(idm) chip choons

From gg2g4ink
Sent Wed, Dec 17th 1997, 16:53


On Wed, 17 Dec 1997, "Emanuel Borsboom" <xxxxxxx@xxxxxx.xxx> wrote:
>>This could be a complete coincidence, but back in "the day" of the
>>(future crew, renaissance, et al) demo scene, people used to write "chip
>>tunes" for competitions; basically that meant the whole song (samples AND
>>patterndata) was less than 3 or 4k, because of the "chips" of samples you
>>were required to use, maybe 2 or 3 hundred bytes per sample and that was
>>the limit.  the end result was typically very "quirky" and/or
>>"computer-esque" ...anyone know how Ken the Streetfighter got his start?
>
>I always thought they were called "chip tunes" because they sounded a lot
>like the music created using the Commodore 64's SID chip.  I still _love_
>the sound of a SID.

the machines might use similar processors, but Akin tells me that Ken Dutruie 
made the record using a TRaSh-80 and other various Radio Shite bits. hehe... 
that brings me back. i think we still have one gathering moths in the cellar. 
remember when we were floored by 8K or - [gasp! your parents must be stinkin' 
rich!] 16K? anyone remember the commercials where the Commodores serenaded their 
masters with sawtoothy interpretations of Bach's "Bouréé?" 
eat yr heart out, Tomita.

weren't the early Squarepusher cuts (RTJ001, i'm looking at you...) assembled by 
Jenkinson on a self-styled VIC-20 program? i seem to recall TJ saying something 
about a noise-manipulation program he'd written which generated white noise, 
which could then be cut and effected to simulate rhythm? 

... but i guess a VIC-20 is still pretty freakin' advanced compared to the lowly 
theremin, which has been making one helluva comeback.

GuerillaG2-G4/ gg
xxxxxxxx@xxxxxxx.xxx

np: nada. too engrossed in _Maldoror_