(idm) programming/playing

From martin wheeler
Sent Wed, May 20th 1998, 16:47

> but it does slightly offend me when people assume that electronic music 
>is programmed in the same fashion that someone writes computer code...it's 
>not too much different a process than a guitar band going into a modern 
>digital studio and recording multiple tracks of everything and then 
>editing out all the mistakes...

I'm sorry, but you are wrong.

Wwhether it offends you or not, the reality is that most 'idm' type music 
is made wholely or partly in ways that bear very little resemblence 
indeed to the 'process' you mention.

Its not just a question of 'live playing' versus step-time, there are a 
million ways to make electronic music in which the live playing (at least 
in the sense that you are using it) aspect is completely absent, for 
example roland drum machine and 303 type programming either on these 
machines or on ReBirth type clones, Max, drumgrid editing, Metasynth, 
using waveloops inside synthesisers, breaking up and restructuring 
breakbeats in samplers or audio sequencers, using intelligent 
arpegiators, algorithmic composition techniques  etc etc
Some or all of these techniques (and many others) are widely used in 
everything from house to techno to drum n'bass to electronica to 
experimental whatever ...

There are also many techniques in which although a few notes might indeed 
actually get 'played' at some point, these few notes are then looped, 
transposed, time stretched, reversed, layered, mixed and mangled in ways 
that would probably make your average 'guitar band in the studio' really 
rather nervous ;-)