Acoustics have a couple of basic "noise making thingies" such as strings,
variations of flutes or reed instruments, "things to hit" perhaps a
soundboard or two. Digital synthesis has equivalents of these in the form of
algorithems and general pricniples. You can read or write a table or two,
you can calculate a function, and so on. Completely, fundamentally, new ways
of generating sound don´t grow on the trees in either field.

Combining some of those options in either field is quite easy, attaching a
rubber band to a cardboard box is not that much harder or simpler then
attaching two Csound opcodes to eachother. Making a realy instrument that is
both unique to some degree and keeps it´s interest over a few years of
practicing playing it and that opens stimulating compositional avenues is
quite hard in either field.

At least that´s what I think.
I admire people who try building something new in either field and enjoy
their music in similar ways though. I just think it´s the "building" element
that´s important and interesting, not so much the "digital" side. To me
trying to play random data files as audio is not that much different from
hitting random objects hoping for good sounds either.

Just my cents,
Kas.



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From ???@??? Sat Apr  9 18:47:08 2005
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While I agree that it's good to check the gear-talk
once in awhile, I feel that it is vital to discuss and
consider our tools as an integral part of our
aesthetic.  The beauty of working with digital sound
for me is the accessibility of building custom tools
that will do new and unique things.  This is very
difficult to do with acoustic instruments.  The fact
that this puts added responsibility on the composer
only forces the composer to refine and perfect the
whole system.  This has been the case in the visual
arts for centuries.  As a painter, I never really
understood pigment until I started mixing my own
paints with raw materials.  Many ceramicists mine
their own clay and build their own kilns.  The laptop
has allowed musicians and composers to have a more
holistic approach to sound and composition.  
   
IMHO, electronic music tends to lack an awareness of
the tools that goes beyond self-reflexive digital
discourse.  Programs like Pd, Max, SC, etc. allow for
a greater awareness of the molecular aspects of sound.
   It seems Live is a very popular tool because it
fits with many people's aesthetics, or is just the
most convenient answer.  

Andrew Benson
www.cloud-machine.com

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> OTOH: As Pd is not useable without at least a basic
> understanding of
> general principles in fields like math, sound
> synthesis, harmonics,
> digital sound processing (or graphics, if you want
> to use GEM, Jitter
> etc.) it enforces users to deal with this stuff.
> However everything
> they learn about these topics will be their own
> possession from then
> on. 

I agree with this point.  Using Max/MSP and Jitter has
forced me to aquaint myself with a number of dsp,
image processing, mathematics, and general systems
theories.  All of this knowledge is transferrable to a
variety of different activities, including other art
forms altogether. 
 
> And in your case: As you already have knowledge
> about music, sound
> etc. your learning curve will be much, much flatter
> than for a
> complete beginner in this field. 
> 
> You won't need 3-4 years, you will just need some
> weeks, or 2-3 months
> at most. Hey, you even already started to learn
> Python, which is
> really great to get a grip of some software
> development principles,
> which aren't even needed to use Pd (but they come in
> very handy as you
> advance).

It only took me a couple of weeks to get the basics
down.  It helps to have a background in composition,
synthesis, etc. I highly recommend The CMT for any
shortcomings in that department.  

Like someone else mentioned, it's like learning a
foreign language.  It will only enrich your life and
force you to understand things on a lower level.

andrew

Andrew Benson
www.cloud-machine.com


                
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Subject: Re: [microsound] Neural n.22 english ed. [Ubermorgen,
 Staalplaat Soundsystem,  Virus, Lessig, Molleindustria...]
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sorry...

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Subject: Re: [microsound] Neural n.22 english ed. [Ubermorgen,
 Staalplaat Soundsystem,  Virus, Lessig, Molleindustria...]
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i'd be interested in sending you my label's cd releases but i can't 
seem to find your address on the website. so if you're interested in 
receiving the cd's please let me know your address.
thanks,
marc
http://www.dekorder.com


>The new printed English edition of Neural is out.
>:: http://www.neural.it/n/n22e.htm
>. . . . . . . . . . . . . . . . . . . . . . . . .
>:: 1 YEAR SUBSCRIPTION!
>:: 3 issues + 1 electronic music cd
>:: Europe  24,90 euro.
>:: World  33,32 U.S: Dollars.
>:: http://neural.it/subscribe/
>. . . . . . . . . . . . . . . . . . . . . . . . .
>[Neural n.22 contents]
>. . . . . . . . . . . . . . . . . . . . . . . . .
><new.media.art>
>                          . Ubermorgen (interview),
>                          . Jonah Brucker Cohen (interview),
>                          . Infection as Communication,
>                          . Videogame Art,
>                          . news (Wimp, mirrorSpace, Fenlandia,
>                            Panos, txtkit).
>                          . reviews (Media Art Net, Future Cinema,
>                            The Cinema Effect, Frags, net.art generator,
>                            Understanding Media Theory, First Person,
>                            Windows and MIrrors)
>. . . . . . . . . . . . . . . . . . . . . . . . .
><e.music>
>                . Staalplaat Soundsystem (interview),
>                . Cronica (interview),
>                . The Sequencer Paradigm,
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From ???@??? Sat Apr  9 16:03:49 2005
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From: Kevin Ponto <xxxxx@xxxxxxxxxxxx.xxx>
Subject: Re: [microsound] live evil palindromic echo
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I heard a reviewer once say it was a refreshing break from the "I can't 
believe it's not Mackie" approach to GUI design so prevalent in todays 
audio apps.

k:p

On Apr 9, 2005, at 9:00 AM, michael trommer wrote:

> On 4/7/05 7:48 PM, "mik" <xxxxx@xxx.xx> wrote:
>
>> and it looks flashy and modern.
>
> Err...it's actually extremely, clean, functional and simple, 
> graphically. No
> cheesy 3D emulations, drop-shadows, etc...it's one of the things I like
> about the program.
>
>
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On 4/7/05 7:48 PM, "mik" <xxxxx@xxx.xx> wrote:

> and it looks flashy and modern.

Err...it's actually extremely, clean, functional and simple, graphically. No
cheesy 3D emulations, drop-shadows, etc...it's one of the things I like
about the program.


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From ???@??? Sat Apr  9 09:32:44 2005
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From: "David @ Audiobulb" <xxxxxxxx@xxxxx.xx.xx>
Subject: [microsound] Data storage :::: CD-R or DVD-R or Gmail
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Which one of these formats is likely to be the most robust/durable form of 
backing up audio data?

Which one is most likely to be intact in 15 years time?

CD-R

DVD-R

or creating multiple gmail accounts and sending audio data to yourself. 


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From ???@??? Sat Apr  9 04:43:17 2005
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Subject: [microsound] live acid shrink-warped mulch
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 FILETIME=[A2C6FD90:01C53CBE]

oh, yes, forgot about mulch. that will be a treat to use again, since moving 
from windows to mac. shrinked shared free or liberated, dont care. just like 
the end. live has been a great compositional tool and i do quite a lot of 
improvisational composing on it, and quite a bit of no input performing and 
non-loop performing as well mic input performing (loop and non-loop), 
running room tone through sound hack plug-ins. live's wonderful ability to 
manage panther's memory allotment has a drawback, however. it makes it more 
difficult to 'break' the software, which has always been a big part of our 
performance. so we just open lots of other apps to load up the cpu.



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From ???@??? Sat Apr  9 04:25:52 2005
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Subject: [microsound] acid live
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hmm, well, twonky used acid pro and other win_apps running on desktop simul 
in performance, back in the late 90s and so did random industries. i think 
seb still uses acid, at least he did a couple years ago, along with cd 
players.

havent upgraded acid since sony, so dont know how the interface is now, but 
back then it was rather klunky to use in performance, which is rather why 
twonky liked, made the muscles twitch anticipating failure. of course, if 
you simply pressed play, it was very smooth.

ableton live, on the other hand, was quite a bit more conveniently laid out 
for improv and the ability to create loops in real-time made it a 
performance tool. acid, at the same time live was introduced, really didnt 
seem to be a performance app (again, why twonky liked, to use it as 
unintended), but more for composition, and, of course, loop construction, 
but more fun than the propellerhead app. ableton live's ability to record 
from external sources (as well as using your laptop mic) to create loops as 
well as run through the live-installed plug-ins made it far more elastic 
than acid. perhaps sony has integrated that into acid now; i dont know.

however, i just set up our old windows 98 desktop, in order to access 
windows-based web labs (those active x plug-ins) so i'm looking fwd to 
playing with acid again, but more, the chance to use sound forge (pre-sony, 
pre-mac port), there are just some certain qualities (idiosyncracies) that 
forge had that are endearing.

y_t



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From ???@??? Fri Apr  8 16:33:37 2005
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eastern europe........







]
----- Original Message ----- 
From: "ian stewart" <xxxxxxxxx@xxxxxxx.xxx>
To: <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Friday, April 08, 2005 5:08 AM
Subject: RE: [microsound] shrink warp (sic)


>
> Kim Cascone wrote:
> >SuperCollider has a definite steep learning curve whereas AudioMulch has
> >less of one...
>
> Not to be pedantic, but I think you mean the reverse- 'steep learning
curve'
> means 'easy to learn', and SuperCollider is definitely harder to learn
than
> AudioMulch. Just in case anyone reading isn't familiar with the
software...
>
> See:
>
> www.computerworld.com/news/2001/story/0,11280,61762,00.html
>
> for the original usage and mathematical definition of 'learning curve',
> which of course is often used now in the exact opposite way it was meant!
>
> best,
> Ian
>
>
>
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From ???@??? Fri Apr  8 23:30:31 2005
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Date: Sat, 09 Apr 2005 01:27:10 +0200
From: dimitri <xxxxxxx@x-x-x-x.xxx>
Subject: [microsound] OTO ONKYO PLAYLIST
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hi list,
this is the last oto onkyo playlist for friday, 08 april.
Oto Onkyo is broadcasted in Bordeaux, France on Radio Sauvagine 
(94.9FM) from 20.30 to 22.00

**thanks to everybody who send me sound materials for this edition

Eric Bollmann _ 001
Eric Bollmann _ 002
Wilt _ Depression Modern _ Radio 1940
Montfroyd _ Silence 2
Roberto Pflech _ Kabloomedfulation Musevetabeggle
Pirandelo _ Les rendez-vous de mon amour _ Suona
Klingelt _ 5 _ Nowaki
Klingelt _ 6 _ Nowaki
Pirandelo _ Life Could Be Beauty Enough _ Suona
Bubultarang _ improvisation 1-17-05
Normablock _ Landing _ from a 1 second 440 khz sine wave _ audiobulb
Finkbeiner _ hanes _ Remix 3
Clin d’œil à Neurosystem, 5 ans ça se fête…
Frank Breitschneider _ Pneumatic/Airless _ Fabelbuch (v/a)
Andrey Kiritchenko _ myth03 _ fabelbuch (v/a)
Mpg _ Sine of the times _ from a 1 second 440 khz sine wave _ audiobulb
Ian Cromwell _ impression of autumn _ from a 1 second 440 khz sine wave 
_ audiobulb
Won _ #5 _ a forest _ nowaki
William Basinski _ The River, Part 2 _ The River _ Raster Noton
Eric Bollmann _ 006


cheers,
Dimitri

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From ???@??? Fri Apr  8 22:33:04 2005
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Date: Fri, 08 Apr 2005 15:33:01 -0700
From: Wakefield <xxxxxx@xxxxxxx-xxxxx.xxx>
Subject: Re: [microsound] OT: NoteAbility Pro
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From the NoteAbilityPro Manual -
http://debussy.music.ubc.ca/Helpfiles/OSX/Help/pages/MaxSettingsPanel.html:

> The Max Settings panel is used if you want to create Max qlists or Max explode
> objects to be used in the Max program developed at IRCAM, Opcode Music, and
> Cycle74 Inc. Max is an interactive music environment which runs on Macintosh
> computers (Max), in java under linux (JMax) and on Next computers (FTS-Max).
> Those who are unfamiliar with Max can ignore this
> panel.
> 
> The series of check boxes sets which kinds of NoteAbility images will be
> converted into qLists if a Copy All Types command is issued (and the Max qlist
> type is set in the Copy Type panel) or if a Save To... Max qlist is performed.
> The button determines whether the score tempo is used (rather than mm. 60).
> The Time settings determine whether delta times are used between events (this
> is normal in max qlists) and whether milliseconds or floating point seconds
> are used for the timing information.
> 
> The Generate Explode Code is checked if you want to create Explode code rather
> than qlist code (in a Copy All Command.)
> 
> The Play Messages on Max check box is a feature which allows Max messages to
> be directly transferred to IRCAM Signal Processing Workstation (ISPW) version
> of Max-FTS while the score is playing. In future, this feature may be
> available for Max running under Macintosh OS-X.
> 
> The example below shows a score fragment with the corresponding Max qlist
> (with delta times
> in milliseconds and at a tempo of a quarter note = 120)
> [picture omitted]
> startMax bang;
> 459 ;
> note 76 80 4 62;
> 532 ;
> note 71 80 4 62;
> 422 ;
> note 73 80 4 62;
> 293 ;
> note 67 80 4 62;
> 202 ;
> note 62 80 4 62;
> 703 ;
> setVol 80;
> setChan 4;
> 1016 ;
> note 75 80 4 2000;
> note 71 80 4 2000;
> note 64 80 4 2000;
> note 57 80 4 2000;
> - The Max qlist and explode pasteboard type is ASCII text, so the data can be
> pasted into any text application.
> - For the complete details on how Max qlists are implemented in NoteAbility
> contact Opus 1 Music, Inc.

---

Looks at the moment like there is no real-time interaction, only qlists.
Qlist seems to be a somewhat archaic method to sequence commands in max, but
it wouldn¹t be hard to write a converter to turn the qlist format into a
seq~ format for example.

If it were possible to write plugins for NAP, an OSC message might be a good
option?

On 8/4/05 10:34 am, "Kevin Ponto" <xxxxx@xxxxxxxxxxxx.xxx> wrote:

> I was wondering what thoughts the folks might have one this. I seems to
> be much more forgiving of contemporary compositions and the Max
> integration is intriguing. I can take replies off-list.
> 
> http://debussy.music.ubc.ca/NoteAbility/index.html
> 
> k:p
> 
> 
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> 

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From ???@??? Fri Apr  8 22:37:07 2005
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Date: Fri, 08 Apr 2005 23:31:56 +0100
From: Gavin Stevens <xxxxxxxx@xxxxx.xx.xx>
Subject: Re: [microsound] [ot] ubuntu linux hoary released today
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I've been using Ubuntu since January & I am very happy with it.

I used Debian before that, which I loved, but the release intervals are
getting silly.

Ubuntu installed on my P4 2.8GHz machine in 15 minutes - from inserting
the CD to showing the Gnome desktop.

I have been experimenting with audio software & have achieved some good
results (some recording, a bit of MIDI, some databending experiments &
converting some mp3 files to ogg vorbis).

I originally planned to try Ubuntu for a month, but I don't have any
plans to go back to Debian & I shall be upgrading to Ubuntu 5 fairly
soon.

Gavin.


On Fri, 8 Apr 2005 15:21:34 -0700
Mr.D <xxxxxx@xxxxxx.xxx> wrote:

> Is anyone using Ubuntu for sound design?
> 
> I have to say, it's one of the smoothest installs I've ever done. Got 
> it running on my T20, X Win and all, without any headache. Looking 
> forward to having v5 running tho.
> 
> On Apr 8, 2005, at 10:45 AM, Kim Cascone wrote:
> 
> > the Hoary version of the Ubuntu Debian based Linux distro is out
> > today
> 
> 
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From ???@??? Fri Apr  8 22:21:40 2005
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Is anyone using Ubuntu for sound design?

I have to say, it's one of the smoothest installs I've ever done. Got 
it running on my T20, X Win and all, without any headache. Looking 
forward to having v5 running tho.

On Apr 8, 2005, at 10:45 AM, Kim Cascone wrote:

> the Hoary version of the Ubuntu Debian based Linux distro is out today


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From ???@??? Fri Apr  8 19:38:26 2005
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http://www.linuxworld.com/story/49062.htm


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From ???@??? Fri Apr  8 17:45:23 2005
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the Hoary version of the Ubuntu Debian based Linux distro is out today
the Ubuntu distro is a nice introduction to Linux and for those on PPC 
platform Ubuntu now has a live cd you can run if you want to check it 
out without doing a full install...download here:
http://www.ubuntulinux.org/


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From ???@??? Fri Apr  8 17:35:17 2005
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Date: Fri, 08 Apr 2005 19:35:00 +0200
From: Frank Barknecht <xxxx@xxxxxxx.xxx>
Subject: [microsound] micro(switch)sound
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Hi,

Derek knows, I'm a videogame buff: The japanese mag "Game Watch" has
tested arcade joysticks:  
http://www.watch.impress.co.jp/game/docs/20050408/ggl.htm

The test not only contains text (japanese) and images but also how the
joysticks *sound* as mp3 files. Field recording?

For your pleasure: the deep links: 

 http://www.watch.impress.co.jp/game/docs/20050408/ggl01.mp3
 http://www.watch.impress.co.jp/game/docs/20050408/ggl02.mp3
 http://www.watch.impress.co.jp/game/docs/20050408/ggl03.mp3
 http://www.watch.impress.co.jp/game/docs/20050408/ggl04.mp3
 http://www.watch.impress.co.jp/game/docs/20050408/ggl05.mp3
 http://www.watch.impress.co.jp/game/docs/20050408/ggl06.mp3
 http://www.watch.impress.co.jp/game/docs/20050408/ggl07.mp3
 http://www.watch.impress.co.jp/game/docs/20050408/ggl08.mp3
 http://www.watch.impress.co.jp/game/docs/20050408/ggl09.mp3
 http://www.watch.impress.co.jp/game/docs/20050408/ggl10.mp3
 http://www.watch.impress.co.jp/game/docs/20050408/ggl11.mp3
 http://www.watch.impress.co.jp/game/docs/20050408/ggl12.mp3

Ciao
-- 
 Frank Barknecht                               _ ______footils.org__
             
          _ __latest track: "scans" _ http://footils.org/cms/show/41

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From ???@??? Fri Apr  8 17:34:32 2005
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From: Kevin Ponto <xxxxx@xxxxxxxxxxxx.xxx>
Subject: [microsound] OT: NoteAbility Pro
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I was wondering what thoughts the folks might have one this. I seems to 
be much more forgiving of contemporary compositions and the Max 
integration is intriguing. I can take replies off-list.

http://debussy.music.ubc.ca/NoteAbility/index.html

k:p


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hi microfriends
has anybody already had experience with the new firewire audio interface
"phase 24" by the german company terratec?

http://producerde.terratec.net/modules.php?op=modload&name=News&file=article
&sid=5

it seems to be very good and is quite small. good to carry around.
i would mostly be interested in it's soundquality.

thanx + good weekend to everyone,
ralph.


-- 

..:.: http://www.synchron.ch :.:.


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From ???@??? Fri Apr  8 17:09:18 2005
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Hi 

I am building a birthday book for myself and would appreciate some quick help from you. Just click on the link below and enter your birthday details. It's easy and you can keep your age secret!... 

 http://www.BirthdayAlarm.com/bd1/38850332a122884400b533596562c730407236d904 

Thanks 
AJ


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On Apr 7, 2005, at 9:54 PM, Kim Cascone wrote:
> I think the distinction between the two (i.e., 'live performance 
> instrument' vs studio 'tool') is really a manipulation of perception 
> or how a marketing dept spins a product...

Based a lot on my friend's experience with moving from ACID to Live, I 
think there's a bigger difference, and it has less to do with marketing 
than it does functionality.

There are things in Live you simply cannot do in ACID that make it 
better honed to live performance. The live effects manipulation is one, 
but there are many other aspects of Live which make it more like a 
looping sampler than ACID is. To my knowledge, ACID only has an arrange 
mode, which isn't even how a majority of people use Live in 
performance.

In the studio I suspect Live and ACID are more similar. But as a 
general rule, "live" performance tools are automatically studio tools, 
in my book.

I have a Repeater, and though it has plenty of good studio 
functionality, it's design helps it function best as a live instrument, 
and it was envisioned as one. Ableton Live has a similar history, 
having been written by active performers who needed a way to play their 
loops in a live setting. Its UI, like the Repeater, is especially 
customized with live activity in mind, and as a result it has 
incredible flexibility.

matt


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From ???@??? Fri Apr  8 16:25:01 2005
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Actually you are forgetting computer music ;=)

I dont think computer music (or electracoustic music)  is lacking any 
non-computer parts. But I think some of this kind of music released 
lack well worked out composition/detailed implementation. At the same 
time this is a difficult field - most are working alone and the same 
person must master composition, sound design, the tools, mixing and 
then mastering (preparing the end-mix so the artistic intentions 
survive the intended distribution channel).

What I am looking for in a computer music tool is being able to, as 
direct as possible, express the various methods/algorithms I have 
selected to work with in a piece. Going direkt from a textbook to 
getting sound out of the speakers. I've found tools such as Max/MSP and 
Kyma work real well here (probably also PD and SC, never used them 
though). This is especially true if I am working from (graphic) 
notation.

You can do the same with Live and a bunch or other of VST:s but I 
personally dont like working that way - it always seem to alienate me 
from just thinking about the methods/algorithms and the composition.


2005-04-08 kl. 17.33 skrev Craque:

> I think the essence of the discussion is that it's important to 
> emphasize the NON-computer parts of music making as well as the tools, 
> which is what I think is missing in a great deal of electronic music 
> these days.


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From ???@??? Fri Apr  8 15:33:37 2005
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I agree with David here, as a (wannabe) conservatory dropout myself... 
the computers for me are a tool towards my own goals of making music, 
which i was trained to do without any aid from computers at all.

Someone else mentioned this too, how they used "what worked" for what 
they needed. I often find myself using this approach: with ideas in 
mind as mental models I try to find the external ways of realizing 
them.

I think the essence of the discussion is that it's important to 
emphasize the NON-computer parts of music making as well as the tools, 
which is what I think is missing in a great deal of electronic music 
these days.

On Apr 7, 2005, at 12:51 PM, David Powers wrote:

> Hi Derek,
>
> I appreciate your perspective greatly.  But I might add that I AM a
> composer... that's the thing... I've been composing for years already.
> Also I've been playing piano and improvising (first jazz, later more
> experimental/atonal improv) for 18 years.  And some of the pre-packaged
> software lets me use the composition knowledge and performance skills I
> already have.  If I know what I want to achieve as a 
> composer/performer,
> and there is a tool already available that lets me achieve it, why not
> use it.


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From ???@??? Fri Apr  8 12:08:30 2005
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 FILETIME=[AB35DE00:01C53C33]


Kim Cascone wrote:
>SuperCollider has a definite steep learning curve whereas AudioMulch has 
>less of one...

Not to be pedantic, but I think you mean the reverse- 'steep learning curve' 
means 'easy to learn', and SuperCollider is definitely harder to learn than 
AudioMulch. Just in case anyone reading isn't familiar with the software...

See:

www.computerworld.com/news/2001/story/0,11280,61762,00.html

for the original usage and mathematical definition of 'learning curve', 
which of course is often used now in the exact opposite way it was meant!

best,
Ian



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From ???@??? Fri Apr  8 10:42:38 2005
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Subject: [microsound] Re: microsound Digest 7 Apr 2005 19:48:38 -0000 Issue 1387
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>Overall, I have to say, not that you are wrong exactly, but that I
>think you should make your point a little more narrowly.  It's not
>always bad to have an efficient, pre-packaged computing solution to a
>particular problem.  Just because I'm learning PD shouldn't mean I can't
>still write other kinds of music that utilize my 18 years experience of
>composing and performing.  Not everyone who makes good art is a computer
>expert (though I hope to be that also someday).  Perhaps your critique
>applies better to certain genres of computer music creation, but not as
>a general statement.

This is an excellent point. I think the notion that the only "pure 
experimental electronic music" can be made using PD or MAX is a bit 
narrow-minded and misses the point.

Does anyone begrudge a composer like Morton Feldman for not building 
his own piano?

You don't have to build your own instruments to be "creative."

-- 

>>

john kannenberg

[ http://www.johnkannenberg.com ]

[ http://www.stasisfield.com ]


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On Apr 7, 2005, at 6:54 PM, Kim Cascone wrote:
>
> so far I think the answer is that the marketing and packaging (and all 
> the attendant abstractions of desire this implies) condition people to 
> adopt a tool for a particular usage; it is not adopted by forming a 
> well informed opinion...

Your right, people didn't even consider Acid when searching for a 
performance tool because it wasn't marketed as a performance tool, and 
it wasn't marketed as a performance tool because it wasn't designed for 
performance.

If I need a really powerful MIDI sequencer, guess what? I'm not going 
to consider Pro Tools. Even though Pro Tools can handle MIDI 
sequencing, it's much less suited to the job than some other 
alternative like DP, Numerology or Logic, and therefore, not marketed 
to compete on those grounds.

> while your A/B comparison list is very helpful I see nothing listed on 
> it that would preclude one from using ACID as a live performance 
> instrument...

Look, there's nothing stopping people from using Acid for performance, 
but it's obvious to see why Live could be much more attractive. The 
ability to assign a physical controller to almost every parameter and 
the ability to perform most functions including rerecording and editing 
without missing a beat. You seriously don't see the advantage that 
could have in a live situation?

> I think the posts w/r/t my question make a point when it comes to how 
> software marketing dept's determine the constraints of an audio 
> tool...

No, while marketing in some areas is admittedly a soulless practice 
whose priests will certainly burn, audio software, for the most part, 
isn't one of those areas. Products are advertised to their strengths. 
Titles like Pro Tools, Acid and Cubase aren't advertised for 
performance not because the manufacturers don't want you to perform 
with them (they could care less how you use it) but because these 
titles aren't suited for those tasks.

What would happen if Finale was marketed as a powerful performance 
tool? They'd be laughed out of the market. Can you use Finale to 
perform? Sure! Same as you can use a couple of micro-cassette recorders 
to do multi-track recording sessions, or use a Studer 2" to take notes 
in class. Are those tasks the best use for those machines? Of course 
not.

> your logic seems to be as follows: 'the package didn't say someone 
> could use ACID to play live' so it was not used in that manner

No, look at it this way. Lets say you go into a store looking for some 
software that will allow you to perform you music on your laptop. You 
walk up to the software shelf and you see four software titles. Two of 
these software titles say things like "Perfect for scoring films, 
remixing, 5.1 mixing, notation, scoring for websites, etc.", while the 
other two say things like "Perfect for live performance, extensive 
realtime control over almost every parameter, record/remix/resample 
without stopping the music.". You are going to consider the two that 
say they were built for the purpose you have in mind. If those two turn 
out to be crappy, you might then start looking around at other options. 
As it happened though, Live turned out not to be crappy, so word of 
mouth spread.

> ...if this were the case then why did many artists perform live with 
> Pro Tools, Sound Editor, GranuLab, Soundhack, etc. when laptop 
> performances starting becoming more commonplace in the late 90's?
> these were also considered 'studio tools' and not 'live performance 
> instruments' yet that didn't prevent people from using them in that 
> manner...

Because due to a lack of performance oriented software, these were the 
best tools available. Now there is a tool better suited for 
performance, why shouldn't it be used?

> is Ableton's market penetration so deep because it says on the box 
> that you can use Live for performing live?

Yes. And why does it say on the box that it's good for performance? 
Because it is. And why doesn't Acid say on the box that's it's good for 
performance? Because it isn't.

> I think the distinction between the two (i.e., 'live performance 
> instrument' vs studio 'tool') is really a manipulation of perception 
> or how a marketing dept spins a product...

Kim, I really respect your writings and your work, but that statement, 
in this context, is utter nonsense. Live was created specifically for 
performance, Acid was created specifically for using loops in the 
studio, and both of the product's features reflect that.

Is a Ford pickup better than a Ferrari for hauling bricks simply 
because the commercial says so? Of course not. The commercial say so 
because it is. Is the Ferrari faster than the Ford pickup because the 
commercial says so? Of course not. The Ford was designed to haul bricks 
and the Ferrari was designed to go fast. I don't see the problem with 
advertising what your product was designed to do.

Here's a question for you. If Live had been an open source project that 
continued down the exact release path that it has with all the same 
features, but with no marketing at all and no mention of performance 
usage, would it have still caught the attention of the performance 
crowd and bested Acid?

k:p


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From ???@??? Fri Apr  8 05:15:04 2005
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Having used Acid, Live and some of the alternatives...

Acid has a name that would never impress high-brow types.

You see a whole lot of people using Live and having few serious 
complaints. That puts it high on the list for new people to check out.  
People don't switch their more or less primary software unless there is 
truly limiting and annoying fault or an extremely seductive feature 
only found in something else.

Radial - what is compelling about it?  It gets your attention with the 
interface design and by coming from Cycling '74 - anything else? I 
tried the demo which seems okay, Some people I'm sure would call the 
feature set focused, and it may be if it's those features are the only 
features you need to use.


LLOOPP - the price is certainly attractive, no reason not to check it 
out. It's a much more experimental and perhaps cryptic as a tool. While 
it certainly loops, I'd think the initial raison d'etre for Acid was 
tempo matching multiple beat-based loops - and LLOOPP doesn't have the 
facility. As a tool for experimental music - live or not live - it gets 
very high ratings from me. It's just very far from being a primary tool 
to use on commercial tracks. Hint:   I'm sure it would be much more 
popular if it had clear and easy to follow  getting started tools.  It 
is very baffling unless you have someone who knows it sitting next to 
you... and it still might be baffling with patchcord-less module 
connections and abbreviations.

nick
http://technopop.info/ndkent/


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On Apr 7, 2005, at 9:54 PM, Kim Cascone wrote:

> your logic seems to be as follows: 'the package didn't say someone 
> could use ACID to play live' so it was not used in that manner...if 
> this were the case then why did many artists perform live with Pro 
> Tools, Sound Editor, GranuLab, Soundhack, etc. when laptop 
> performances starting becoming more commonplace in the late 90's? 
> these were also considered 'studio tools' and not 'live performance 
> instruments' yet that didn't prevent people from using them in that 
> manner...is Ableton's market penetration so deep because it says on 
> the box that you can use Live for performing live?
> I think the distinction between the two (i.e., 'live performance 
> instrument' vs studio 'tool') is really a manipulation of perception 
> or how a marketing dept spins a product...

Although I think this is definitely the case with some things, Live 
really _is_ different. I've done live performances with other software 
(mainly Digital Performer) and was intrigued by Live after using the 
demo and realizing that it could do lots of things that would be 
virtually impossible in other software, and very cumbersome in a live 
performance.

I would bet that most of the people who switched over to Live from 
other software did it not because of any statement on the packaging, 
but because it filled a need that wasn't being fulfilled by whatever 
they were currently using. Sure, I could continue to perform live with 
Digital Performer, but I couldn't do anywhere near what I can do with 
Live, and what I could do certainly would not be fluid, and the ability 
to improvise would be greatly limited. And this is not a matter of me 
not knowing DP and not being comfortable with it -- I've used it for 10 
years and can fly on it in a studio setting -- it's a matter of Live 
being a really well-designed software that is geared towards live 
performance. And, as has been mentioned before, Live really comes close 
to being able to be played as an instrument -- far more than any other 
software I've ever used (aside from soft synths and samplers).

I think there are a lot more deserving targets than Live when it comes 
to questions of marketing hype.



Jonathan





_______________________________________________________
Jonathan Hughes
www.jonathanhughes.com     |     www.opalinemusic.com
_______________________________________________________


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From ???@??? Fri Apr  8 02:40:08 2005
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On 4/7/05 9:54 PM, "Kim Cascone" <xxx@xxxxxxxxxxxxx.xxx> wrote:

> well for one thing I don't use Live or ACID in either a live or studio
> environment 

> what it boils down to is this: if people learn to solve their own
> problems by gathering information they can ween themselves from the
> mediating layer of marketing hype which habitually shapes how people
> see/desire and use a product...

I agree...in other words, i think you have to use 'live' in order to assess
its worth at what it does. Is it just me or does it seem that many people
who seem critical of 'live' on this thread have had but limited experience
with the product?

I find that live is unique and indeed much more like an actual 'instrument'
than other DAWs I've used... My 2cents.

....and I'm curious: someone mentioned using soundhack as a live performance
tool...how can something that processes files offline be used effectively in
a live situation ? Love this program, though.

At any rate, I would be careful to distinguish the functionality of a piece
of software from the politics of free/shareware vs. commercially-sold
products...i can certainly see how someone who has spent hours tweaking
something to get a sound in PD might get a little  more defensive about what
they use than someone running a krak of fruity loops or whatever...

Anyway...gonna go mash my mpc. Booyakasha.


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From ???@??? Fri Apr  8 02:05:58 2005
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learning software to use as your instrument is exactly the same when you 
are learning bel-canto singing, or studying an acoustic instrument. it 
takes time and patience and time and perseverance and time; i've done all 
three! :) and the discipline is just as important.
___
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From ???@??? Fri Apr  8 01:55:01 2005
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> All of these reasons (which by the way, seem so terribly obvious 
> that=20
> I'm left wondering about the motives of your questions) contributed 
> to=20=
well for one thing I don't use Live or ACID in either a live or studio 
environment (although I have used both of them in the past for small 
projects) but more importantly I am not necessarily looking for posts 
that answer my question so much as reveal the underlying cause of the 
problem...
so far I think the answer is that the marketing and packaging (and all 
the attendant abstractions of desire this implies) condition people to 
adopt a tool for a particular usage; it is not adopted by forming a 
well informed opinion...
while your A/B comparison list is very helpful I see nothing listed on 
it that would preclude one from using ACID as a live performance 
instrument...
I think the posts w/r/t my question make a point when it comes to how 
software marketing dept's determine the constraints of an audio tool...
your logic seems to be as follows: 'the package didn't say someone 
could use ACID to play live' so it was not used in that manner...if 
this were the case then why did many artists perform live with Pro 
Tools, Sound Editor, GranuLab, Soundhack, etc. when laptop performances 
starting becoming more commonplace in the late 90's? these were also 
considered 'studio tools' and not 'live performance instruments' yet 
that didn't prevent people from using them in that manner...is 
Ableton's market penetration so deep because it says on the box that 
you can use Live for performing live?
I think the distinction between the two (i.e., 'live performance 
instrument' vs studio 'tool') is really a manipulation of perception or 
how a marketing dept spins a product...
what it boils down to is this: if people learn to solve their own 
problems by gathering information they can ween themselves from the 
mediating layer of marketing hype which habitually shapes how people 
see/desire and use a product...
one of the nice things about audio FLOSS is that it usually doesn't 
rely on marketing hype to sell itself and people are encouraged 
download and experiment with it to see if it fits their needs...there 
is no artificial layer of value added to a product; the product is what 
the software does...

> Have we become obsessed with our
> tools to the detriment of our aesthetics?
we shape the tools and then they shape us...
I see no difference between my tools and my work/aesthetics...they are 
not separate and to think they are is seeing each with distinct 
boundaries instead of a holistic process; a system in which all the 
parts create one another...the tool informs the music as much as the 
music informs the tool; it is one smooth surface from which the music 
emerges; there is no difference to me between researching something on 
say, projective geometry or sitting down to creat the patch in Max/MSP 
or performing the piece live to hard drive...its all part of the same 
system...


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From ???@??? Fri Apr  8 01:50:05 2005
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i have a friend who used ACID for a long time before i got him to try Live, 
and once he did so was hooked. the big diff for him was that he could do 
realtime manipulation of fx, and subsequently record automation. i dont 
believe Acid will let you record new loops while others are playing (maybe 
it does now). and of course before Live, there wasnt ANYTHING comparable to 
Acid & loop arrangment on the mac.

i know when i first used it i loved its UI, which is still one of the best 
out there. the first two tracks i did in live were done very speedily, just 
using samples pulled from my improv shows:

http://craque.net/mp3/putain/craque-doorsclosing.mp3
http://craque.net/mp3/jawbone/craque-ricycle.mp3
___
http://craque.net

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From ???@??? Fri Apr  8 22:38:21 2005
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David @ Audiobulb schreef:
> Live has the functionality and it literally has the name/brand. Many 
> people like literal and clear applications.

and it looks flashy and modern.


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>
> To bring it back on-topic a little, it seems unavoidable that there can
> no longer be any discussions of technique that don't keep coming back to
> tools and interfaces again and again.  Have we become obsessed with our
> tools to the detriment of our aesthetics?  Is music making just
> unthinkable now without reference to the specific tool which will be
> used to carry out the musical ideas?
>

I guess I don't think laptoppers are at heart any different than all other
musicians on this topic. Ever talk to an acoustic bass player about
strings? or a percussionist about handmade mallets? Or an electric guitar
player about ... ? you get the picture :)

Music making (like other art forms) depends heavily on technical know-how.
I'm not saying we all have to be heavy virtuosos, but we do need to know
our tools. And as far as I can tell, its been this way for a long long
time. Bach wrote a piece for "Well-Tempered Clavier" -- sounds to me like
a guy obsessed with a specific tool :)

my .02
/sean


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From ???@??? Thu Apr  7 23:38:07 2005
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This article from Computer Music Journal discuss these features of a  
computer music system. It is written by one of the creators of the Kyma  
system so it may be considered marketing but sttil it made me much more  
aware of these matters.

http://www.symbolicsound.com/zzz/pub/Learn/EssaysOnSoundAndAudio/ 
Scalettiv26n4p69-82.pdf

"... all of the software examples included in this symposium (along  
with some others that are not represented here) belong to a special  
category of computer music software called computer music languages.  
Most software packages can be classiÂŽfied as utilities; they perform a  
well defined, familiar function that is needed by a large number of  
people. A software package that emulates all the functions of the  
traditional multi-track recording studio would be one example of a  
utility.

But the pieces of software that Eric Lyon has chosen to include in this  
symposium are different; they are examples of computer music languages.  
A language provides one with a Žfinite set of ’’words’’ and a  
’’grammar’’ for combining these words into phrases, sentences, and  
paragraphs to express an inÂŽ nite variety of ideas. A language does not  
do anything on its own; one uses a language to express one’s own  
thoughts and ideas. This is what makes these particular software  
packages so open, extensible, and useable in ways unanticipated by  
their authors. And that is why, although they may never command the  
same market share as utilities, they have had a longer-lasting and  
deeper inÂfluence on the evolution of music."


2005-04-07 kl. 21.20 skrev derek holzer:

> In short, the reason I spent the time that I did learning how to work  
> with PD and other kinds of open environments was that I didn't want to  
> feel like I was trapped in someone else's idea of how to make music.  
> And more than that, I felt that the tools I use to make art shouldn't  
> reply on consumer marketing trends, "user friendliness" or how well  
> they imitate expensive or rare pieces of music hardware from other  
> eras in order to ensure their development and lasting support. For me  
> it was about freedom from all that, and I don't regret a moment spent  
> "not creating" so I could learn.

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Subject: [microsound] [london] john chantler, function live : 17 april
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SLOW SOUND SYSTEM
LIE DOWN AND BE COUNTED

-------

THE FOUNDRY : 17 APRIL 2005 : 3-8PM

-------

'Quality avant chillage' BBCi
'Unadulterated bliss .' RESONANCE FM

-------

The slow sound system explores ambient listening, new electronica and pixel manipulation.

This month we showcase new sounds from the Southern hemisphere. John Chantler's delicate electro-acoustic avant-guitar and laptop excursions reach us from Brisbane, via rural Japan and Tulse Hill. Fellow Oz expat Function aka Matt Nicholson lays down mesmerizing psych-pop, microsonics and deep, sleepy drones.

Resident djs iMax and Albert back up with digitals and soundscaping, plus we have digital artworks and flash workouts from Janek Ropinsky. Full details follow.

------

ARTIST BIOS

John Chantler (Fat Cat / Room40 / Piehead / Hello Square) (aus/uk) : non-place guitar, drums + laptop excursions

John Chantler is an exciting talent. Resident of Brisbane, rural Japan and now South London, John has developed his sound from organic electronics to his current interests in exploratory electro-acoustics, messy guitars and a loose spin on rhythm.

John's acclaimed first album, Monoke was released on Lawrence English's Room40 label in 2002. He's kept busy since then, with a limited edition album on Piehead, Locked in Hands, curating a series of 10" vinyl for Room40, an online release for Fat Cat (recorded with Japanese artists Saya, Takashi Ueno and Koji Shibuya) and the beyond-underground 'Swedish Folksong Project'.

John's performed alongside Mum, Janek Schaefer, DJ Olive, Ami Yoshida and Taku Sugimoto. Just back from another Japanese trip, he also spins a mix of psych-pop, electronica and krautrock at Waiting for the Picture Bus, a bi-weekly session at Escape in Herne Hill.

'Melody on hammered strings . robust and driven' THE WIRE
'Monoke is the first in a series of essential recordings' THE MILK FACTORY
'Intelligent and subtle . maybe think Tortoise jamming with the Black Dog?' SMALLFISH
'Nice slice of post-millennial electronica' PITCHFORKMEDIA
'Utterly absorbing and resonant work' FIRST PAST THE POST

------

Function / Matt Nicholson (Fat Cat / Hello Square / Wonderground / Love & Mercy) (aus / uk) : mutant pop, microsonics + sleepy drone

Function is Matt Nicholson and an ever-shifting set of collaborators in London, Melbourne and spaces in between. Function's sound is equally hard to pin down, taking in ecstatic pop, microscopic soundwork, slices of orchestral instrumentation and deep Eastern drones. Key reference points include The Books, Ekkehard Ehlers, Fennesz, Pluramon, Philip Jeck, Sufjan Stevens, Susumu Yokota, Rafael Toral or Town & Country.

Another busy artist - expect an online release for FatCat very shortly - Matt has assembled 10 hours of soundtracks for the sacred art suites of Advaitayana Buddhist Master Adi Da . for us he will be performing new material solo, including manipulated improvisation of various acoustic sources and field recordings culled from all over the globe. Expect mesmerising, heartfelt, subtly orchestrated electro-acoustic collage.

'One of this year's most intriguing releases . an ambition to make something entirely new out of a very tired form' THE DEEP END, ABC
'The finest album to emerge from Australia this year.  .this is magical music, hot shit, serious, suffocating and sparse, and aesthetically exquisite.' ADEQUACY.NET
'A stunning masterwork of intriguing musical delights' MONO.NET
'A subtle eclectic expansive epic' SCENE

------

RESIDENTS

iMax, Albert (Grain Of Sound, 8Bitrecs, KabukiKore) (uk/fr) : decks + FX
Janek Ropinsky (Hardman Bros, Pop-Up Recs) (d) : flashwerks, digital sublime

------

DETAILS

Sunday 17 April, 3-8pm, free admission
The Foundry, 84-86 Great Eastern St, London, ec2 : 0207 739 6900 :
xxxx@xxxxxxx.xx : www.foundry.tv

xxxx@xxxxxxxxx.xxx
www.slowsound.net

------

CHECK

http://www.inventingzero.net
http://www.functionensemble.com
http://www.room40.org
http://www.kabukikore.net
http://www.8bitrecs.com
http://www.hardmanbros.com
http://www.jayropinsky.kliklak.net

Ends


slow sound system
lie down and be counted

xxxx@xxxxxxxxx.xxx
www.slowsound.net

-----

in league w/ [no.signal] | not clickable | sonomu | highpointlowlife | midrange | frequenzen

-----
-----

new! live sets archive w/motion, recon, crucial felix/timeblind, sebastien roux, adam butler/vert and more
http://www.slowsound.net

'small pieces', every friday on Resonance 101.4fm, midnight-1am GMT
http://www.resonancefm.com

'there is no hidden meaning', out now on kabuki kore
http://www.kabukikore.net

-----
-----

london headphones festival 2004
http://www.state51.org/placard

'midrange sessions', forthcoming on coombe records
http://www.coomberecords.com

slow sound system vs. posset, 'entropy sessions' out now on
kabuki kore
http://www.kabukikore.net

'first steps' out now on grain of sound
http://www.grainofsound.com

imax photogallery : kill yr speed
http://www.lomohomes.com/imax

[no.signal] : promoters of genius
http://no-signal.net

highpointlowlife : bitmpapped indie goodness since 98
http://www.highpointlowlife.com

sprawl club @ charterhouse
http://www.sprawl.org.uk

frequenzen, fortnightly on resonance 104.4fm
http://www.frequenzen.co.uk

sonomu : sound noise music
http://www.sonomu.net

kultureflash : headlines from london
http://www.kultureflash.net

-----

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 FILETIME=[CE703270:01C53BC6]

There is even a alternative to Radial called LLOOPP 
(http://lloopp.klingt.org/start.html), lloopp is free, Radial is not.

-Scott

>Fwiw,
>
>there is an alternative to Live that addresses the same need (loop-based
>performance in a live setting where dropouts, loadtimes and glitches -- 
no
>offense intended -- are not an option):
>
>  http://www.cycling74.com/products/radial.html



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Subject: [microsound] Obsessed with our tools ;)
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> To bring it back on-topic a little, it seems unavoidable that there can
> no longer be any discussions of technique that don't keep coming back 
> to
> tools and interfaces again and again.  Have we become obsessed with our
> tools to the detriment of our aesthetics?  Is music making just
> unthinkable now without reference to the specific tool which will be
> used to carry out the musical ideas?
>
> Instead of ignoring the damn fiddles like Beethoven, we spend most of
> the time obsessing about them... ;)
>
> ~David

I can imagine a conversation between romantic composers about which 
city's orchestras were able to realize their vision better than others 
(though I don't think they had a discussion list).


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I use Live 4.  I have a cheap plastic Evolution UC33 that I use, and I
have 8 Live channels with volume controlled by the 8 sliders, + 32 knobs
(and laptop keystrokes) to control built in and VST FX.  The program is
loaded up with around 120 ENTIRE SONGS (very few loops) beat matched,
including much original material.  I could also use all MIDI tracks and
do a truly "live" set if I wanted.  Using Live is kind of like DJing
with 8 beat matched (or not) turntables at once.

I used to use Acid but I don't remember it having functionality
anything like this.  Of course,what I do isn't really "live" as much as
it is digitally DJing, I do not bill myself as a "live" act if I am
performing this way, but as a laptop DJ.  I use Live primarily as a
replacement for vinyl.  It lets me be more creative and complex in the
collages that I create on the fly.

On the more microsound tip, I've done experimental things with Ableton
Live too, by just turning off the beat matching, using original source
material recordings, and using more esoteric effects, but I realize now
this can probably be done just as well with Audiomulch.  Although I will
note that the time stretch in Live can be used in unusual ways to
produce some interesting digital artifacts, if you purposely put markers
in the wrong places.

To bring it back on-topic a little, it seems unavoidable that there can
no longer be any discussions of technique that don't keep coming back to
tools and interfaces again and again.  Have we become obsessed with our
tools to the detriment of our aesthetics?  Is music making just
unthinkable now without reference to the specific tool which will be
used to carry out the musical ideas?

Instead of ignoring the damn fiddles like Beethoven, we spend most of
the time obsessing about them... ;)

~David

>>> xxxx@xxxxxxxxxxxx.xxx 04/07/05 04:34PM >>>
--Kim Cascone <xxx@xxxxxxxxxxxxx.xxx> [050407 13:27]:
> >Well, I think this easily answered by the fact that Live was geared
> >towards performance, while Acid was not.
> in what way was Live geared towards performance and how was ACID not?

> please describe?

Because in acid you couldn't click a little button and then assign a
keyboard key or a MIDI controller to just about any control that
exists
in the interface.  Live makes it very easy to control what's coming
out
of your laptop without having to mouse around.


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From ???@??? Thu Apr  7 21:59:51 2005
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Date: Thu, 07 Apr 2005 23:59:42 +0200
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Subject: [microsound] SINTESI FESTIVAL 2005
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Hi from Sintesi staff, this email is dedicated to audio-live and multimedia
di sintesi.
 
s.severo al pendino church - (via duomo, 282) - naples
 
AUDIO-LIVE
 
8 april from 8,00 pm
Philippe Petit
He started Djing, animating radio shows and editing zines in the mid-80s. In
the  90’s founded the experimental label Pandemonium Rdz.
www.pandemoniumrecords.com.  41 records later, he needed to rejuvenate and
started a new label. BiP_HOp was  physically born in 2000 and will document
avant electro for the century to come... (…)
http://www.sintesi.na.it/005/artisti.php?subcontent=fest&conte=petitfra&cont
ent=festival
 
Teho Teardo
Italian musician, composer and sound designer, he releases 2 albums as
M.T.T. in the  late 80’s, in the first one titled “Caught From Behindâ€
collaborates with Nurse With Wound and Ramleh. After this experience starts
a band, Meathead, the band released 4 albums and collaborated with many
bands from the  underground international scene like Pain Teens, Zeni Geva,
Bewitched, Cop Shoot Cop. (…)
http://www.sintesi.na.it/005/artisti.php?subcontent=fest&conte=teardo&conten
t=festival
 
Freiband
Freiband is the latest project by Frans de Waard, also founding member of
Kapotte  Muziek, Beequeen, Goem as well as solo projects such as Shifts and
Quest. Frans de  Waard has been producing music since the mid 80s, firstly
on cassettes in the 80s and  then on LPs and CD's afterthat. Freiband was
inspired by the tape-scratching of Asmus Tietchens on his CD
'Daseinsverfehlung', but here applied to an entirely digital  context. (…)
http://www.sintesi.na.it/005/artisti.php?subcontent=fest&conte=freiband&cont
ent=festival
 
Semiconductor
Semiconductor (UK) is a duo founded in 1997. It is composed by Ruth Jarman,
born in and Joseph Gerhardt, born in Oxford, 1972. At Sintesi they will
present Sonic Inc synopsis.
 This is the Semiconductors latest  contribution of live cinema and is their
dedicated live performance with software a real-time 3D drawing tool, where
creations are realized by inputs and user  interaction, producing dynamic
audio created, environments. (…)
http://www.sintesi.na.it/005/artisti.php?subcontent=fest&conte=semiconductor
&content=festival
 
Frank Bretschneider
Was born and raised up in East Germany, after childhood and school in Karl-M
a r  x-Stadt (now Chemnitz), graphic and painting studies... started his
first electronic  music experiments in 1984 with a strong interest in the
interaction between graphic  and music... in 1996 co - founding the label
Rastermusik (now raster-noton with  Carsten Nicolai)... lives as freelance
musician and composer in Berlin. (…)
http://www.sintesi.na.it/005/artisti.php?subcontent=fest&conte=bretschneider
&content=festival
 
 
9 april from 8,00 pm
Ulrich Troyer 
Ulrich Troyer, born on 1973 in Innsbruck, but socialized  in South Tyrol,
lives in Vienna. With architectural studies at the TU-Wien (Sigrid
Hauser)and at the Universität für Musik und Darstellende Kunst, Vienna
(Guitar and Elektroacoustic Music) he is a performer, an artist, a musician.
(…) 
http://www.sintesi.na.it/005/artisti.php?subcontent=fest&conte=troyer&conten
t=festival
 
Mark Fell
Mark Fell grew up in Sheffield (UK) where from an early age he was drawn
into the  city’s vibrant electronic art and music scene. He currently lives
and works in  Sheffield where he founded snd and Shirt Trax (released on
Mille Plateaux and  Touch/Or). Mark’s most recent project is on Line (New
York) exploring a mix of  mathematics, contemporary philosophy and human
experience. (…) 
http://www.sintesi.na.it/005/artisti.php?subcontent=fest&conte=fell&content=
festival
 
Goem
Goem started mid 1996 when Roel Meelkop gave Frans de Waard a small
electronic  device, which he found in a thriftshop in Rotterdam. The device
was called the Student Stimulator. Until today it is unknown what it was
used for, but most likely  it was part of a research program exploring the
mysteries of human sleep. (…)
http://www.sintesi.na.it/005/artisti.php?subcontent=fest&conte=goem&content=
festival
 
Monolake
“I was born in 1969 in munich. I was fascinated by  technology, wanted to be
an enigneer. Some day I discovered Oxygene by Jean Michel  Jarre. I listened
to it again and again. I started doing stupid jobs after school and finally
I had enough money to by a Roland Juno-6. I made strange electronic sound
collages and played in a bad gothic band. In 1990 I moved to Berlin. City of
techno  and of the Elektronische Studio der Technischen Universität. (…)
http://www.sintesi.na.it/005/artisti.php?subcontent=fest&conte=monolake&cont
ent=festival
 
MULTIMEDIA
 
8/9 april from 6,00 pm
 
CD-ROM
Oginoknauss - 3plicity
Triplicity explores the global metropolitan space, through collation between
production of human space and urban textuality
(…)
 
Nostatic – Strane cose
http://www.nostatic.it/
 
 
VIDEO
One Minute Suite
One Minute Suite is a work in progress project by Andrea Mi and realized in
collaboration with Sintesi. The video collection include the contributes of
most representative djs, producers and musicians of international scene
called for the production of a musical micro-suite of one minute (…)
http://www.sintesi.na.it/005/artisti.php?subcontent=fest&conte=oneminute&con
tent=festival
 
Giulia Mainenti – Nitido (video, dv, 13’)
Born in 1975 in Trieste. Reflections about paradox, ambiguity, multiplicity
of being are the main conceptual elements of Giulia’s works. The artist
begins working on body/identity and the various possibility of mutations (…)
http://www.sintesi.na.it/005/artisti.php?subcontent=fest&conte=nitido&conten
t=festival
 
Audiovisions3
The third edition of new audiovisual works which have demonstrated an
enormous  variety of production methods in the past few years. They were
produced in a close  cooperation of video artists and musicians from
Austria’s electronic scene. (…)
http://www.sintesi.na.it/005/artisti.php?subcontent=fest&conte=audvisual&con
tent=festival
  
Timo Novotny 
http://www.vidok.org <http://www.vidok.org/>
 
Art of Speed
http://www.nike.com/nikelab/usa/episode_3/index.jhtml
 
9 april from 6,30 pm
Granular Synthesis – Immersive Works
A survey of works produced by Granular-Synthesis in recent  years. Kurt
Hentschläger and Ulf Langheinrich have been working together as
Granular-Synthesis since 1991. Focusing on the synaesthetic relationship of
sound and  image, the Austrian artists present their compositions in
large-scale, immersive  performances which, in line with best avant-garde
traditions, generate remarkable-and  occasionally shocking-levels of
emotional intensity.
(…) 
http://www.sintesi.na.it/005/artisti.php?subcontent=fest&conte=granular&cont
ent=festival
 
 
tickets: 
1 day: 10€ / 2 days (8+9 april): 15€
Next focus will be dedicated to sintesi night.
Check out the program day by day on www.sintesi.na.it
<http://www.sintesi.na.it>
info: +39.081.7611221 - xxxx@xxxxxxx.xx.xx
 

--Boundary_(ID_OHiKu+5miz/QXvICcFcwpg)--

From ???@??? Thu Apr  7 21:56:31 2005
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Subject: Re: [microsound] live evil palindromic echo
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Live has the functionality and it literally has the name/brand. Many people 
like literal and clear applications.
----- Original Message ----- 
From: "Kevin Ponto" <xxxxx@xxxxxxxxxxxx.xxx>
To: "microsound" <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Thursday, April 07, 2005 10:53 PM
Subject: Re: [microsound] live evil palindromic echo



On Apr 7, 2005, at 1:16 PM, Kim Cascone wrote:

>> Well, I think this easily answered by the fact that Live was geared
>> towards performance, while Acid was not.
> in what way was Live geared towards performance and how was ACID not? 
> please describe?

>> Ableton was also blessed with
>> incredible timing when they released Live, and it was a pretty good
>> answer to the growing question of what the emerging laptop masses were
>> going to do on stage.
> ah OK I think the keyword here is 'laptop'...but still doesn't answer my 
> questions as to why ACID was not adopted by the laptop music market and 
> Live was...

Well, I think it comes down to marketing and functionality. The
marketing of Acid has never focused, and as far as I know, even
mentioned the use of Acid for live performance... ever. It's always
been sold as a studio tool. A versitile studio tool, but still a studio
tool. I can find no such mention of a suggested live application of
Acid in any press releases, product sheets or advertisements from any
versions past or present. I quote from various press releases on Acid:

On Acid Pro 5:

"ACID Pro software is the tool of choice for millions of industry
professionals who want to create songs, remix tracks, produce 5.1
surround audio mixes, develop music beds, score videos, and much more."

"ACID software provides the most powerful, user-friendly environment
for everything from basic song creation to complex video scoring."

"it was the first loop-based music creation application to put
professional studio composition and editing power in the hands of
producers at nearly every level of expertise"

On Acid Pro 4

"Use Acid to create songs, remix tracks, produce 5.1 surround audio
mixes, develop music beds, score videos, and create music for websites
and Flash® animations"

Acid Pro 3

" Sonic Foundry's ACID pro is an award-winning loop-based  music
creation tool. It allows you to create original, royalty-free music in
minutes. This revolutionary tool is simple  and easy to use. Use it to
produce songs, remix tracks,  create music beds, score videos, and add
music to Web sites"

So I think we can safely conclude that Acid was never marketed as a
live performance tool, and if it was, it was not done so in any
noticeable amount. This would play a huge role in why Acid never took
off for live performance. The same reason that most iPods aren't
purchased so that one can read books off the screen. Sure, it can be
done, but that's not what it was designed for and that certainly isn't
how it's marketed.

Live on the other hand, aside from being called "Live" has always been
marketed as a tool for live performance. It's been marketed as a
"Sequencing Instrument", using the word "Instrument" implies
"playability", and it said so in huge letters right on the front of the
box up until version 4. The marketing emphasizes that just about every
feature that Live offers can be done so without ever stopping the
music, and it's true.

As far as functionality, I'll do my best to compare, though feel free
to correct me as it's been many years since I've worked with Acid.
-Live offers non-linear looping. Acid as far as I know, does not.
-Live offers realtime resampling with quantization. Acid as far as I
know, does not.
-Live has extensive MIDI mapping, just about every knob/button/fader
can be assigned to MIDI control. Acid as far as I know, does not.
-Live was designed from the ground up by a couple of guys who needed
software to perform their music Live. Acid was designed as a studio
tool for loop sequencing.
-Live was available for mac. Acid wasn't.
-And on and on and on...

All of these reasons (which by the way, seem so terribly obvious that
I'm left wondering about the motives of your questions) contributed to
Live's success over Acid on stage.

k:p

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From ???@??? Thu Apr  7 21:55:54 2005
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> All of these reasons (which by the way, seem so terribly obvious that 
> I'm left wondering about the motives of your questions)

Unless of course it was a genuine inquiry.

k:p


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From ???@??? Thu Apr  7 21:55:26 2005
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One nice thing about Acid is that you can use mp3 files directly.  I
think that Live has trouble with these files due to the granular warp
utilities.

~Kyle


On Apr 7, 2005 4:51 PM, michael trommer <xxxxxxx@xxxxxxxxx.xx> wrote:
> On 4/7/05 4:35 PM, "Jonathan Hughes" <xxxxxxxx@xxxxxxxx.xxx> wrote:
> 
> >
> >> in what way was Live geared towards performance and how was ACID not?
> >> please describe?
> >
> >
> > Acid seems more like a regular DAW, but with a heavy focus on using and
> > manipulating loops, while Live was designed for live peformance, so
> > although it can use a linear timeline (like Acid), it has a lot of
> > features that make it very easy to arrange, trigger, manipulate, effect,
> > and mix audio on the fly.
> >
> > It's been a long time since I played around with Acid, but I don't recall
> > it having any of the things that make Live so nice for live performance
> > (or at least they weren't implemented in such an intuitive way as they are
> > in Live).
> >
> >
> >
> > Jonathan
> >
> > ---------------------------------------------------------------------
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From ???@??? Thu Apr  7 21:53:49 2005
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On Apr 7, 2005, at 1:16 PM, Kim Cascone wrote:

>> Well, I think this easily answered by the fact that Live was geared
>> towards performance, while Acid was not.
> in what way was Live geared towards performance and how was ACID not? 
> please describe?

>> Ableton was also blessed with
>> incredible timing when they released Live, and it was a pretty good
>> answer to the growing question of what the emerging laptop masses were
>> going to do on stage.
> ah OK I think the keyword here is 'laptop'...but still doesn't answer 
> my questions as to why ACID was not adopted by the laptop music market 
> and Live was...

Well, I think it comes down to marketing and functionality. The 
marketing of Acid has never focused, and as far as I know, even 
mentioned the use of Acid for live performance... ever. It's always 
been sold as a studio tool. A versitile studio tool, but still a studio 
tool. I can find no such mention of a suggested live application of 
Acid in any press releases, product sheets or advertisements from any 
versions past or present. I quote from various press releases on Acid:

On Acid Pro 5:

"ACID Pro software is the tool of choice for millions of industry 
professionals who want to create songs, remix tracks, produce 5.1 
surround audio mixes, develop music beds, score videos, and much more."

"ACID software provides the most powerful, user-friendly environment 
for everything from basic song creation to complex video scoring."

"it was the first loop-based music creation application to put 
professional studio composition and editing power in the hands of 
producers at nearly every level of expertise"

On Acid Pro 4

"Use Acid to create songs, remix tracks, produce 5.1 surround audio 
mixes, develop music beds, score videos, and create music for websites 
and Flash® animations"

Acid Pro 3

" Sonic Foundry's ACID pro is an award-winning loop-based  music 
creation tool. It allows you to create original, royalty-free music in 
minutes. This revolutionary tool is simple  and easy to use. Use it to 
produce songs, remix tracks,  create music beds, score videos, and add 
music to Web sites"

So I think we can safely conclude that Acid was never marketed as a 
live performance tool, and if it was, it was not done so in any 
noticeable amount. This would play a huge role in why Acid never took 
off for live performance. The same reason that most iPods aren't 
purchased so that one can read books off the screen. Sure, it can be 
done, but that's not what it was designed for and that certainly isn't 
how it's marketed.

Live on the other hand, aside from being called "Live" has always been 
marketed as a tool for live performance. It's been marketed as a 
"Sequencing Instrument", using the word "Instrument" implies 
"playability", and it said so in huge letters right on the front of the 
box up until version 4. The marketing emphasizes that just about every 
feature that Live offers can be done so without ever stopping the 
music, and it's true.

As far as functionality, I'll do my best to compare, though feel free 
to correct me as it's been many years since I've worked with Acid.
-Live offers non-linear looping. Acid as far as I know, does not.
-Live offers realtime resampling with quantization. Acid as far as I 
know, does not.
-Live has extensive MIDI mapping, just about every knob/button/fader 
can be assigned to MIDI control. Acid as far as I know, does not.
-Live was designed from the ground up by a couple of guys who needed 
software to perform their music Live. Acid was designed as a studio 
tool for loop sequencing.
-Live was available for mac. Acid wasn't.
-And on and on and on...

All of these reasons (which by the way, seem so terribly obvious that 
I'm left wondering about the motives of your questions) contributed to 
Live's success over Acid on stage.

k:p

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On 4/7/05 4:35 PM, "Jonathan Hughes" <xxxxxxxx@xxxxxxxx.xxx> wrote:

> 
>> in what way was Live geared towards performance and how was ACID not?
>> please describe?
> 
> 
> Acid seems more like a regular DAW, but with a heavy focus on using and
> manipulating loops, while Live was designed for live peformance, so
> although it can use a linear timeline (like Acid), it has a lot of
> features that make it very easy to arrange, trigger, manipulate, effect,
> and mix audio on the fly.
> 
> It's been a long time since I played around with Acid, but I don't recall
> it having any of the things that make Live so nice for live performance
> (or at least they weren't implemented in such an intuitive way as they are
> in Live).
> 
> 
> 
> Jonathan
> 
> ---------------------------------------------------------------------
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--Kim Cascone <xxx@xxxxxxxxxxxxx.xxx> [050407 13:27]:
> >Well, I think this easily answered by the fact that Live was geared
> >towards performance, while Acid was not.
> in what way was Live geared towards performance and how was ACID not? 
> please describe?

Because in acid you couldn't click a little button and then assign a
keyboard key or a MIDI controller to just about any control that exists
in the interface.  Live makes it very easy to control what's coming out
of your laptop without having to mouse around.


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From ???@??? Thu Apr  7 21:05:43 2005
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Fwiw,

there is an alternative to Live that addresses the same need (loop-based
performance in a live setting where dropouts, loadtimes and glitches -- no
offense intended -- are not an option):

 http://www.cycling74.com/products/radial.html

 aaron

  xxxxx@xxxx.xxx
  http://www.quietamerican.org

  |  quod omne animal post   |
  |  cogitum est triste...   |


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From ???@??? Thu Apr  7 20:48:02 2005
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marketing. marketing. marketing.
ableton are the mcdaddies of marketing.
giving free copies to big-name djs  - hawtin etc, its a combo of good 
placement  and good timing - they hit the market hard and at a good time.
(in the same way the pioneer/technics) give large name djs free CDJ 
1000's and the DVJ's in order to popularise new products ( i know for a 
fact that Senor R. Sanchez has been given a DVJ to tour with by Pioneer 
in a cynical attempt to promote the toy, not because he is a talented 
VJ, but becuase he is a big name DJ, its a no-brainer) .
it's an old, but effective trick.

In the same way that the qwerty keyboard won the typewriter war,  - 
small piece if myth v fact here:
the qwerty keyboard is no better than an a-z keyboard, it was just a 
better marketing gimmick for Royal typewriters, they could mass train 
salesmen without their needing to actually be able to spell,  or type, 
qwerty was designed to for salesmen to be able to demonstrate how 
quickly they could type, without looking, as in office managers of the 
early 20thC could be wowed by how quick u can type with a Royal....
- or another example  -  the internal combustion engine killed the steam 
engine  (thanks to Ford Motor co for mass production, not because it was 
any better a product, simply bcoz it was sold better, and manufactured 
more efficiently)- 
that's why live  is so popular. i doubt it's any "better" in terms of 
coding or usability, it's just sold a whole lot better.
All said and done, I admit i use ableton now and again, but these days, 
I spend most of my time messing with Apache config files and rewrite 
rulez...

diggah.


Kim Cascone wrote:

>> Well, I think this easily answered by the fact that Live was geared
>> towards performance, while Acid was not.
>
> in what way was Live geared towards performance and how was ACID not? 
> please describe?
>
>
>> Ableton was also blessed with
>> incredible timing when they released Live, and it was a pretty good
>> answer to the growing question of what the emerging laptop masses were
>> going to do on stage.
>
> ah OK I think the keyword here is 'laptop'...but still doesn't answer 
> my questions as to why ACID was not adopted by the laptop music market 
> and Live was...
>
>
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>




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From ???@??? Thu Apr  7 20:43:36 2005
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I wasn't dismissing shrink wrapped software (as my environment of 
choice Max/MSP clearly IS shrink wrapped); I'm just trying to get more 
people to take control over their software environments and make their 
own tools...it just so happens that most of the popular tool making 
environments happen to be non-shrink wrapped or FLOSS and some people 
have an aversion to checking out open source software due to a mistaken 
stigma that most of it is crap-ware...
aside: I have been using browsers since I migrated from Lynx to 
Netscape in 1993 and I am quite happy with Mozilla 1.7.5 thank you 
(both Safari and IE suck donkey comparitively)...I run Linux on my 12" 
iBook and while it is a challenge to debug sometimes (certain installs, 
deps issues, etc) I now do all my writing in Open Office - and after 
using Word for 10 years I say OO beats it to a pulp...I have to say 
that I find myself MUCH more productive in the Linux environment than 
in OS X...but I digress...
all of the graphical programming environments are worth checking out 
and any learning curve wholly depends on what you want to do with that 
particular tool...I think the number one impression that people have 
(and are scared off by) is of some huge mythical learning curve that 
will prevent them from using that sort of  tool...some are better than 
others...e.g. SuperCollider has a definite steep learning curve whereas 
AudioMulch has less of one...but again if you want to load samples and 
shove them thru a VST plug and record to disc this is pretty simple and 
might just be a matter of tweaking an existing patch...remember: most 
programmers tend to leverage as much already written code as possible 
and this like working with Max/MSP, PD, SC or AM or whatever: open 
examples, download patches, play around with them, take them apart, 
modify them, add features you like, learn as you go...I don't know 
anyone who is a serious Max programmer who always builds from the 
ground up every time they build something new...an important aspect of 
open source is building on prior work...this is important; the world of 
knowledge would be stuck in the middle-ages without it...


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From ???@??? Thu Apr  7 20:43:18 2005
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Kim Cascone provides some food for thought:

> (sidebar question: why did Ableton Live become so wildly popular when
> Sonic Foundry's ACID had been out for some time before Live was
> introduced to the market?)

Because after ACID 1.0 came out, the absolutely obvious choice
would have been to work on creating a version or interface and
set of features geared for live performance. For whatever reason
(I expect it had to do with an in-house product competing for
scarce engineering resources, but I could be wrong), that never
happened.

The more interesting essay question for me is slightly different:
Why was it that Live went out the door and became a kind of
scratchpad *production* rather than *performance* environment
right away?

My own and somewhat limited experience with Live live is that
its identification with a certain kind of output is largely due to the
fact that very few performers appear to do much with it using stuff
like input sources (in my case, Max/MSP - but I'm um... biased),
ReWire, and something other than the "drop loops into the vertical
hopper" approach. In situations where one adds plug-in functionality
and the ability to either manipulate complex control curves for said
plug-ins or (as in the case of pluggo, which - again - is my bias set)
having plug-ins that send/receive audio and modulate other plug-ins,
the possibilities further increase. Of course, if the live gigs I've 
seen
are much to go by, none of that appears to be very common practice.

The arrival of 4.0 has dramatically increased the possibilities, as
well.

> I know Max/MSP is not open source (my excuse: I had bought it years ago
> when I had a 'real job' which was before the explosion of FLOSS) but it
> allows me to tinker in a laboratory environment of building blocks that
> operate on numbers and this fits my needs perfectly...I use Max/MSP for
> 99% of all my work (except for editing tasks for which I use Peak and
> sometimes Audacity on OS X) because I am not constrained by what the
> manufacturer thinks I want to be able to do...I am given a set of
> primitives (more atomic than most; more granular than some) with which
> to work and allows me to implement just about any music/audio related
> idea I can think of...

I would hope that no one needs to apologize for spending money
on the tools they use for work, Kim - any more than one should
rationalize using Open Source software for some bizarre reason.

While this may slightly offend the binary orthodoxies some narratives
of Open Source might assume or assert, there are also ways
in which non-open source products may allow for extensibility via
SDKs, etc. The Max/MSP world is full of a variety of third-party 
extensions
from individuals and institutions who, themselves, might fit the basic
typologies of development Kim describes, and who produce extensions
that involve remuneration for the purpose of helping to provide a 
sustainable
existence for the developer (cf. the auv-i objects for Jitter) or an 
institution
(IRCAM's Forum IRCAM stuff) or who make their individual works (the
jasch objects) or products of their institutions (CNMAT's OSC/sinusoidal
resonator work, the PeRColate objects for MSP) available at no
cost, sometimes with source code included.

There are also times in which that extensibility may also involve
providing ways in which users can more easily create or manipulate
their own objects using different tools; the addition of support for
both Java and javascript for Max/MSP and (quite soon) Jitter has
apparently increased what users can individually create and share
as they see fit. The current realities are actually pretty refined and
nuanced, in my opinion.

> I concur with Derek: people really ought to try to break out of the
> pre-fab, shrink-wrapped software world and try to make their own
> tools...

I quite agree as well, and would point out that this increase in
available tools - both Open Source and otherwise - should, I
hope, be an opportunity for users to choose tools for a wider
variety of reasons than mere price and functionality: for essentially
ideological reasons (or a desire to rid oneself of the negative
energy associated with making a living out of cracks, if you inhabit
a universe in which this might be the case), for reasons of personal
preference (I hate command line interfaces/I want loops/etc.), for
reasons of convenience, and so on. I think that it's great to be able
to choose tools on the basis of whether or not they match my task
or temperament, and to do so in an environment where I can exchange
my money for something, or invest my time instead.

This notion that users might like to explore even more "fixed"
sets of commercial software appears to have some wide acceptance;
a friend attending a Native Instruments soirée in L.A. reported that
the new Reaktor was being hyped as "the closest thing to low level
DSP processing ever" (which would surprise any number of us, I
think), and spending a lot of time talking about educational approaches,
which would - I assume - involve learing to fiddle with NI blocks.

As ever, your mileage may vary.

gregory

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From ???@??? Thu Apr  7 20:39:11 2005
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Hallo,
David Powers hat gesagt: // David Powers wrote:

> I somewhat agree...  I find myself occupying a mid-point.  I wish to
> support as much open source software as is practically possible.  And
> I'm very interested in building bottom up type applications.  On the
> other hand, I am just starting with PD, I'm new to Linux, and I'm a
> novice programmer (python and C++).  I can't wait 3-4 years to be an
> expert at this way of making music!

In my experience it's not Pd (or Max) as a software, that's taking the
most time to learn, but the "stuff around it", that is a lot of
algorithms, for composing and for synthesis and for other things.
Basically all the stuff, the "Computer Music Tutorial" is talking
about. 

Pd itself, as Max, is a very simple software from the user's
perspective. You have a handful of objects, which basically all deal
with numbers, and you write words to create the objects ("speaking the
Pd/Max language"), and you draw connections between words. That's all:
no complicated syntax or sophisticated language features (as in SC or
Common Music), no compile-edit-run cycle (as in Csound). 

This simplicity - which surely has its downfalls - is the number one
reason why the Max-like programs became as successful as they are
today. 

(Side note: During his keynote to the pd~convention in Graz, Miller
Puckette talked about possible solutions for a certain shortcoming in
Pd's "data structure" subsystem and said, that he could think of a lot
of intelligent solutions to this problem, but that he hadn't yet found
a *stupid* solution. So the problem still persists. That's the Pd
spirit.)

OTOH: As Pd is not useable without at least a basic understanding of
general principles in fields like math, sound synthesis, harmonics,
digital sound processing (or graphics, if you want to use GEM, Jitter
etc.) it enforces users to deal with this stuff. However everything
they learn about these topics will be their own possession from then
on. They were not just learning keyboard shortcuts in ProTools or
something like that, which is only valuable as long as you use
ProTools. 

And in your case: As you already have knowledge about music, sound
etc. your learning curve will be much, much flatter than for a
complete beginner in this field. 

You won't need 3-4 years, you will just need some weeks, or 2-3 months
at most. Hey, you even already started to learn Python, which is
really great to get a grip of some software development principles,
which aren't even needed to use Pd (but they come in very handy as you
advance).

Ciao
-- 
 Frank Barknecht                               _ ______footils.org__
             
          _ __latest track: "scans" _ http://footils.org/cms/show/41

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On Apr 7, 2005, at 4:16 PM, Kim Cascone wrote:
> but still doesn't answer my questions as to why ACID was not adopted 
> by the laptop music market and Live was...

the reason for me is live being os x compatible, and acid
is not.
b

bruce tovsky
www.skeletonhome.com


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> in what way was Live geared towards performance and how was ACID not?
> please describe?


Acid seems more like a regular DAW, but with a heavy focus on using and
manipulating loops, while Live was designed for live peformance, so
although it can use a linear timeline (like Acid), it has a lot of
features that make it very easy to arrange, trigger, manipulate, effect,
and mix audio on the fly.

It's been a long time since I played around with Acid, but I don't recall
it having any of the things that make Live so nice for live performance
(or at least they weren't implemented in such an intuitive way as they are
in Live).



Jonathan

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On 7 Apr 2005, at 19:24, john saylor wrote:
> what do you mean 'good management'-
> the software makes money?
> it's bloated with features?
> it makes projected release dates?
> it doesn't crash?
> it makes efficient use of computing resources?

No, I mean consistent vision and ability to organise and focus.

--
homepage: http://alexyoung.org/
music: http://noise.me.uk


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> Well, I think this easily answered by the fact that Live was geared
> towards performance, while Acid was not.
in what way was Live geared towards performance and how was ACID not? 
please describe?


> Ableton was also blessed with
> incredible timing when they released Live, and it was a pretty good
> answer to the growing question of what the emerging laptop masses were
> going to do on stage.
ah OK I think the keyword here is 'laptop'...but still doesn't answer 
my questions as to why ACID was not adopted by the laptop music market 
and Live was...


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> I've used open source software for a long time, and from my experience
> your assertion here is partially incorrect.

I qualify my statement an opening reference to *audio tools* in my 
post...its in the line:
> some of the other ways audio software gets developed are:


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From: Kevin Ponto <xxxxx@xxxxxxxxxxxx.xxx>
Subject: Re: [microsound] MUTE article on PD + free software
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> On Apr 7, 2005 11:48 AM, Alex Young <xxxx@xxxxx.xx.xx> wrote:
>> On 7 Apr 2005, at 17:02, Kevin Ponto wrote:
>>> Doesn't it usually take many years to get to a point where you can 
>>> use
>>> a program like PD with any great efficiency, and wouldn't these years
>>> of limitation have a drastic effect upon one's music?
>>
>> It can do depending on your previous experiences - hence me finding
>> tools like Supercollider easier than Logic at first (being used to odd
>> programming languages like Lisp I can think that way fairly well).
>
> Here's another quote from Derek's interview:
>
> "It's a bit like learning a language, you start with some vocabulary
> you start with some grammar, maybe the first year you can order beers
> and say hello to pretty waitresses, the next year you might be
> speaking like a small school child, the year after that maybe you've
> writing poetry, who knows. It's this kind of way of working it's
> building up on a language in the metaphor the same way that a
> tradition musician would start off by playing doo-re-me and eventually
> would be writing sonatas or whatever, so I like this approach very
> much, it's building up nothing pre-determined."

That's an excellent quote, one I'm going to have to sit down and ponder 
for a while.

k:p


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Hi Derek,

I appreciate your perspective greatly.  But I might add that I AM a
composer... that's the thing... I've been composing for years already. 
Also I've been playing piano and improvising (first jazz, later more
experimental/atonal improv) for 18 years.  And some of the pre-packaged
software lets me use the composition knowledge and performance skills I
already have.  If I know what I want to achieve as a composer/performer,
and there is a tool already available that lets me achieve it, why not
use it.  Sometimes I don't want to "throw out" all this learning but
just want the computer to help me achieve something more efficiently. 
There is a place for pre-packaged solutions.  It all depends on what
problem as a composer or musician you are confronting.

I mean, I still write scores (or edit MIDI files generated elsewhere)
with Finale for acoustic instruments, PD is not going to replace that
(though maybe some other open source software will).  It is not as if
Finale dictates what kind of music I must write with it.  If I open up a
soundfile with an audio editor, any audio editor, there are a pretty
wide range of things I could do with the editor, from mundane to
brilliant.  It may not be technologically innovative, but it still could
be aesthetically interesting!

The only reason I started using computers with music in the beginning
was:
1.  To write down scores for acoustic instruments quicker and hear my
ideas before I set them in front of the instrumentalists
2.  To try to record and/or mix down audio without needing to pay for
expensive studio time that I could not afford.

It was only later after I was working with computers that I began
realizing that I could explore many more aspects of music with them, and
I began to be interested in directly manipulating sound and using
computers more substantially.  I mean, I'm a person that used to use
DICE along with my own tables and charts to write aleatoric music, I
come from a much more "old school" approach originally (sometimes I
still do it this way).

I can still use a pen and paper to write some good and interesting
music, after all.  It's my mind that is the key element.  Can I write
microsound that way - I think not - but I bet I could write some
interesting music that had a similar character and a related aesthetic
to microsound.  Lately I've been thinking about using a "micro" approach
to dissecting jazz music, tearing apart transcriptions of bebop lines,
extracting little elements to make something like sound clouds, but
using traditional instruments and a big band to do it.

Overall, I have to say, not that you are wrong exactly, but that I
think you should make your point a little more narrowly.  It's not
always bad to have an efficient, pre-packaged computing solution to a
particular problem.  Just because I'm learning PD shouldn't mean I can't
still write other kinds of music that utilize my 18 years experience of
composing and performing.  Not everyone who makes good art is a computer
expert (though I hope to be that also someday).  Perhaps your critique
applies better to certain genres of computer music creation, but not as
a general statement.

~David

>>> xxxxx@x-x.xxx 04/07/05 02:20PM >>>
David Powers wrote:

> I can't wait 3-4 years to be an expert at this way of making music!

I'd say that for making music for your own enjoyment--computer
punkrock, 
digital folkmusic, bedroom DJing, whatever--this is perfectly valid.
But 
for music that you would present as innovative in a public forum, 3-4 
years of learning is nothing. How long does a violinist or pianist 
study? Or a composer, who has to understand all the instruments they
score?

This is the myth that is most fascinating about "creative" software: 
that it allows one to instantly and easily make art. "Easy to use" is 
often made possible by a strong default style hardcoded into the 
structure of the software, and your "original" instant results are 
usually filtered entirely through the artistic visions and tastes of
the 
software's creators.

I'd recommend those interested in a critique of this kind of software,

which responds very much to market pressure for certain musical styles

and for products which allow the average user to feel very empowered,
to 
have a look at Signwave's AutoIllustrator software.

AutoIllustrator began its life as a piece of "software art"; i.e. a
work 
of art in the form of software made to address issues around the 
consumption/use of software itself. AutoIllustrator looks very much
like 
an Adobe product of brand-name recognition. But it has a mind of its 
own, and any attempt to make "your" art with it results in it making
its 
own lines and shapes regardless of your input. There are various menus

and toggles, such as a slider between "stupid" and "pointless", or 
"bugs" which crawl around leaving vector-based track marks all over
your 
canvas. But the best button of all is the button which is labelled "I
am 
incapable". In the end that is what much of this fancy consumer-grade 
software is telling you: that you are incapable of doing it yourself 
without that software. Let us do it for you. And it's in their best 
commercial interest that you believe this.

These kind of algorithmic instant results made AutoIllustrator very 
popular with lazy graphic designers, however, and soon they were
selling 
lots of licenses and even plugins. One was a plugin which generated 
three dimensional "architectural" shards which could be exported as an

EPS file and used in a "normal" vector editor. I saw these shards pop
up 
on websites and CD covers for about 6 months, which is about as long as

any gimmick in the graphic design world lasts anyway before they all 
move on to the next hype. Remember the "Flash wobble"?

In short, the reason I spent the time that I did learning how to work 
with PD and other kinds of open environments was that I didn't want to

feel like I was trapped in someone else's idea of how to make music.
And 
more than that, I felt that the tools I use to make art shouldn't reply

on consumer marketing trends, "user friendliness" or how well they 
imitate expensive or rare pieces of music hardware from other eras in 
order to ensure their development and lasting support. For me it was 
about freedom from all that, and I don't regret a moment spent "not 
creating" so I could learn.

d.

-- 
derek holzer ::: http://www.umatic.nl 
---Oblique Strategy # 105:
"Listen to the quiet voice"

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> On Apr 7, 2005 12:02 PM, Kevin Ponto <xxxxx@xxxxxxxxxxxx.xxx> wrote:
>> However, I have found, in almost every case (there are exceptions),
>> that there is a proprietary application that beats the pants off of 
>> any
>> open source alternatives.
>
> the apache webserver is a notable exception.

I agree.

> also, i'm not sure what you mean by 'beating the pants off'. for
> instance, i would say linux toasts m$ windows on almost any comparison
> you'd care to make: stability, configurability, hardware support
> [linux loves old hardware- try running xp on a 486 with 16MB memory],
> cost, network security.

Well, compare almost (again, some exceptions) anything, open source or 
otherwise,  with a Microsoft product and Microsoft will lose.

>> Take Firefox for example. I jumped on that bandwagon and hollered from
>> the mountaintops just like everyone else, and I install it for every
>> willing PC user I come across, but I don't use it. I find the 
>> interface
>> clunky (though much better than Mozilla) and the user experience
>> lacking.
>
> as i'm sure you can recognize, these are purely subjective criteria
> ['clunky' and 'user experience lacking']. i work as a web developer
> and there is no comparison in my book- firefox beats ie across the
> board. two words: tabbed browsing

Absolutely, it's completely subjective. Again, comparing it to a 
Microsoft product. The worst Microsoft product I might add, and as a 
fellow web developer, I feel your pain. I still find Safari to provide 
a better overall user experience.

> also, as you mention, sometimes open source software requires you to
> have a better understanding of what's going on than proprietary
> software does. in fact, that's one of the selling points of
> proprietary software- it's "easy".

I think this is exactly what the FLOSS movement is missing. The techies 
can all shout about how great open source is, but until it becomes 
"easy" like a great deal of proprietary software, it's going to have a 
hell of a time taking off. I think it's the one thing keeping Linux out 
of the big time. Although we are starting to see some improvements in 
that area, we still have a ways to go. We need graphical installers, we 
need pretty UI's, we need plug and play, we need "good user 
experiences" if we expect the average Joe to hop on board. You 
shouldn't have to know how to compile source code to use a computer 
anymore than you should have to know how to swap a transmission in 
order to drive a car.

> i think we can co-exist? do you?

I'm totally on your side though. I just think open source still has a 
long way to go.


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>'user experience lacking'
-So I presume that the user has to practise more in
 order to solve this problem...

AvS

  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................

  `    |Schreck Ensemble    . . . . . . . . . . . . . . . . . . . . +

    `  |# -laboratory for live electro-acoustic music- #            |
       |             http://www.schreck.nl/                         |
       |             http://www.xs4all.nl/~schreck/                 |
     ` *===========================================================++
     ` |Compositions http://www.xs4all.nl/~schreck/html/compo.html  |
     ` |Samples      http://www.xs4all.nl/~schreck/html/samp.html   |
     ` |Patches      http://www.xs4all.nl/~schreck/html/pat.html    |
     ` |Videos       http://www.xs4all.nl/~schreck/html/video.html  |

     ` |Scores       http://www.xs4all.nl/~schreck/html/scores.html |

       *===========================================================++
  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................



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> (sidebar question: why did Ableton Live become so wildly popular when 
> Sonic Foundry's ACID had been out for some time before Live was 
> introduced to the market?)

Well, I think this easily answered by the fact that Live was geared 
towards performance, while Acid was not. Ableton was also blessed with 
incredible timing when they released Live, and it was a pretty good 
answer to the growing question of what the emerging laptop masses were 
going to do on stage. While graphical programming tools like Max/Msp 
had been around for a while, and suit some very well for live 
performance, not everyone is so technically inclined, or has the 
time/desire to sit down and deal with the learning curve of these 
programs.

Plus, Live is just fun.

> I concur with Derek: people really ought to try to break out of the 
> pre-fab, shrink-wrapped software world and try to make their own 
> tools...check out PD (Linux, XP or OS X) or Audio Mulch (XP) if your 
> budget is tight or Max/MSP (OS X, XP) or Reaktor (OS X, XP) if you 
> have some xmas money left over...

The more I think about it, the more I agree with you, though I don't 
think pre-fab software should be dismissed simply because it's pre-fab. 
Perhaps I'll dust off my copy of Max/Msp and enlist it's abilities once 
again.

k:p


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From ???@??? Thu Apr  7 19:09:51 2005
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David Powers wrote:

> I can't wait 3-4 years to be an expert at this way of making music!

I'd say that for making music for your own enjoyment--computer punkrock, 
digital folkmusic, bedroom DJing, whatever--this is perfectly valid. But 
for music that you would present as innovative in a public forum, 3-4 
years of learning is nothing. How long does a violinist or pianist 
study? Or a composer, who has to understand all the instruments they score?

This is the myth that is most fascinating about "creative" software: 
that it allows one to instantly and easily make art. "Easy to use" is 
often made possible by a strong default style hardcoded into the 
structure of the software, and your "original" instant results are 
usually filtered entirely through the artistic visions and tastes of the 
software's creators.

I'd recommend those interested in a critique of this kind of software, 
which responds very much to market pressure for certain musical styles 
and for products which allow the average user to feel very empowered, to 
have a look at Signwave's AutoIllustrator software.

AutoIllustrator began its life as a piece of "software art"; i.e. a work 
of art in the form of software made to address issues around the 
consumption/use of software itself. AutoIllustrator looks very much like 
an Adobe product of brand-name recognition. But it has a mind of its 
own, and any attempt to make "your" art with it results in it making its 
own lines and shapes regardless of your input. There are various menus 
and toggles, such as a slider between "stupid" and "pointless", or 
"bugs" which crawl around leaving vector-based track marks all over your 
canvas. But the best button of all is the button which is labelled "I am 
incapable". In the end that is what much of this fancy consumer-grade 
software is telling you: that you are incapable of doing it yourself 
without that software. Let us do it for you. And it's in their best 
commercial interest that you believe this.

These kind of algorithmic instant results made AutoIllustrator very 
popular with lazy graphic designers, however, and soon they were selling 
lots of licenses and even plugins. One was a plugin which generated 
three dimensional "architectural" shards which could be exported as an 
EPS file and used in a "normal" vector editor. I saw these shards pop up 
on websites and CD covers for about 6 months, which is about as long as 
any gimmick in the graphic design world lasts anyway before they all 
move on to the next hype. Remember the "Flash wobble"?

In short, the reason I spent the time that I did learning how to work 
with PD and other kinds of open environments was that I didn't want to 
feel like I was trapped in someone else's idea of how to make music. And 
more than that, I felt that the tools I use to make art shouldn't reply 
on consumer marketing trends, "user friendliness" or how well they 
imitate expensive or rare pieces of music hardware from other eras in 
order to ensure their development and lasting support. For me it was 
about freedom from all that, and I don't regret a moment spent "not 
creating" so I could learn.

d.

-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 105:
"Listen to the quiet voice"

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hi

On Apr 7, 2005 12:02 PM, Kevin Ponto <xxxxx@xxxxxxxxxxxx.xxx> wrote:
> However, I have found, in almost every case (there are exceptions),
> that there is a proprietary application that beats the pants off of any
> open source alternatives.

the apache webserver is a notable exception. 

also, i'm not sure what you mean by 'beating the pants off'. for
instance, i would say linux toasts m$ windows on almost any comparison
you'd care to make: stability, configurability, hardware support
[linux loves old hardware- try running xp on a 486 with 16MB memory],
cost, network security.

> Take Firefox for example. I jumped on that bandwagon and hollered from
> the mountaintops just like everyone else, and I install it for every
> willing PC user I come across, but I don't use it. I find the interface
> clunky (though much better than Mozilla) and the user experience
> lacking.

as i'm sure you can recognize, these are purely subjective criteria
['clunky' and 'user experience lacking']. i work as a web developer
and there is no comparison in my book- firefox beats ie across the
board. two words: tabbed browsing

to say nothing of all the places it can take you if you want to go [extensions].

also, as you mention, sometimes open source software requires you to
have a better understanding of what's going on than proprietary
software does. in fact, that's one of the selling points of
proprietary software- it's "easy".

my experience is that it's only easy because you're put in a cell. and
you can only do the things that the cell will let you do. this may be
fine for many people. it doesn't work for me.

and yes, i have had to learn things, read manuals, and think to make
this software work. but i'm happy to trade those off for the ability
to do what i want to do instead of what the cell allows me.

you may like the cell- that's ok. if so, you'd probably like a
different metaphor, but i'm the one writing this note.

finally, an important part of open source is the compact with the
community. this aspect doesn't get much press [except when stallman
shouts about it] because it's much more contained to talk about
processing benchmarks and user interface instead of the whole
community of people involved in it. and once you start talking about
the community you are in a much different space than the capitalist
business model that has framed the issue for many people.

so, while there are valid criticisms about many open source projects,
i don't think you've hit any of them.

as a perl programmer [open source], we always say, "there's more than
one way to do it." so go ahead and pay for all the software you want.
and use it to make the music you want. and i'll do the same with the
open source software i use.

i think we can co-exist? do you?

-- 
\js  [ http://or8.net/~johns/ ]

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On Apr 7, 2005 11:48 AM, Alex Young <xxxx@xxxxx.xx.xx> wrote:
> On 7 Apr 2005, at 17:02, Kevin Ponto wrote:
> > Doesn't it usually take many years to get to a point where you can use
> > a program like PD with any great efficiency, and wouldn't these years
> > of limitation have a drastic effect upon one's music?
> 
> It can do depending on your previous experiences - hence me finding
> tools like Supercollider easier than Logic at first (being used to odd
> programming languages like Lisp I can think that way fairly well).

Here's another quote from Derek's interview:

"It's a bit like learning a language, you start with some vocabulary
you start with some grammar, maybe the first year you can order beers
and say hello to pretty waitresses, the next year you might be
speaking like a small school child, the year after that maybe you've
writing poetry, who knows. It's this kind of way of working it's
building up on a language in the metaphor the same way that a
tradition musician would start off by playing doo-re-me and eventually
would be writing sonatas or whatever, so I like this approach very
much, it's building up nothing pre-determined."

I totally agree with this statement.  It takes a lot of time invested
in the concepts behind something like Pd, Max, SC or any other
programming environment.  Although frustrating, it is a benefit in the
end.  Once these fundamental concepts are ingrained, you have become
highly portable.

CS departments work the same way, teaching multiple languages at
first: C++, Java, etc, until the students are fluent enough to
understand algorithmic thought in the form of abstract pseudo code. 
So even if it seems like you're wasting time reinventing the wheel
with one dinky platform, in reality you are training your brain in the
art of algorithms; a skill that is highly transferable.

-- 
http://perhapsidid.blogspot.org
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hi

On Apr 7, 2005 12:34 PM, Alex Young <xxxx@xxxxx.xx.xx> wrote:
> Open source projects are
> created for many reasons, not just experimentation, and I've found they
> often suffer due to a lack of foresight and good management.  Think:
> Debian, and currently the Linux Kernel (the BitKeeper fiasco).

hmm ...

what do you mean 'good management'-
the software makes money?
it's bloated with features?
it makes projected release dates?
it doesn't crash?
it makes efficient use of computing resources?

think: m$ word, m$ windows, m$ internet exporer

i don't know too many music examples because the last music software i
bought is 'finale' from mark of the unicorn [yes, i am *that* old
....]. i've been quite happy with csound, pd, audacity- in fact, it's
been the start of a renaissance for me in understanding digital signal
processing.

-- 
\js  [ http://or8.net/~johns/ ]

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Hallo,
Alex Young hat gesagt: // Alex Young wrote:

> I strongly disagree that people should break away from 'shrink wrap' 
> software.  People should be free to choose solutions that allow them to 
> achieve their goals, and be eclectic in their approach.  Suggesting the 
> 'right' way of doing something will lead to an Establishment-esque 
> mentality that sucks the fun out of everything.

Huh? 

People *are* free to choose the tool they want to use. OTOH a lot of
dollars are telling people to choose shrink wrap software, whereas not
only the development of free software (at least in the artistic
realm), but also the "marketing" is almost exclusivly done by
volunteers. No one is paying Derek or me for trying to promote free
software. Free software is far from being the establishment. Maybe it
is trying to fight the establishment (ho, ho, hippie talk...). At
least Free Software is trying to balance things out so users do have a
choice (of browser, operating system, etc.) again or for the first
time.

Ciao
-- 
 Frank Barknecht                               _ ______footils.org__
             
          _ __latest track: "scans" _ http://footils.org/cms/show/41

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I somewhat agree...  I find myself occupying a mid-point.  I wish to
support as much open source software as is practically possible.  And
I'm very interested in building bottom up type applications.  On the
other hand, I am just starting with PD, I'm new to Linux, and I'm a
novice programmer (python and C++).  I can't wait 3-4 years to be an
expert at this way of making music!

So, I will keep learning these tools, but also keep using shrink
wrapped solutions when they meet my current needs.  

I will say, Audiomulch is pretty great for instant functionality, I
just really wish it had some built in sequencing functions.  If it did,
it would be perfect.  Though I need to experiment running a MIDI
sequencer program into it.  Or perhaps this is an area where it might be
useful to build a PD custom sequencer to patch in, maybe with some
cellular automata and chaotic functions, and Markov chains programmed
based on the solos of John Coltrane...  Don't know if I will ever be
good enough to pull it off though!

~David

David Powers
Faculty Assistant
DePaul University, School of Education
Department of Leadership in Education, Language, and Human Services
773-325-4806

>>> xxxx@xxxxx.xx.xx 04/07/05 11:34AM >>>
On 7 Apr 2005, at 17:09, Kim Cascone wrote:
> in each of these processes there are drives to bring a software 
> application to market/audience and hence the process is subjected to

> 'noisy forces' that shape the tool...
> of all of the different methods I am partial to the research model
and 
> FLOSS models because the tools designed are to be used for 
> experimentation and are sometimes extensible thru being able to 
> customize the code...

I've used open source software for a long time, and from my experience

your assertion here is partially incorrect.  Open source projects are 
created for many reasons, not just experimentation, and I've found they

often suffer due to a lack of foresight and good management.  Think: 
Debian, and currently the Linux Kernel (the BitKeeper fiasco).

Why do you feel you have to excuse yourself for using Max/MSP, which 
isn't open source?  If you have a DVD player or mobile phone, I demand

an apology for using closed-source software for those, too!

I strongly disagree that people should break away from 'shrink wrap' 
software.  People should be free to choose solutions that allow them to

achieve their goals, and be eclectic in their approach.  Suggesting the

'right' way of doing something will lead to an Establishment-esque 
mentality that sucks the fun out of everything.

--
homepage: http://alexyoung.org 
music: http://noise.me.uk 


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On 7 Apr 2005, at 17:02, Kevin Ponto wrote:
> Doesn't it usually take many years to get to a point where you can use 
> a program like PD with any great efficiency, and wouldn't these years 
> of limitation have a drastic effect upon one's music?

It can do depending on your previous experiences - hence me finding 
tools like Supercollider easier than Logic at first (being used to odd 
programming languages like Lisp I can think that way fairly well).

It's a complicated issue to discuss because people write music for many 
reasons and think about it very differently.  I find I can get too 
easily distracted by concerning myself with ways of creating music and 
sound, to the point it completely ruins what I'm doing (that's why my 
previous comments allude to my eclectic approach combing commercial and 
open source software).

And your comments about commercial software often "beating the pants 
off" open source software could partly be explained by the often 
terrible management of open source projects.  People used to always 
argue that thousands of people submitting code would lead to tremendous 
pieces of software.  However, software projects need to be managed, 
they need to have a focus.  Good projects often end up in useless 
forked monstrosities, alienating end users and confusing other 
developers who rely on their projects (consider the current situation 
with the XFree project).

As much as the guy annoys me, Joel Spolsky discusses software 
management issues quite well, which may give you some insight into why 
it's a hard thing to do and why it affects open source software:

http://www.joelonsoftware.com/

You may find this particularly relevant:

http://www.joelonsoftware.com/articles/Biculturalism.html


--
homepage: http://alexyoung.org
music: http://noise.me.uk


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On 7 Apr 2005, at 17:09, Kim Cascone wrote:
> in each of these processes there are drives to bring a software 
> application to market/audience and hence the process is subjected to 
> 'noisy forces' that shape the tool...
> of all of the different methods I am partial to the research model and 
> FLOSS models because the tools designed are to be used for 
> experimentation and are sometimes extensible thru being able to 
> customize the code...

I've used open source software for a long time, and from my experience 
your assertion here is partially incorrect.  Open source projects are 
created for many reasons, not just experimentation, and I've found they 
often suffer due to a lack of foresight and good management.  Think: 
Debian, and currently the Linux Kernel (the BitKeeper fiasco).

Why do you feel you have to excuse yourself for using Max/MSP, which 
isn't open source?  If you have a DVD player or mobile phone, I demand 
an apology for using closed-source software for those, too!

I strongly disagree that people should break away from 'shrink wrap' 
software.  People should be free to choose solutions that allow them to 
achieve their goals, and be eclectic in their approach.  Suggesting the 
'right' way of doing something will lead to an Establishment-esque 
mentality that sucks the fun out of everything.

--
homepage: http://alexyoung.org
music: http://noise.me.uk


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From ???@??? Thu Apr  7 16:20:11 2005
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I was thinking about diving into SC, and this has strengthened the 
resolve. Thanks for the plug.

I've never delved far into music 'programming' really. Which is funny, 
because I used to when I was in school, but lost interest when I 
started studying voice and improvisation. Then it was more about what 
hardware tools can I use for manipulating acoustic sources, then it was 
about software. I think I'm personally getting to a point where I want 
the sound generation abilities of the computer moreso than the 
structural element.

On Apr 7, 2005, at 7:50 AM, Alex Young wrote:

> On 7 Apr 2005, at 15:37, derek holzer wrote:
>> I must be recommending Reason! No... wait, I know.... Fruity Loops!!!
>
> It seems quite fashionable to make fun of Reason.  Except there's a 
> lot of packages (including open source projects) that try and copy it, 
> so I assume their approach isn't entirely without merit.
>
> I don't think any Supercollider advocates have said anything on this 
> thread yet, but if you're scared off by Pd's clumsy interface, have a 
> look at:
>
> http://supercollider.sourceforge.net/
>
> Mailing list archive:
> http://elists.resynthesize.com/sc-users/
>
> List:
> http://www.create.ucsb.edu/mailman/listinfo/sc-users
>
> The list has a lot of good patches posted to it, so if you fancy 
> having a muck about to get started have a root around there.  It's an 
> especially good starting point if you wish to create generative audio, 
> because so many of the examples in the help files are essentially  
> little generative patches.
>
> I use both Pd and Supercollider in perfect harmony, and I even use 
> Reason sometimes (take THAT Derek ;).  Oh, and Logic, and Numerology 
> (http://www.five12.com/).  I bought them all (I don't really agree 
> with using cracked software, being a software developer 
> professionally, stop trashing my industry folks!).
>
> I highly recommend Supercollider, although ultimately, your 
> imagination is a more important asset than what software/instruments 
> you use.
>
> Have fun,
>
> Alex
>
> --
> homepage: http://alexyoung.org
> music: http://noise.me.uk
>
>
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From ???@??? Thu Apr  7 16:10:35 2005
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Subject: [microsound] July, Investigation and Performance JIP 05
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I’m part of a Portuguese association named CEPiA (Centro de Estudos 
Performativos i Artísticos) and for the past three years we are trying to 
develop an event that can combine artistic disciplines, investigation and 
education.

This event will take place in the south of Portugal ( Alentejo) in July (15 
- 31).

We accept proposals of conferences, workshops, discussions and papers 
dealing with the theme of The Memory Performative Power.

www.jip.com.sapo.pt
xxxxx@xxxxxx.xxx

_________________________________________________________________
MSN Hotmail, o maior webmail do Brasil. http://www.hotmail.com


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> the more they have created this environment that's very
> easy for you to use, the more they've actually determined the kind of
> work you can make with it. If you look at a program like Ableton Live
> which is used by probably about eighty percent of people making sound
> and performing out live these days, it seems like. It's good for a very
> few things, it's good for working with loops, putting effects on these
> loops and sequencing them, but it pushes you in one creative direction,
> it pushes you into making a certain kind of music,
excellent post Derek...thanks!:)
this is a very important subject to me and why I travel the world 
teaching people how to utilize other methods of making music/sound 
art/noise/whatever using tools like Max/MSP (I give equal time to PD 
and FLOSS tools for those with no money to spend)

what end users don't see is the process by which most audio tools come 
about - it can happen a couple ways:
bedroom->internet model:
- Betty Laptop Musician codes an app that does exactly what she wants 
it to
- since she creates a certain type of music this tool aids her in 
accomplishing certain tasks easier, faster i.e. more productively
- she gets kudos from peers on said app and starts to share it with 
others into same kind of music
- demand for tool increases and she decides to make it a 'real app' 
with release cycles, upgrades, added features, bug fixes, some 
promotion, etc
- eventually she is crafting a tool that a particular market wants and 
gears all development towards this market
        - think: Ableton Live

(sidebar question: why did Ableton Live become so wildly popular when 
Sonic Foundry's ACID had been out for some time before Live was 
introduced to the market?)

some of the other ways audio software gets developed are:
- corporate developers such as Digidesign cater to a pro market; 
development is less focused since the market needs are much wider
        - think: Pro-Tools, Logic, Nuendo, etc
- driven by university research (which is the type of company I was 
involved in at Staccato Systems who developed Synth Builder)...in this 
case development begins as blue-sky research, gets some backing by 
licensing patents or developing industry applications (Staccato had 
gotten their sound engine into some EA video games which worked 
alongside their physics engine)...it becomes a product but has a small 
niche market of researchers, software developers or other academic 
centers as a teaching tool...
        - think: IRCAM, CCRMA, CREATE or GRM
- FLOSS model: developers (mostly non-academic) have an idea for a 
tool, enlist the help of others who need/want same tool, want to make 
it available for free or as open source and tend to develop the app 
based on end user feedback (new features/bug reports)...sometimes this 
intersects with the academic research model...

in each of these processes there are drives to bring a software 
application to market/audience and hence the process is subjected to 
'noisy forces' that shape the tool...
of all of the different methods I am partial to the research model and 
FLOSS models because the tools designed are to be used for 
experimentation and are sometimes extensible thru being able to 
customize the code...
I know Max/MSP is not open source (my excuse: I had bought it years ago 
when I had a 'real job' which was before the explosion of FLOSS) but it 
allows me to tinker in a laboratory environment of building blocks that 
operate on numbers and this fits my needs perfectly...I use Max/MSP for 
99% of all my work (except for editing tasks for which I use Peak and 
sometimes Audacity on OS X) because I am not constrained by what the 
manufacturer thinks I want to be able to do...I am given a set of 
primitives (more atomic than most; more granular than some) with which 
to work and allows me to implement just about any music/audio related 
idea I can think of...
I concur with Derek: people really ought to try to break out of the 
pre-fab, shrink-wrapped software world and try to make their own 
tools...check out PD (Linux, XP or OS X) or Audio Mulch (XP) if your 
budget is tight or Max/MSP (OS X, XP) or Reaktor (OS X, XP) if you have 
some xmas money left over...



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> All things considered, I say yes, use free software when appropriate -
> but no need to get all evangelical or preachy about it.  Instead,
> demonstrate what can be done, and give the beginners as many tutorials
> as possible to explain HOW it is done.

I'm rooting for the open source movement at every turn. I think in the 
long run, it's the only sustainable system for software, especially as 
our society's dependence upon software continues to grow. Proprietary 
code is a recipe for disaster, and I certainly don't want to be left 
out the cold when some company whose software I'm dependent upon goes 
under.

However, I have found, in almost every case (there are exceptions), 
that there is a proprietary application that beats the pants off of any 
open source alternatives. Not to say that all proprietary software is 
better than open source, but seems to be at least one in almost every 
category.

Take Firefox for example. I jumped on that bandwagon and hollered from 
the mountaintops just like everyone else, and I install it for every 
willing PC user I come across, but I don't use it. I find the interface 
clunky (though much better than Mozilla) and the user experience 
lacking. Same goes with Open Office, The Gimp, PD, Nvu and even Linux 
itself (all of which I've given the old college try, and all of which 
I've deserted for various usability reasons). They all, in my opinion, 
have far superior proprietary alternatives, and these alternatives 
often have enough going for them to outweigh whatever social benefits 
are gained by me using open source, or at least demand comparison.

How should one reconcile this? Should I sacrifice my user experience 
for the good of the commons? I've no actual programming skills (yet) so 
I am unable to contribute code. Is it enough that I preach but don't 
practice? Is it hypocritical or helpful?

The article mentioned the influence that software like Live has on 
one's music. Wouldn't the adoption of an entirely open source computer, 
drastically changing the environment in which I compose, have a much 
greater influence on my music than if I remained with the tools I 
currently have learned to use with great efficiency? Is PD considered 
free of influence?

I would argue that it takes much longer to learn a program like PD than 
it does something like Live, and while you're learning it, your ability 
to effectively realize your compositions are severely limited. Is this 
not an influence that the software has upon one's compositions? Doesn't 
it usually take many years to get to a point where you can use a 
program like PD with any great efficiency, and wouldn't these years of 
limitation have a drastic effect upon one's music?

k:p


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>  but all self-similar structures are inherently fractal (except
> degenerate cases).  For a self-similar curve comparable to the number
> sequence above, check the Koch curve.  It is a fractal because it has
> dimension log 4/log 3 (its dimension is a fractional value and not an
> integer).
another example would be the following:
create a real line: 0.0...1.0;
erase the middle third of the line excluding the points 1/3 and 2/3;
you have two remaining segments 0...1/3 and 2/3...1;
repeat ad infinitum by erasing the middle thirds of remaining segments;
after erasing n stages you are left with N=2^n segments with each being 
r=(1/3)^n long;
the dimension of the resulting fractal (or Cantor dust) is calculated 
by dividing the log 2/log 3=0.63;
theoretically, if you were to repeat this process infinitely you would 
be left with an infinite set of nothing

I paraphrased the example above from a book I started reading again 
while looking for info on projective geometry:
"Fractals, Chaos and Power Laws" - by Manfred Schroeder (who invented 
the infamous Schroeder reverb algorithm)
there are used copies of this book on Amazon for $12 -- it is the best 
money you'll ever spend...it is not a pop-science book and contains a 
lot of math so don't expect an armchair page turner...


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 FILETIME=[46C717C0:01C53B81]

On 7 Apr 2005, at 15:37, derek holzer wrote:
> I must be recommending Reason! No... wait, I know.... Fruity Loops!!!

It seems quite fashionable to make fun of Reason.  Except there's a lot 
of packages (including open source projects) that try and copy it, so I 
assume their approach isn't entirely without merit.

I don't think any Supercollider advocates have said anything on this 
thread yet, but if you're scared off by Pd's clumsy interface, have a 
look at:

http://supercollider.sourceforge.net/

Mailing list archive:
http://elists.resynthesize.com/sc-users/

List:
http://www.create.ucsb.edu/mailman/listinfo/sc-users

The list has a lot of good patches posted to it, so if you fancy having 
a muck about to get started have a root around there.  It's an 
especially good starting point if you wish to create generative audio, 
because so many of the examples in the help files are essentially  
little generative patches.

I use both Pd and Supercollider in perfect harmony, and I even use 
Reason sometimes (take THAT Derek ;).  Oh, and Logic, and Numerology 
(http://www.five12.com/).  I bought them all (I don't really agree with 
using cracked software, being a software developer professionally, stop 
trashing my industry folks!).

I highly recommend Supercollider, although ultimately, your imagination 
is a more important asset than what software/instruments you use.

Have fun,

Alex

--
homepage: http://alexyoung.org
music: http://noise.me.uk


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From ???@??? Thu Apr  7 14:45:56 2005
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Date: Thu, 07 Apr 2005 09:48:32 -0500
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Subject: Re: [microsound] MUTE article on PD + free software
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Don't laugh but I've made some great stuff in Fruity Loops... I'm
embarrassed to say that...

But once you plug in VST's, automate all the parameters to sliders and
knobs on your midi controllers, and set your quantize to 64th notes or
something, you can do pretty abstract things.  I'm faster with the piano
roll in FL than in some other programs.  And I'm addicted to some of the
free VST's I use, particularly these: http://www.thepiz.org/vst.html . 
Reason, on the other hand, has never interested me and the sound seems a
bit poor.  I'm sure some blokes somewhere can do something kickass with
Reason also though.  This really comes down more to personal preference
and ability to use interfaces creatively.  

So even when I get good at PD, I'm sure it won't be the only program I
use.  I'm not always going to want to build patches from the ground up! 
I do highly support the community efforts to build free tools.  BUT - if
free tools are only geared towards experimental tasks, than to some
extent I feel I'll still have to rely on closed-source options too,
depending on the artistic task at hand.  Unless someone makes a PD patch
that emulates Fruity Loops and Live... ;)

And yes, sometimes getting a job done efficiently is important, it's
not just laziness - I work full time at a shitty office job, and go to
school to finish the degree I never got the first time around, so
sometimes in my composition, I just need to be able to plug things in
and create.

Finally though, you will all be proud to note that I am getting really
close to having my first PD patch ready for live performance!  I will
let the results be known soon, maybe post an MP3 up.

Peace,
David

>>> xxxxx@x-x.xxx 04/07/05 09:37AM >>>
bryan garcia wrote:
> what is derek recommending as a path away from the populist german
> techno sound >?<  

Hmmmmm.... the subject line says "PD + free software", the article 
linked to is all about Pure Data...

http://linkme2.net/3s 

I must be recommending Reason! No... wait, I know.... Fruity Loops!!!

;-)

d.


-- 
derek holzer ::: http://www.umatic.nl 
---Oblique Strategy # 94:
"Is it finished?"

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ah OK I thanks for explaining...I see what the article (the one I 
should have read but didn't) was alluding to...but I still stand by the 
other part of my post:
when you introduce all the properties of physical reflection into the 
equation then you
are dealing with frequency dependent phase shifts, filtering behaviors
due to reflecting material, absorption (freq dependent gain changes)
and a slew of other things that happen to a sound after reflection
which make it near impossible to use a reflected sound to cancel out a
direct sound...
there is no way to cancel a reflected sound with the direct 
one...nature just don't work that way...


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On Apr 7, 2005 10:23 AM, David Powers <xxxxxxxx@xxxxxx.xxx> wrote:
> To go back to software, I find it almost surprising that people use
> Live for composition...  I only use it for live DJing, and it is some of
> the only software I've ever bought actually.  I'm not sure why some
> people are even interested in it as a composition environment, as to me
> the interface doesn't lend itself to that.  I tried using it to perform
> some more experimental music before, not loop-based, but I wasn't
> entirely satisfied with using it that way.  However, I'm sure if you
> mess around long enough you can get weird noises from it - no question
> about that.
> 
> ~David


People often say this about Ableton.....but its usually people who
have yet to realize there is a v4.

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bryan garcia wrote:
> what is derek recommending as a path away from the populist german
> techno sound >?<  

Hmmmmm.... the subject line says "PD + free software", the article 
linked to is all about Pure Data...

http://linkme2.net/3s

I must be recommending Reason! No... wait, I know.... Fruity Loops!!!

;-)

d.


-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 94:
"Is it finished?"

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From: David Powers <xxxxxxxx@xxxxxx.xxx>
Subject: Re: [microsound] MUTE article on PD + free software
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I had to say the bit about the "German techno" made me laugh.  I'm all
for having flexible free tools that allow you to construct very
individual types of music. But, I must add that I do like a lot of
German techno and in the place where I live, Chicago USA, this techno
(or any techno!) is not really popular - the popular music is mostly
just horrid Clear Channel top 40 stuff.  Along with making more esoteric
noise or glitch stuff, I do make techno that might be in the same vein
as the German stuff.  It's almost hard for me to imagine that in some
parts of the world this music is popular actually.  

To go back to software, I find it almost surprising that people use
Live for composition...  I only use it for live DJing, and it is some of
the only software I've ever bought actually.  I'm not sure why some
people are even interested in it as a composition environment, as to me
the interface doesn't lend itself to that.  I tried using it to perform
some more experimental music before, not loop-based, but I wasn't
entirely satisfied with using it that way.  However, I'm sure if you
mess around long enough you can get weird noises from it - no question
about that.

All things considered, I say yes, use free software when appropriate -
but no need to get all evangelical or preachy about it.  Instead,
demonstrate what can be done, and give the beginners as many tutorials
as possible to explain HOW it is done.

~David

>>> xxxxxxxxx@xxxxx.xxx 04/06/05 05:49PM >>>
this is legitamate criticism.  people are always so
quick to pat one another on the back, especially in
micro-niche genres.    however, with criticism, one
should expect some offerings of alternatives, and/or
solutions to avoiding the traps.   my first reaction,
was, "then,why aren't we all using pro-tools."   i
know derek isn't pushing that, but what is derek
recommending as a path away from the populist german
techno sound >?<  



--- xxxx@xxxxxxxxx.xx wrote:
> what about running PD-patches compiled as
> VST-plugins in LIVE-
> is it still german techno ;-]
> has anyone experience in things like that? 
> 
> j ,.
> 
> 
> 
>
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thanks for the link...

great interview too derek, i would like to hear/see more of your work!

....... Original Message .......
On Thu, 07 Apr 2005 10:53:22 +0100 "xxxx@xxxxx.xxx" 
<xxxxxxxxxxxxxxx@xxxxx.xx.xx> wrote:
>read the full original interview here...
___
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From: Onda Sonora Radio <xxxxxxxxxxxxxxx@xxxxx.xx>
Subject: [microsound] CONTENTS ONDA SONORA 06/04/05
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ONDA SONORA, Madrid (ES)
·Radio Círculo de Bellas Artes 100.4 FM 
Miércoles/Wednesday 15h -www.circulobellasartes.com
·Radio Autónoma 88.8 FM
Mar-Jue/Tue-Thu 16h -www.uam.es/ra
·Listen live real time -www.ondasonoraradio.com
_________________________________
 
Contenidos Onda Sonora 06/04/05

01. IURY LECH
Track: 
Album: Instorments
Label: Amorfik Artifacts

Abrimos el programa de esta semana con Iury Lech, artista multidisciplinar e incorrecto de origen ukraniano pero afincado en España desde hace unos años. Su nuevo trabajo musical (también escribe y trabaja el formato video) se llama "Instorments", e incluye siete cortes inspirados en la guerra y la opresión, presentados a través de su recién creada plataforma discográfica Amorfik Artifacts

We open the program of this week with Iury Lech, multidisciplinar and incorrect artist of ukranian origin but settled down in Spain. His new musical work (he is also a writer and works in video format) is called "Instorments", it includes seven tracks inspired in war and oppression, presented by his recently created discographic platform Amorfik Artifacts

02. PLUMB AND PLUMBER
Track: Indoor
Album: Organic Feedback EP
Label: Archive.org 

"Organic Feedback" es el nuevo trabajo del artista gallego Xesús Valle Pazos, Plumb And Plumber, un EP de cuatro cortes que parte de improvisaciones con guitarra, paisajes sonoros de entornos naturales y sonidos de cassettes encontrados por el artista con las grabaciones que dos amantes se enviaban en la distancia

"Organic Feedback" is the new work of Galician artist Xesús Valle Pazos, Plumb And Plumber, a 4-track EP that departs from guitar improvisations, sound landscapes of natural environments and sounds from cassettes found by the artist with recordings that two lovers made sent each other in the distance

03. PLUMB AND PLUMBER
Track: Her Batterys Xpec-troll
Album: Come Early Go Late
Label: Nishi

Los sonidos del artista de Vigo Xesús Valle Pazos, Plumb And Plumber, en esta ocasión repasamos lo que fue su anterior trabajo, "Come Early Go Late", que ya sonó en Onda Sonora hace unos meses con motivo de su presentación en la página web del colectivo gallego alg-a. Este disco ha sido reeditado este año por Nishi, la división del sello mp3 canadiense Notype, desde Vancouver

The sounds of Vigo artist Xesus Valle Pazos, Plumb And Plumber, in this occasion reviewing his previous work, "Come Early Go Late" that already sounded some months ago in Onda Sonora when featured on Galician's collective alg-a web page. This work has been issued this year by Nishi, a division of the Canadian mp3 label Notype, from Vancouver

04. KOTRA
Track: Tug
Album: Stamina
Label: Nishi

Dmytro Fedorenko, Kotra, es un artista sonoro ukraniano residente en Kiev formado en el jazz y posteriormente interesado por el ruido y la música electrónica. Desde 1999, Kotra ha publicado más de un trabajo al año, aunque no llegó a nuestros oídos hasta el año pasado con su disco "Dissilient" para el netlabel Nexsound. "Stamina" es su nuevo trabajo para Nishi

Dmytro Fedorenko, Kotra, is an Ukranian sound artist residing in Kiev trained in jazz and later on interested in noise and electronic music. From 1999, Kotra has published more than one work a year. He arrived to our ears last year with his "Dissilient" release in the Nexsound netlabel. "Stamina" is his new work for Nishi

05. DANIEL WHITING
Track: 2
Album: Selected Works 2000-2003
Label: Earlabs

Viajamos hasta Australia para escuchar los sonidos del improvisador electrónico Daniel Whiting, una muestra de su colección de trabajos seleccionados entre 2000 y 2003 para este disco en el sello Earlabs, construídos a base de procesado y sampleado digital, creando texturas y capas de sonido densas y trabajando principalmente con sonidos eliminados en la producción musical tradicional: señales saturadas, melodías rotas, siseos...

We travel to Australia to listen to the sounds of electronic improvisator Daniel Whiting, a sample from his collection of selected works between 2000 and 2003 for this record on the Earlabs label, built with the help of digital processing and sampling, creating dense textures and sound layers and working mainly with sounds forgotten on traditional music production: saturated signals, broken melodies, hiss...

06. RR HABARC
Track: 3
Album: Nem Itt, Nem Most
Label: Archive.org

Desde Budapest, R.R. Habarc, compositor minimalista y director del pequeño sello Avult, en el que edita habitualmente sus ediciones, si bien su último trabajo "Nem Itt, Nem Most" (aquí no, ahora no), está colgado en la página Archive.org, un enorme portal abierto a los creadores más audaces de la actualidad. El disco contiene únicamente sonidos electrónicos y utiliza un solo canal estéreo

From Budapest, R.R. Habarc, minimalist composer and director of the small label Avult, in which he often publishes his editions, though his last work "Nem Itt, Nem Most" (not here, not now), is on the Archive.org website, an enormous portal open to the most audacious creators of the present time. The work contains electronic sounds using a single stereo channel

07. TIRRIDDILIU
Track: Il Flautista Solitario Traslante
Album: Conglomerato Auto-Deviante Di Strumenti E Suonatori
Label: Nexsound 

Nos marchamos al sello Nexsound, cuyas oficinas se encuentran en Ukrania aunque su objetivo se centra en lanzamientos online de trabajos de orientación experimental de artistas de todas partes del mundo, como el italiano Dario Sanfilippo, Tirriddiliu, que retorna con "Conglomerato auto-deviante di strumenti e suonatori", un trabajo lleno de paisajes electroacústicos y ambientes oscuros radicalmente opuesto a "Deliranti in Circostanze Astratte", su anterior trabajo en Nexsound

Nexsound label with offices in Ukrania is centered in releasing online works of artists from all parts of the world but with an experimental approach, as the Italian Dario Sanfilippo, Tirriddiliu, who returns with "Conglomerato car-deviante I gave strumenti and suonatori", a work full with electroacoustic landscapes and dark atmospheres opposed to "Deliranti in Circostanze Astratte", his previous work in Nexsound

08. ANDREY KIRITCHENKO REMIXED BY MOKIRA
Track: Siren
Album: Fabelbuch
Label: Nexsound 

Desde el netlabel Nexsound, el álbum de remezclas "Fabelbuch", realizadas por Frank Bretschneider, Mikael Stavostrand, Mokira, Dalezy, Kotra, Frans de Waard (Goem) y Andrey Kiritchenko sobre temas originales del propio artista ukraniano (director del sello Nexsound) procedentes de su disco "Kniga Skazok", publicado originalmente en Ad Noiseam en 2003

From the Nexsound netlabel, the remix album "Fabelbuch", made by Frank Bretschneider, Mikael Stavostrand, Mokira, Dalezy, Kotra, Frans of Waard (Goem) and Andrey Kiritchenko from the original tracks of the Ukranian artist (also director of the Nexsound label), coming from his "Kniga Skazok" record, published originally in Ad Noiseam in 2003

09. C-SCHULZ
Track: Flicker
Album: 5. Flicker Tunes
Label: Sonig

Desde Alemania, éste es el nuevo trabajo de Carsten Schulz en el sello Sonig, que dirigen Mouse on Mars y Frank Dommert: "5. Flicker Tunes" es el título de esta nueva obra a cargo de un personal compositor electroacústico que reside en Colonia y habitualmente en colaboración con su amigo Hajsch utiliza ambientes sonoros expansivos junto a sonidos concretos para construir piezas imprevisibles, como este "Flicker"

From Germany, this is Carsten Schulz's new work in the Sonig imprint ran by Mouse on Mars and Frank Dommert: "5. Flicker Tunes" is the title of this new work by this personal electroacoustic composer, that resides in Cologne and usually collaborates with his friend Hajsch, using expanded sound atmospheres together with concrete sounds to build unpredictable pieces, as this "Flicker"

10. KEITH FULLERTON WHITMAN with GREG DAVIS
Track: Knitting Factory - New York USA - June 22nd 2002
Album: Yearlong 
Label: Carpark

Colaboración, recientemente editada por el sello Carpark, de dos músicos electrónicos procedentes de la costa este norteamericana, Greg Davis y Keith Fullerton Whitman. Ambos se fueron un año de gira conjunta por el mundo y realizaron multitud de conciertos de improvisación con laptop, hasta 18 horas de audio que han resumido en 45 minutos, "Yearlong"

A collaboration, recently published in the Carpark label, between two electronic musicians coming from the North American Eastern coast, Greg Davis and Keith Fullerton Whitman. They both left for a year of combined tour around the world as they made a number of improvisation concerts with laptop, until 18 hours of audio finally summarized in 45 minutes, "Yearlong"

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From ???@??? Thu Apr  7 10:02:07 2005
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anyone remember 'Wild Palms'.....
life imitating art.
Jason Thomas wrote:

>This is definitely intriguing.  I'd heard that someone
>(Microsoft?) had been working on a mouse that could be
>operated exclusively via brainwaves. I recently gave a
>conference presentation about physical objects
>involved in musical experiences and how they effect
>our perception of a given work.  There's a great
>interview with Mort Subotnick on the American
>  
>




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read the full original interview here...

http://www.sijis.com/sijis_index.cfm?mainspace=showstory&itemid=2®ularid=1&is

cheers

derek holzer wrote:

> http://linkme2.net/3s
>
> 'I used a lot of cracked commercial software for a lot of years when 
> doing sound and I always got a couple.....
>




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It works very well,
impeccable service,
prompt payment (in our case by pay pal).
They keep only 4$ per cd sold and 9% for digital distribution.
35$ is the fix cost for sleeve scanning, page preparation and coding in
compressed format.
At the moment the sound clips, in mp3 at 32 and 128 kbps, last two minutes a
track for any number of tracks
(before they were in real audio and for three tracks only).
There is a very simple form to insert texts, also long, and several other
information, links to one's site etc.
Everything is clearly explained on their site.
Strongly recommended.
Mario Volpe / Vel Net


> does anyone have any experience selling their cd's thru the online shop
> CDBaby?
> if so care to share your experiences with the list?
> thanks!
> KIM
>
>
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This is definitely intriguing.  I'd heard that someone
(Microsoft?) had been working on a mouse that could be
operated exclusively via brainwaves. I recently gave a
conference presentation about physical objects
involved in musical experiences and how they effect
our perception of a given work.  There's a great
interview with Mort Subotnick on the American
Mavericks website in streaming audio in which he says
something about a childhood drawing I'll briefly
paraphrase:

Performers on stage, reading from a score, seated in
front of audience members in a concert hall. 
(Tradional physical presentation environment so far.)
Each performer and audience member affixed with
helmets. Wires connecting the helmets on the
performers to those of the audience members, allowing
them to percieve the sounds as imagined by the
performer.

We can also see a desire to get away from the physical
as a final realization of a work in the concept works
of Paik, for example, or composer Amnon Wolmans's text
pieces which describe sounds to be imagined.   I have
text pieces similar to those of previously mentioned
that also try to avoid reference to real world
sounds/objects in addition to eliminating their
necessity as a means of final realization.  I find
Beethoven's quote "Do you think when the spirit comes
to me that I think of your lousy fiddles?"
interesting.  In general, I prefer works that start
with a premise and then utilize whatever means
necessary for completion rather than approaching
whatever technology employed as a point of departure. 

If such a technology were employed not only to receive
information, but transmit it as well, this would in
many ways prove an ideal situation.  (Even more
liberating in a way than the tape medium.) 

Partch must be rolling over!

Jason



--- Kim Cascone <xxx@xxxxxxxxxxxxx.xxx> wrote:

> http://tinyurl.com/5eda5
> 
> 
>
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> 

Jason Thomas 
346 N. Vermont Ave. # 615
Los Angeles, CA 90004
(323) 661-8093
http://www.jason-thomas.org
xxxx@xxxxx-xxxxxx.xxx

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http://tinyurl.com/5eda5


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From ???@??? Thu Apr  7 03:15:25 2005
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> From: Davide Morelli
> the idea of palindromic sound should be:
> 
> sound: [ABCBA]
> so
> reflected sound = direct sound
> 
> it is interesting but I don't understand how this should 
> cancel itself if echoed

It doesn't.  It would need to be inverted upon reflection.  The surface
creating the reflection would also have to be perfectly flat with absolutely
no dampening.  These two requirements are impossible to find in nature.
Just think of the quack sound in your typical lake environment and there's
nothing in there that observes those very stringent conditions for a perfect
cancelling soundwave.
 
> As well as the referece to its fractal structure: 
> auto-similarity (each part of the sound is similar and 
> proportional to the previous part and to the next part) is 
> very intriguing but I still don't see how this should cancel echoes..
> 
> Now I am curious and I'd like to try to build a palindromic 
> and fractal sound...
> 
> would a data set like this be both palindromic and fractal?
> 010 01210 012343210 01234567876543210 012343210 01210 010

Fractal-ness implies an infinite level of detail.  Not all fractals are
self-similar, but all self-similar structures are inherently fractal (except
degenerate cases).  For a self-similar curve comparable to the number
sequence above, check the Koch curve.  It is a fractal because it has
dimension log 4/log 3 (its dimension is a fractional value and not an
integer).  That value (in this case, somewhere between 1 and 2) means it
somehow is more than a line but less than a surface; this is easily pointed
out by the fact that the curve has infinite length but encompasses a finite
area.

//p
http://www.interdisciplina.org/00.0/


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From ???@??? Thu Apr  7 01:54:31 2005
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Subject: [microsound] Listening to Pictures
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Hi everyone,

I've been working on a new project called 'Permutations' where on a daily
basis I make a number of short films. What I've become interested in is the
sound to image relation and the idea of listening to pictures.  At the end
of day, on a daily basis, I make 1 or ore films from the days materials. I
am showing a series of these spatial films on the video wall at Sara Meltzer
Gallery in NYC beginning Thurs April 7  for 6 weeks along with painter Moyna
Flanigan. If you are in NYC during this time, please go see the work and
feel free to post me about connecting.

Marc Lafia
www.marclafia.com/dev/
http://im.calarts.edu:2500/viralnet/show/HomePage
_________

Sara Meltzer Gallery
516 W. 20th St.
Opening reception: April 7th, 6-8pm

Video Wall: Sara Meltzer Gallery is proud to present selected works from
Marc Lafia's Permutations Series. With the computational platform as his lab
and mixing board, Marc Lafia explores the shapes, rhythms, and architectures
of the image. Engaging the image in its diversity of forms -film, video,
photography, intensive field recordings of the everyday ­ Lafia explores the
possibilities of the image, tending at once to their affects and their
effects. Lafia has exhibited at international venues such as ZKM, Centre
Georges Pompidou, The Walker Art Center, and the ICC, Tokyo.



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From ???@??? Thu Apr  7 01:41:43 2005
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Date: Wed, 06 Apr 2005 18:38:58 -0700
From: Craque <xxxxxx@xxxxxx.xxx>
Subject: Re: [microsound] MUTE article on PD + free software
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i've been using Live's sequencing abilities for my studio work since it 
first came out, and my work is probably the furthest from anything Monolake 
ever dreamed of, much less related to anything coming out of loop-crazy 
Germans (and kompakt is one of my favorite labels).

granted i never actually use it live (or any software for that matter); i 
dont even think i really know how to use it effectively in "loop" mode, 
which is how i assume The 80% use it.

it's unfair to target the tools instead of the creativity/flexibility of 
the user, but it's got a resonate ring of truth in it. however, i think 
it's less the influence of the tool than it is the desire to sound like 
someone else and by turn imitating their method and tools.

but hey, lazy people have the right to music too. :)
___
http://craque.net

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From ???@??? Wed Apr  6 22:27:34 2005
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what about running PD-patches compiled as VST-plugins in LIVE-
is it still german techno ;-]
has anyone experience in things like that? 

j ,.



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From: Bernhard Schreiner <xxxxxxxxxxx@xxx.xx>
Subject: [microsound] New instruments & concerts with Lemure
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O.blaat, Laurent Dailleau, Jeremy Bernstein, Guillaume Largillier and Franck Stofer will gather at Atelier Frankfurt on 8th of April to present an atypical touch panel controller: the LEMUR. It will be the first time these experienced artists use this new device as a live performance tool. Scheduled OFF the MusikMesse (where the JazzMutant* company has its own stand**), this free event is a collaborative and interactive world premiere set in a very convivial environment.
 


Friday, April 08. at atelierfrankfurt
open 19.30  concert(s) start at 20.00 Uhr 

Jazzmutant pres.:

Guillaume Largillier (Lemur w/ Max/MSP)   
O.blaat (Lemur w/ Max/MSP)
Laurent Dailleau (Theremin, AKS, Lemur w/ Max/MSP)
Franck Stofer (Drumpad, Lemur w/ Reaktor) 
Jeremy Bernstein (Video work, Lemur w/ Jitter) 

brought to you by atelierfrankfurt. 
Supported by Galerie Morgen
FREE ENTRY

atelierfrankfurt, Hohenstaufenstrasse 13-27, 60327 Frankfurt am Main

LEMUR NIGHT à l’ATELIER FRANKFURT, Friday 8th of April 2005.

O.BLAAT (Lemur, laptop w/Max/MSP, Japan/USA)
"Art of Disappearance" continues. Based in Brooklyn, New York, sound artist, composer, [electroluxe] event schemer, core member of SHARE (http://share.dj), o.blaat (Keiko Uenishi) is known for creating various interactive audio environments such as 'beat piece (with Ping-Pong game)' or 'audio coat check'. All of which were resulted from her ceaseless pursuits of ways to erase the performer's presence and ultimately alter the listening situation altogether.
 
LAURENT DAILLEAU (Theremin, AKS, Lemur, laptop w/Max/MSP, France)
Trained as a classical organ player, he started playing theremin in the nineties. Performing on a theremin/laptop computer system, he has written several compositions for the theater, working with French choreographer Michel Schweizer in the late eighties. He often performs solo and collaborates on a regular basis with other performers (his latest project being S.S.S/ Sensors_Sonics_Sights with Cécile Babiole (video/sensors) and Atau Tanaka (BioMuse, computer)).
 
JEREMY BERNSTEIN (Video, Lemur, laptop w/Jitter, USA/Germany)
Jeremy Bernstein splits his time between making audio and video works, and developing the software he uses for making them. By chance or design, his sound- and image-based projects and collaborations have been presented throughout Europe and North America. For several years, he has worked with the software company Cycling '74, and is a co-developer of the Jitter multidimensional processing environment. He lives in Berlin, Germany.
 
GUILLAUME LARGILLIER (Lemur, laptop w/Max/MSP, France)
Born in the late 1970s, the first years of Guillaume Largillier were not particularly fruitful; his early artistic endeavors included drawn-out studies, the painful acquisition of guitar techniques, felt-pen drawings and modeling clay figurines. The following decade was also not that productive: he spent years fighting with his mouse desperately trying to make his laptop sing. But in 2000, he decided to throw away his mouse and started, together with his friends Pascal Joguet and Julien Olivier, the JazzMutant company.
 
FRANCK STOFER (Drumpad, Lemur, laptop w/Reaktor, France/Japan)
Punk hardcore drummer in the late nineties, he started is own record label Sonore (www.sonore.com) in 1998 with a taste for experimental music, releasing artists such as: Ruins, Hoppy Kamiyama, Fuzzybunny, Chris Brown, Carl Stone, Yuko Nexus6, Satoru Wono, and Satanicpornocultshop. Expert in Japanese music, he published the "Japanese Independent Music" ressource book (ed. Sonore, 2001) and naturally relocated to Tokyo in 2003.
 
* http://www.jazzmutant.com
** MusikMesse, JazzMutant’s stand is situated : Hall 5.1, allée D, stand D99

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From ???@??? Wed Apr  6 23:46:12 2005
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Hallo,
xxxx@xxxxxxxxx.xx hat gesagt: // xxxx@xxxxxxxxx.xx wrote:

> what about running PD-patches compiled as VST-plugins in LIVE-
> is it still german techno ;-]
> has anyone experience in things like that? 

I did a house/techno track for a new year's eve party using Pd once
[1], and I'm german, so I guess, yes, I have "experience in things
like that". :-)

However I only used Pd on Linux for this and some silly samples
("Yeah, Baby" etc.), but no Ableton Live, VST or any other non open
source software ...

[1] available here: http://footils.org/cms/show/36

Ciao
-- 
 Frank Barknecht                               _ ______footils.org__
             
          _ __latest track: "scans" _ http://footils.org/cms/show/41

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Subject: Re: [microsound] MUTE article on PD + free software
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>microsound aesthetic revolves around
>being able to zoom in and out of the time scale.
-Regulary update your sampling buffer with a window-shift! [umph..]
 What a wonderful compositional perspective...

AvS

  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................

  `    |Schreck Ensemble    . . . . . . . . . . . . . . . . . . . . +

    `  |# -laboratory for live electro-acoustic music- #            |
       |             http://www.schreck.nl/                         |
       |             http://www.xs4all.nl/~schreck/                 |
     ` *===========================================================++
     ` |Compositions http://www.xs4all.nl/~schreck/html/compo.html  |
     ` |Samples      http://www.xs4all.nl/~schreck/html/samp.html   |
     ` |Patches      http://www.xs4all.nl/~schreck/html/pat.html    |
     ` |Videos       http://www.xs4all.nl/~schreck/html/video.html  |

     ` |Scores       http://www.xs4all.nl/~schreck/html/scores.html |

       *===========================================================++
  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................



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From ???@??? Wed Apr  6 23:15:23 2005
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On Apr 6, 2005 2:39 PM, Kevin Ponto <xxxxx@xxxxxxxxxxxx.xxx> wrote:
> > If you look at a program like Ableton Live which is used by probably
> > about eighty percent of people making sound and performing out live
> > these days, it seems like. It's good for a very few things, it's good
> > for working with loops, putting effects on these loops and sequencing
> > them, but it pushes you in one creative direction, it pushes you into
> > making a certain kind of music, really it pushes you towards German
> > techno more than anything else.' Derek Holzer
> 
> No more so than PD pushes you towards "random" noise. While it may be
> true that many people who use Live don't venture beyond the "loop,
> effect, rinse, repeat" method, you can hardly blame the tool for the
> shortcomings of the user's imagination.
> 

These comments are very interesting.  I also used cracked software
quite a bit after migrating from my first computer music environment
(impulse tracker!) but I was really just shopping around.  I ended up
purchasing Live earlier this year after using a cracked version, since
it's so well-designed.

It seems to me that a good composition strategy is to have a few
environments:  Live for real-time DAW stuff and traditional
midi/sample sequencing, Cool Edit for sample work/mastering, Pd for
real time fuckery/audio programming, and Csound for complex synthesis
rendering and cool features (phase vocoder, LPC).  Playing a live
performance is usually with Live and Pd, although I often make
instruments in Pd and then record random parametric experiments for
10-20 mins, and open up the wav file in Live as a clip which I can
further process.  There are many variations with this combination of
tools.

I don't think it's fair to bash Live, since it is really quite
versatile.  Really, the whole microsound aesthetic revolves around
being able to zoom in and out of the time scale.  I think that this
can also apply to the level of programming for the audio.  So having a
few tools at different levels of the "programmability scale" is
advantageous.

~Kyle
-- 
http://perhapsidid.blogspot.org
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From ???@??? Wed Apr  6 22:49:40 2005
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this is legitamate criticism.  people are always so
quick to pat one another on the back, especially in
micro-niche genres.    however, with criticism, one
should expect some offerings of alternatives, and/or
solutions to avoiding the traps.   my first reaction,
was, "then,why aren't we all using pro-tools."   i
know derek isn't pushing that, but what is derek
recommending as a path away from the populist german
techno sound >?<  



--- xxxx@xxxxxxxxx.xx wrote:
> what about running PD-patches compiled as
> VST-plugins in LIVE-
> is it still german techno ;-]
> has anyone experience in things like that? 
> 
> j ,.
> 
> 
> 
>
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> 
> 


                
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From ???@??? Wed Apr  6 21:39:51 2005
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> If you look at a program like Ableton Live which is used by probably 
> about eighty percent of people making sound and performing out live 
> these days, it seems like. It's good for a very few things, it's good 
> for working with loops, putting effects on these loops and sequencing 
> them, but it pushes you in one creative direction, it pushes you into 
> making a certain kind of music, really it pushes you towards German 
> techno more than anything else.' Derek Holzer

No more so than PD pushes you towards "random" noise. While it may be 
true that many people who use Live don't venture beyond the "loop, 
effect, rinse, repeat" method, you can hardly blame the tool for the 
shortcomings of the user's imagination.

A person who is significantly swayed by a tool (especially one a 
versatile as Live) I think simply hasn't developed a mastery of that 
tool. I know my music has gone the complete opposite direction from the 
path in your quote since starting with Live (that is, away from German 
techno).

k:p

P.S. That said, great article, and congrats on being quoted.


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From: Arie van Schutterhoef <xxxxxx@xxxxxx.xx>
Subject: [microsound] 'Anglo-Saxon jargon'
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> from the one from the one .
-Is regarded in the Anglo-Saxon jargon as being "a typo"...
 Glorious 'Anglo-Saxon jargon'- vocabulary allows these discrepeancies
 within a limited expression range [sarcasm-don't fall in this obvious trap].

AvS


  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................

  `    |Schreck Ensemble    . . . . . . . . . . . . . . . . . . . . +

    `  |# -laboratory for live electro-acoustic music- #            |
       |             http://www.schreck.nl/                         |
       |             http://www.xs4all.nl/~schreck/                 |
     ` *===========================================================++
     ` |Compositions http://www.xs4all.nl/~schreck/html/compo.html  |
     ` |Samples      http://www.xs4all.nl/~schreck/html/samp.html   |
     ` |Patches      http://www.xs4all.nl/~schreck/html/pat.html    |
     ` |Videos       http://www.xs4all.nl/~schreck/html/video.html  |

     ` |Scores       http://www.xs4all.nl/~schreck/html/scores.html |

       *===========================================================++
  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................



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From ???@??? Wed Apr  6 20:34:19 2005
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From: Arie van Schutterhoef <xxxxxx@xxxxxx.xx>
Subject: Re: [microsound] MUTE article on PD + free software
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>Jason Forrest (aka Donna Summer)
-I think Donna Summer's appearance looked different from the one
 from the one of Jason though...
 But perhaps they used the same make-up (& make-up artists).
 Also their tool-chest respectively have different characteristics.
 But maybe that is a matter of perception, if anything is...

AvS

  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................

  `    |Schreck Ensemble    . . . . . . . . . . . . . . . . . . . . +

    `  |# -laboratory for live electro-acoustic music- #            |
       |             http://www.schreck.nl/                         |
       |             http://www.xs4all.nl/~schreck/                 |
     ` *===========================================================++
     ` |Compositions http://www.xs4all.nl/~schreck/html/compo.html  |
     ` |Samples      http://www.xs4all.nl/~schreck/html/samp.html   |
     ` |Patches      http://www.xs4all.nl/~schreck/html/pat.html    |
     ` |Videos       http://www.xs4all.nl/~schreck/html/video.html  |

     ` |Scores       http://www.xs4all.nl/~schreck/html/scores.html |

       *===========================================================++
  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................



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From ???@??? Wed Apr  6 19:37:46 2005
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Date: Wed, 06 Apr 2005 21:48:05 +0200
From: derek holzer <xxxxx@x-x.xxx>
Subject: [microsound] MUTE article on PD + free software
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http://linkme2.net/3s

'I used a lot of cracked commercial software for a lot of years when 
doing sound and I always got a couple of feelings out of it. One feeling 
was that you get these fancy programs with these fancy user interfaces, 
but at the end the more they have created this environment that's very 
easy for you to use, the more they've actually determined the kind of 
work you can make with it. If you look at a program like Ableton Live 
which is used by probably about eighty percent of people making sound 
and performing out live these days, it seems like. It's good for a very 
few things, it's good for working with loops, putting effects on these 
loops and sequencing them, but it pushes you in one creative direction, 
it pushes you into making a certain kind of music, really it pushes you 
towards German techno more than anything else.' Derek Holzer

'I smashed a G4 laptop computer one time.' Jason Forrest (aka Donna Summer)

http://linkme2.net/3s


-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 92:
"Intentions
-credibility of
-nobility of
-humility of"

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From ???@??? Wed Apr  6 16:48:20 2005
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From: Ronnie Cramer <xxxxxxx@xx.xxxxxx.xxx>
Subject: Re: [microsound] cdbaby
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Organization: Scorched Earth Productions
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> does anyone have any experience selling their cd's thru the online shop 
> CDBaby?
> if so care to share your experiences with the list?

They make things pretty painless as far as signing up, getting a barcode, 
etc. I have a number of CDs listed there and I've had nothing but positive 
experiences with them. When someone buys a disc you are paid promptly, and 
the purchaser is given the option of sending their name and address (for 
your mailing list or whatever) as well as their comments and/or feedback.

RC

--

xxxxxx@xxxxxx.xxx

CULT FILMS http://cultfilms.net
ARTWORK http://cramer.org/art
MOTORCYCLES http://sepnet.com/cycle
MUSIC http://cramer.org/music

Scorched Earth Productions
P.O. Box 101083
Denver, CO 80250 


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From ???@??? Wed Apr  6 16:02:08 2005
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Subject: [microsound] (promo?) new music
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 FILETIME=[F979DEE0:01C53AC1]

Hey, hello and whatnot. I've posted a new track that I recorded in studio 
last week with Skyler (from my other band Sounds Like Water Feels Like Fire) 
and Aaron Mobley, an amazing composer and keyboard player from Dallas.

The track is called "Hunter vs. Sandra" and this mix of the song is 
Zygote-specific, as there are other verions that SLW, FLF does as well. I 
guess you can just think of it as our version of how Tortoise and Isotope 
217 handled "Jetty" and "Le Jetee" (if you don't know what that means, then 
don't worrry about it).

CHECK OUT THE NEW TRACK(and a few others), HUNTER VS. SANDRA HERE

http://www.myspace.com/zygote



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From ???@??? Wed Apr  6 15:33:13 2005
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From: John McCaig <xxxxxxxx@xxxxx.xxx>
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i still get 1 or 2 sales a month via CDbaby, just based on ppl
browsing their site in the ambient section.

not bad for me being totally lazy.

also, they can give u a bar code, IRSC codes, etc.. 
great resource, even tho that site is ugly :P

On Apr 6, 2005 2:04 AM, David @ Audiobulb <xxxxxxxx@xxxxx.xx.xx> wrote:
> CDbaby are world leaders in helping the independant musician take money for
> their CD.
> 
> There is a set-up fee, they take 5 copies - they tell you when they have
> sold a copy - they request more as you need them.
> 
> I don't think it adds a lot to your promotion power - the shop is a very big
> one - and I don't get the esne that people stumble across your release.
> 
> So the emphasis is still on the artists to promote and market where they
> can.
> 
> The BIG advantage to CDbaby is they can get your tunes on iTunes - whcih
> gives the ipod generation access to your work.
> 
> Perfectly professional outlet in my opinion.
> ----- Original Message -----
> From: "Kim Cascone" <xxx@xxxxxxxxxxxxx.xxx>
> To: "microsound_list" <xxxxxxxxxx@xxxxxxxxx.xxx>
> Sent: Tuesday, April 05, 2005 11:44 PM
> Subject: [microsound] cdbaby
> 
> > does anyone have any experience selling their cd's thru the online shop
> > CDBaby?
> > if so care to share your experiences with the list?
> > thanks!
> > KIM
> >
> >
> > ---------------------------------------------------------------------
> > To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> > For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> > website: http://www.microsound.org
> >
> >
> >
> >
> 
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> 


-- 
john mcCaig | www.johnmccaig.com
xxxxxxxx@xxxxx.xxx

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From ???@??? Wed Apr  6 09:11:00 2005
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CDbaby are world leaders in helping the independant musician take money for 
their CD.

There is a set-up fee, they take 5 copies - they tell you when they have 
sold a copy - they request more as you need them.

I don't think it adds a lot to your promotion power - the shop is a very big 
one - and I don't get the esne that people stumble across your release.

So the emphasis is still on the artists to promote and market where they 
can.

The BIG advantage to CDbaby is they can get your tunes on iTunes - whcih 
gives the ipod generation access to your work.

Perfectly professional outlet in my opinion.
----- Original Message ----- 
From: "Kim Cascone" <xxx@xxxxxxxxxxxxx.xxx>
To: "microsound_list" <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Tuesday, April 05, 2005 11:44 PM
Subject: [microsound] cdbaby


> does anyone have any experience selling their cd's thru the online shop 
> CDBaby?
> if so care to share your experiences with the list?
> thanks!
> KIM
>
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> website: http://www.microsound.org
>
>
>
> 


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Subject: [microsound] cdbaby
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does anyone have any experience selling their cd's thru the online shop 
CDBaby?
if so care to share your experiences with the list?
thanks!
KIM


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From ???@??? Tue Apr  5 18:40:34 2005
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From: Eloy Anzola <xxxx@xxxxxxxxx.xxx>
Subject: [microsound] Wall Street Journal OP ED on File Sharing
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Can Justice Scalia
Solve the Riddles
Of the Internet?
Without profit even the digital world will break down. 

http://www.opinionjournal.com/columnists/dhenninger/?id=110006501


Meg Hourihan gives her, right on, opinion.
Why do record/media companies insist that litigation
is the answer?
http://www.megnut.com/2005/04/rehashing-the-same-stale-file-sharing-argument





cheers,

Eloy Anzola
 -----
xxxx@xxxxxxxxx.xxx
http://groovylab.com/



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From ???@??? Tue Apr  5 17:02:24 2005
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I agree.  This concept of building specific modules
applies to any software environment for sound-making. 
There is a common notion of the laptop replacing the
orchestra, but it doesn't have to.  It is more
important to make a responsive and subtle control
system than it is to have a "swiss-army knife".  In
the end, if it sounds good and works, that is the most
important thing.    

andrew

--- david golightly <xxxxxxxx@xxxxxxx.xxx> wrote:
> >However, the design strategy I've been noticing
> (thanks Derek, for
> >such a great lesson in Particle Chamber) from other
> peoples patches
> >makes me think that it's better to tackle these
> different features as
> >modular entities, and then tie them together after
> they're debugged.
> >Otherwise, how are you going to find that blasted
> error?
> >...I know this is Pd-centric,...
> 
> actually, I don't think this is pd-centric at all -
> patcher languages borrow 
> the concept from object-oriented programming that
> code should be modular, 
> and different parts of code should be insulated from
> each other - especially 
> when dealing with large programs, this is essential
> for debugging.  the 
> modest amount bit of pd-patching i've done over the
> last few months since 
> i've been using it i found i've employed a lot of my
> (very, very) basic C++ 
> skills, in terms of making lots of abstractions and
> tools that do a specific 
> but minor job, then cobbling them together in
> various ways to make larger 
> patches, then putting 3 or 4 patches together to
> make a performance 
> environment, for a specific performance.
> 
> I'm not sure how you improvise, but I know that you
> have to prepare for a 
> performance somehow, and that involves refining your
> tools, yes, but also 
> limiting them -- a percussionist, for example, can't
> just bring along every 
> little rattle and drum he's got in his collection
> because he thinks he might 
> want to use it - he selects a few that will
> determine his sound-palette for 
> the evening, then explores the possibilities they
> offer.  Any 
> instrumentalist is confined to some extent by the
> natural limitations of 
> their instrument - even pushing the boundaries is
> only possible because 
> there's a boundary there to begin with.  Yet
> computer musicians, it seems to 
> me, find themselves with their boundary-pushing
> instincts in an empty space 
> where the only boundaries are mental (how
> skilled/imaginative you are, etc). 
>   It's really an old problem, I think - not
> overeating when the buffet looks 
> so good...
> 
> david
> 
> -  ---=---^---   -^-  -=- - - ^------ - -^---^-  --
> --^^  --===
> 
> http://home.earthlink.net/~davigoli
> 
> 
> 
>
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> 
> 

Andrew Benson
www.cloud-machine.com


                
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From ???@??? Tue Apr  5 16:51:27 2005
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> let me see if I understand the concept of 'palindromic echo':
>
> direct sound: [ABCDE] is emitted by object
> reflected sound: [EDCBA]
> essentially 'reversing' the sound
> is this correct?
>

the idea of palindromic sound should be:

sound: [ABCBA]
so
reflected sound = direct sound

it is interesting but I don't understand how this should cancel itself if 
echoed

As well as the referece to its fractal structure: auto-similarity (each part 
of the sound is similar and proportional to the previous part and to the 
next part) is very intriguing but I still don't see how this should cancel 
echoes..

Now I am curious and I'd like to try to build a palindromic and fractal 
sound...

would a data set like this be both palindromic and fractal?
010 01210 012343210 01234567876543210 012343210 01210 010


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From ???@??? Tue Apr  5 16:31:49 2005
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Subject: Re: [microsound] Using PD for microsound (newbie)
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 FILETIME=[F1864EA0:01C539FC]

>However, the design strategy I've been noticing (thanks Derek, for
>such a great lesson in Particle Chamber) from other peoples patches
>makes me think that it's better to tackle these different features as
>modular entities, and then tie them together after they're debugged.
>Otherwise, how are you going to find that blasted error?
>...I know this is Pd-centric,...

actually, I don't think this is pd-centric at all - patcher languages borrow 
the concept from object-oriented programming that code should be modular, 
and different parts of code should be insulated from each other - especially 
when dealing with large programs, this is essential for debugging.  the 
modest amount bit of pd-patching i've done over the last few months since 
i've been using it i found i've employed a lot of my (very, very) basic C++ 
skills, in terms of making lots of abstractions and tools that do a specific 
but minor job, then cobbling them together in various ways to make larger 
patches, then putting 3 or 4 patches together to make a performance 
environment, for a specific performance.

I'm not sure how you improvise, but I know that you have to prepare for a 
performance somehow, and that involves refining your tools, yes, but also 
limiting them -- a percussionist, for example, can't just bring along every 
little rattle and drum he's got in his collection because he thinks he might 
want to use it - he selects a few that will determine his sound-palette for 
the evening, then explores the possibilities they offer.  Any 
instrumentalist is confined to some extent by the natural limitations of 
their instrument - even pushing the boundaries is only possible because 
there's a boundary there to begin with.  Yet computer musicians, it seems to 
me, find themselves with their boundary-pushing instincts in an empty space 
where the only boundaries are mental (how skilled/imaginative you are, etc). 
  It's really an old problem, I think - not overeating when the buffet looks 
so good...

david

-  ---=---^---   -^-  -=- - - ^------ - -^---^-  -- --^^  --===

http://home.earthlink.net/~davigoli



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From ???@??? Tue Apr  5 15:37:45 2005
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Date: Tue, 05 Apr 2005 16:37:57 +0100
From: Chris O'Shea <xxxxx@xxxxxxxxx.xxx>
Subject: [microsound] game controllers as instruments
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 FILETIME=[77003440:01C539F5]

i want to find other examples of artists/programmers that have used game 
controllers as instruments for audio/visual performances.

I am currently compiling a list:
http://www.pixelsumo.com/archives/2005/04/game_controller.php

does anyone have any work they'd like to share or suggest, credit given 
back to those making suggestions. please post a comment on the blog if 
you know of any.

thanks
-- 
Chris O'Shea

+44(0)7974 968371
me-at-chrisoshea.org

website: www.chrisoshea.org
blog:    www.pixelsumo.com

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John Saylor has generously donated both his server space and time
setting up a new list for members who want to promote content...it is
called the microsound-announce list and can be found here:
http://microsound.nexthop.net/mailman/listinfo/microsound-announce
###########################################
- this is where the microsound community should post announcements
promoting their music, label, radio show, upcoming concert, or
whatever...
###########################################
- here is how the process of switching over is going to work:
- all people who normally post announcements to the microsound list
will have two weeks (Friday April 8) to update their address books and
switch to the announce list for posting future microsound related
announcements
- after April 8 (this Friday) members still posting announcements to the
regular microsound list will be contacted by email and politely asked
to redirect their posts to the microsound-announce list
- if after a couple of polite requests the poster continues to post
announcements to the regular list their microsound account will be
terminated...
- the process should be pretty simple but if there are problems
unsub'ing or sub'ing please contact:
Andy Thomas <xxxx@xxxxxxxxx.xxx> - for the microsound list
or
John Saylor <xxxxx@xxx.xxx> - for the microsound-announce list
and let them know about the problem you are having...
thanks!
KIM


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Subject: [microsound] palindromic sound
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> A palindrome
> is a linguistic
> term, and fractal geometries are not described in
> terms of that low
> level of Cartesian symmetry...

let me see if I understand the concept of 'palindromic echo':

direct sound: [ABCDE] is emitted by object
reflected sound: [EDCBA]
essentially 'reversing' the sound
is this correct?

if this is correct then it is basically bovine excrement
there is no process in nature (except human agency) which can 'reverse' 
the order of sound waves post-reflection
analog/nature is basically FIFO, not LIFO
in order for a LIFO condition to occur you have to fill a buffer (which 
takes time) and then spool it out backwards i.e. reverse time
and the forward arrow of time doesn't behave this way

also, even if palindromic echos were true they wouldn't cancel out the 
direct sound
you can try this very easily with a sound editor
open a file containing a dog bark or whatever
apply the process 'reverse' in your favorite sound editor
do a paste mix of this with the original (make sure to scale each by 
50% so you prevent clipping and overload)
listen to result

now the above is a clean laboratory experiment but when you introduce 
all the properties of physical reflection into the equation then you 
are dealing with frequency dependent phase shifts, filtering behaviors 
due to reflecting material, absorption (freq dependent gain changes) 
and a slew of other things that happen to a sound after reflection 
which make it near impossible to use a reflected sound to cancel out a 
direct sound...

any acousticians out there care to comment?


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>conceptual development program
-Even better...

AvS

  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................

  `    |Schreck Ensemble    . . . . . . . . . . . . . . . . . . . . +

    `  |# -laboratory for live electro-acoustic music- #            |
       |             http://www.schreck.nl/                         |
       |             http://www.xs4all.nl/~schreck/                 |
     ` *===========================================================++
     ` |Compositions http://www.xs4all.nl/~schreck/html/compo.html  |
     ` |Samples      http://www.xs4all.nl/~schreck/html/samp.html   |
     ` |Patches      http://www.xs4all.nl/~schreck/html/pat.html    |
     ` |Videos       http://www.xs4all.nl/~schreck/html/video.html  |

     ` |Scores       http://www.xs4all.nl/~schreck/html/scores.html |

       *===========================================================++
  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................



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From ???@??? Tue Apr  5 09:08:38 2005
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Date: Tue, 05 Apr 2005 11:18:55 +0200
From: derek holzer <xxxxx@x-x.xxx>
Subject: Re: [microsound] Using PD for microsound (newbie)
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Hi Anthony,

Anthony Saunders wrote:

> I am getting an enormous number of these two errors while attempting to 
> run Particle Generator under PD 0.38-3 on Mac OS X 10.3

You mean Particle Chamber ;-) Probably this discussion is better had on 
the PD list at this point, but I'll answer this one here and we can move 
over if it gets any deeper.

> error: signal outlet connect to nonsignal inlet (ignored)
> error: inlet: expected '' but got 'float'

What the first messages is literally saying is that objects which handle 
simple numbers don't like to receive audio signals in PD. The second one 
is saying that an object's inlet is expecting some other kind of message 
than the floating point number it is receiving.

This means that there was probably an error making an object somewhere, 
because I probably wouldn't make such a silly error in programming ;-) I 
suspect a missing external or nameclash problem. Does the patch still 
make sound?

Here's a few things to do:

1) Delete the reverb section using [freeverb~], save the patch as a copy 
and try opening that one. The [freeverb~] object was easy to find for 
all platforms when I wrote Particle Chamber a year and a half ago, but 
now it's kind of droppped out of sight. The reverb section is "optional" 
anyway. This alone migh fix both errors. I'm removing the [freeverb~] 
dependency from Particle Chamber for future releases, or else I will 
include binaries of the object for all platforms.

2) Look in the PD terminal and see if you find a message anywhere that 
says "could not create object". That means you are missing an external 
library somewhere. You can post me off-list with the name of the object 
and I can probably tell you what's missing.

3) You can use "Find" in the PD menu to find the last error, and it 
should open up whatever subpatch the last object which caused and error 
is in and highlight the object in blue. Let me know which object it is 
and we can fix this.

4) Check your externals. Most of the OSX installers out there include a 
large selection of PD externals, so they should be installed (unless you 
compiled from source, etc etc). In PD, you have to use a startup file 
which was called ".pdrc" in PD <=0.37 and is called ".pdsettings" in PD 
 >=0.38. The "loadlib" flag tells PD which externals to load. Here is my 
".pdsettings" file, located in my home directory (don't copy it 
directly, as I'm using differents paths and audio API!):

audioapi: 5
audioindev1: 0
audiooutdev1: 0
audiobuf: 50
rate: 44100
midiindev1: 2
midioutdev1: 0
path1: /home/derek/pd/rradical/memento
path2: /home/derek/pd/ix_toxy
path3: /home/derek/pd/berlin
standardpath: 1
verbose: 0
loadlib1: zexy
loadlib2: iemlib1
loadlib3: iemlib2
loadlib4: iem_mp3
loadlib5: iem_t3_lib
loadlib6: OSC
loadlib7: dyn~
loadlib8: maxlib
loadlib9: Gem
loadlib10: pdp
loadlib11: pidip
loadlib12: pool
loadlib13: pmpd
defeatrt: 0
flags: -stderr

Good luck!
d.

-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 116:
"Make an exhaustive list of everything you might do and do the last 
thing on the list"

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From: Jean-Louis Huhta <xxxx-xxxxx@xxxxxxxx.xxx>
Subject: Re: [microsound] motion to MIDI
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Hi I get the message in hotline" remote host refused connection "
why is that?
best
j-l
On Apr 5, 2005, at 12:02 AM, Kim Cascone wrote:

> I put a Max patch up on the microsound hotline server that will covert 
> apple motion sensor data to MIDI information...it was created by 
> Joshua Goldberg and posted to the Max list today so I thought it might 
> be of use to laptop/Maxers who want to use laptop motion as a 
> performative tool...
> enjoy!
>
>
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>
>
http://www.jeanlouis.biz/


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From: klangfiguren - <xxxxxxxxxxxx@xxxxxxx.xxx>
Subject: [microsound] Poland in June?
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 FILETIME=[9D436270:01C539B5]

Hi list,

I will be visiting Poznan this summer for the opening of an art exibition I 
am participating in.
Is there a microsound-crew in poznan?!!!
Any info on exciting things in Poznan or other Polish places is much 
appreciated,
electronic music, impro, gigs, clubs, recordstores, galleries etc.

Reply on or off list.

xxxxxxxxxxxx@xxxxxxx.xxx

/J

_________________________________________________________________
Hitta rätt på nätet med MSN Sök http://search.msn.se/


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Date: Tue, 05 Apr 2005 08:59:23 +0200
From: Alessandro Ludovico <x.xxxxxxxx@xxxxxx.xx>
Subject: [microsound] Neural n.22 english ed. [Ubermorgen,
 Staalplaat Soundsystem, Virus, Lessig, Molleindustria...]
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The new printed English edition of Neural is out.
:: http://www.neural.it/n/n22e.htm
.. . . . . . . . . . . . . . . . . . . . . . . . .
:: 1 YEAR SUBSCRIPTION!
:: 3 issues + 1 electronic music cd
:: Europe  24,90 euro.
:: World  33,32 U.S: Dollars.
:: http://neural.it/subscribe/
.. . . . . . . . . . . . . . . . . . . . . . . . .
[Neural n.22 contents]
.. . . . . . . . . . . . . . . . . . . . . . . . .
<new.media.art>
                          . Ubermorgen (interview),
                          . Jonah Brucker Cohen (interview),
                          . Infection as Communication,
                          . Videogame Art,
                          . news (Wimp, mirrorSpace, Fenlandia,
                            Panos, txtkit).
                          . reviews (Media Art Net, Future Cinema,
                            The Cinema Effect, Frags, net.art generator,
                            Understanding Media Theory, First Person,
                            Windows and MIrrors)
.. . . . . . . . . . . . . . . . . . . . . . . . .
<e.music>
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                . Cronica (interview),
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                  Sonic Fabric, Let Them Sing For You,
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                . reviews: (P. Glass S. Reich, DJ Spooky,
                  Delaware, Bianco-Valente, D.Cope, Pure Dekam,
                  Dextro - A/Turux-B)
                . reviews cd: (Duran Duran Duran,
                  The Loop Orchestra, Kinetix, Richard H Kirk,
                  My Robot Friend, Rennie Pilgrem, Radboud Mens,
                  A Guy Called Gerald, Venetian Snares...)
.. . . . . . . . . . . . . . . . . . . . . . . . .
<hacktivism>
                     . Molleindustria interview,
                     . Lawrence Lessig interview
                     . news (You Whores, Vigilance 1.0
                       Keyboard Acoustic Emanations, Pizza Party,
                       Empire North).
                     . reviews: (Broken Channel; Tester,
                       P2P fightsharing, Biomedia, Spam Kings,
                       Protocol, Media Politics and the Network Society,
                       Profiling Machines)
.. . . . . . . . . . . . . . . . . . . . . . . . .
NEURAL  http://english.neural.it/
.. . . . . . . . . . . . . . . . . . . . . . . . .
-- 


Alessandro Ludovico
Neural.it - http://www.neural.it/ daily updated news + reviews
English content - http://www.neural.it/english/
Suoni Futuri Digitali - http://www.neural.it/projects/sfd/

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I agree with Andrew.  This is really good advice.  I think that most
people want to minimize their work, and thus wish to create a swiss
army knife, when what they really need is a set of quality kitchen
knives: specialized for the job.  I know that I keep getting
frusterated because I want that one sampler utility that can do it
all: reverse, one shot, time stretch, pitch shift, dial home to mom,
write an essay, etc.

However, the design strategy I've been noticing (thanks Derek, for
such a great lesson in Particle Chamber) from other peoples patches
makes me think that it's better to tackle these different features as
modular entities, and then tie them together after they're debugged. 
Otherwise, how are you going to find that blasted error?

RRadical is a good solution to follow (even though I still can't get
the blasted thing to run, with paths correct and all).  Modular allows
you to use what you want and cut the fat.  I know this is Pd-centric,
but that's the reason externals aren't integrated into the canonical
source code very often.  We want a light framework for which we can
choose the extras.  This keeps things simple and light.

Besides, think of all the cool stuff the classic electroaccoustic
composers have done with nothing but bandpassed noise!

~Kyle


On Apr 4, 2005 12:34 PM, andrew benson <xxxxxxxxxxxxxx@xxxxx.xxx> wrote:
> David,
> I suggest starting small.  Come up with one slider
> that does something really nice, or a randomizing
> sequencer.  In my experience, an intensely complex and
> algorithmically sophisticated patch is too much to
> handle in a performance setting.  It's not like hiking
> the wilderness.   You don't have to prepare yourself
> for every possible music situation.  Make a patch that
> is specific to an immediate need.  I always dream of
> the all-purpose monolithic performance setup, but it's
> frankly unrealistic.  The point of making your own
> tools is that you can tailor them to your specific,
> idiosyncratic needs.  Leave the all-purpose stuff to
> the people at Adobe.


-- 
http://perhapsidid.blogspot.org
(((())))(()()((((((((()())))()(((((((())()()())())))
(())))))(()))))))))))))(((((((((((()()))))))))((())))
))(((((((((((())))())))))))))))))))__________
_____())))))(((((((((((((()))))))))))_______
((((((())))))))))))((((((((000)))oOOOOOO

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From ???@??? Tue Apr  5 03:29:26 2005
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From: Gregory Elliott <xxxxxxxx@xxxxxxxxxx.xxx>
Subject: [microsound] Drone Night in Austin
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An Evening of experimental atmospheric music

Inalonelyplace - melodic and ethereal guitar work with atmospheric electronics and a contortionist didjeridoo player (Austin, TX)

The Weeds - a constantly evolving group of sounds and words volleying between spare rock drama and trickling melodies (Philadelphia, PA)

Spagirus - prepared appalachian dulcimer and effects (Austin, TX)

Doug Ferguson - psychedelic music with ambient mood-defining textures. Lately, he has been incorporating his homemade electronic creations into his layers of guitar melodies and feedback (Austin, TX)

Bully Pulpit - feedback basses and guitars for some of the deepest drone you will ever experience (Houston, TX)


Saturday, April 9th

8pm

$5.00 at door

Church of The Friendly Ghost- 209 Pedernales, Austin, TX, US



http://spagirus.ivdt.net




_____________________________________________________________
FREE Email, FREE Websites, FREE Blogs, Occult Auctions, Books, Rituals, Archives, Discussion Area and more at
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From ???@??? Mon Apr  4 23:46:23 2005
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Hallo,
Anthony Saunders hat gesagt: // Anthony Saunders wrote:

> There are also a lot of problems with the Pure-Data.org website.. for 
> example going here:
> 
>  Site error
>  This site encountered an error trying to fulfill your request.  The 
> errors were:
>  Error Type
>  RuntimeError
>  Error Value
>  maximum recursion depth exceeded
>  Request made at
>  2005/04/04 22:44:33.393 GMT+2

There currently are several nasty failures at the pd.org website,
which is unfortunate, but the server machines have changed, there was
some human error involved (a permissions problem) etc. It's a bad time
for the website which is a pity for this thread, but that's bad luck.
:(

I already mailed the site admins (normally I'm one myself, but because
of this permissions error I'm actually not an admin currently), and it
seems to be a complicated problem, which also affects all "collectors",
that is all "art", "patches" etc. collections on pd.org

However the search funcionality should still work as should the
documentation area. 

Ciao
-- 
 Frank Barknecht                               _ ______footils.org__
             
          _ __latest track: "scans" _ http://footils.org/cms/show/41

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From ???@??? Mon Apr  4 23:44:39 2005
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Bill Ashline wrote on 4/5/05:

>Think of it like a six lane highway that has gotten over-trafficked by
>shipping trailors.  The rest of the autos need to get to work and
>various other commutes, but the clog of the commercial semis has
>become unbearable.  Enter the civil traffic engineer.  A new road is
>constructed with a slightly different path that cuts underneath the
>highway.  Commercial shipping vehicles are routed there.  Four-wheel
>traffic stays on the main highway.  Traffic congestion is alleviated. 
>Everyone gets to their destination expediently.

Sounds like you miss the New Jersey Turnpike, Bill!

<xxxxxxxx@xxxxxxxxx.xxx>

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On Apr 3, 2005 8:35 PM, David @ Audiobulb <xxxxxxxx@xxxxx.xx.xx> wrote:
> I was simply pointing out that the promotion of an event or new music can
> provoke discussion regarding the technique, aesthetic or theory there
> involved....
> 
> I am wondering if the split is really useful.

Think of it like a six lane highway that has gotten over-trafficked by
shipping trailors.  The rest of the autos need to get to work and
various other commutes, but the clog of the commercial semis has
become unbearable.  Enter the civil traffic engineer.  A new road is
constructed with a slightly different path that cuts underneath the
highway.  Commercial shipping vehicles are routed there.  Four-wheel
traffic stays on the main highway.  Traffic congestion is alleviated. 
Everyone gets to their destination expediently.

> I think the split is less about the difference in content of the two lists
> and more about the perceived need of its recipients. I am thinking that
> maybe some of the people here are quite self-contained.... working within
> their own sphere and not feeling the need to look outside of that.... others
> want to here about what is going on in the world of microsound.

The split is about the din of announcements drowning out the
discussion and clogging the highway.

> 
> So how many people on the discussion list are NOT going to sign up for the
> promotion list?... 

I don't plan to.
-- 
Phonograph, n. An irritating toy that restores life to dead noises.
Ambrose Bierce, The Devil's Dictionary

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From ???@??? Mon Apr  4 22:50:57 2005
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I think maybe it's the moment to just start filtering the announcements once and
for all. Otherwise this list becomes (or will continue to be...) just a daily
and painfull exercise of cleaning the inbox.

Thanks

Citando vze26m98 <xxxxxxxx@xxxxxxxxx.xxx>:

> bruce tovsky wrote on 4/4/05:
>
> >conceptual development program
> >
> >On Apr 4, 2005, at 11:49 AM, Arie van Schutterhoef wrote:
> >
> >>> what can I do to make it easier for people to understand?
> >> -Reading development program?
>
> In America, promotional speech promotes attention deficit disorder.
> Maybe the list should bulk order some Ritalin from Canada?
>
> <xxxxxxxx@xxxxxxxxx.xxx>
>
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>





Fale com MSN, ICQ, SAPO, Telepac e Netcabo, envie e receba SMS, bocas animadas e muito mais. Consulte http://messenger.sapo.pt para conhecer e instalar totalmente GRÁTIS o novo SAPO Messenger.

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Date: Mon, 04 Apr 2005 15:02:24 -0700
From: Kim Cascone <xxx@xxxxxxxxxxxxx.xxx>
Subject: [microsound] motion to MIDI
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I put a Max patch up on the microsound hotline server that will covert 
apple motion sensor data to MIDI information...it was created by Joshua 
Goldberg and posted to the Max list today so I thought it might be of 
use to laptop/Maxers who want to use laptop motion as a performative 
tool...
enjoy!


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From ???@??? Mon Apr  4 21:50:13 2005
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Anthony Saunders schreef:

> The recent discussion of PD on this list is very welcome; I have been 
> dipping my toes into the PD water again after having failed to get 
> anything to work in earlier betas and am excited about the minor 
> successes I've had in applying my max/msp knowledge to PD...
> 
> Is there an active community of OS X based PD users? A mailing list or 
> web-board? Would it be worth installing linux on one of my ibooks to run 
> linux PD or would that be basically pointless (is there more support & 
> externals for PD-linux-PPC than PD-darwin-PPC?)
> 

there is a very active community of pd users in general and the number 
of macosx users is growing. centre of the pd universe are the iem 
mailing lists ( http://iem.at/cgi-bin/mailman/listinfo/pd-list ), which 
are probably a better place for your questions concerning the support.
(apologies if you know all this already)

m


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From ???@??? Mon Apr  4 20:56:47 2005
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I am getting an enormous number of these two errors while attempting to 
run Particle Generator under PD 0.38-3 on Mac OS X 10.3

error: signal outlet connect to nonsignal inlet (ignored)
error: inlet: expected '' but got 'float'

There are also a lot of problems with the Pure-Data.org website.. for 
example going here:

  Site error
  This site encountered an error trying to fulfill your request.  The 
errors were:
  Error Type
  RuntimeError
  Error Value
  maximum recursion depth exceeded
  Request made at
  2005/04/04 22:44:33.393 GMT+2

The recent discussion of PD on this list is very welcome; I have been 
dipping my toes into the PD water again after having failed to get 
anything to work in earlier betas and am excited about the minor 
successes I've had in applying my max/msp knowledge to PD...

Is there an active community of OS X based PD users? A mailing list or 
web-board? Would it be worth installing linux on one of my ibooks to 
run linux PD or would that be basically pointless (is there more 
support & externals for PD-linux-PPC than PD-darwin-PPC?)

thanks!
Anthony


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From ???@??? Mon Apr  4 18:29:30 2005
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Subject: [microsound] DEKORDER///NEWS///04.2005
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(((this is my last promotional mail to the list. 
if you'd like to receive the dekorder newsletter 
in the future and not subscribe to the microsound 
announcements list please send a message to 
x@xxxxxxxx.xxx with "subscribe" in the subject 
line)))

---
---

  formta: CDDA
   label: dekorder
  serila: dekorder 009
  artits: p×p
   titel: nada
release: april 11, 2005

check 'em out

---

transposed version

what is pxp?

pxp is the short identifier of the department for 
penetration and perversion, a farmersmanual 
subunit located at [http://wrzk.web.fm/]. 
necessarily in the spirit of the superunit the 
department's activities touch a wide range of 
areas with interleaving methodology and the sonic 
mapping of which being one subset. the topics 
being covered might be distilled to exploration 
of dynamic and selforganizing structures.

---

what is nada?

nada is the second realworld manifestation in the 
shape of an Audio CD precipitated by pxp on 
impulse of hamburg based experimental music label 
dekorder. much in the style of an earlier work , 
"while(p){print"."," "x$p++}", wavetrap, 2002, 
which has received an honourable mention in 
digital musics at ars electronica the same year 
for being perceived as "a jutting mass of 
digitized disturbance that fueled our direct 
reckoning with destabilized mathematics" by the 
jury, nada represents a snapshot of the landscape 
a couple of metamorphoses further down the same 
n-dimensional road, 5 < n < \infty/2, but giving 
in to a slight pull from self-sufficient, 
specialized systems living in close proximity to 
more open, general purpose communication networks.

---

why this all is probably great and you should buy it?

here we are in the lucky position to extrapolate 
from responses to the aforementioned work 
"while(p){print"."," "x$p++}":


"The sudden jolt of pxp peeled open all collected 
ears." Ars Electronica Digital Musics Jury 
Statement, 2002

"If Kraftwerk built their own synthesisers, then 
pxp made the components." 
http://www.barcodezine.com

"PXP is the embodiement of human absence. [...] 
Scary stuff." http://www.kindamuzik.net

"Post Pop, Post Ideology? Die Welt ist 
verwirrend. Das Leben ist seltsam." 
http://www.club-debil.com

"The artist revels in colonizing a new dominion 
of musique concrete, trash-compacting the sounds 
of computer networks and digital systems with 
algorithms that produce both dense, protean 
arrays of fantastic dissonance and minimal pulses 
and loops that repeat in and out of phase like 
ominous robotic footsteps approaching ever 
closer." Grooves #9, USA, Dec02



dive in and find out!

---
---

still available:

[008] THE HAFLER TRIO - The Water Has No Hair To Hold On To 10"
[007] UN CADDIE RENVERSÉ DANS L'HERBE - Like A 
Packed Cupboard But Quite... LP/CD
[006] BLACK TO COMM - s/t 10"
[005] MATT WAND - Public.Exe 10"

soon:

[010] VOKS - Darkvaks 3"CD
[011] UN CADDIE RENVERSÉ DANS L'HERBE - Atlas 
saltA (Map Lies, Border Lies...) 3"CD
[012] TU M' - Just One Night CD

future:

JOHN HEGRE CD
BLACK TO COMM CD
GUIDO MÖBIUS CD
MAJA RATKJE/JOHN HEGRE CD

live:

JAZZKAMMER (John Hegre/Lasse Marhaug)
08.04.2005 Art Space Tetra, Fukuoka, Japan
09.04.2005 C.U.E., Kobe, Japan
10.04.2005 K.D. Japon, Nagoya, Japan
16.04.2005 Shibuya O-nest, Tokyo, Japan
17.04.2005 Shinsaibashi Club Quattro, Osaka, Japan

Oswald Berthold (PxP)/Andreas Pieper/Wernfried Lackner
14.-16.04.2005 Lovebytes Festival, Sheffield, UK

---
---

http://www.dekorder.com

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From ???@??? Mon Apr  4 18:18:01 2005
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That sounds like a load of horsepucky to me - in order
for an echo to cancel the original sound out, it needs
to not only be inversely palindromic, but you would
need to be standing in the space where the returning
echo passes the still-outgoing original sound. At that
point, you'd only slightly hear the original sound,
since the echo would have less amplitude. 

If the echo was simply palindromic instead of
inversely palindromic, you wouldn't notice an echo,
but you'd hear the original quack louder. 

Still, I like the idea of selling quacking anti-radar
technology to the army (see the link). Quacking planes
could pass undetected, sure. Perhaps they could come
up with a quacking stealth-suit. It'd stand out
visually, with all the bills sticking out, but would
allow the wearer to move silently like the ninja. 

From: John Hopkins <xxxxxxxx@xxxx.xx>
Subject: Re: [microsound] FRPS - Fractally
Reverse-Palindromic 

>A duck's quack doesn't echo, and no one knows why
>
>http://flagonthemoon.blogspot.com/2005/03/fun-facts-about-animals.html
>
>is this true?
>anybody can explain this a little better?
>

It's certainly not an evolution-directed development,
as ducks aren't 
normally in spaces where echo/non-echo sounding is
necessary, I would 
like to see a scope of the wave-form...

I did a quick google on the phrase "Fractally
Reverse-Palindromic 
Soundwave" and also quite a few variations, with no
relevant returns 
-- I am thinking this is a joke anyway.  A palindrome
is a linguistic 
term, and fractal geometries are not described in
terms of that low 
level of Cartesian symmetry...

jh



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From ???@??? Mon Apr  4 17:50:56 2005
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bruce tovsky wrote on 4/4/05:

>conceptual development program
>
>On Apr 4, 2005, at 11:49 AM, Arie van Schutterhoef wrote:
>
>>> what can I do to make it easier for people to understand?
>> -Reading development program?

In America, promotional speech promotes attention deficit disorder.
Maybe the list should bulk order some Ritalin from Canada?

<xxxxxxxx@xxxxxxxxx.xxx>

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From ???@??? Mon Apr  4 17:56:18 2005
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Date: Mon, 04 Apr 2005 18:38:52 +0100
From: "David @ Audiobulb" <xxxxxxxx@xxxxx.xx.xx>
Subject: Re: [microsound] closed captioned
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perceived need is fine Kas

its good to be intouch with what you need.... i don't think anyone but 
yourself is in a position to tell you what that might be....

fried eggs make a great noise when they are cooking ;)
----- Original Message ----- 
From: "Kassen" <xxxxxx@xxxxxx.xxxx.xx>
To: "microsound" <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Monday, April 04, 2005 9:01 AM
Subject: Re: [microsound] closed captioned


> David @ Audiobulb;
>
>> I think the split is less about the difference in content of the two 
>> lists
>> and more about the perceived need of its recipients. I am thinking that
>> maybe some of the people here are quite self-contained.... working within
>> their own sphere and not feeling the need to look outside of that....
> others
>> want to here about what is going on in the world of microsound.
>
> Yes, I think that might very well be true to some degree. I know I find 
> I´m
> gaining much more from getting discussion to read or links to articles or
> pointers to books then I am getting out of anouncements of shows I can
> rarely attend. I think a split list where I could get one and not the 
> other
> would serve my needs much better. I don´t think this has anything to do 
> with
> "living within my own sphere" even if I may do so in some regards. I think
> being interested in discussions and discussing would be opposed in 
> additude
> to being self contained. I like things that serve my preceived needs, I´m
> also weary of people that feel my preceived needs are wrong and that imply
> that I should instead preceive to need what they want me to need.
>
>>
>> So how many people on the discussion list are NOT going to sign up for 
>> the
>> promotion list?
>
> Well, I´m not signing up to the anouncements list. I find the amount of
> anouncements on this list makes the discusions harder to follow, partially
> because -as was pointed out elsewhere- people are using threads from
> discussions for anouncements. If it were easier to sort the anouncements I
> might feel differently but with many of these events it takes me some time
> to even figure out what *continent* this event is held on. This makes 
> these
> equivalent to noise in my experience. If some sorting cireteria could be
> established I might feel different. I could sort [cd] advertisements from
> [record] ones and of cource regardless of how facinating the topic of a
> performance is; I simply won´t attend it if it´s in Sidney or Brazilia 
> this
> evening since I am in The Hague.
>
> This is indeed serving my preceived needs, I have some hope that the split
> might lead to more statisfaction in my subjective experience. I´m not
> ashamed to admit that some of the best aspects of my life are purely 
> comming
> from fullfilling my preceived needs. I realy, realy like that. Now I´m 
> going
> to bake eggs with ham and cheese for breakfast. I don´t actually need 
> those
> but I expect that won´t matter at all in my perception.
>
> ;¬)
> Kas.
>
>
>
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>
>
>
> 


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From ???@??? Mon Apr  4 17:34:20 2005
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Subject: Re: [microsound] Using PD for microsound (newbie)
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David,
I suggest starting small.  Come up with one slider
that does something really nice, or a randomizing
sequencer.  In my experience, an intensely complex and
algorithmically sophisticated patch is too much to
handle in a performance setting.  It's not like hiking
the wilderness.   You don't have to prepare yourself
for every possible music situation.  Make a patch that
is specific to an immediate need.  I always dream of
the all-purpose monolithic performance setup, but it's
frankly unrealistic.  The point of making your own
tools is that you can tailor them to your specific,
idiosyncratic needs.  Leave the all-purpose stuff to
the people at Adobe.  
When you get down to it, everything in max or pd is
about sending numbers around and manipulating those
numbers.  Some of the most fascinating sounds can be
implemented just by doing math on oscillating signals.
 Also, think of ways to get some numbers into your
patch from the analog world (i.e. contact mics,
joysticks, keyboards, etc.).  
Hope that helps.

andrew


--- David Powers <xxxxxxxx@xxxxxx.xxx> wrote:

> Hi Derek,
> 
> This was a helpful post.  I guess it's number 3 that
> I'm most
> interested in, events over time.  The effects
> processing would really
> need to fit in with this, as I already have the
> ability to do a huge
> variety of effects processing in other programs. 
> For that matter, I can
> work with microsound easily in sound editor programs
> (Sound Forge/
> Cubase/ Audacity etc), it's just that I can't do it
> in real time - I
> can't improvise with it!
> 
> What I'm most interested in is turning PD into an
> "instrument,"
> something that I can play and feel inspired in the
> same way I enjoy
> improvising on a piano or synth.  I want something
> that I could use to
> improvise with next to a live saxophonist, and not
> feel I've exhausted
> my possibilities in, say, ten minutes.  One problem
> is perhaps that
> although I can "hear" things in my head, logically
> programming them is a
> bit beyond me.  Perhaps my background in jazz has me
> relying on
> intuition too much - and honestly, I wouldn't really
> be that keen on
> having to build my own piano, I'm glad that
> instruments already exist to
> some degree.  But obviously, going deeper in
> performance/composition is
> going to require custom interfaces.
> 
> I think I'm obviously going to have to master the
> wavetable aspects to
> really get something exciting this way, as there's
> no need to replicate
> a synthesizer.  I also think that I may actually
> need to figure out how
> to interface PD and Python, since coding certain
> things in Python might
> be more logical, especially for certain aleatoric
> tasks.  What is most
> clear to me is that I have to design the interface
> compositionally, to
> allow for a variety of nuanced expressions, from
> dense to minimal, from
> music to noise, with the same range of expression
> that I would have if I
> were writing a piece for string quartet.  This seems
> like the real trick
> - to come up with one neat sound effect is fine, but
> to have enough
> processes built into the interface to respond to
> every kind of improv
> situation seems quite daunting!
> 
> ~David
> 
> 
> >>> xxxxx@x-x.xxx 04/03/05 06:52AM >>>
> Hi David,
> 
> David Powers wrote:
> >  What I'm wondering is, conceptually, what kinds
> of patches have
> people designed using PD? 
> 
> Frank Barknecht's RRADical patches, Roads'
> "Microsound" book and my 
> Particle Chamber patch are all good places to start
> looking, as Frank 
> and Charles both noted.
> 
> I usually start my workshops by showing the big
> white blank of the PD 
> interface, and then explaining that alhough you can
> run part of a 
> webserver, do a VJ set or make your own version of
> Reason with the
> exact 
> same software, the best part is that the interface
> doesn't tell you to
> 
> do any of that. You really have to bring your own
> ideas, and your 
> knowledge about how to execute those ideas, to PD or
> else it won't do 
> anything for you at all.
> 
> For any kind of performance patch, there's a few
> areas to concentrate 
> on, and these are the things I think about for all
> my work in PD:
> 
> 1) Live signal processing: take sound from the
> soundcard or another 
> sound app in realtime and do something to it.
> Something like building 
> your own VST plugins. Many effects are possible from
> the creative 
> application of time delay: echoes, reverb, phasing,
> comb-filtering, 
> pitch-shifting, granulation, etc etc. The rest are
> mostly done with 
> filter algorithms (themselves sometimes based on
> delays). Understanding
> 
> not only how those effects work in the analog world,
> but also how the 
> computer actually handles sound (as samples) is
> essential to building 
> any kind of Digital Sound Processing effects. Look
> at Roads' "Computer
> 
> Music Tutorial" or Charles Dodge's "Computer Music"
> for basic computer
> 
> audio know-how. The Roads book is for math nerds,
> the Dodge book is not
> ;-)
> 
> 2) Static soundfile processing: take a soundfile
> from the harddrive and
> 
> do something to it, a sampler or loop-player being
> the most primitive 
> example. My Particle Chamber patch takes a soundfile
> and granulates it,
> 
> with an XY table to determine what part of the
> soundfile is being 
> chopped up and how fast or slow the files gest
> "scanned" through. 
> (Incidentally, this is the exact same method Live
> uses to time-synch
> all 
> the loops you put in it, but the granulation is
> hidden from the user).
> 
> Much of what you can do with static soundfiles can
> also be done with 
> realtime delay lines. Essentially, all you are doing
> is locating
> various 
> points within a table, and telling PD to start and
> stop playback at 
> those various points.
> 
> 3) Events over time: this is another way of talking
> about such things
> as 
> sequencers and envelope generators--they are simply
> a description of an
> 
> event over a duration (i.e. play a note, start a
> loop, turn the volume
> 
> up and down, change the pitch, lengthen the
> delay...). There's an 
> interesting thread about sequencers on the PD list
> right now, with 
> people discussing everything from the traditional
> piano roll and bar 
> staff to using data structures. Generative or
> algorithmic event
> creation 
> also falls into this area, i.e. things like neural
> networks and so on.
> 
> My patches generally combine all three of these
> things, and I find that
> 
> the most challenging part is the last one. Making
> and using one effect
> 
> in PD does not constitute a "performance" (a filter
> sweep does not a 
> techno track make). Finding creative ways of
> controlling that one
> effect 
> brings you a lot closer to making art with it.
> 
> good luck!
> derek
> 
> -- 
> derek holzer ::: http://www.umatic.nl 
> ---Oblique Strategy # 189:
> "You are an engineer"
> 
>
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=== message truncated ===

Andrew Benson
www.cloud-machine.com


                
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From ???@??? Mon Apr  4 17:20:13 2005
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Subject: Re: [microsound] where is greenpeace anyway?
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Peter Blasser is pretty amazing IMHO.  I saw a
workshop/performance he gave in SF, and I'm frankly
impressed at detail and magnitude of his circuitry. 
So much more interesting than the speak'n'spell crowd
of circuit benders.  Don't worry about the worms.  I
tried one of his shinths with a spoon in my mouth and
a wet finger.  No perceived pain.

andrew


--- jake elliott <xxxxxx@xxxxx.xxx> wrote:
> peter blasser is a nut.  i think i recall seeing an
> email from him on
> this list at some point.  are you still here, peter?
>  you're a nut!
> 
> that worm-powered synth is one of the most bizarre
> things i've ever seen.
> 
> it starts to make me uncomfortable around this
> quote: "They squirm
> into action as all the nodes are stimulating them
> and they crawl
> around touching thiings together and making it go
> crazy."
> 
> do they really mean to squirm or are these low
> voltage shocks just
> causing them to convulse?  yikes.
> 
> not a wormologist,
> -jake
> 
> On Apr 4, 2005 3:29 AM, Andrey Kiritchenko
> <xxxxxxxx@xxx.xxx> wrote:
> >
>
http://musicthing.blogspot.com/2005/03/diy-worm-powered-synth.html
> >
>
http://musicthing.blogspot.com/2005/02/hamster-powered-midi-sequencer.html
> > 
> > - ..   -  +  , ,  ..  +++> -
> > environmental music : http://www.nexsound.org
> > 
> >
>
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> > website: http://www.microsound.org
> > 
> >
> 
>
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> 
> 

Andrew Benson
www.cloud-machine.com


                
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From ???@??? Mon Apr  4 16:44:25 2005
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From: bruce tovsky <xxxxx@xxxxxxxxxxxx.xxx>
Subject: Re: [microsound] in larger type
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conceptual development program

On Apr 4, 2005, at 11:49 AM, Arie van Schutterhoef wrote:

>> what can I do to make it easier for people to understand?
> -Reading development program?
>
> AvS
>
>   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> .....................................................................
>
>   `    |Schreck Ensemble    . . . . . . . . . . . . . . . . . . . . +
>
>     `  |# -laboratory for live electro-acoustic music- #            |
>        |             http://www.schreck.nl/                         |
>        |             http://www.xs4all.nl/~schreck/                 |
>      ` *===========================================================++
>      ` |Compositions http://www.xs4all.nl/~schreck/html/compo.html  |
>      ` |Samples      http://www.xs4all.nl/~schreck/html/samp.html   |
>      ` |Patches      http://www.xs4all.nl/~schreck/html/pat.html    |
>      ` |Videos       http://www.xs4all.nl/~schreck/html/video.html  |
>
>      ` |Scores       http://www.xs4all.nl/~schreck/html/scores.html |
>
>        *===========================================================++
>   . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> .....................................................................
>
>
>
> ---------------------------------------------------------------------
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> website: http://www.microsound.org
>
>
>
bruce tovsky
www.skeletonhome.com


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From ???@??? Mon Apr  4 16:03:40 2005
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Date: Mon, 04 Apr 2005 09:03:21 -0700
From: Kim Cascone <xxx@xxxxxxxxxxxxx.xxx>
Subject: [microsound] [ot] coding help needed for microsound site
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John is starting to redo some back end server stuff for the microsound 
lists and the TWiki site
if you have experience in server side scripting and can pitch in some 
hours for the community then please contact
John Saylor
xxxxx@xxx.xxx
thanks!
KIM


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Subject: Re: [microsound] Using PD for microsound (newbie)
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Hi Derek,

This was a helpful post.  I guess it's number 3 that I'm most
interested in, events over time.  The effects processing would really
need to fit in with this, as I already have the ability to do a huge
variety of effects processing in other programs.  For that matter, I can
work with microsound easily in sound editor programs (Sound Forge/
Cubase/ Audacity etc), it's just that I can't do it in real time - I
can't improvise with it!

What I'm most interested in is turning PD into an "instrument,"
something that I can play and feel inspired in the same way I enjoy
improvising on a piano or synth.  I want something that I could use to
improvise with next to a live saxophonist, and not feel I've exhausted
my possibilities in, say, ten minutes.  One problem is perhaps that
although I can "hear" things in my head, logically programming them is a
bit beyond me.  Perhaps my background in jazz has me relying on
intuition too much - and honestly, I wouldn't really be that keen on
having to build my own piano, I'm glad that instruments already exist to
some degree.  But obviously, going deeper in performance/composition is
going to require custom interfaces.

I think I'm obviously going to have to master the wavetable aspects to
really get something exciting this way, as there's no need to replicate
a synthesizer.  I also think that I may actually need to figure out how
to interface PD and Python, since coding certain things in Python might
be more logical, especially for certain aleatoric tasks.  What is most
clear to me is that I have to design the interface compositionally, to
allow for a variety of nuanced expressions, from dense to minimal, from
music to noise, with the same range of expression that I would have if I
were writing a piece for string quartet.  This seems like the real trick
- to come up with one neat sound effect is fine, but to have enough
processes built into the interface to respond to every kind of improv
situation seems quite daunting!

~David


>>> xxxxx@x-x.xxx 04/03/05 06:52AM >>>
Hi David,

David Powers wrote:
>  What I'm wondering is, conceptually, what kinds of patches have
people designed using PD? 

Frank Barknecht's RRADical patches, Roads' "Microsound" book and my 
Particle Chamber patch are all good places to start looking, as Frank 
and Charles both noted.

I usually start my workshops by showing the big white blank of the PD 
interface, and then explaining that alhough you can run part of a 
webserver, do a VJ set or make your own version of Reason with the
exact 
same software, the best part is that the interface doesn't tell you to

do any of that. You really have to bring your own ideas, and your 
knowledge about how to execute those ideas, to PD or else it won't do 
anything for you at all.

For any kind of performance patch, there's a few areas to concentrate 
on, and these are the things I think about for all my work in PD:

1) Live signal processing: take sound from the soundcard or another 
sound app in realtime and do something to it. Something like building 
your own VST plugins. Many effects are possible from the creative 
application of time delay: echoes, reverb, phasing, comb-filtering, 
pitch-shifting, granulation, etc etc. The rest are mostly done with 
filter algorithms (themselves sometimes based on delays). Understanding

not only how those effects work in the analog world, but also how the 
computer actually handles sound (as samples) is essential to building 
any kind of Digital Sound Processing effects. Look at Roads' "Computer

Music Tutorial" or Charles Dodge's "Computer Music" for basic computer

audio know-how. The Roads book is for math nerds, the Dodge book is not
;-)

2) Static soundfile processing: take a soundfile from the harddrive and

do something to it, a sampler or loop-player being the most primitive 
example. My Particle Chamber patch takes a soundfile and granulates it,

with an XY table to determine what part of the soundfile is being 
chopped up and how fast or slow the files gest "scanned" through. 
(Incidentally, this is the exact same method Live uses to time-synch
all 
the loops you put in it, but the granulation is hidden from the user).

Much of what you can do with static soundfiles can also be done with 
realtime delay lines. Essentially, all you are doing is locating
various 
points within a table, and telling PD to start and stop playback at 
those various points.

3) Events over time: this is another way of talking about such things
as 
sequencers and envelope generators--they are simply a description of an

event over a duration (i.e. play a note, start a loop, turn the volume

up and down, change the pitch, lengthen the delay...). There's an 
interesting thread about sequencers on the PD list right now, with 
people discussing everything from the traditional piano roll and bar 
staff to using data structures. Generative or algorithmic event
creation 
also falls into this area, i.e. things like neural networks and so on.

My patches generally combine all three of these things, and I find that

the most challenging part is the last one. Making and using one effect

in PD does not constitute a "performance" (a filter sweep does not a 
techno track make). Finding creative ways of controlling that one
effect 
brings you a lot closer to making art with it.

good luck!
derek

-- 
derek holzer ::: http://www.umatic.nl 
---Oblique Strategy # 189:
"You are an engineer"

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From ???@??? Mon Apr  4 15:49:18 2005
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From: Arie van Schutterhoef <xxxxxx@xxxxxx.xx>
Subject: Re: [microsound] in larger type
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>what can I do to make it easier for people to understand?
-Reading development program?

AvS

  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................

  `    |Schreck Ensemble    . . . . . . . . . . . . . . . . . . . . +

    `  |# -laboratory for live electro-acoustic music- #            |
       |             http://www.schreck.nl/                         |
       |             http://www.xs4all.nl/~schreck/                 |
     ` *===========================================================++
     ` |Compositions http://www.xs4all.nl/~schreck/html/compo.html  |
     ` |Samples      http://www.xs4all.nl/~schreck/html/samp.html   |
     ` |Patches      http://www.xs4all.nl/~schreck/html/pat.html    |
     ` |Videos       http://www.xs4all.nl/~schreck/html/video.html  |

     ` |Scores       http://www.xs4all.nl/~schreck/html/scores.html |

       *===========================================================++
  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................



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From ???@??? Mon Apr  4 15:44:46 2005
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> what happens if you want to discuss a promotion?
once again: discussion happens on microsound


> or promote a discussion?
promotion happens on microsound-announce

is it really that difficult to grasp? what can I do to make it easier 
for people to understand?


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From ???@??? Mon Apr  4 14:59:07 2005
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peter blasser is a nut.  i think i recall seeing an email from him on
this list at some point.  are you still here, peter?  you're a nut!

that worm-powered synth is one of the most bizarre things i've ever seen.

it starts to make me uncomfortable around this quote: "They squirm
into action as all the nodes are stimulating them and they crawl
around touching thiings together and making it go crazy."

do they really mean to squirm or are these low voltage shocks just
causing them to convulse?  yikes.

not a wormologist,
-jake

On Apr 4, 2005 3:29 AM, Andrey Kiritchenko <xxxxxxxx@xxx.xxx> wrote:
> http://musicthing.blogspot.com/2005/03/diy-worm-powered-synth.html
> http://musicthing.blogspot.com/2005/02/hamster-powered-midi-sequencer.html
> 
> - ..   -  +  , ,  ..  +++> -
> environmental music : http://www.nexsound.org
> 
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> 
>

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From ???@??? Mon Apr  4 10:20:28 2005
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sorry for cross-posting.


hello everyone,
a friend of mine is currently working on a research project on netlabels
and he set up a questionnaire.
if youre into the netlabel-scene or have your own thoughts
on open-content and the music-business, feel free
to download the word-file and fill in your answers.

the website is http://www.c3.hu/~bram/

and the direct link is http://www.c3.hu/~bram/netlabel_questionnaire.doc

(for practical reasons in the proprietary m$-format...)


thank you very much,
rnlx

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http://musicthing.blogspot.com/2005/03/diy-worm-powered-synth.html
http://musicthing.blogspot.com/2005/02/hamster-powered-midi-sequencer.html



- ..   -  +  , ,  ..  +++> -
environmental music : http://www.nexsound.org

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David @ Audiobulb;

> I think the split is less about the difference in content of the two lists
> and more about the perceived need of its recipients. I am thinking that
> maybe some of the people here are quite self-contained.... working within
> their own sphere and not feeling the need to look outside of that....
others
> want to here about what is going on in the world of microsound.

Yes, I think that might very well be true to some degree. I know I find I´m
gaining much more from getting discussion to read or links to articles or
pointers to books then I am getting out of anouncements of shows I can
rarely attend. I think a split list where I could get one and not the other
would serve my needs much better. I don´t think this has anything to do with
"living within my own sphere" even if I may do so in some regards. I think
being interested in discussions and discussing would be opposed in additude
to being self contained. I like things that serve my preceived needs, I´m
also weary of people that feel my preceived needs are wrong and that imply
that I should instead preceive to need what they want me to need.

>
> So how many people on the discussion list are NOT going to sign up for the
> promotion list?

Well, I´m not signing up to the anouncements list. I find the amount of
anouncements on this list makes the discusions harder to follow, partially
because -as was pointed out elsewhere- people are using threads from
discussions for anouncements. If it were easier to sort the anouncements I
might feel differently but with many of these events it takes me some time
to even figure out what *continent* this event is held on. This makes these
equivalent to noise in my experience. If some sorting cireteria could be
established I might feel different. I could sort [cd] advertisements from
[record] ones and of cource regardless of how facinating the topic of a
performance is; I simply won´t attend it if it´s in Sidney or Brazilia this
evening since I am in The Hague.

This is indeed serving my preceived needs, I have some hope that the split
might lead to more statisfaction in my subjective experience. I´m not
ashamed to admit that some of the best aspects of my life are purely comming
from fullfilling my preceived needs. I realy, realy like that. Now I´m going
to bake eggs with ham and cheese for breakfast. I don´t actually need those
but I expect that won´t matter at all in my perception.

;¬)
Kas.



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You can also use Mathematica, the program Wolfram et.al. developed,
for sound production of course -

Alan

On Apr 3, 2005 6:16 PM, Jorge Bachmann <xxxxxxx@xxxxxxx.xxx> wrote:
> i just added an entry to the book list in TWiki site
> 
> _A New Kind of Science _ - Stephen Wolfram (Wolfram Media Inc. 2002)
> 
> very complex [for me at least] but a source of new ideas to work with!
> you can also check the authors website
> 
> http://www.stephenwolfram.com
> 
> or the book website
> 
> http://www.wolframscience.com
> 
> paz
> J21
> 
> justino
> aka jorge bachmann                              sculpture-photography-sound
> P.O.Box 15953
> San Francisco, CA 94115-0953
> M-415-706-9629                                  http://anihilo.com
> W-415-750-3517                                  http://ruidobello.org
>

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I agree with Derek, in that control algorithms are the trickiest to
come by.  For example, even looking at his granular synthesis patch,
there isn't a lot of extreme sophistication at the atomic grain level.
 The art comes in the interface, and how to control the multitude of
parametric information that accesses this relatively simple device.

A tricky thing with sequencers is that we've all had experience with
various versions of the piano roll, or even score editing (i.e.
Csound).  But we want something exotic;  that's why we choose more
esoteric music software.  But then, how are we to sequence?  It is
challenging to create new paradigms to explore without referencing
previous paradigms.

A valid strategy is to use the existing methods for what they're good
at, no need to reinvent the wheel.  But, when you find these tools
lacking, use that as inspiration to design extensions with the
appropriate software.  Of course, reinventing the wheel can be a great
lesson in software design, and might even make you respect the
brilliant designers who implement free and commercial strategies
(abelton, pd, cycling74, etc).

~Kyle  

On Apr 3, 2005 6:52 AM, derek holzer <xxxxx@x-x.xxx> wrote:

> 3) Events over time: this is another way of talking about such things as
> sequencers and envelope generators--they are simply a description of an
> event over a duration (i.e. play a note, start a loop, turn the volume
> up and down, change the pitch, lengthen the delay...). There's an
> interesting thread about sequencers on the PD list right now, with
> people discussing everything from the traditional piano roll and bar
> staff to using data structures. Generative or algorithmic event creation
> also falls into this area, i.e. things like neural networks and so on.
> 
> My patches generally combine all three of these things, and I find that
> the most challenging part is the last one. Making and using one effect
> in PD does not constitute a "performance" (a filter sweep does not a
> techno track make). Finding creative ways of controlling that one effect
> brings you a lot closer to making art with it.



-- 
http://perhapsidid.blogspot.org
(((())))(()()((((((((()())))()(((((((())()()())())))
(())))))(()))))))))))))(((((((((((()()))))))))((())))
))(((((((((((())))())))))))))))))))__________
_____())))))(((((((((((((()))))))))))_______
((((((())))))))))))((((((((000)))oOOOOOO

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....just a short announcement:


INDEXOF

* is a new netlabel based in berlin, germany
* is dedicated to experimental electronics, and more
* favours minimalist aesthetics, but is willing to forget about this

we welcome your submissions (download links please!) as well as any comments.


best,
kk // INDEXOF
http://www.indexof.org

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Frank Barknecht wrote on 4/4/05:

>Actually the real computer music book for math nerds IMO is F. Richard
>Moore: "Elements of Computer Music". A wonderful book, older then all
>the others, has no mentioning of "grain" in its index and starts off
>with explaining the Fourier transform before even mentioning the word
>"filter". The underdog of CM books was here first.

Frank-

Coincidentally, I happened across the following tidbit about Moore's
book yesterday:

>The best source of information on cmusic and the pv programs is my book
>Elements of Computer Music (be sure to obtain the third printing (the
>Library of Congress page says "10 9 8 7 6 5 4 3") which contains
>corrections of hundreds of errata as compared with earlier printings
>(this printing was done in early 1994).

This from: <http://www.crca.ucsd.edu/cmusic/cmusiclinux.html>

Best,

Charles


<xxxxxxxx@xxxxxxxxx.xxx>

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From ???@??? Sun Apr  3 22:46:30 2005
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Hallo,
derek holzer hat gesagt: // derek holzer wrote:

> The Roads book is for math nerds, the Dodge book is not ;-)

Actually the real computer music book for math nerds IMO is F. Richard
Moore: "Elements of Computer Music". A wonderful book, older then all
the others, has no mentioning of "grain" in its index and starts off
with explaining the Fourier transform before even mentioning the word
"filter". The underdog of CM books was here first.

Ciao
-- 
 Frank Barknecht                               _ ______footils.org__
             
          _ __latest track: "scans" _ http://footils.org/cms/show/41

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i just added an entry to the book list in TWiki site

_A New Kind of Science _ - Stephen Wolfram (Wolfram Media Inc. 2002)

very complex [for me at least] but a source of new ideas to work with!
you can also check the authors website

http://www.stephenwolfram.com

or the book website

http://www.wolframscience.com

paz
J21

justino
aka jorge bachmann                                sculpture-photography-sound
P.O.Box 15953
San Francisco, CA 94115-0953
M-415-706-9629                                        http://anihilo.com
W-415-750-3517                                        http://ruidobello.org
--Boundary_(ID_5G6FwoYvX0NyvRCxpVYu7A)--

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Date: Sun, 03 Apr 2005 22:15:30 +0100
From: Steve Goodman <x.xxxxxxx@xxx.xx.xx>
Subject: [microsound] MA Sonic Culture - University of East London
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MA Sonic Culture - 2006/7 - Accepting Applications Now
University of East London
(http://www.uel.ac.uk/programmes/ssmcs/postgraduate/summary/sonicculture.htm)

This unique theory/practice MA programme attempts to compensate for the deep
rooted visual bias of Western culture, and by implication, the lack of
rigorous theoretical analysis of the field of sonic culture, the intersection
between the soundscape and cybernetic society. The programme develops a
specific range of conceptual tools to critically engage and produce in this
context. The MA Sonic Culture takes an interdisciplinary approach, and aims
to develop a critical understanding of the role of sound in digital culture
providing a methodology and an approach to digital sound design and analysis
across a range of traditional and emergent media. 

Theoretically, the MA explores the emergent space and time of the acoustic
cyberspace, and the relevance of concepts such as microsound, sonic affect,
the audio-visual contract, the virtual, simulation, synesthesia,
afrofuturism, remixology and digital accidents in relation to sonic culture
in digital capitalism. To do this, we draw material from the histories of
recorded sound in 20th century electronic music, theories of film sound, and
frameworks from fiction, cultural theory, critical musicology, philosophy,
digital aesthetics, cybernetics, acoustics, physiology, psychoacoustics,
sciences of complexity and theories of power, gender and diaspora, in order
to provide students with a conceptual basis for critical and creative sound
analysis and production.

The core module of the MA programme, is the theoretically oriented Sonic
Culture (Semester A); the recommended option is Audio-Vision which has a
theory/practice component (Semester B). Students wishing to follow a practice
oriented pathway may also take the Media Production option in Semester A.
Students following a theory/practice route through the MA in Sonic Culture
will develop projects in relation to any the key concepts explored in the
course through recording, sampling, editing, manipulating, sequencing and
synthesising sound using various digital audio software packages.

Enquiries to Programme Leader: Steve Goodman (x.xxxxxxx@xxx.xx.xx)


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on 4/3/05 2:23 PM, David @ Audiobulb at xxxxxxxx@xxxxx.xx.xx wrote:

> halion - steinberg
> 
> http://www.arbitermt.co.uk/steinberg/products/halion_stringeditionvol1.htm
 
Purrfect! Thanks much David.


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From ???@??? Sun Apr  3 18:42:49 2005
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sorry for the O/T nature of this question, but...

i'm about to upgrade my studio.  i formerly used ADAT XTs, but have 
grown tired of tape-based systems (yes i know this is old news).  i 
was thinking of getting the alesis hard disk recorder, then suddenly 
i realized something:  why can't i just use my laptop as a hard disk 
recorder?

i know there's multitrack software out there for OSX, although i 
don't know what it's called (other than protools, which i'm not sure 
if i really want).  but here's my main question/problem:  i have a 
32-channel analog board i just got overhauled and lots of beloved 
outboard gear.  is there some kind of interface i can get that will 
take the multitrack output from my laptop and convert it to analog, 
still as separate tracks? in other words, it would have to have a lot 
of analog ins/outs, like the back of an HD24.

i know people would say i'm crazy for not using the automated mixing 
in a computer, but i love my board and my outboard fx.  i don't want 
it to be 100% in the digital realm, plus i want to use gear that i'm 
familiar with.  besides, i like to reach out and touch knobs, not use 
a mouse or buy some expensive control surface.

i just did a little googling and came up with a few 8-channel A/D/A 
units (behringer and RME), but i don't know if this would work if i'm 
mixing something with 24-32 tracks at once.

for example, i think i could get 3 or 4 of these: 
http://www.behringer.com/ADA8000/index.cfm?lang=ENG
and then connect them to something like the RME interface that has 
inputs for multiple ADATs, which would then connect to the computer 
via firewire.

how's the quality of these converters?  is this worth it to save a 
few hundred bucks and have all my multitrack in easily 
transportable/backup-ready form (ie, on a computer)?  or would this 
be more hassle and expense than just buying an HD24?

feel free to reply offlist if you think this is too far off-topic.


d.

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From ???@??? Sun Apr  3 18:23:28 2005
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halion - steinberg

http://www.arbitermt.co.uk/steinberg/products/halion_stringeditionvol1.htm


----- Original Message ----- 
From: "Al C" <xxxxx@xxxxxxxxx.xxx>
To: <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Sunday, April 03, 2005 6:47 PM
Subject: [microsound] vsti


> Hi gang,
>
> Can anyone recommend a good vsti (compatible with Mac osx) that does 
> strings
> nicely? Also, It would be a plus if wasn't very expensive. Freeware would 
> be
> even better:-)
>
> best,
> omnid
>
>
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>
>
>
> 


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From ???@??? Sun Apr  3 18:20:19 2005
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on 4/3/05 1:48 PM, David @ Audiobulb at xxxxxxxx@xxxxx.xx.xx wrote:

> synth strings/pads or more acoustic strings?

Acoustic.


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From ???@??? Sun Apr  3 17:48:51 2005
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synth strings/pads or more acoustic strings?
----- Original Message ----- 
From: "Al C" <xxxxx@xxxxxxxxx.xxx>
To: <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Sunday, April 03, 2005 6:47 PM
Subject: [microsound] vsti


> Hi gang,
>
> Can anyone recommend a good vsti (compatible with Mac osx) that does 
> strings
> nicely? Also, It would be a plus if wasn't very expensive. Freeware would 
> be
> even better:-)
>
> best,
> omnid
>
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> website: http://www.microsound.org
>
>
>
> 


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From ???@??? Sun Apr  3 17:47:25 2005
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Hi gang,

Can anyone recommend a good vsti (compatible with Mac osx) that does strings
nicely? Also, It would be a plus if wasn't very expensive. Freeware would be
even better:-)

best,
omnid


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From ???@??? Sun Apr  3 14:46:52 2005
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From: Arie van Schutterhoef <xxxxxx@xxxxxx.xx>
Subject: [microsound] ...how things develop(?)...
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A brief history of electronic music instrument development:
http://www.newscientist.com/channel/opinion/mg18524921.400

Or: ...how things develop(?)...

AvS

  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................

  `    |Schreck Ensemble    . . . . . . . . . . . . . . . . . . . . +

    `  |# -laboratory for live electro-acoustic music- #            |
       |             http://www.schreck.nl/                         |
       |             http://www.xs4all.nl/~schreck/                 |
     ` *===========================================================++
     ` |Compositions http://www.xs4all.nl/~schreck/html/compo.html  |
     ` |Samples      http://www.xs4all.nl/~schreck/html/samp.html   |
     ` |Patches      http://www.xs4all.nl/~schreck/html/pat.html    |
     ` |Videos       http://www.xs4all.nl/~schreck/html/video.html  |

     ` |Scores       http://www.xs4all.nl/~schreck/html/scores.html |

       *===========================================================++
  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
......................................................................



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From ???@??? Sun Apr  3 11:51:16 2005
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From: derek holzer <xxxxx@x-x.xxx>
Subject: Re: [microsound] closed captioned
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Hi David,

Sorry if I sounded snide, it wasn't directed at you, but actually all 
this slashdotty wiseass banter is the reason I want an announcement 
list. I like discussion when it's intelligent, but when it just turns 
into another immature webforum around here, I'd like to be able to check 
out for a while and just get news. Or, when I am busy with a project, 
tour, whatever, and just want to keep up to date instead of pulled into 
an extended conversation. As discussed before, the signal-to-noise ratio 
on this list gets very bad from time to time, and a string one 20 
one-liner posts isn't really what I need in my inbox most of the time.

But yes, of course, announcements spark discussion. Most mature mailing 
lists I have been on know when something is on-topic or not, and I would 
expect that announcement-provoked discussions would be taken to the 
discussion list.

best,
derek


David @ Audiobulb wrote:
> I was simply pointing out that the promotion of an event or new music 
> can provoke discussion regarding the technique, aesthetic or theory 
> there involved....
> 
> I am wondering if the split is really useful.
> 
> I think the split is less about the difference in content of the two 
> lists and more about the perceived need of its recipients. I am thinking 
> that maybe some of the people here are quite self-contained.... working 
> within their own sphere and not feeling the need to look outside of 
> that.... others want to here about what is going on in the world of 
> microsound.
> 
> So how many people on the discussion list are NOT going to sign up for 
> the promotion list?... if that is a significanbt proportion ... then 
> maybe the split makes sense. But for me - I will always be interested in 
> both sides.... i like to hear what stasisfield are doing.... i like to 
> hear about techniques and historical perspectives on theory.
> ----- Original Message ----- From: "derek holzer" <xxxxx@x-x.xxx>
> To: "microsound" <xxxxxxxxxx@xxxxxxxxx.xxx>
> Sent: Sunday, April 03, 2005 11:59 AM
> Subject: Re: [microsound] closed captioned
> 
> 
>> would all of you jokers please go back to slashdot or whatever blog 
>> you crawled out of and leave the rest of us alone.
>>
>> d.
>>
>> rafael flores wrote:
>>
>>> it is necessary to create a list to discuss whichever lists is 
>>> necessary to create .
>>>
>>>
>>>
>>>
>>>> From: graham miller <xxxxxxxxxxxx@xxxxxxxxx.xx>
>>>> Reply-To: microsound <xxxxxxxxxx@xxxxxxxxx.xxx>
>>>> To: microsound <xxxxxxxxxx@xxxxxxxxx.xxx>
>>>> Subject: Re: [microsound] closed captioned
>>>> Date: Sat, 02 Apr 2005 14:01:50 -0500
>>>>
>>>> >
>>>> >
>>>> > what happens if you want to discuss a promotion?
>>>> >
>>>> > or promote a discussion?
>>>>
>>>> :)
>>>>
>>>> i say we create two more lists for said topics.

-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 168:
"Use fewer notes"

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From ???@??? Sun Apr  3 11:42:16 2005
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Subject: Re: [microsound] Using PD for microsound (newbie)
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Hi David,

David Powers wrote:
>  What I'm wondering is, conceptually, what kinds of patches have people designed using PD? 

Frank Barknecht's RRADical patches, Roads' "Microsound" book and my 
Particle Chamber patch are all good places to start looking, as Frank 
and Charles both noted.

I usually start my workshops by showing the big white blank of the PD 
interface, and then explaining that alhough you can run part of a 
webserver, do a VJ set or make your own version of Reason with the exact 
same software, the best part is that the interface doesn't tell you to 
do any of that. You really have to bring your own ideas, and your 
knowledge about how to execute those ideas, to PD or else it won't do 
anything for you at all.

For any kind of performance patch, there's a few areas to concentrate 
on, and these are the things I think about for all my work in PD:

1) Live signal processing: take sound from the soundcard or another 
sound app in realtime and do something to it. Something like building 
your own VST plugins. Many effects are possible from the creative 
application of time delay: echoes, reverb, phasing, comb-filtering, 
pitch-shifting, granulation, etc etc. The rest are mostly done with 
filter algorithms (themselves sometimes based on delays). Understanding 
not only how those effects work in the analog world, but also how the 
computer actually handles sound (as samples) is essential to building 
any kind of Digital Sound Processing effects. Look at Roads' "Computer 
Music Tutorial" or Charles Dodge's "Computer Music" for basic computer 
audio know-how. The Roads book is for math nerds, the Dodge book is not ;-)

2) Static soundfile processing: take a soundfile from the harddrive and 
do something to it, a sampler or loop-player being the most primitive 
example. My Particle Chamber patch takes a soundfile and granulates it, 
with an XY table to determine what part of the soundfile is being 
chopped up and how fast or slow the files gest "scanned" through. 
(Incidentally, this is the exact same method Live uses to time-synch all 
the loops you put in it, but the granulation is hidden from the user). 
Much of what you can do with static soundfiles can also be done with 
realtime delay lines. Essentially, all you are doing is locating various 
points within a table, and telling PD to start and stop playback at 
those various points.

3) Events over time: this is another way of talking about such things as 
sequencers and envelope generators--they are simply a description of an 
event over a duration (i.e. play a note, start a loop, turn the volume 
up and down, change the pitch, lengthen the delay...). There's an 
interesting thread about sequencers on the PD list right now, with 
people discussing everything from the traditional piano roll and bar 
staff to using data structures. Generative or algorithmic event creation 
also falls into this area, i.e. things like neural networks and so on.

My patches generally combine all three of these things, and I find that 
the most challenging part is the last one. Making and using one effect 
in PD does not constitute a "performance" (a filter sweep does not a 
techno track make). Finding creative ways of controlling that one effect 
brings you a lot closer to making art with it.

good luck!
derek

-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 189:
"You are an engineer"

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From ???@??? Sun Apr  3 11:36:00 2005
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From: "David @ Audiobulb" <xxxxxxxx@xxxxx.xx.xx>
Subject: Re: [microsound] closed captioned
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I was simply pointing out that the promotion of an event or new music can 
provoke discussion regarding the technique, aesthetic or theory there 
involved....

I am wondering if the split is really useful.

I think the split is less about the difference in content of the two lists 
and more about the perceived need of its recipients. I am thinking that 
maybe some of the people here are quite self-contained.... working within 
their own sphere and not feeling the need to look outside of that.... others 
want to here about what is going on in the world of microsound.

So how many people on the discussion list are NOT going to sign up for the 
promotion list?... if that is a significanbt proportion ... then maybe the 
split makes sense. But for me - I will always be interested in both 
sides.... i like to hear what stasisfield are doing.... i like to hear about 
techniques and historical perspectives on theory.
----- Original Message ----- 
From: "derek holzer" <xxxxx@x-x.xxx>
To: "microsound" <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Sunday, April 03, 2005 11:59 AM
Subject: Re: [microsound] closed captioned


> would all of you jokers please go back to slashdot or whatever blog you 
> crawled out of and leave the rest of us alone.
>
> d.
>
> rafael flores wrote:
>> it is necessary to create a list to discuss whichever lists is necessary 
>> to create .
>>
>>
>>
>>
>>> From: graham miller <xxxxxxxxxxxx@xxxxxxxxx.xx>
>>> Reply-To: microsound <xxxxxxxxxx@xxxxxxxxx.xxx>
>>> To: microsound <xxxxxxxxxx@xxxxxxxxx.xxx>
>>> Subject: Re: [microsound] closed captioned
>>> Date: Sat, 02 Apr 2005 14:01:50 -0500
>>>
>>> >
>>> >
>>> > what happens if you want to discuss a promotion?
>>> >
>>> > or promote a discussion?
>>>
>>> :)
>>>
>>> i say we create two more lists for said topics.
>>>
>>>
>>> ---------------------------------------------------------------------
>>> To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
>>> For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
>>> website: http://www.microsound.org
>>>
>>
>>
>>
>> ---------------------------------------------------------------------
>> To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
>> For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
>> website: http://www.microsound.org
>>
>
>
> -- 
> derek holzer ::: http://www.umatic.nl
> ---Oblique Strategy # 84:
> "How would you have done it?"
>
> ---------------------------------------------------------------------
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> website: http://www.microsound.org
>
>
>
> 


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From ???@??? Sun Apr  3 10:49:08 2005
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would all of you jokers please go back to slashdot or whatever blog you 
crawled out of and leave the rest of us alone.

d.

rafael flores wrote:
> it is necessary to create a list to discuss whichever lists is necessary 
> to create .
> 
> 
> 
> 
>> From: graham miller <xxxxxxxxxxxx@xxxxxxxxx.xx>
>> Reply-To: microsound <xxxxxxxxxx@xxxxxxxxx.xxx>
>> To: microsound <xxxxxxxxxx@xxxxxxxxx.xxx>
>> Subject: Re: [microsound] closed captioned
>> Date: Sat, 02 Apr 2005 14:01:50 -0500
>>
>> >
>> >
>> > what happens if you want to discuss a promotion?
>> >
>> > or promote a discussion?
>>
>> :)
>>
>> i say we create two more lists for said topics.
>>
>>
>> ---------------------------------------------------------------------
>> To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
>> For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
>> website: http://www.microsound.org
>>
> 
> 
> 
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: xxxxxxxxxx-xxxxxxxxxxx@xxxxxxxxx.xxx
> For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
> website: http://www.microsound.org
> 


-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 84:
"How would you have done it?"

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 FILETIME=[98FAED00:01C53839]

it is necessary to create a list to discuss whichever lists is necessary to 
create .




>From: graham miller <xxxxxxxxxxxx@xxxxxxxxx.xx>
>Reply-To: microsound <xxxxxxxxxx@xxxxxxxxx.xxx>
>To: microsound <xxxxxxxxxx@xxxxxxxxx.xxx>
>Subject: Re: [microsound] closed captioned
>Date: Sat, 02 Apr 2005 14:01:50 -0500
>
> >
> >
> > what happens if you want to discuss a promotion?
> >
> > or promote a discussion?
>
>:)
>
>i say we create two more lists for said topics.
>
>
>---------------------------------------------------------------------
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>For additional commands, e-mail: xxxxxxxxxx-xxxx@xxxxxxxxx.xxx
>website: http://www.microsound.org
>



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From ???@??? Sat Apr  2 20:46:54 2005
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Date: Sat, 02 Apr 2005 15:50:15 -0500
From: ianepps <xxxxxxxxxx@xxxxxxx.xxx>
Subject: [microsound] :+:announcement:+: mp3 released on;(do) and t-shirt design
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--Boundary_(ID_ujP6GagZ6BgTTbE+ClfVCA)
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                                     ::announcement:: 
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: 
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::


mp3 release - Ian Epps -  ..+.+ spokenslightlysoft - on;(do)   

I have new release from on;(do) here!
I'm proud to announce New York Artist;

Ian Epps /  ..+.+ spokenslightlysoft

He is one of favorite artists in world.
Enjoy!

Thank you.
.......................
koutaro fukui
.................................................

Ian Epps is a Sonic/Visual Artist, customizing his life and
belongings, in Brooklyn, NY.

Ian Epps is interested in treating sound as units, much like
building blocks. These blocks become pieces of information that
synthesize space. Each block has a voice and sings, but together
sounds out the warmth and infinitely complex nature of a composed
environment.

"Ian Epps has pointed the way down numerous witty and provocative
pathways using thickly layered organizations of sound."(THE WIRE)

He has played performances alongside and in collaboration with Rafael Toral,
Ogurusu Norihide, Takeshi Mitsuhashi, Jason Forrest aka Donna Summer,
Mountains, Richard Devine, Dave Gross and Liz Tonne, Richard Zvonar,
Dan Walsh, Joe McPhee, Andrew Deutsch, and Pauline Oliveros.
 

1977 Born in Lakenheath, UK
1999 Alfred University, BFA
since 2002 resident in Brooklyn, NY, USA

selected discography

2004 mp3 "standingpresence", audio pieces created for Addenda, Seasonalbk.net, USA
2003 CD "Ian Epps finds... the4yearoldchild -  courtside: volume I, SoftL music, Germany
2001 CD "Audiophone" (86 micro tracks) Dead CEO, USA
2001 Project "tennis|match" (collaborative audio network game)
2003 CD "Pinwheels" (Rmxs), Institute for Electronic Arts, USA 

:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
+ ltd. ed. t-shirt


seasonal presents
2 new t shirts * designs by ian epps and gill arno / mpld
shirts printed in brooklyn at ruben noise by the artists and b owen. 3 shirt color's to choose from, 2 sizes, L/XL on request. 
for the full info and pictures 
http://www.seasonalbk.net/shirts/ 

seasonal shop 
you can find the shirts listed, along with a wonderful cd by the beige channel. 
http://www.seasonalbk.net/shop/ 


thanks ! to everyone that came out to the last seasonal performance on march 05. 
lets hope for better luck next time. 
b owen
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
thanks and best,

ian



i a n   e p p s
i a n @ i a n e p p s. com
i a n e p p s . c o m
--Boundary_(ID_ujP6GagZ6BgTTbE+ClfVCA)--

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From: vze26m98 <xxxxxxxx@xxxxxxxxx.xxx>
Subject: [microsound] Request for Submissions: Interface Archive
To: lloopp <xxxxxx@xxxxxx.xxx>, microsound <xxxxxxxxxx@xxxxxxxxx.xxx>,
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Hi all-

(Forgive the cross-postings; forward if you'd like...)

I'm throwing out a request to address something I find missing on the
Internet, which is the answer to "what do we stare at all day (and
night) long?"  Working in media, it seems we spent a good deal of our
time building ways to expressively control machines, or working with
open-ended software environments, or abusing the control metaphors of
shrink-wrap applications.  But there isn't any place to go to get a
sense of the range of current interface building activity for media.
Much of what can be found is dispersed, and categorically coalesces
around "finshed products" or simple tutorial examples.

I'm asking that you send me documentation of your user-interfaces so
that I can build a publicly accessible archive to address this lack.
Submissions will be accepted and published without aesthetic judgement.
In fact, I'm hoping that the "one-off" interfaces so easy to produce
now, the abandoned works, or the messes that you don't have the energy
to clean up will find their way to me.  These are the kinds of artifacts
that will be hopelessly lost to future generations. :(  Your images can
depict working, non-working or imaginary ways to expressively control
time-based and interactive media.

You must be the author of your submission.  It must be your expression.
You must have created it somehow.  I'm aware that data-bending is often
the mis-use of non-authored work, but perhaps the benders will have some
ideas about how to get their activities across.  Coders and command-line
types will have these issues as well.

Please send me your screen-shots, digital photos of hardware, scans of
pencil sketches, or whatever, along with your name, email address and
(hopefully) a brief description of what your submission(s) is/are about.

I will publish everything I receive.  I will likely, although I don't
have any pre-conceptions, establish some (potentially changing) means of
categorizing the submissions in order to faciltitate access to what I
hope will be a large body of work.

In sending in your submission, you retain all copyrights to your work.
You are giving me non-exclusive permission to display your submission on
my web-site <www.propheticdesire.com> for non-commercial, archival
purposes.

Your email address will be displayed in some manner not easily
harvested.  Submissions will be dated by the date they are received.

Please send your submissions to: <xxx@xxxxxxxxxxxxxxx.xxx>

As I will be traveling the first part of May, realistically it will be
the end of May before submmissions begin to be published.  As this will
be an on-going effort, there are no deadlines or limits on the number of
submissions.

Thanks for your attention, and hopefully we can create a unique view of
creative computer-based media authorship.

Best,

Charles Turner (Tad) (vze26m98) (vatic)


<xxxxxxxx@xxxxxxxxx.xxx>

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From ???@??? Sat Apr  2 19:02:31 2005
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>
>
> what happens if you want to discuss a promotion?
>
> or promote a discussion?

:)

i say we create two more lists for said topics.


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From ???@??? Sat Apr  2 19:00:16 2005
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Subject: Re: [microsound](OT)Big Macs :)
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have you checkedout the radioboy stuff that matthew herbert does? same
deal.

Kevin Ponto wrote:

> God bless this great country of ours.
>
> Seriously though, perhaps we should have a Bic Mac microsound project,
> where members use recorded sounds of Bic Macs (being eaten, raw image
> data, the sounds your gut makes attempting to digest one) to produce
> the most "unlistenable"  tracks possible (by mainstream ears). We could
> gather together an album of the "worst" tracks and send it to the
> McDonalds boys under the guise of a serious contribution to their
> campaign. They wouldn't even need to hire a Brand Strategist to entice
> us, we'll gladly provide them these heartfelt tracks expressing our
> love of the Big Mac for free!
>
> k:p
>
>
> website: http://www.microsound.org


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From ???@??? Sat Apr  2 17:13:15 2005
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Subject: Re: [microsound] closed captioned
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> microsound-announce=promotional
> microsound=discussion
> easy! no?

what happens if you want to discuss a promotion?

or promote a discussion?
----- Original Message ----- 
From: "Kim Cascone" <xxx@xxxxxxxxxxxxx.xxx>
To: "microsound_list" <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Saturday, April 02, 2005 6:06 PM
Subject: [microsound] closed captioned 


>> question it is unclear if you only want to share mp3s of your music
>> if that is still ok on the main microsound????????????
> what about 'discussion list' is hard to understand?
> if you want to announce new pieces without discussion then post it to 
> the announce list - if you want to discuss certain aspects of a piece 
> and want to use it as a 'listening example' then post it here...
> 
> microsound-announce=promotional
> microsound=discussion
> easy! no?
> 
> 
>> and as i have posted before i really don't  like this idea
>> of separating things like this but oh well.]
> here try this:
> - in your email client make a new folder in your inbox and title it - 
> oh, something like 'microsound'
> - open your 'rules' panel in said email client and make a new rule 
> called 'microsound-list' that routes all email with the sender address
> <xxxxxxxxxx-xxxxxxxx-xxxxxxx@xxxxxxxxxx.xxxxxxx.xxx>
> to the folder in your inbox titled 'microsound'
> - add another separate rule to the 'microsound-list' rule that takes 
> microsound regular emails with the header
> <xxxxxxxxxx-xxxxxx-xxxx@xxxxxxxxx.xxx> (if you get the list in digest 
> form)
> ands also routes it to the folder in your inbox called 'microsound'
> 
> now both lists are deposited into the same folder called 'microsound' 
> in your inbox and you can pretend they are all the same list! ;)
> 
> 
> 
> ---------------------------------------------------------------------
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> website: http://www.microsound.org
> 
> 
>

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From ???@??? Sat Apr  2 17:06:28 2005
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Subject: [microsound] closed captioned
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> question it is unclear if you only want to share mp3s of your music
> if that is still ok on the main microsound????????????
what about 'discussion list' is hard to understand?
if you want to announce new pieces without discussion then post it to 
the announce list - if you want to discuss certain aspects of a piece 
and want to use it as a 'listening example' then post it here...

microsound-announce=promotional
microsound=discussion
easy! no?


> and as i have posted before i really don't  like this idea
> of separating things like this but oh well.]
here try this:
- in your email client make a new folder in your inbox and title it - 
oh, something like 'microsound'
- open your 'rules' panel in said email client and make a new rule 
called 'microsound-list' that routes all email with the sender address
        <xxxxxxxxxx-xxxxxxxx-xxxxxxx@xxxxxxxxxx.xxxxxxx.xxx>
to the folder in your inbox titled 'microsound'
- add another separate rule to the 'microsound-list' rule that takes 
microsound regular emails with the header
        <xxxxxxxxxx-xxxxxx-xxxx@xxxxxxxxx.xxx> (if you get the list in digest 
form)
ands also routes it to the folder in your inbox called 'microsound'

now both lists are deposited into the same folder called 'microsound' 
in your inbox and you can pretend they are all the same list! ;)



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From ???@??? Sat Apr  2 14:17:54 2005
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Date: Sat, 02 Apr 2005 16:17:44 +0200
From: festival garage <xxxx@xxxxxx-x.xx>
Subject: Re: [microsound] Dead Media
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check out bruce sterling's dead media project: http://www.deadmedia.org/
and debalies conference on media archaeology:
http://www.debalie.nl/dossierpagina.jsp?dossierid=10123

greetings, c.

--

garage  -  festival for art, music and film
||  ||  ||  ||| forget it! |||  |  ||  ||||
don't trust your archives...
22. july  to  13. august   2005   stralsund
http://www.garage-g.de     xxxx@xxxxxx-x.xx
+49 (0)30 4412015        +49 (0)3831 298429

>dear all,
>
>i'm not quite sure if there has been a discussion on dead media on 
>this list but i would be very greatful to get some links, as i need 
>some basic information on listings, manifestos, articles on dead 
>media (hmmm, i'm still able to play grammophone records, audio tape 
>& cassettes, and even a ferromagnetic dictaphone with a record-sized 
>disc with a groove on both sides (able to record and play back) from 
>the 1960s - so "dead" relates clearly to actual industry standards).
>
>i remember having seen a few quite informative websites in my 
>browser a while ago, but can't find any bookmarks, and google didn't 
>point to the sites i've seen. can anyone help, please?
>
>yours sincerely,
>the expert
>
>http://www.expiremental.com
>ready to expire mental
>
>
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From ???@??? Sat Apr  2 14:09:16 2005
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From: The Expert <xxxxxx@xxxxxxxxxxxx.xxx>
Subject: [microsound] Dead Media
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dear all,

i'm not quite sure if there has been a discussion on dead media on this 
list but i would be very greatful to get some links, as i need some 
basic information on listings, manifestos, articles on dead media 
(hmmm, i'm still able to play grammophone records, audio tape & 
cassettes, and even a ferromagnetic dictaphone with a record-sized disc 
with a groove on both sides (able to record and play back) from the 
1960s – so "dead" relates clearly to actual industry standards).

i remember having seen a few quite informative websites in my browser a 
while ago, but can't find any bookmarks, and google didn't point to the 
sites i've seen. can anyone help, please?

yours sincerely,
the expert

http://www.expiremental.com
ready to expire mental


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From ???@??? Sat Apr  2 10:49:08 2005
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Date: Sat, 02 Apr 2005 04:49:59 -0600
From: john kannenberg <xxxx@xxxxxxxxxxx.xxx>
Subject: [microsound] Re: ***IMPORTANT - microsound-announce*** -- reminder --
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>###########################################
>- here is how the process of switching over is going to work:
>- all people who normally post announcements to the microsound list
>will have two weeks (Friday April 8) to update their address books and
>switch to the announce list for posting future microsound related
>announcements
>- after Friday April 8 members still posting announcements to the
>regular microsound list will be contacted by email and politely asked
>to redirect their posts to the microsound-announce list


I think before you start imposing cutoff dates, it would be nice to 
make sure that this new list actually *functions*.

There have been numerous reports so far that messages have bounced 
back; I've tried signing up for it and have yet to receive the 
confirmation signup email or any list messages for that matter.

Considering the fact that a large number of people on this list 
actually do find announcements useful, it would be nice to know that 
the announcers will not be banished to a non-functional list in less 
than a week.

Thanks.

-- 

>>

john kannenberg

[ http://www.johnkannenberg.com ]

[ http://www.stasisfield.com ]


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Date: Sat, 02 Apr 2005 12:48:21 +0200
From: Frank Barknecht <xxxx@xxxxxxx.xxx>
Subject: Re: [microsound] Root of Sine :: any comments on the work?
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Hallo,
David @ Audiobulb hat gesagt: // David @ Audiobulb wrote:

> www.audiobulb.com/ab-projects.htm

Cool, thanks a lot!!

Ciao
-- 
 Frank Barknecht                               _ ______footils.org__
             
          _ __latest track: "scans" _ http://footils.org/cms/show/41

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From ???@??? Sat Apr  2 10:08:14 2005
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From: "David @ Audiobulb" <xxxxxxxx@xxxxx.xx.xx>
Subject: Re: [microsound] Root of Sine :: any comments on the work?
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Hi Frank - try

www.audiobulb.com/ab-projects.htm


----- Original Message ----- 
From: "Frank Barknecht" <xxxx@xxxxxxx.xxx>
To: "microsound" <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Saturday, April 02, 2005 9:19 AM
Subject: Re: [microsound] Root of Sine :: any comments on the work?


> Hallo,
> David @ Audiobulb hat gesagt: // David @ Audiobulb wrote:
> 
>> root of sine :: microsound edition
>> 
>> is available at audiobulb records under the 'project' page :::: 
>> www.audiobulb.com
> 
> Do you have a deep link to this? I'd like to comment, but probably
> because I cannot use Flash I only get two blank frames without any
> text on that website.
> 
> Ciao
> -- 
> Frank Barknecht                               _ ______footils.org__
>             
>          _ __latest track: "scans" _ http://footils.org/cms/show/41
> 
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> 
> 
> 
>

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From ???@??? Sat Apr  2 08:51:29 2005
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Hallo,
David Powers hat gesagt: // David Powers wrote:

> Unfortunately when I go to:
> http://puredata.info/community/patches/
> 
> I get this error message:
> Site error

I reported this to the admins, it's a new error, sorry. 

Ciao
-- 
 Frank Barknecht                               _ ______footils.org__
             
          _ __latest track: "scans" _ http://footils.org/cms/show/41

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From ???@??? Sat Apr  2 08:43:46 2005
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Please post new messages as new messages, and not as replies to 
existing threads. It makes my mail client angry when it tries to 
auto-thread the discussions... Do not click reply, change the subject, 
and send it.

- John

On Apr 1, 2005, at 5:28 PM, precursor wrote:

> http://www.commercialfreechildhood.org/news/articles/mcdonaldsrap.htm


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From ???@??? Sat Apr  2 08:19:11 2005
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Hallo,
David @ Audiobulb hat gesagt: // David @ Audiobulb wrote:

> root of sine :: microsound edition
> 
> is available at audiobulb records under the 'project' page :::: 
> www.audiobulb.com

Do you have a deep link to this? I'd like to comment, but probably
because I cannot use Flash I only get two blank frames without any
text on that website.

Ciao
-- 
 Frank Barknecht                               _ ______footils.org__
             
          _ __latest track: "scans" _ http://footils.org/cms/show/41

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From ???@??? Sat Apr  2 08:08:28 2005
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From: "David @ Audiobulb" <xxxxxxxx@xxxxx.xx.xx>
Subject: [microsound] Root of Sine :: any comments on the work?
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root of sine :: microsound edition

is available at audiobulb records under the 'project' page :::: 
www.audiobulb.com

this edition (complete with artwork) comprises of tracks developed from a 
single second of 440 hz sinewave tone.

the artists include regular contributers to the microsound mailing list.

tracknumber : artist : track name

00 btb - wrong sine
01 mdb - wood
02 future remix - nothing is pure (clean)
03 staplerfahrer - the very same thing
04 miulew - three users
05 gintas l - snn
06 rafael flores - cansine
07 atonal01 - 440 armonicos
08 pino the frog - iowa altar
09 john hanes - sinesong
10 j dippold - sinewich
11 norma block - landing

artwork by zevan rosser 


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God bless this great country of ours.

Seriously though, perhaps we should have a Bic Mac microsound project, 
where members use recorded sounds of Bic Macs (being eaten, raw image 
data, the sounds your gut makes attempting to digest one) to produce 
the most "unlistenable"  tracks possible (by mainstream ears). We could 
gather together an album of the "worst" tracks and send it to the 
McDonalds boys under the guise of a serious contribution to their 
campaign. They wouldn't even need to hire a Brand Strategist to entice 
us, we'll gladly provide them these heartfelt tracks expressing our 
love of the Big Mac for free!

k:p

On Apr 1, 2005, at 2:28 PM, precursor wrote:

> http://www.commercialfreechildhood.org/news/articles/mcdonaldsrap.htm
>
>
>
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From ???@??? Fri Apr  1 23:58:17 2005
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Date: Fri, 01 Apr 2005 15:57:14 -0800
From: roberth <xxxxxxx@xxxxxx.xxx>
Subject: Re: [microsound] ***IMPORTANT - microsound-announce*** -- reminder --
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question it is unclear if you only want to share mp3s of your music
if that is still ok on the main microsound????????????

and as i have posted before i really don't  like this idea 
of separating things like this but oh well.]
robert
----- Original Message ----- 
From: "Kim Cascone" <xxx@xxxxxxxxxxxxx.xxx>
To: "microsound_list" <xxxxxxxxxx@xxxxxxxxx.xxx>
Cc: "Thomas Andy" <xxxx@xxxxxxxxx.xxx>; "John Saylor" <xxxxx@xxx.xxx>
Sent: Friday, April 01, 2005 8:41 AM
Subject: [microsound] ***IMPORTANT - microsound-announce*** -- reminder --


> John Saylor has generously donated both his server space and time 
> setting up a new list for members who want to promote content...it is 
> called the microsound-announce list and can be found here:
> http://microsound.nexthop.net/mailman/listinfo/microsound-announce
> ###########################################
> - this is where the microsound community should post announcements
> promoting their music, label, radio show, upcoming concert, or 
> whatever...
> ###########################################
> - here is how the process of switching over is going to work:
> - all people who normally post announcements to the microsound list 
> will have two weeks (Friday April 8) to update their address books and 
> switch to the announce list for posting future microsound related 
> announcements
> - after Friday April 8 members still posting announcements to the 
> regular microsound list will be contacted by email and politely asked 
> to redirect their posts to the microsound-announce list
> - if after a couple of polite requests the poster continues to post 
> announcements to the regular list their microsound account will be 
> terminated
> - the process should be pretty simple but if there are problems 
> unsub'ing or sub'ing please contact:
> Andy Thomas <xxxx@xxxxxxxxx.xxx> - for the microsound list
> or
> John Saylor <xxxxx@xxx.xxx> - for the microsound-announce list
> and let them know about the problem you are having...
> thanks!
> KIM
> 
> 
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http://www.commercialfreechildhood.org/news/articles/mcdonaldsrap.htm



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Subject: [microsound] Badiou - live webstream
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listen-in to the *live* webcast of 
talk by Alain Badiou tonight


HOW TO LISTEN: 

@ 7PM NY time
go to http://radio.indymedia.org
And Look for: 
August Sound Coalition 
in the left hand gray space (where internet stations
are listed). Then click on. 

___________________

The lecture is free and presented by Lacanian Ink at
Deitch Projects 
18 Wooster St. NYC
deitch.com
lacan.com


Info on Badiou 

http://www.egs.edu/faculty/badiou.html
http://www.lacan.com/frameXXIII7.htm


*********

-A





August Sound Coalition
http://radio.socialtechnology.net














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From ???@??? Fri Apr  1 20:15:45 2005
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Date: Fri, 01 Apr 2005 14:18:10 -0600
From: David Powers <xxxxxxxx@xxxxxx.xxx>
Subject: Re: [microsound] Using PD for microsound (newbie)
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Unfortunately when I go to:
http://puredata.info/community/patches/

I get this error message:
Site error
This site encountered an error trying to fulfill your request. The
errors were:
Error Type
    RuntimeError
Error Value
    maximum recursion depth exceeded
Request made at
    2005/04/01 22:11:23.339 GMT+2

~David

>>> xxxx@xxxxxxx.xxx 04/01/05 01:41PM >>>
Hallo,
Frank Barknecht hat gesagt: // Frank Barknecht wrote:

> really a lot of Pd patches are on puredata.org/info. 

Sorry this might be misread as a single URL with path. I meant to
write "puredata.org or puredata.info", which is the same site.

Ciao
-- 
 Frank Barknecht                               _ ______footils.org__
             
          _ __latest track: "scans" _ http://footils.org/cms/show/41 

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From: Matt Davignon <xxxxxxxxxxxx@xxxxxxxxx.xxx>
Subject: [microsound] Re: microsound Digest 31 Mar 2005 22:35:39 -0000 Issue
 1382
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While working on the Locations Vol 1 & 2 compilations,
I had lots of opportunities to try to differentiate
between the different levels of participating in one's
field recordings, since many of the contributors were
making field recordings for the first time. The term I
was using was at the time was "non-performative
sounds" - which attempted to rule out several
techniques commonly included in the term "field
recording", like recording musicians/bands, or
affecting the environment you're recording (such as
throwing a rock in a lake or scaring the pigeons). 

Funny Aaron should mention the effect on the outside
environment on the music at the Luggage Store. As a
music curator there, I notice that the street noises
become a part of one of the performances at least 3/4
of the time there. Sometimes it's a firetruck that
gets sampled into someone's open mic laptop setup. At
other times instrumentalists will start imitating or
playing along with the streetcar rail & bell sounds. 

Matt Davignon


> For me some of my best moments have happened
> presenting work at the
> Luggage Store here in SF, which is perched above a
> noisy section of
> "sketchy" Market Street -- the whistles,
> above-ground rail, subway, crazy
> people, pimps, sirens, etc. inevitably integrate
> into whatever I'm doing
> and several times I've been able to blend the
> boundaries enough to provoke
> people to talk with me about afterwards.
> 
> If someone momentarily forgets what they're
> "supposed" to be listening to
> and hears everything in their environment naively...
> I consider my work
> done. :)
> 

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Date: Fri, 01 Apr 2005 14:58:28 -0500
From: Nick S <xxxxxxxxx@xxxxxxx.xxx>
Subject: Re: [microsound] emu e64 vs e6400
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 FILETIME=[674527C0:01C536F5]

basically wanna make drum and bass and techno with it...but i also dabble in
classical composition....on the drum and bass front it'll do everything
beats and bass..on the techno front...me and my buddy play live...we wanna
sample some of the more finicky equipment that doesnt like to travel into
this...so we can leave them behind in the studio...we also wanna put some
vocal bits in there too

ill be using cubase to sequence...recycle and soundforge to chop and
transmit samples...i have an adaptec scsi card in my workstation
already...so im not too worried about usb connectivity...i have a yamaha
su200 already(it sucks for anything other than dirty drums)...but i did look
at the a400 as an option(as well as the roland s760 and akai s5k)

id like to thank the microsound ppl who responded to me on the list and in
private...your insite was very helpful...i did buy the sampler...it came
with 3 scsi cd roms, 2 scsi zip drives, 5 emu sample discs, and connecting
cables for 300usd...i figure if i dont like it, i can always trade it for an
akai, roland, or yamaha...or trade and throw in some cheddar for one of
those kurzweil samplers.

hope i didnt go on any kind of OT rant

best regards
nick
----- Original Message -----
From: "guiver ben" <xxxxxxxxx@xxxxx.xxx>
To: "microsound" <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Friday, April 01, 2005 4:20 AM
Subject: Re: [microsound] emu e64 vs e6400


> alright nick,
>
> i have e64. old but ok. operating system 3 but try and
> get newer one like 4. depends on what you want to do.
> i run e64 into mac g3, recycle a bit unreliable but
> peak fine to import/export samples.
>
> depends what you want to do. e6400 prob has better
> memory, larger hard drive etc etc.
>
> you might wnat to think about a newer sampler thats
> easier to use with pc/mac: some yamaha's have usb
> connection i think, so therefore easier to access hard
> drive.
>
> i'd be interested to see what other people say tho',
> as in some ways i've only scratched the surface of
> mine.
>
> best
>
> ben
> --- Nick S <xxxxxxxxx@xxxxxxx.xxx> wrote:
> > hi all...new to the list...anyways, quick question
> > for the emu heads here....what are the main
> > differences between the e64 and e6400 samplers?
> >
> > ive been looking to get an emu for awhile, and now,
> > it seems the price is finally right for me.
> >
> >
> >
>
>
>
> __________________________________
> Yahoo! Messenger
> Show us what our next emoticon should look like. Join the fun.
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bunkum!  here's what ask yahoo says about duck quacks:

http://ask.yahoo.com/ask/20021002.html

We hate to break it to you, but all our sources say a duck's quack echoes
just like any other sound. There doesn't seem to be anything special about
the noise, except that it has mysteriously produced this persistent bit of
folklore.
That intrepid tester of suspicious stuff, Cecil Adams of the Straight
Dope, assigned it to one of his researchers. She disproved the myth
herself in 1998 with a few friends, a duck, and a large courtyard
conducive to echoes. Sure enough, the quack echoed (once they figured out
how to make the duck quack, that is). Likewise, the good folks at the
premiere urban legend resource, Snopes.com, have personally experienced
the quacky echo of talkative ducks.

The MadSci Network suggests an explanation for this common misconception.
An echo is caused by sound waves reflecting off a hard surface. Higher
frequency sounds reflect better and create stronger echoes. Perhaps some
ducks have quacks without a lot of high frequency components, resulting in
very faint echoes.

Physlink.com explains how an extremely clever duck might avoid creating an
echo at all. If the distance between the duck and a reflective surface
falls exactly at one of the nodes of the quack's sound wave, sound will
not be reflected back, thus no echo. The duck could also use partially
reflective material and some sound wave measurements to prevent a quack
from echoing, much in the same way the military hides aircraft from radar.
However, we suspect Daffy and his pals aren't quite that sophisticated or
conniving.




>
> A duck's quack doesn't echo, and no one knows why
>
> http://flagonthemoon.blogspot.com/2005/03/fun-facts-about-animals.html
>
> is this true?
> anybody can explain this a little better?
>
> davide
>
>
>
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Hallo,
Frank Barknecht hat gesagt: // Frank Barknecht wrote:

> really a lot of Pd patches are on puredata.org/info. 

Sorry this might be misread as a single URL with path. I meant to
write "puredata.org or puredata.info", which is the same site.

Ciao
-- 
 Frank Barknecht                               _ ______footils.org__
             
          _ __latest track: "scans" _ http://footils.org/cms/show/41

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Frank Barknecht wrote on 4/1/05:

>A good trick is to replace every [line~]
>object with a [*~ 1] object which immediately leads to Microsound. ;) 

Hahaha!!

Frank, it's really a pleasure having your presence here on the list!

Best,

Charles

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John Hopkins;

> It's certainly not an evolution-directed development, as ducks aren't
> normally in spaces where echo/non-echo sounding is necessary, I would
> like to see a scope of the wave-form...

You can get echos off the edge of forests, though obviously arteficial
forests will work much better.
More importantly; you can also echo off the floor or a surface of watter,
which might be quite relevant if you fly a lot while needing to communicate.
In fact our own hearing uses this as a spatial clue. For sound sources far
away the time difference difference between the "floor echo" and the
original is minimal while for some sound source above and closely behind you
it´s quite large. It´s evolutionary quite important to be able to sort
those.

I imagine that if amongst ducks the spatial location of a "quack source" is
very important compared to the abilities of the brain structure responsible
for the sorting of echos and direct sound this could be evolutionary
directed. To be honest; I would be quite surpised if some element of the
duck *wasn´t* evolutionary directed......

>
> I did a quick google on the phrase "Fractally Reverse-Palindromic
> Soundwave" and also quite a few variations, with no relevant returns
> -- I am thinking this is a joke anyway.  A palindrome is a linguistic
> term, and fractal geometries are not described in terms of that low
> level of Cartesian symmetry...

Perhaps it´s more a case of badly chosen language?
Anyway, this might be a nice thing to abuse musically....

Yours,
Kas.




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David Powers wrote on 4/1/05:

>I know it's possible but I'm not entirely sure how to get from where I
>am to an interface that is more than a toy.

Working in "microsound," if there is such a thing, is frequently a
bottom-up process.  Please see Chairman Roads' bible, p. 331 for more
information.  And consider also that there are many practioners of
"microsound" out there performing with what you refer to as "toys."

So relax, you already there!  No need to know any more.

Best,

Tad

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Hallo,
David Powers hat gesagt: // David Powers wrote:

> I am a PD newbie, and very interested in making tools with which to
> create microsound.  Though I am subscribed to the PD list, I must admit
> I have little idea what most of the posts even mean at this point!  

Be patient, it will come with time. You should play with the example
patches and change them. A good trick is to replace every [line~]
object with a [*~ 1] object which immediately leads to Microsound. ;) 

> I have managed to create some basic patches that do a few things, and
> of course I'm slowly working through tutorials.  What I'm wondering is,
> conceptually, what kinds of patches have people designed using PD?  I'd
> like to hear plain English descriptions of the kinds of patches people
> are building - specifically to create "microsound" type work, because I
> still haven't wrapped my mind around how all these little components
> will add up to an exciting performance environment.

Well, that's exactly the hard thing in learning Pd or any other
modular environment. You can read docs on Max, there probably are more
than for Pd and most of the stuff can be done in Pd as well. But
explaining "What do people create with Pd?" is a bit like asking "What
do people create using paint?" 

After you get a grip of the basics and of a bit advanced Pd techniques
(how to do that, is off-topic on this list) the real artistic problem
is: What do you want to achive? How can you be creative with Pd? And
is Pd the right tool for you? (It is for me, but just because Pd is
cool doesn't mean, it's for everyone.)

If you are interested in Microsound, you probably know the
"Microsound" book (if not, get it). Books like this (or Dodge/Jerse
"Computer Music") are the real tutorials for a software like Pd. They
can give you ideas and create the urge: "I want to see how this Pulsar
synthesis thing could be done in Pd." or "I want to check out FM
synthesis." or "I want to play samples by dancing." 

How to organize your patches and how to avoid spaghetti is something
which will evolve naturally over time. I now organize my patches
rather formally in regard to inter-abstraction communication and
shared state saving in a project I called RRADical, which is as well a
collection or library of patches as it is a guideline on how to make
patches Rapidly Reusable. However I only arrived at my current
solution after 4-5 years of using Pd, thinking about patch
organization, reading geeky software design books etc. Additionally I
seem to have left the realm of "plain English description" in this
paragraph singlehandedly, so I'd rather stop. ;)

Some Pd patches are on em411.com, but not too microsoundish, and
really a lot of Pd patches are on puredata.org/info. For microsoundish
sound Derek Holzer's Particle Chamber is wonderful: 
http://www.puredata.org/Members/derek/Particlechamber.zip/view

My version of PONG for Pd is here: http://footils.org/cms/show/27 

And you might want to ask your same question over on pd-list.
Questions like this are not considered off-topic.

Ciao
-- 
 Frank Barknecht                               _ ______footils.org__
             
          _ __latest track: "scans" _ http://footils.org/cms/show/41

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Subject: [microsound] Using PD for microsound (newbie)
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Hello everyone,

I am a PD newbie, and very interested in making tools with which to
create microsound.  Though I am subscribed to the PD list, I must admit
I have little idea what most of the posts even mean at this point!  

I have managed to create some basic patches that do a few things, and
of course I'm slowly working through tutorials.  What I'm wondering is,
conceptually, what kinds of patches have people designed using PD?  I'd
like to hear plain English descriptions of the kinds of patches people
are building - specifically to create "microsound" type work, because I
still haven't wrapped my mind around how all these little components
will add up to an exciting performance environment.  I know it's
possible but I'm not entirely sure how to get from where I am to an
interface that is more than a toy.

Cheers,
David




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From: Kim Cascone <xxx@xxxxxxxxxxxxx.xxx>
Subject: [microsound] ***IMPORTANT - microsound-announce*** -- reminder --
To: microsound_list <xxxxxxxxxx@xxxxxxxxx.xxx>
Cc: Thomas Andy <xxxx@xxxxxxxxx.xxx>, John Saylor <xxxxx@xxx.xxx>
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John Saylor has generously donated both his server space and time 
setting up a new list for members who want to promote content...it is 
called the microsound-announce list and can be found here:
http://microsound.nexthop.net/mailman/listinfo/microsound-announce
###########################################
- this is where the microsound community should post announcements
promoting their music, label, radio show, upcoming concert, or 
whatever...
###########################################
- here is how the process of switching over is going to work:
- all people who normally post announcements to the microsound list 
will have two weeks (Friday April 8) to update their address books and 
switch to the announce list for posting future microsound related 
announcements
- after Friday April 8 members still posting announcements to the 
regular microsound list will be contacted by email and politely asked 
to redirect their posts to the microsound-announce list
- if after a couple of polite requests the poster continues to post 
announcements to the regular list their microsound account will be 
terminated
- the process should be pretty simple but if there are problems 
unsub'ing or sub'ing please contact:
Andy Thomas <xxxx@xxxxxxxxx.xxx> - for the microsound list
or
John Saylor <xxxxx@xxx.xxx> - for the microsound-announce list
and let them know about the problem you are having...
thanks!
KIM


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From ???@??? Fri Apr  1 15:46:08 2005
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From: Craque <xxxxxx@xxxxxx.xxx>
Subject: Re: [microsound] FRPS - Fractally Reverse-Palindromic Soundwave
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my guess is that when the complex sound impulse of a duck's quack bounces 
off a surface and returns to the perceiver, it is phased in a mirror image 
(not reversed), and therefore cancels itself out. you would only hear the 
initial sound of the quack.

it's the same principal behind noise cancelling headphones.

....... Original Message .......
On Fri, 1 Apr 2005 16:15:32 +0200 "Davide Morelli" <xxxx@xxxxxxxxxxxxx.xx> 
wrote:
>
>A duck's quack doesn't echo, and no one knows why
>
>http://flagonthemoon.blogspot.com/2005/03/fun-facts-about-animals.html
>
>is this true?
>anybody can explain this a little better?
>
>davide
___
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From ???@??? Fri Apr  1 15:46:27 2005
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Subject: Re: [microsound] micro directional speakers
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we speak of new ways of performing, this strikes me is a new way of 
engaging an audience. it activates their participation in the very form of 
the work while removing the need - and any fear - of having to actively 
participate!

i love this kind of sociology in a performance or sound work. it reminds me 
of david tudor's Rainforest project, and the workshop approach of many 
improvisors.

a very useful and exciting technology. i imagine it still has a heavy price 
tag on it.
___
http://craque.net

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From ???@??? Fri Apr  1 15:12:48 2005
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Subject: Re: [microsound] FRPS - Fractally Reverse-Palindromic Soundwave
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>A duck's quack doesn't echo, and no one knows why
>
>http://flagonthemoon.blogspot.com/2005/03/fun-facts-about-animals.html
>
>is this true?
>anybody can explain this a little better?
>

It's certainly not an evolution-directed development, as ducks aren't 
normally in spaces where echo/non-echo sounding is necessary, I would 
like to see a scope of the wave-form...

I did a quick google on the phrase "Fractally Reverse-Palindromic 
Soundwave" and also quite a few variations, with no relevant returns 
-- I am thinking this is a joke anyway.  A palindrome is a linguistic 
term, and fractal geometries are not described in terms of that low 
level of Cartesian symmetry...

jh

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A duck's quack doesn't echo, and no one knows why

http://flagonthemoon.blogspot.com/2005/03/fun-facts-about-animals.html

is this true?
anybody can explain this a little better?

davide



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Date: Fri, 01 Apr 2005 06:16:41 -0600
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Subject: [microsound] NEW: Ernesto Diaz-Infante / ARCHIVE: Ian Simpson
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++

I tried signing up for the new announcement list two days ago and 
have yet to receive any confirmation or list emails...


-----------------------------------------------

Stasisfield continues the 2005 release season
with another new recording and another old favorite.

+ PLEASE NOTE:
The deadline has been extended for submissions to
THE RESONANT IMAGE. See below for details.

-----------------------------------------------

+ NEW RELEASE

-----------------------------------------------

  SF-4003 : Mirrors on the Crisis of the Moment : Ernesto Diaz-Infante

-----------------------------------------------

California composer and Pax Recordings co-curator Ernesto 
Diaz-Infante crafts a set of politically-charged recordings. 
Co-composed with Marjorie Sturm, Mirrors on the Crisis of the Moment 
examines political, social and economic concerns of the day through 
the use of Tarot readings. Ernesto performs solo acoustic steelstring 
guitar improvisations that synthesize current events and the Tarot's 
advice, creating a set of dense yet minimal acoustic recordings. 
Accompanying the music and its liner notes is a set of eleven digital 
image compositions created by Stasisfield founder john kannenberg 
whose image sources are the result of entering the titles of the 
tracks in Google, a Tarot for the information age.

Available for download and streaming at:

[ http://www.stasisfield.com/releases/year04/sf-4003.html ]

-----------------------------------------------

+++++++++++++++++++++++++++++++++++++++

-----------------------------------------------

+ ARCHIVE RELEASE

-----------------------------------------------

[The third installment of a new feature at Stasisfield: every month 
we will present a release from a previous year that has been taken 
offline and archived onto our series of MP3 archive CDRs, making it 
available for one month only. Our third back-online archive release 
comes from the Stasisfield : Year 01 Archive CDR. ]

-----------------------------------------------

SF-1012 : Seite : Ian Simpson

-----------------------------------------------

UK experimental artist Ian Simpson (a member of Psychiatric Challenge 
and aka LDT) crafted this series of layered electronic drones as part 
of the soundtrack to an installation commissioned for the 2001 Numero 
Festival in Lisbon. Somewhat inspired by early-'80s krautrock, the 
pieces offer three distinct variations on similar themes, exquisitely 
crafted and recorded.

Originally released 02.11.2002

Available for download at:

[ http://www.stasisfield.com/releases/archive/ ]

-----------------------------------------------

+++++++++++++++++++++++++++++++++++++++

-----------------------------------------------

+ CALL FOR ENTRIES - DEADLINE EXTENDED

-----------------------------------------------

Stage 01 of a new online exhibition, The resonant Image, is currently 
accepting submissions.

Details:

[ http://www.stasisfield.com/space/future ]


DEADLINE EXTENDED THROUGH APRIL 8, 2005


-----------------------------------------------

As always, thanks for listening.

-----------------------------------------------

>>

john kannenberg

[ http://www.johnkannenberg.com ]

[ http://www.stasisfield.com ]


-- 

>>

john kannenberg

[ http://www.johnkannenberg.com ]

[ http://www.stasisfield.com ]



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From ???@??? Fri Apr  1 09:52:48 2005
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Subject: Re: [microsound] micro directional speakers
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----- Original Message ----- 
From: "Michael Wright" <xxxxxxxx.xxxxx@xxx.xxx>
To: "microsound list" <xxxxxxxxxx@xxxxxxxxx.xxx>
Sent: Friday, April 01, 2005 03:36
Subject: [microsound] micro directional speakers


> http://www.guardian.co.uk/life/feature/story/0,13026,1448147,00.html
>
> Please, will someone make creative use of this before U2?!!
>

It's an interesting piece of technology. I know that Phillips have been 
experimenting with it in the past as well. I don't know if they still do but 
they used to see a big future for "directional sound". I believe that one of 
the problems (major) problems with this kind of equipment is the bass. They 
can synthesize the bass sound, but it's only in your head then. You can not 
actually feel it anymore. Personally I wouldn't mind that too much, 
especially when attending a concert of band where the bass usually up way 
too much for my taste.



But other than that I think it will give interesting applications for "live 
sound". With such a directional setup for each member of the audience each 
member can configure the sound how they see fit. "Want to hear it louder?" 
turn it up with your remote control! You think the drums are overpowering 
the rest of the sound, well adjust their volume a bit. Not the forget the 
usefulness for the performer(s) in question. No more bad performance because 
they couldn't hear what the other musicians were doing.



At any rate a very cool piece of technology with potential in terms of 
customization & creativity.



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From ???@??? Fri Apr  1 09:21:06 2005
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From: guiver ben <xxxxxxxxx@xxxxx.xxx>
Subject: Re: [microsound] emu e64 vs e6400
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alright nick,

i have e64. old but ok. operating system 3 but try and
get newer one like 4. depends on what you want to do.
i run e64 into mac g3, recycle a bit unreliable but
peak fine to import/export samples. 

depends what you want to do. e6400 prob has better
memory, larger hard drive etc etc. 

you might wnat to think about a newer sampler thats
easier to use with pc/mac: some yamaha's have usb
connection i think, so therefore easier to access hard
drive. 

i'd be interested to see what other people say tho',
as in some ways i've only scratched the surface of
mine. 

best

ben 
--- Nick S <xxxxxxxxx@xxxxxxx.xxx> wrote:
> hi all...new to the list...anyways, quick question
> for the emu heads here....what are the main
> differences between the e64 and e6400 samplers?
> 
> ive been looking to get an emu for awhile, and now,
> it seems the price is finally right for me.
> 
> 
> 


                
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From ???@??? Fri Apr  1 07:40:00 2005
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Date: Fri, 01 Apr 2005 01:39:54 -0600
From: jake elliott <xxxxxx@xxxxx.xxx>
Subject: Re: [microsound] micro directional speakers
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i saw the piece described in that article at the chicago cultural
center last year (maybe 2 years ago? - i can't recall).  it was a
pretty lovely piece, with recordings of people recounting dreams being
beamed down into small areas.  forcing the listener to stand in one
place to hear the work really - for me anyway - made one listen more
actively.

i have to say, though, there was much more sound leakage than the
article's "centimetre outside the target area."  i'm sure the
technology has been advanced since.

if i can offer this question in relation to this project, and maybe
let my ignorance show a bit - wasn't sound control/projection a really
big thing with those electroacoustic cats forty years ago?  like
xenakis?  did that thread just get dropped for awhile?  the article
mentions projects in the '80s, but i sure haven't heard much about it
(though in the '80s, my main interests were nintendo and BASIC).

best,
jake

On Mar 31, 2005 7:36 PM, Michael Wright <xxxxxxxx.xxxxx@xxx.xxx> wrote:
> http://www.guardian.co.uk/life/feature/story/0,13026,1448147,00.html
> 
> Please, will someone make creative use of this before U2?!!
> 
> ------------------------------------------------------------------------
> ---------------------------
> 
> Achrid mp3's available at
> 
> www.achrid.com
> 
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